原型 · 预览版:收录官方注册中心里的全部服务器,每 30 分钟同步一次。评价和账户功能将在后续阶段推出。
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Steam MCP Server

作者:julianmeyerr版本 1.1.6i★ –i在你的电脑上运行
注册名称io.github.julianmeyerr/steam-mcp-server

安装

概览

作者提供的说明(英文原文)

Access Steam profiles, libraries, achievements, friends, news, and player statistics through MCP.

PopNx MCP 的三大支柱

这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。

它能帮你做什么

我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。

  • 连接方式: 在你的电脑上运行
  • 传输方式: stdio
  • 分类: 搜索与 AI 记忆
  • 你需要填写:STEAM_API_KEY

安装

选择你使用的 AI 应用,然后复制设置。

安装之前

  • 基础检查:1 项中通过 1 项
  • 在你的电脑上运行,拥有你的用户账户的权限(文件、网络、应用)。
  • 需要你自己填写: STEAM_API_KEY, MY_STEAM_ID, STEAM_FAMILY_MEMBER_IDS

标为机密的值是你账户的钥匙。千万不要分享给别人,也不要粘贴到聊天里。

你需要

  • npm已安装 Node.js(用于 npx 命令)

你用的是哪个应用?

在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。

打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json

{
  "mcpServers": {
    "steam": {
      "command": "npx",
      "args": [
        "-y",
        "@j.meyer/steam-mcp-server"
      ],
      "env": {
        "STEAM_API_KEY": "your-value",
        "MY_STEAM_ID": "your-value",
        "STEAM_FAMILY_MEMBER_IDS": "your-value"
      }
    }
  }
}

在终端中运行这条命令

claude mcp add steam --env STEAM_API_KEY=your-value --env MY_STEAM_ID=your-value --env STEAM_FAMILY_MEMBER_IDS=your-value -- npx -y @j.meyer/steam-mcp-server

运行前请先填写空着的值。

在 Cursor 中打开

或者自己复制设置

粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json

{
  "mcpServers": {
    "steam": {
      "command": "npx",
      "args": [
        "-y",
        "@j.meyer/steam-mcp-server"
      ],
      "env": {
        "STEAM_API_KEY": "your-value",
        "MY_STEAM_ID": "your-value",
        "STEAM_FAMILY_MEMBER_IDS": "your-value"
      }
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

在 VS Code 中打开

或者自己复制设置

粘贴到项目中的 .vscode/mcp.json

{
  "servers": {
    "steam": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "@j.meyer/steam-mcp-server"
      ],
      "env": {
        "STEAM_API_KEY": "your-value",
        "MY_STEAM_ID": "your-value",
        "STEAM_FAMILY_MEMBER_IDS": "your-value"
      }
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。

你的选择通过 Cookie 保存在这台设备上,无需账户。

需要你填写的值

  • STEAM_API_KEY 机密 env
    Steam Web API key for account-related tools.
  • MY_STEAM_ID env
    Default SteamID64 used when a tool does not receive one.
  • STEAM_FAMILY_MEMBER_IDS env
    Optional comma-separated SteamID64 values for the family library.

这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。

它能做什么

它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。

基础检查i

我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月9日

  • ✓ 通过

    作者与仓库一致

    注册名称已通过 GitHub 账户 julianmeyerr 验证,该账户拥有此仓库

  • … 尚未检查

    仍在维护

    我们还没有从 GitHub 读取这个仓库

  • … 尚未检查

    有许可证

    我们还没有从 GitHub 读取这个仓库

  • – 不适用

    端点有响应

    它在你的电脑上运行,没有互联网端点

  • – 不适用

    使用 OAuth 登录

    在你的电脑上运行,改用本地设置

  • … 尚未检查

    工具描述中没有隐藏指令

    它在你的电脑上运行;我们只能读取互联网端点的工具列表

与“搜索与 AI 记忆”中的其他服务器比较i

  • 星标数多于此分类中其他 5736 个服务器的 0%
  • 发布到注册中心的时间比此分类中其他 5736 个服务器的 42% 更新
  • 基础检查结果等于或优于此分类中其他 5736 个服务器的 100%

与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。

常见问题

Steam MCP Server 安全吗?

它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。

它需要哪些密钥或代码?

你需要填写:STEAM_API_KEY

它在我的电脑上运行还是在云端?

它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。

它还在维护吗?

GitHub 仓库最后更新于–,最新版本(1.1.6)于2个月前进入注册中心。

哪些应用可以使用它?

支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。

有什么可以替代它?

同一分类中有:Context7, Codebase Memory, Exa

替代选择

同一分类中其他作者的服务器,按星标数排序。

如何看卡片:↓ 每周下载量i★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i

Context7

Up-to-date docs for AI agents

作者:upstash广泛使用↓ 97.3万/周★ 6.4万前天更新

电脑或云端

Codebase Memory

Codebase knowledge graph for AI agents — 162 languages, sub-ms queries, 99% fewer tokens.

作者:DeusData广泛使用↓ 1.8万/周★ 4.8万22天前更新

在你的电脑上运行

Exa

Connect AI agents to Exa for web search, content fetching, and multi-step research.

作者:exa-labs广泛使用★ 52132个月前更新

在云端运行✓ exa.ai

作者的 README

打开 README

按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。

steam-mcp-server

MCP server that exposes the Steam Web API as tools for Claude Desktop or Claude Code, running locally over stdio.

Available tools

ToolDescription
get_player_profilePublic profile for one or more users (name, avatar, status)
get_owned_gamesGames owned by a user, including playtime
get_family_owned_gamesUnified family game library with ownership information
get_recently_played_gamesGames played within the last two weeks
get_player_achievementsA user's achievements for a specific game
get_friend_listA user's Steam friend list
get_friends_current_statusCurrent status and games being played by your friends
get_friends_recent_activityRecent activity from your friends
compare_owned_gamesGames owned in common with another user
get_app_newsLatest news and updates for a Steam game
get_global_achievement_percentagesPercentage of players who unlocked each achievement
get_current_playersCurrent player count for a game
resolve_vanity_urlConverts a vanity URL to a SteamID64
search_gameSearches for a game and returns its AppID
get_player_bansVAC, community, economy, and game ban status

The Steam profile being queried must be public, except when querying your own SteamID with your own API key. An API key is required for account-related tools; public tools such as current player counts and game search can run without one.

1. Get a Steam API key

Go to https://steamcommunity.com/dev/apikey, sign in with your Steam account, and generate an API key. Steam requires at least one game in your library to issue a key.

2. Installation

Requirements: Node.js 18 or later.

npm install

cp .env.example .env # macOS/Linux

Windows PowerShell: Copy-Item .env.example .env

Edit .env and add your STEAM_API_KEY

npm run build

The .env file contains secrets and must not be published. If your network uses SSL inspection, set STEAM_EXTRA_CA to the path of your private CA certificate. Use STEAM_TLS_INSECURE=1 only as a last resort on a trusted network.

Steam responses are cached in memory for 30 seconds by default, and requests are spaced by at least 100 milliseconds to reduce rate-limit errors. Configure STEAM_CACHE_TTL_MS=0 to disable caching or adjust STEAM_MIN_REQUEST_INTERVAL_MS if needed.

Family library

Configure the SteamID64 values of family members as a comma-separated list. MY_STEAM_ID is included automatically:

MY_STEAM_ID=76561199080486814

STEAM_FAMILY_MEMBER_IDS=76561100000000001,76561100000000002

The get_family_owned_games tool returns each game's appid, name, and owner's SteamID64. If a game appears in multiple accounts, owner contains multiple IDs. The Steam Web API does not directly expose games borrowed exclusively through Steam Families; it only returns games that each account exposes as owned.

3. Test with MCP Inspector

This is recommended before connecting the server to a real client.

npm run inspector

This opens a browser UI where you can list and execute the tools manually to verify that they respond correctly.

To test the published npm package instead of the local build:

npx --yes "@modelcontextprotocol/inspector" npx --yes --package "@j.meyer/steam-mcp-server@1.1.6" steam-mcp-server

4. Connect to Claude Desktop

Edit the Claude Desktop configuration file:

  • macOS: ~/Library/Application Support/Claude/claude_desktop_config.json
  • Windows: %APPDATA%\Claude\claude_desktop_config.json
  • Linux: ~/.config/Claude/claude_desktop_config.json

Add the server using the absolute path to your project:

{

"mcpServers": { "steam": { "command": "npx", "args": [ "--yes", "--package", "@j.meyer/steam-mcp-server@1.1.6", "steam-mcp-server" ], "env": { "STEAM_API_KEY": "your_api_key_here" } } } }

Restart Claude Desktop. The steam server should appear in the tools menu.

5. Connect to Claude Code

claude mcp add steam -- npx --yes --package @j.meyer/steam-mcp-server@1.1.6 steam-mcp-server

Claude Code inherits STEAM_API_KEY if it is defined in your .env file or in the shell environment where you run claude.

Publishing the project

This server is designed to run locally over stdio. Each user must configure their own STEAM_API_KEY and MY_STEAM_ID. Never copy your .env file or include an API key in the published configuration.

Before creating a release, verify the installation from a clean copy:

npm ci

npm run build npm test npm run inspector

If you publish it as an npm package, npm publish builds the project automatically and only distributes dist, README.md, .env.example, and LICENSE. The package is available as @j.meyer/steam-mcp-server.

Automated releases

Pushing a tag matching vX.Y.Z runs .github/workflows/publish.yml. The workflow verifies that the tag matches the versions in package.json and server.json, runs the build, tests, audit, and package verification, then publishes to npm, the official MCP Registry, and GitHub Releases.

The workflow uses npm Trusted Publishing with GitHub OIDC, so no NPM_TOKEN secret is required. Before the first automated release, configure a Trusted Publisher in the npm package settings with:

  • Provider: GitHub Actions
  • User: julianmeyerr
  • Repository: steam-mcp-server
  • Workflow: publish.yml
  • Allowed action: npm publish

The MCP Registry publication uses GitHub OIDC as well and requires no additional secret. The registry metadata is defined in server.json and ownership is verified through mcpName in package.json.

After merging the version bump into main, push its matching tag:

git push origin v1.1.6

License

This project is licensed under the MIT License. See LICENSE for details.

How to get a SteamID64

Most tools expect a 64-bit steamid (for example, 76561197960435530) rather than a username. You can use the resolve_vanity_url tool to convert a custom Steam URL, or use an external service such as SteamID.io.

Possible next steps

  • Add more Steam Store tools, such as reviews, prices, and game details.
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