原型 · 预览版:收录官方注册中心里的全部服务器,每 30 分钟同步一次。评价和账户功能将在后续阶段推出。
PopNx MCP为使用 AI 的人准备的 MCP 服务器 · 用大白话讲清楚

Model Lab

作者:hpdkhoa版本 0.2.0i★ –i在你的电脑上运行
注册名称io.github.hpdkhoa/modellab-mcp

安装

概览

作者提供的说明(英文原文)

Draws rigged game gun models in Blender from parameters, checked against the real gun

PopNx MCP 的三大支柱

这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。

它能帮你做什么

我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。

  • 连接方式: 在你的电脑上运行
  • 传输方式: stdio
  • 分类: 设计、图片与音频

安装

选择你使用的 AI 应用,然后复制设置。

安装之前

  • 基础检查:1 项中通过 1 项
  • 在你的电脑上运行,拥有你的用户账户的权限(文件、网络、应用)。
  • 需要你自己填写: MODELLAB_BLENDER, MODELLAB_OUT, MODELLAB_WAIT_FOR

你需要

  • PyPI已安装 Python 的 uv(用于 uvx 命令)

你用的是哪个应用?

在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。

打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json

{
  "mcpServers": {
    "modellab": {
      "command": "uvx",
      "args": [
        "modellab-mcp"
      ],
      "env": {
        "MODELLAB_BLENDER": "your-value",
        "MODELLAB_OUT": "your-value",
        "MODELLAB_WAIT_FOR": "your-value"
      }
    }
  }
}

在终端中运行这条命令

claude mcp add modellab --env MODELLAB_BLENDER=your-value --env MODELLAB_OUT=your-value --env MODELLAB_WAIT_FOR=your-value -- uvx modellab-mcp

运行前请先填写空着的值。

在 Cursor 中打开

或者自己复制设置

粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json

{
  "mcpServers": {
    "modellab": {
      "command": "uvx",
      "args": [
        "modellab-mcp"
      ],
      "env": {
        "MODELLAB_BLENDER": "your-value",
        "MODELLAB_OUT": "your-value",
        "MODELLAB_WAIT_FOR": "your-value"
      }
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

在 VS Code 中打开

或者自己复制设置

粘贴到项目中的 .vscode/mcp.json

{
  "servers": {
    "modellab": {
      "type": "stdio",
      "command": "uvx",
      "args": [
        "modellab-mcp"
      ],
      "env": {
        "MODELLAB_BLENDER": "your-value",
        "MODELLAB_OUT": "your-value",
        "MODELLAB_WAIT_FOR": "your-value"
      }
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。

你的选择通过 Cookie 保存在这台设备上,无需账户。

需要你填写的值

  • MODELLAB_BLENDER env
    Blender's executable (4.2 or later), if it is not on the PATH or in the usual install folder
  • MODELLAB_OUT env
    The only folder Model Lab writes to (builds, clips, comparisons); defaults to ~/.modellab
  • MODELLAB_WAIT_FOR env
    Optional process names that hold the machine (e.g. UnrealEditor.exe,blender.exe); a build refuses to start while one runs

这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。

它能做什么

它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。

基础检查i

我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月7日

  • ✓ 通过

    作者与仓库一致

    注册名称已通过 GitHub 账户 hpdkhoa 验证,该账户拥有此仓库

  • … 尚未检查

    仍在维护

    我们还没有从 GitHub 读取这个仓库

  • … 尚未检查

    有许可证

    我们还没有从 GitHub 读取这个仓库

  • – 不适用

    端点有响应

    它在你的电脑上运行,没有互联网端点

  • – 不适用

    使用 OAuth 登录

    在你的电脑上运行,改用本地设置

  • … 尚未检查

    工具描述中没有隐藏指令

    它在你的电脑上运行;我们只能读取互联网端点的工具列表

与“设计、图片与音频”中的其他服务器比较i

  • 星标数多于此分类中其他 2204 个服务器的 0%
  • 发布到注册中心的时间比此分类中其他 2204 个服务器的 56% 更新
  • 基础检查结果等于或优于此分类中其他 2204 个服务器的 100%

与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。

常见问题

Model Lab 安全吗?

它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。

它需要哪些密钥或代码?

注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。

它在我的电脑上运行还是在云端?

它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。

它还在维护吗?

GitHub 仓库最后更新于–,最新版本(0.2.0)于23天前进入注册中心。

哪些应用可以使用它?

支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Python (uv)。

有什么可以替代它?

同一分类中有:Figma Context MCP, Claude Real Video, Figma MCP Server

替代选择

同一分类中其他作者的服务器,按星标数排序。

如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i

Figma Context MCP

作者:GLips

Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.

在你的电脑上运行★ 16,165MIT5个月前更新
安装

Claude Real Video

作者:HUANGCHIHHUNGLeo

Let any LLM watch a video locally — and search everything it has ever watched.

在你的电脑上运行★ 2,284MIT2个月前更新
安装

Figma MCP Server

作者:figma

The Figma MCP server brings Figma design context directly into your AI workflow.

在云端运行★ 2,15213个月前更新
安装

作者的 README

打开 README

按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。

Model Lab

Game gun models drawn in Blender from parameters, rigged and checked against the real gun.

An MCP server that draws game gun models in Blender from a few parameters. Each build has real parts at real proportions, one bone a moving part, its clips, and the facts a game needs. Every build checks itself, and a second check measures its outline against a photo of the real gun.

Ask for "an M4A1 with a red dot and a light on the right rail" and Model Lab writes a rigged FBX, an FBX for each attachment, a .blend, a sheet of pictures and a facts.json with every mark in gun space. It tells you which checks failed, if any. It makes game models only: outside shapes and moving parts. It draws no working internals and writes no fabrication data.

What a build gives you

You getWhat it is
SK_ _Rig.fbxthe gun on its rig: Bolt, ChargingHandle, DustCover, BoltCatch, MagRelease, Selector, Trigger, ForwardAssist, Magazine, MagRound, Stock, each with its real pivot and travel
SM_ _Magazine.fbxthe magazine alone, its origin on the feed lips, for the hand
one FBX an attachmentits origin on its recoil lug; SK_ when it has moving parts (folding sights, flip caps, a flip magnifier)
.blendeverything, with the moving parts' cycle as an action
facts.jsonthe marks (chamber, port, magazine well, feed lips, grip, support hand, muzzle, sights), the rails and their slots, the attachments and their sockets, the parts table, every check
sheet.pnglabelled views: both sides, the top, the front, close views, the open action, the sight picture

Gun space: centimetres, +X the gun's left, +Y forward, +Z up. The origin is the bolt face at rest on the bore.

Install

Model Lab needs Python 3.10 or later and Blender 4.2 or later.

uvx modellab-mcp

or

pip install modellab-mcp

Add it to your MCP client (Claude Code, Claude Desktop, or any client that runs stdio servers):

{

"mcpServers": { "modellab": { "command": "uvx", "args": ["modellab-mcp"], "env": { "MODELLAB_BLENDER": "C:/Program Files/Blender Foundation/Blender 4.2/blender.exe" } } } }

SettingWhat it does
MODELLAB_BLENDERBlender's executable. Leave it out when Blender is on the PATH or in its usual install folder.
MODELLAB_OUTThe only folder Model Lab writes to. Defaults to ~/.modellab.
MODELLAB_WAIT_FOROptional process names that hold the machine, such as UnrealEditor.exe,blender.exe. A build refuses to start while one runs. Off by default.
MODELLAB_IDLE_OKWith MODELLAB_WAIT_FOR: parts of a command line that mark a long-lived worker (default poselab_mcp). Such a worker counts only while it is busy.

The tools

ToolWhat it does
list_presetsThe ready guns: M4A1, M16A2, AR15, M4A1_Kitted, AR15_Optic.
list_platforms, describe_paramsThe gun families and every parameter: its range or choices, its unit, its meaning, and the sources of the real numbers.
list_attachmentsNine attachment classes for the rails and M-LOK slots.
build_gunBuilds a gun from a preset or a platform, with any parameter changed. motion=true adds GIFs of the cycle.
build_gun_clipsThe gun's own clips on a build's rig, measured, one FBX and one GIF each.
list_references, compare_to_referenceThe real-gun check: a build's outline against a photo.
list_builds, read_buildThe builds so far and their facts.

The same calls run from a shell: modellab presets, modellab build M4A1 stock_pos=2 name=MyM4, modellab clips , modellab compare. Run modellab help for the list.

Every build checks itself

A build reports each check with its value. The checks:

  • the length against the published figure (the M4A1 at 29.75 and 33 in, the M16A2 at 39.63 in);
  • the chamber on the bore;
  • the dust cover: closed over the whole port, hinged on its bottom edge, and open against the lower, not through it (the build swings it a degree at a time and stops it where it first touches);
  • the magazine clear of its well's walls and seated;
  • the bolt's travel past the top round;
  • the sight line: the rear aperture and the front post at one height;
  • each attachment on a rail it fits, clear of the gun in every state, and its optic on the iron sight line;
  • every visible part with its real features (parts_complete). The parts table lists each part a person sees on the real gun and the features that make it read as that part: the charging handle's swept wings, finger hooks, latch and roll pin; the bolt catch's serrations; the castle nut's notches; the front sight base's bayonet lug, swivel and taper pins; and so on. A missing feature fails the build. Marks such as rail numbers are listed as texture, not shape.

The real-gun check

compare_to_reference draws the build's side outline at a reference photo's own scale. It lines the build up on the muzzle and the bore, measures both outlines column by column, and names the parts where they differ. The overlay shows the model in see-through red over the photo: dark photo showing through is real gun the model misses.

This check found the faults the self-checks could not: the lower 1.55 cm too far back, the front sight base 2.4 cm back and the wrong shape, the stock's outline, the magazine's curve, and the rail's height. Now no stretch of the gun's outline over 1.75 cm long is more than 1 cm off. Attachments are classes, not the photo's exact models, so the check keeps their outline apart.

The reference ships with the package: a photo of an M4A1 carbine from PEO Soldier, File:M4A1-flattop.jpg on Wikimedia Commons, in the public domain as a work of the US Federal Government. The check reads its scale from the rail's teeth, 0.394 in apart.

Attachments on sockets

Each rail reports its slots at the Picatinny pitch (MIL-STD-1913), slot 0 at the rear. M-LOK handguards report their slots too (32 by 7 mm, 40 mm apart). Pass attachments by name, or as {item, rail, slot, state, options}:

{"preset": "M4A1", "params": {"attachments": [{"item": "flip_rear", "state": "down"}, "red_dot", "weapon_light"]}}

The nine classes: folding rear and front sights, the M4's carry handle, a 30 mm red dot with flip caps, a holographic sight, a 3x magnifier on a flip mount, a 4x32 prism sight, a vertical grip, a weapon light. A build checks that each fits its rail, clears the gun in every state, and clears the others as shown. When one blocks another's move, the build lists it: behind a magnifier, the rear sight goes up only after the magnifier swings aside.

Motion and clips

Every .blend holds the cycle as an action. motion=true renders it as GIFs: the charging handle drawn back, the cover springing open, the carrier flying home, the magazine out and in, then the attachments' own moves.

build_gun_clips keys the gun's clips at 60 frames a second from real timings: charge, chamber check, fire (a 75 ms cycle), the last shot (the bolt held on its catch), reload, empty reload, and the stock's positions. Each clip is measured: every part on its own axis, the full stroke, the cover open before the carrier has moved 1 cm, the magazine out of the well and seated, the bolt held until the magazine is in.

Next: soft edges where a hand holds

The owner, 2026-10-21: "the grip is no sharp edge, this will be the next improvement for Model Lab when read on the manual or images, make the corner round a bit, especially the places that human grab and hold, most of the time they will no sharp edge because sharp edges will hurt the hand/human, make them softer so hand can hold it".

  • Every part a hand grabs or holds gets rounded edges: the grip, the pistol grip's panels, the handguard, the magazine, the charging handle, the stock's cheek and butt.
  • Each radius is read from the manual, drawing or photo when it shows one. Otherwise it comes from a named human-engineering source, recorded with the part.
  • The real-gun check compares these edges too.

Why it matters, measured: on a digitized M1911A1 the grip safety was a square extrusion. A hand placed on the grip had the safety's edge 0.42 cm in its palm (the palm gives 0.27 cm). Rounding the grip parts by 0.75 mm, the least MIL-STD-1472G 5.7.7.6 allows, cut that to 0.09 cm past the give. Red: before (sharp). Blue: after (rounded). Below, close-ups of the spot before and after.

Limits

  • One platform so far: the AR-15 family. Others will follow.
  • One reference photo: the M4A1 from its right side.
  • The clips are the gun's side only. A hand's clips need an arms rig.
  • No selector clip yet: the lever's direction at SAFE is not yet checked against a source.
  • Many numbers are estimates sized from photographs. describe_params lists every source and every estimate.

Trademarks

M-LOK is a trademark of Magpul Industries. Model Lab draws M-LOK slots to their published dimensions and is not connected with Magpul. AR-15 is a trademark of Colt's Manufacturing; here it names the rifle family in its common sense. Military designations (M4A1, M16A2, M68) name the guns and parts Model Lab copies. No product is endorsed.

License

MIT. See LICENSE.

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