Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
作者提供的说明(英文原文)
Official Scorezilla MCP: add a global leaderboard to your game by asking Claude Code or Cursor.
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
SCOREZILLA_TOKEN标为机密的值是你账户的钥匙。千万不要分享给别人,也不要粘贴到聊天里。
你需要
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json
{
"mcpServers": {
"isco-tec": {
"command": "npx",
"args": [
"-y",
"@scorezilla/mcp"
],
"env": {
"SCOREZILLA_TOKEN": "your-value"
}
}
}
}在终端中运行这条命令
claude mcp add isco-tec --env SCOREZILLA_TOKEN=your-value -- npx -y @scorezilla/mcp运行前请先填写空着的值。
粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json
{
"mcpServers": {
"isco-tec": {
"command": "npx",
"args": [
"-y",
"@scorezilla/mcp"
],
"env": {
"SCOREZILLA_TOKEN": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
粘贴到项目中的 .vscode/mcp.json
{
"servers": {
"isco-tec": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"@scorezilla/mcp"
],
"env": {
"SCOREZILLA_TOKEN": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。
你的选择通过 Cookie 保存在这台设备上,无需账户。
这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月7日
注册名称已通过 GitHub 账户 isco-tec 验证,该账户拥有此仓库
我们还没有从 GitHub 读取这个仓库
我们还没有从 GitHub 读取这个仓库
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
你需要填写:SCOREZILLA_TOKEN
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于–,最新版本(0.4.5)于12天前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。
同一分类中有:Spec Driven Development, Remote Desktop Commander, TF Rooms
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Live room availability, rates and stay quotes for 12 New Leaf motels in Twin Falls, Idaho.
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
Add a global leaderboard to your game by asking Claude Code or Cursor. The SDK it wires in is ~5 KB gzipped, with zero runtime dependencies.
Official Model Context Protocol (MCP) server for Scorezilla. Connect it to your AI coding assistant (Claude Code, Cursor, Continue.dev, …) and ship a working leaderboard without leaving your editor.
Eleven tools total — five read-only, and six that write: four that create resources (bootstrap_leaderboard, create_game, create_board, mint_key) plus two that update config (update_board_config — score bounds + retention, e.g. an anti-cheat maxScore; update_game_config — the browser-submit origin allowlist).
Access — open to every Scorezilla account. Sign up free at dashboard.scorezilla.dev, create a token, and go. Creating games and boards counts toward your plan's limits (Free: 2 games × 3 boards each); when you hit one, the tool error includes a direct upgrade link. See pricing.
Sign in at dashboard.scorezilla.dev, open MCP tokens, click Create token. Copy the mcp_live_* value once — it's not shown again.
Claude Code — one command (--scope user makes it available in every project):
claude mcp add scorezilla --scope user -e SCOREZILLA_TOKEN=mcp_live_… -- npx -y @scorezilla/mcp
Cursor — add this to ~/.cursor/mcp.json (or Settings → MCP → Add new MCP server):
{
"mcpServers": { "scorezilla": { "command": "npx", "args": ["-y", "@scorezilla/mcp"], "env": { "SCOREZILLA_TOKEN": "mcp_live_…" } } } }
🔒 Keep your MCP config private. Both clients store the token in plaintext (
~/.claude.jsonfor Claude Code,~/.cursor/mcp.jsonfor Cursor). Don't commit it to git, sync it to a public dotfiles repo, or back it up to a shared location. On macOS/Linux,chmod 600the file so only your user can read it. If a token leaks, revoke it at dashboard.scorezilla.dev/account/tokens.
Claude Desktop — one click: download scorezilla-mcp.mcpb from the latest release, double-click it, and paste your mcp_live_… token when Claude Desktop asks. The token is kept in your system's secure credential store.
Anything else MCP-compatible — point your client at npx -y @scorezilla/mcp with SCOREZILLA_TOKEN set in the environment.
In Claude Code or Cursor: _"Add a Scorezilla leaderboard to this game."_
| Tool | What it does |
|---|---|
list_games | Lists your games. Use this first to orient. |
list_boards | Lists leaderboards under a game, with each board's ranking, score kind, retention, bounds and period (all-time or daily). |
get_keys | Returns the public key (safe to embed) and the secret-key prefix. The full secret never leaves the dashboard. |
get_board_top_n | Returns the top entries on a board. The "is my integration working?" tool. |
get_sdk_snippet | Returns ready-to-paste integration code for a board. Optional axis args tailor it: anonymous/OAuth identity, client-only vs. server-validated anti-cheat, and the server language (TS/Python/Go/C#). |
bootstrap_leaderboard | Creates a new game + first board in one call, then returns the widget embed + SDK snippet + a plain-English recommendation. Same optional axis args (anti-cheat, OAuth, server language). The 90-second-demo path. |
create_game | Creates a new (empty) game. Use when a game already exists (so bootstrap_leaderboard would conflict) or you want another. |
create_board | Adds a leaderboard board to an existing game (by gameId), with full options (sortDir, scoreKind, retention, bounds, period). Pass period: "daily_utc" for a Daily Challenge board that starts empty every UTC day (past days stay readable); the default none is one all-time ranking. The period is fixed at creation. |
mint_key | Mints a fresh public/secret key pair for an existing game. The secret is shown once. |
update_board_config | Changes a board's score bounds (e.g. an anti-cheat maxScore) and retention. Partial updates; null clears a bound. A board's period can't be changed; create a new board instead. |
update_game_config | Sets a game's browser-submit origin allowlist (e.g. https://yourgame.com, *.yourgame.com). An empty list allows all origins. |
The create tools (bootstrap_leaderboard, create_game, create_board, mint_key) send an Idempotency-Key derived from their arguments. If a call times out and your assistant retries it with the same arguments within 5 minutes, the API returns the original result instead of creating a duplicate: the same game and board for bootstrap_leaderboard, the same key pair for mint_key.
After that window, or if bootstrap_leaderboard returns partial_failure or slug_taken_active, don't bootstrap again. Call list_games (and list_boards) to see what exists, then finish with create_board or mint_key.
Creating games and boards counts toward your Scorezilla plan's limits (Free: 2 games × 3 boards each; see pricing). When a write would go past a limit, the tool returns a plan_limit error with the limit and a direct upgrade link, which your assistant can pass on. Nothing is ever billed automatically. Requests are also rate-limited per token and per account; a rate_limited error says when to retry.
scorezilla-mcp [--read-only] [--base-url=<url>] [--version] [--help]
--read-only — refuse to register the write tools (bootstrap_leaderboard, create_game, create_board, mint_key, update_board_config, update_game_config). Use this on shared/CI configs to guarantee the AI can't create or change resources.--base-url= — override the API origin. Defaults to https://api.scorezilla.dev. Useful for self-hosted or staging environments.SCOREZILLA_TOKEN — required. Bearer token issued at dashboard.scorezilla.dev/account/tokens.SCOREZILLA_BASE_URL — same as --base-url, but via env. CLI flag wins if both are set.SCOREZILLA_BETA_TOKEN — no longer needed; the MCP is open to every account. Kept for compatibility (sent as X-MCP-Beta when set).env blocks, password managers, or secret stores.https://api.scorezilla.devReleases are CI-driven and require an approval click in the npm-publish GitHub Environment. The full flow:
pnpm changeset — describes what changed and the bump type. Commit the file under .changeset/..github/workflows/release.yml runs and opens a "chore(release): version @scorezilla/mcp" PR that bumps package.json, syncs server.json (the MCP Registry manifest) via scripts/sync-server-json-version.mjs, and updates CHANGELOG.md.--provenance (verifiable build attestation via GH OIDC + sigstore), plus a @scorezilla/mcp@ git tag and GitHub release (notes from CHANGELOG.md)mcp-publisher login github-oidc → mcp-publisher publish, only after the smoke test passes; it waits for npm to serve the version and retries while the Registry can't see it yetnode dist/index.js --version), and release:check (asserts package.json and server.json versions agree).Manual publishes from a developer terminal still work (bash scripts/publish.sh) but aren't the path CI takes — they skip provenance and approval gates. Use only for one-off recovery.
MIT.