Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
作者提供的说明(英文原文)
Edit Audionaut multitrack projects: cut, fade, analyse, export. Requires the Audionaut app.
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
AUDIONAUT_CLI你需要
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json
{
"mcpServers": {
"audionaut": {
"command": "npx",
"args": [
"-y",
"audionaut-mcp"
],
"env": {
"AUDIONAUT_CLI": "your-value"
}
}
}
}在终端中运行这条命令
claude mcp add audionaut --env AUDIONAUT_CLI=your-value -- npx -y audionaut-mcp运行前请先填写空着的值。
粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json
{
"mcpServers": {
"audionaut": {
"command": "npx",
"args": [
"-y",
"audionaut-mcp"
],
"env": {
"AUDIONAUT_CLI": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
粘贴到项目中的 .vscode/mcp.json
{
"servers": {
"audionaut": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"audionaut-mcp"
],
"env": {
"AUDIONAUT_CLI": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。
你的选择通过 Cookie 保存在这台设备上,无需账户。
AUDIONAUT_CLI env这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月7日
注册名称已通过 GitHub 账户 kvoltmer 验证,该账户拥有此仓库
代码最后更新于4天前
GitHub 无法识别许可证类型;请打开文件自行查看
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 3 项适用的基础检查中通过了 2 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于4天前,最新版本(0.5.0)于12天前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。
同一分类中有:Figma Context MCP, Claude Real Video, Figma MCP Server
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
The Figma MCP server brings Figma design context directly into your AI workflow.
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
An MCP server that lets AI agents (Claude Code, Claude Desktop, and any other MCP client) edit Audionaut projects: cut, move, fade, analyse, auto-edit and export. It is a thin wrapper: every tool runs one Audionaut command with --json and relays the result — no engine logic lives here.
Requires the Audionaut app (Mac App Store / GitHub Releases). On its own this package does nothing.
You need Audionaut — 1.6.3 or later is recommended; 1.6.2 works on macOS and Linux — and Node.js 18 or later.
Claude Code:
claude mcp add audionaut -- npx -y audionaut-mcp
Claude Desktop (claude_desktop_config.json):
{
"mcpServers": { "audionaut": { "command": "npx", "args": ["-y", "audionaut-mcp"] } } }
On Windows, if Claude Desktop cannot start npx, use "command": "cmd", "args": ["/c", "npx", "-y", "audionaut-mcp"].
Then ask for something like *"split the clip in ~/Music/Audionaut/Demo Project.audium every 16 bars"*. Keep the project open in Audionaut to watch the edits arrive; each one is a single undo step.
On macOS, keep projects in your Music folder. Audionaut is sandboxed there (App Store and website download alike) and can only reach ~/Music: projects, audio to import and export targets all have to be inside it, for example in ~/Music/Audionaut. The server refuses other paths up front with sandbox_denied and a hint. Windows and Linux have no such limit.
To see which Audionaut the server found and whether it answers:
npx -y audionaut-mcp --check
The server looks for, in order: AUDIONAUT_CLI; a developer build of audionaut-cli (see the end of this page); audionaut-cli on PATH; the installed app — /Applications or ~/Applications (or wherever Spotlight finds it) on macOS, Program Files\Audionaut on Windows, audionaut from the .deb or an Audionaut*.AppImage in ~/Applications or ~/.local/bin on Linux. Anywhere else, point AUDIONAUT_CLI at the binary, e.g. your AppImage.
separate_stems needs the Demucs model, which you download once in the app (Settings ▸ Separation). The model weights are licensed for research use.
A stem split takes minutes for a full song, and exporting or analysing a long project can too. When your client sends a progressToken with the call, separate_stems, export_audio and analyze report progress (Audionaut 1.6.5 and later). A call is only stopped after ten minutes without any sign of life, not ten minutes in total.
The tools do not need the user to save first, and they will not write over a document the user has open. When Audionaut is holding the project, the CLI hands the command to the app: it acts on the document as the user currently sees it, unsaved changes included, and the result lands in their undo history as one step instead of touching Project.json. Saving stays theirs to do.
With no app holding the project, the tools read and write the project file as they always have. If an app is holding one but cannot be reached, the command fails (host_unavailable) rather than falling back to the file, which would be missing whatever is unsaved.
Autosave.json and Host.json inside a package belong to the app — never read or edit them.
| Tool | Wraps | Purpose |
|---|---|---|
get_project_info | info | Tempo, tracks, clips, files (or the raw persistence JSON) |
create_project | create | New empty .audium package |
import_audio | import | Add audio files (creates a new track) |
export_audio | export | Offline render to WAV, FLAC, AIFF, Ogg Vorbis or MP3 |
analyze | analyze | Segment, beat and onset analysis, cached next to the project |
auto_edit | auto-edit | Segment a clip using cached analysis |
assemble | assemble | Build an arrangement from regions |
split | split | Split clips at a timeline position (bars/beats/seconds/clocks) |
create_region | create-region | Create a named region from a timeline range |
set_region | set-region | Rename and/or retrim a region (affects all its clips) |
remove_clip | remove-clip | Remove clip(s) from the timeline |
move_clip | move-clip | Move one clip to a new position and/or another track |
place_clip | place-clip | Place an existing region on the timeline |
cleanup_regions | cleanup-regions | Delete every region no clip uses |
clip_gain | clip-gain | Set a clip's gain (linear or dB, all channels or one) |
clip_fades | clip-fades | Set a clip's fade lengths, offsets and curves |
clip_speed | clip-speed | Set a clip's speed and mode (varispeed or pitch-preserving stretch), or lock it to the project tempo |
remove_track | remove-track | Remove a whole track (channels, clips and regions) |
remove_channel | remove-channel | Remove one channel from a track |
track_pan | track-pan | Pan a track's channel strips, -1 left to 1 right (all strips or one) |
request_feature | — | Send a feature request to the maintainer (see below) |
report_bug | — | Send a bug report to the maintainer (see below) |
separate_stems | separate | Split a clip into Drums/Bass/Other/Vocals tracks (Demucs; needs the downloaded model) |
A typical agent flow: create_project → import_audio → analyze → auto_edit/assemble → export_audio. CLI errors come back as tool errors carrying the CLI's own code: message (e.g. demucs_unavailable: ... in builds without stem separation), so agents can react.
Agents run into the edges of what the tools expose, and into their bugs, long before a person would file an issue, so two tools give them a direct channel. request_feature takes a title, a description and (ideally) what the agent was trying to do and which tool fell short. report_bug takes the same plus steps to reproduce, the expected behaviour and the project shape; its description tells agents to quote the exact tool call and error text and never to attach audio. The server's instructions point agents at the right one whenever a task needs something the tools cannot do or a tool misbehaves, and tell them to say so to the user. A reporter name or e-mail is included only when the user offers one. Both become GitHub issues - enhancement + agent-request for features, bug + agent-report for bugs; the reply carries the issue URL and the feature-request discussion.
Transports, tried in order:
Tools/feature-request-relay, a Cloudflare Worker that files the issue with its own GitHub token. This is the path for end users, who have no GitHub credentials on the agent side. AUDIONAUT_FEATURE_REQUEST_URL points at another deployment; an empty value skips the relay.gh is installed and logged in, the issue is filed with gh issue create under the user's own account (developer machines).sent: false and carries a prefilled new-issue URL for the user to open themselves.AUDIONAUT_DISABLE_FEATURE_REQUESTS=1 skips the first two for both tools (test harnesses, air-gapped setups); the smoke test points the relay URL at a local stand-in.
| Variable | Effect |
|---|---|
AUDIONAUT_CLI | Binary that runs the commands: an Audionaut app or audionaut-cli |
AUDIONAUT_SKIP_PATH_CHECK | 1 skips the ~/Music pre-check for the sandboxed macOS app |
AUDIONAUT_DISABLE_ANALYTICS | 1 never sends usage analytics, whatever the app's consent setting |
AUDIONAUT_FEATURE_REQUEST_URL | Issue relay for request_feature/report_bug; empty skips it |
AUDIONAUT_DISABLE_FEATURE_REQUESTS | 1 never files issues; replies carry a prefilled link instead |
The server sets two variables for every Audionaut it runs, which the open app uses to group an agent's edits into undo steps: AUDIONAUT_AGENT_SESSION (one id per server process) and AUDIONAUT_AGENT_TASK (the editing tool's task parameter). Edits with the same session and task share one undo step in the user's app, and edits that name no task share one step per session; a user edit, an undo or ten idle minutes start a new one.
From a clone of the repo, the server prefers a CMake build of the standalone audionaut-cli, which is not sandboxed:
cmake -B build -S Audionaut/Catch2Tests
cmake --build build -j8 --target AudionautCli
cd Tools/audionaut-mcp && npm install
claude mcp add audionaut -- node /path/to/Audionaut/Tools/audionaut-mcp/index.js
Claude Desktop: the JSON above with "command": "node" and "args": ["/path/to/Audionaut/Tools/audionaut-mcp/index.js"].
npm test drives the server through a real MCP client against whichever binary it finds (AUDIONAUT_CLI picks one). With the sandboxed macOS app it works in a scratch folder under ~/Music; AUDIONAUT_TEST_DIR overrides the location.
Paths in tool arguments are best given absolute — relative paths resolve against the server process's working directory, which depends on the MCP client.