GitHub
Connect AI assistants to GitHub - manage repos, issues, PRs, and workflows through natural language.
作者提供的说明(英文原文)
Spawn panes, inject input and read output in a tiling terminal workspace
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
作者没有在注册中心列出安装信息。请查看下方作者的 README。
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月8日
注册名称已通过 GitHub 账户 godot-pty 验证,该账户拥有此仓库
我们还没有从 GitHub 读取这个仓库
我们还没有从 GitHub 读取这个仓库
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于–,最新版本(0.8.0)于昨天进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Rust。
同一分类中有:GitHub, Desktop Commander, Cloudflare MCP
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:↓ 每周下载量i★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
Connect AI assistants to GitHub - manage repos, issues, PRs, and workflows through natural language.
MCP server for terminal commands, file operations, and process management
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
gPTY - a desktop workspace built on Rust and Godot. It provides a tiling grid for panes (terminals, code viewers, file trees, wikis, media, and more), a concept capture engine, and a JSON-RPC/MCP control surface so AI agents and automation tools can spawn panes, inject text, and observe output on terminals without scraping a TUI. Every pane can be driven from a shell, a script, or an agent over one public API. It is a side project in active development and a vast majority of this codebase, including most of the Godot UI layout and the Rust (gpty-core) GDExtension bridge, was generated using various LLMs under human review; and as such, the underlying code may contain unidiomatic patterns and/or bugs. It *does not* follow the core UNIX philosophy very well, as in, it does aim to do several things; though it does also intend to do them all well.
Panes
Watch: the pane grid split and reflow
alacritty_terminal grid with 16/256/true color, scrollback with regex search, and wrapped text selection.[[wikilinks]], backlinks, and a link graph, reopened where you left off. The shipped Knowledge Base profile opens the bundled wiki inside a release.Watch: the wiki vault, its link graph and a CLI search
Watch: audio and video in a pane
Watch: a command streamed into its own pane
Agents & Automation
Watch: tagged panes, one broadcast and agent state badges
Watch: a concept routing output into the adjacent pane
gpty CLI, and an MCP server: spawn panes, inject input, read output, run a command and wait for a pattern, broadcast to tagged panes. The server is listed in the official MCP registry as io.github.godot-pty/gpty.working or needs attention from its own pane and the tab shows it. Display only.Limited Extensibility
SHA256SUMS and build-provenance attestations; the control socket is owner-only.| Component | Choice | Rationale |
|---|---|---|
| PTY library | portable-pty | Cross-platform (Linux /dev/ptmx + Windows ConPTY) with a single API |
| ANSI parsing | vte crate | Fast Rust ANSI state machine |
| Async runtime | tokio | Per-terminal tasks; channel-driven capture state machine |
| I/O threading | Dedicated std::thread per PTY | Predictable blocking reads; bridges to tokio via mpsc |
| Concept capture | Rust regex over parsed LineParser output | Linear-time matching (ReDoS-safe); captures buffer raw bytes for grid-faithful replay |
| Grid rendering | alacritty_terminal | Full DEC STD 070 grid state machine; pass arrays to Godot _draw() |
| Godot bridge | gdext 0.5 | Native GDExtension for Godot 4.7+ |
| Rust edition | 2024 | Requires Rust >= 1.85 |
Standalone binaries (no Godot install required) are published on GitHub Releases for Linux, macOS, and Windows.
| Platform | Package |
|---|---|
| Linux | gpty-v -linux-x86_64.tar.gz - extract; ./gpty-gui.sh starts the GUI, ./gpty is the CLI |
| macOS | gpty-v -macos.zip - unzip, right-click the .app → Open; gpty beside it is the CLI |
| Windows | gpty-v -windows-x86_64.zip - unzip; gpty-gui.exe starts the GUI, gpty.exe is the CLI |
Every release also bundles the gPTY knowledge base; the Knowledge Base profile in the sidebar opens the bundled wiki from your user data.
In the file names, is the release tag you downloaded (for example v0.7.0).
Each release publishes a SHA256SUMS listing every asset. Check the file you downloaded before running it:
sha256sum -c SHA256SUMS # Linux
shasum -a 256 -c SHA256SUMS # macOS certutil -hashfile SHA256 # Windows
Checksums catch a corrupted or tampered download in transit. Each asset also carries a build-provenance attestation binding it to the workflow run that built it:
gh attestation verify <asset> --repo godot-pty/gpty
The binaries are not code-signed (see SECURITY.md).
The gpty binary controls a running GUI over JSON-RPC IPC, and every release bundle ships it next to the GUI. It is also on crates.io - cargo install gpty puts the same binary on PATH (a Rust toolchain and a C compiler are required, for its bundled SQLite), and that copy is what an MCP client launches for gpty mcp. The CLI starts one on demand only for commands a fresh workspace can satisfy - new-pane and layout load - while gpty daemon start starts one explicitly and --no-daemon never starts one. Every other command needs a workspace that already exists, so it fails with no gpty GUI is running (start one with \gpty daemon start\) instead of opening a window it cannot use. Building from source (cargo build -p gpty, or cargo build --workspace) is only needed when working on the CLI itself; if you install it that way, reinstall it after a version bump (cargo install --path crates/gpty-cli --force). A stale gpty earlier on PATH shadows the release's CLI and fails opaquely (a subcommand it lacks dies in clap before any IPC), which is why the CLI warns once, on stderr, when it sees that the running GUI's version or IPC protocol differs from its own - the warning names both sides, but the reinstall is the fix.
Once the GUI is running (launched from Godot or a release binary), the CLI connects over a Unix socket ($XDG_RUNTIME_DIR/gpty.sock on Linux, or GPTY_SOCKET env var):
# Check if the GUI is running (exit 1 when it is not)
gpty daemon status
gpty --skill
gpty state working
gpty new-pane --pane-type terminal
gpty list-panes
gpty inject T1 --text "echo hello"
gpty pane-read T1 --lines 200 gpty pane-run --command "cargo test" gpty pane-wait T1 --pattern "tests passed" --timeout-ms 30000
gpty vault search gpty vault read
gpty kill-pane T1
gpty layout save my-setup gpty layout load my-setup gpty layout list
gpty plugin install godot-pty/gpty-omp gpty plugin list
gpty daemon start gpty daemon status gpty daemon stop
gpty schema gpty schema --format mcp
echo '{"jsonrpc":"2.0","id":1,"method":"initialize"}' | gpty mcp
See gpty --help for all subcommands and flags.
gpty ships an MCP (Model Context Protocol) server so AI agents and coding harnesses can control the workspace. The repo-root mcp.json declares it for auto-discovery:
{"mcpServers": {"gpty": {"command": "gpty", "args": ["mcp"]}}}
gpty mcp over stdio - exposes a tool per CLI subcommand (new-pane, list-panes, kill-pane, focus-pane, inject, pane-read, pane-status, pane-run, pane-wait, broadcast, vault-search, vault-read, vault-weight, layout-*, daemon-*, concept-*, version).只显示了开头部分;其余内容请在仓库中阅读