原型 · 预览版:收录官方注册中心里的全部服务器,每 30 分钟同步一次。评价和账户功能将在后续阶段推出。
PopNx MCP为使用 AI 的人准备的 MCP 服务器 · 用大白话讲清楚

iDos Games SDK

作者:iDos-Games版本 0.1.45i★ –i在你的电脑上运行
注册名称com.idosgames/sdk

安装

概览

作者提供的说明(英文原文)

Game modules, project scaffold and SDK skills for building web games on iDos Games.

PopNx MCP 的三大支柱

这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。

它能帮你做什么

我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。

  • 连接方式: 在你的电脑上运行
  • 传输方式: stdio
  • 分类: 其他

安装

选择你使用的 AI 应用,然后复制设置。

安装之前

  • 基础检查:1 项中通过 1 项
  • 在你的电脑上运行,拥有你的用户账户的权限(文件、网络、应用)。
  • 注册中心没有列出需要填写的密钥。

你需要

  • npm已安装 Node.js(用于 npx 命令)

你用的是哪个应用?

在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。

打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json

{
  "mcpServers": {
    "sdk": {
      "command": "npx",
      "args": [
        "-y",
        "@idosgames/mcp"
      ]
    }
  }
}

在终端中运行这条命令

claude mcp add sdk -- npx -y @idosgames/mcp

在 Cursor 中打开

或者自己复制设置

粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json

{
  "mcpServers": {
    "sdk": {
      "command": "npx",
      "args": [
        "-y",
        "@idosgames/mcp"
      ]
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

在 VS Code 中打开

或者自己复制设置

粘贴到项目中的 .vscode/mcp.json

{
  "servers": {
    "sdk": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "@idosgames/mcp"
      ]
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。

你的选择通过 Cookie 保存在这台设备上,无需账户。

这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。

它能做什么

它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。

基础检查i

我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月7日

  • ✓ 通过

    作者与仓库一致

    注册名称已通过域名 idosgames.com 验证(注册中心会核实域名所有权)

  • … 尚未检查

    仍在维护

    我们还没有从 GitHub 读取这个仓库

  • … 尚未检查

    有许可证

    我们还没有从 GitHub 读取这个仓库

  • – 不适用

    端点有响应

    它在你的电脑上运行,没有互联网端点

  • – 不适用

    使用 OAuth 登录

    在你的电脑上运行,改用本地设置

  • … 尚未检查

    工具描述中没有隐藏指令

    它在你的电脑上运行;我们只能读取互联网端点的工具列表

与“其他”中的其他服务器比较i

  • 星标数多于此分类中其他 32589 个服务器的 0%
  • 发布到注册中心的时间比此分类中其他 32589 个服务器的 95% 更新
  • 基础检查结果等于或优于此分类中其他 32589 个服务器的 100%

与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。

常见问题

iDos Games SDK 安全吗?

它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。

它需要哪些密钥或代码?

注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。

它在我的电脑上运行还是在云端?

它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。

它还在维护吗?

GitHub 仓库最后更新于–,最新版本(0.1.45)于昨天进入注册中心。

哪些应用可以使用它?

支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。

有什么可以替代它?

同一分类中有:Spec Driven Development, Remote Desktop Commander, Detailing Manager

替代选择

同一分类中其他作者的服务器,按星标数排序。

如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i

Spec Driven Development

作者:formulahendry

MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.

在你的电脑上运行★ 440MIT14个月前更新
安装

Remote Desktop Commander

作者:desktop-commander

Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.

在云端运行★ 211昨天更新
安装

Detailing Manager

作者:RadoslavMoshev

Connect your auto detailing studio's tasks, cars, clients and revenue to Claude or ChatGPT.

在你的电脑上运行今天更新
安装

作者的 README

打开 README

按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。

iDos Games MCP

Official Model Context Protocol servers for iDos Games, a backend and publishing platform for cross-platform games (web, Android, iOS, PC) with web3 support. Connect them to Claude, ChatGPT, Cursor, VS Code, Codex or any other MCP client, and your AI assistant can build, configure and ship your games.

There are two servers, and they do different jobs:

iDos Games (com.idosgames/platform)iDos Games SDK (com.idosgames/sdk)
What it works onYour live games: their data; plus the game modules and SDK skillsGame code in your project: modules and skills, offline
Where it runsHosted: https://site.idosgames.com/api/v2/mcpLocally: npx -y @idosgames/mcp
TransportStreamable HTTPstdio
Sign-inOAuth 2.1, you pick the games and permissions (modules and skills work without it)None (public, read-only)
Works in browser-only clients (claude.ai, ChatGPT)YesNo, it needs a client that can start a local process

Both serve the same catalog of game modules, the project scaffold and SDK skills, so a browser-only client (claude.ai, ChatGPT) gets them from the hosted server. A game's live config, generated assets, task board and builds go only through the iDos Games server; the SDK server needs no sign-in and works offline.

iDos Games (hosted)

What your assistant can do with it:

  • Find your games by name and see what it is allowed to do in each (list_my_titles).
  • Create a new game (create_title, its own permission): the same way the dashboard does, it takes a slot of your plan and gets the base systems, a game module, a ready starter build and a sandbox (DEV) copy. The new game joins the assistant's access at once, so it can configure and ship it next.
  • Read and update game configuration section by section: virtual currencies, items, store, lootboxes, quests, timed and co-op events, seasons, leaderboards, crafting, rewards, premium, tutorials, A/B experiments, localization, chat, multiplayer, push, advertising and more (get_ / save_ ). Each section is saved on its own, so the rest of the configuration stays untouched.
  • Web3: game currencies as on-chain tokens and items as NFTs on EVM networks and Solana, player deposits and withdrawals through the reward pool, token-gated play and wallet login, networks, contract addresses and gas policy (get_blockchain / save_blockchain, crypto currencies in save_currency, NFT items in save_item). Token launch and holder staking live on idosgames.com itself.
  • Title data and localization keys: the game's shared key-value data and its text keys.
  • Server logic: publish CloudCode, and list secret names (values are never returned).
  • Generate assets with AI: images, speech and sound, music, short videos, 3D models and text. Generation spends your account's credits, so the assistant can check list_ai_tiers and estimate_media_cost before running it.
  • Task board: projects, columns, cards, assignees and comments.
  • Ship builds: upload a ready web build, get a test link, then put it live for players.
  • Game modules and SDK skills (read-only, no game needed): the project scaffold (get_host_scaffold), ready games and systems such as store, quests, inventory, leaderboard and multiplayer (list_modules, search_modules, get_module), exact SDK package versions (get_manifest) and how-to skills for the SDK (list_skills, get_skill).
  • Video studio catalog (read-only, no game needed): the formats of short videos and everything a video can name (list_video_formats, get_video_format), the library of ready characters, scenes and music (search_assets) and complete example videos (list_video_templates).
  • Write videos for the video studio (paid with credits): plan_video turns an idea into a ready video by the studio's AI director, generate_asset makes a character, scene, prop or music for it and puts it in its place. The answer is the video package ({ spec, assets }) and a link that opens it in the app's editor; the MP4 is made on the player's device. publish_asset puts the assets into the app's Workshop as its official content.

Every tool has a title and readOnlyHint / destructiveHint / openWorldHint annotations; create_title also says idempotentHint: false (every successful call is another game).

How sign-in works

Add the server as a plain HTTP MCP server with no headers and no API key. initialize and tools/list need no sign-in. The first tool call answers 401, your client opens the iDos Games sign-in page, and you pick which games the assistant may use and what it may do in each (read config, write config, generate assets, upload builds…), and whether it may create new games. The client then repeats the call. You can revoke access at any time in Connected apps on platform.idosgames.com.

Connect

Claude (claude.ai, Desktop, mobile): Settings → Connectors → *Add custom connector* → https://site.idosgames.com/api/v2/mcp.

Claude Code

claude mcp add --transport http idosgames https://site.idosgames.com/api/v2/mcp

ChatGPT: Settings → Apps & Connectors → Advanced → Developer mode → *Create*, URL https://site.idosgames.com/api/v2/mcp, authentication OAuth.

Codex CLI

codex mcp add idosgames --url https://site.idosgames.com/api/v2/mcp

Gemini CLI

gemini mcp add --transport http idosgames https://site.idosgames.com/api/v2/mcp

Cursor (.cursor/mcp.json), Windsurf (~/.codeium/windsurf/mcp_config.json, key serverUrl), VS Code (.vscode/mcp.json): see Both servers in one config.

iDos Games SDK (local)

Serves the iDos Games Module & Skills Registry to coding agents:

ToolPurpose
list_modulesCatalog of composable game modules (games and systems: store, quests, inventory, leaderboard…)
get_moduleOne module's full source and install instructions
get_host_scaffoldThe base every new project starts from (sign-in, lobby, config)
get_manifestRuntime @idosgames/* packages and their exact versions
list_skills / get_skillHow to code against @idosgames/core, the module contract and composition
searchFind a ready module by the feature you need
validate_asset / validate_videoCheck a video-studio asset or video package with the studio's own code; with title_id — the link that opens the video in the app

All tools are read-only and return content. The agent writes the files into its own project. The registry is bundled in the package, so it also works offline.

claude mcp add idosgames-sdk -- npx -y @idosgames/mcp

npm: @idosgames/mcp.

Both servers in one config

Cursor, .cursor/mcp.json:

{

"mcpServers": { "idosgames": { "url": "https://site.idosgames.com/api/v2/mcp" }, "idosgames-sdk": { "command": "npx", "args": ["-y", "@idosgames/mcp"] } } }

VS Code, .vscode/mcp.json:

{

"servers": { "idosgames": { "type": "http", "url": "https://site.idosgames.com/api/v2/mcp" }, "idosgames-sdk": { "type": "stdio", "command": "npx", "args": ["-y", "@idosgames/mcp"] } } }

Windsurf, ~/.codeium/windsurf/mcp_config.json:

{

"mcpServers": { "idosgames": { "serverUrl": "https://site.idosgames.com/api/v2/mcp" }, "idosgames-sdk": { "command": "npx", "args": ["-y", "@idosgames/mcp"] } } }

Claude Code, .mcp.json:

{

"mcpServers": { "idosgames": { "type": "http", "url": "https://site.idosgames.com/api/v2/mcp" }, "idosgames-sdk": { "command": "npx", "args": ["-y", "@idosgames/mcp"] } } }

Example prompts

  • "Create a new idle RPG called Moon Farm and give it three currencies."
  • "Show the virtual currencies and store items configured for my game."
  • "Add a daily quest that rewards 100 gold for winning 3 matches."
  • "Generate a 512×512 icon for a fire sword and add it to the item catalog."
  • "Start a new idle RPG project with a store and daily quests." (SDK server)
  • "Build the game and upload it as a test version." (both servers)
  • "What tasks are assigned to me on my board?"

Links

License

The SDK server (@idosgames/mcp) is MIT-licensed; see LICENSE. The hosted iDos Games server is a service covered by the iDos Games terms.

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