原型 · 预览版:收录官方注册中心里的全部服务器,每 30 分钟同步一次。评价和账户功能将在后续阶段推出。
PopNx MCP为使用 AI 的人准备的 MCP 服务器 · 用大白话讲清楚

Code Atlas

作者:lusiem版本 0.5.0i★ –i在你的电脑上运行
注册名称io.github.lusiem/code-atlas

安装

概览

作者提供的说明(英文原文)

Code intelligence MCP: symbols, call graphs, change impact + affected tests, routes, search.

PopNx MCP 的三大支柱

这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。

它能帮你做什么

我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。

  • 连接方式: 在你的电脑上运行
  • 传输方式: stdio
  • 分类: 搜索与 AI 记忆

安装

选择你使用的 AI 应用,然后复制设置。

安装之前

  • 基础检查:1 项中通过 1 项
  • 在你的电脑上运行,拥有你的用户账户的权限(文件、网络、应用)。
  • 注册中心没有列出需要填写的密钥。

你需要

  • npm已安装 Node.js(用于 npx 命令)

你用的是哪个应用?

在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。

打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json

{
  "mcpServers": {
    "code-atlas": {
      "command": "npx",
      "args": [
        "-y",
        "@lusiem/code-atlas"
      ]
    }
  }
}

在终端中运行这条命令

claude mcp add code-atlas -- npx -y @lusiem/code-atlas

在 Cursor 中打开

或者自己复制设置

粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json

{
  "mcpServers": {
    "code-atlas": {
      "command": "npx",
      "args": [
        "-y",
        "@lusiem/code-atlas"
      ]
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

在 VS Code 中打开

或者自己复制设置

粘贴到项目中的 .vscode/mcp.json

{
  "servers": {
    "code-atlas": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "@lusiem/code-atlas"
      ]
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。

你的选择通过 Cookie 保存在这台设备上,无需账户。

这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。

它能做什么

它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。

基础检查i

我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月6日

  • ✓ 通过

    作者与仓库一致

    注册名称已通过 GitHub 账户 lusiem 验证,该账户拥有此仓库

  • … 尚未检查

    仍在维护

    我们还没有从 GitHub 读取这个仓库

  • … 尚未检查

    有许可证

    我们还没有从 GitHub 读取这个仓库

  • – 不适用

    端点有响应

    它在你的电脑上运行,没有互联网端点

  • – 不适用

    使用 OAuth 登录

    在你的电脑上运行,改用本地设置

  • … 尚未检查

    工具描述中没有隐藏指令

    它在你的电脑上运行;我们只能读取互联网端点的工具列表

与“搜索与 AI 记忆”中的其他服务器比较i

  • 星标数多于此分类中其他 7246 个服务器的 0%
  • 发布到注册中心的时间比此分类中其他 7246 个服务器的 25% 更新
  • 基础检查结果等于或优于此分类中其他 7246 个服务器的 100%

与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。

常见问题

Code Atlas 安全吗?

它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。

它需要哪些密钥或代码?

注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。

它在我的电脑上运行还是在云端?

它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。

它还在维护吗?

GitHub 仓库最后更新于–,最新版本(0.5.0)于3个月前进入注册中心。

哪些应用可以使用它?

支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。

有什么可以替代它?

同一分类中有:Context7, Codebase Memory, Exa

替代选择

同一分类中其他作者的服务器,按星标数排序。

如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i

Context7

作者:upstash

Up-to-date docs for AI agents

电脑或云端★ 64,224MIT今天更新
安装

Codebase Memory

作者:DeusData

Codebase knowledge graph for AI agents — 162 languages, sub-ms queries, 99% fewer tokens.

在你的电脑上运行★ 48,148MIT20天前更新
安装

Exa

作者:exa-labs

Connect AI agents to Exa for web search, content fetching, and multi-step research.

在云端运行★ 5,213MIT上个月更新
安装

作者的 README

打开 README

按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。

code-atlas

Multi-language code intelligence MCP server — gives Claude Code (and any MCP client) a structured view of your codebase instead of raw text: symbol search, file outlines, AST pattern queries, cross-file references, call/type hierarchies, import graphs, change-impact analysis with affected-test detection, web-framework route maps (Express/NestJS/Fastify/FastAPI/Flask/Django), Mermaid diagrams, precise LSP-backed answers, local-embedding semantic search, and game-engine asset understanding (Godot, Unity, Unreal). 25 languages indexed.

Instead of grepping and reading whole files, the model asks questions like *"map this repo"*, *"outline this file"*, *"who calls parseConfig?"*, *"how does the request handler reach the DB layer?"*, *"what changes whenever this file changes?"* — and gets compact, token-efficient answers backed by a persistent tree-sitter index.

Every answer is budgeted: tools take a max_tokens cap, and a clamped response returns a cursor you can pass back to continue rather than re-asking with a bigger budget.

Status: released (npm @lusiem/code-atlas, MCP registry io.github.lusiem/code-atlas). 25 languages, 32 tools, LSP-exact answers with a structural floor, engine adapters, and an agent-workflow layer (repo_map, context_pack, verify_changes) built for token economy. Validated at 19k files / 6.3M LOC.

How it works

your repo ──scan (gitignore-aware)──> tree-sitter parse ──> SQLite index (symbols, imports,

occurrences, call/type edges, FTS5) │ Claude Code ◄──────────── MCP tools over stdio ────────────────────┘

  • Persistent index at /.code-atlas/index.db (self-gitignored), incrementally refreshed by content hash.
  • Live — a gitignore-aware file watcher reindexes saves within a debounce beat and re-resolves only the affected files (--no-watch or "watch": false to disable).
  • Zero config — point it at a repo root and it works. Optional code-atlas.json for include/exclude tweaks.
  • Everything local — your code never leaves your machine.

Install & use with Claude Code

claude mcp add code-atlas -- npx -y @lusiem/code-atlas serve

Or from a clone:

git clone https://github.com/lusiem/code-atlas && cd code-atlas

npm install && npm run build claude mcp add code-atlas -- node /path/to/code-atlas/dist/index.js serve

The server indexes the current working directory; pass --root to override.

CLI
node dist/index.js index [--root <path>]              # one-shot index build (debugging / warm-up)

node dist/index.js serve [--root ] [--no-watch] [--no-lsp] [--no-embeddings] [--no-download]

MCP server on stdio

Tools

Full reference with example outputs: docs/tools.md.

ToolWhat it answers
repo_mapWhat is this repo and where do I start? Annotated directory tree with import fan-in/fan-out (layering at a glance), entry points, importance-ranked key symbols with the reason each ranks, and the third-party dependency inventory — one budgeted call instead of a grep sweep. path_prefix/depth to zoom.
project_overviewThe cheap version: languages, sizes, layout, index freshness.
search_symbolsWhere is *X* defined? FTS + fuzzy over names and doc comments, filterable by kind/language/path.
search_contentWhere does this *text* appear? String literals, error messages, env vars, config keys, TODOs — and the only tool that sees non-code files (md/json/yaml/toml/sql/Dockerfile/CI). The index proposes candidates, the disk verifies them, so a hit is never stale.
semantic_search*"Where is retry backoff implemented?"* — natural-language search, hybrid keyword+embedding ranking, fully local.
get_file_outlineWhat's in this file? Hierarchical signatures without reading source — over budget it sheds nesting depth rather than tail lines, so every top-level symbol survives. Pass a directory for a package's public API surface in one call.
get_symbol_infoEverything about one symbol (by id, position, or name) incl. docs and source.
context_packOne-call, token-budgeted briefing on a symbol: source, outline, callers/callees, types, route, related tests — instead of six lookups. Sections that don't fit the budget are named.
batch_symbolsUp to 50 #ids resolved to compact one-liners in a single call.
ast_queryRaw tree-sitter S-expression queries — structural search regex can't do.
find_referencesWho uses this symbol? Exact (LSP) when available, else resolved usages first, name-matches as candidates.
go_to_definitionDefinition of the identifier at a position. LSP-exact with index fallback.
call_hierarchyWho calls this / what does it call, as a tree. [lsp 1.00] edges when a language server is running.
type_hierarchySupertypes and subtypes over extends/implements edges.
get_dependenciesFile import graph, both directions (imports / imported-by).
trace_pathShortest call chain between two symbols.
change_impactBlast radius of a change: transitive callers + import reachability, affected test files first. Target a symbol, a file list, or nothing — no args analyzes the uncommitted git diff (hunk-level: only symbols you actually touched seed the traversal). Affected route handlers are tagged [ROUTE GET /users/:id].
verify_changesPost-edit structural check against git HEAD: imports that stopped resolving, removed exports other files still reference, signature changes with live callers. change_impact predicts; this confirms.
tests_for_symbolWhich tests exercise this symbol? Reverse graph walk to test files, naming the test case; import-chain-only hits reported as a weaker signal.
find_similar_code*"Does a helper for this already exist?"* — near-duplicate search over the local embedding vectors, with a text-similarity fallback while coverage builds.
find_dead_codeZero-reference symbols after entry-point/route/lifecycle exclusions, confidence-hedged (possibly dead when a same-name usage exists anywhere); unused exports listed separately.
hotspotsChurn × size risk ranking, answered from the cached commit history.
change_couplingWhich files historically change together with this one — the coupling a structural index cannot see (config, fixtures, docs, string-keyed dispatch). Directional confidence, and files with no import edge are flagged.
symbol_historyWhy does this look like this, and who do I ask? git log -L over the symbol's line span: sha, date, author, subject.
list_routesWeb-framework routes across the workspace — Express, Fastify, NestJS, FastAPI, Flask, Django, plus file-based routing for Next.js, SvelteKit, Nuxt, and Remix — each linked to its handler symbol.
find_route*"Which code serves GET /api/users/7?"* — matches a concrete URL against indexed route patterns (:id, {id}, are wildcards) and returns the handler.
generate_diagramMermaid diagrams of the above graphs: import graph (file or directory level), call graph around a symbol, type hierarchy, call path — paste straight into GitHub markdown or docs.
get_scene_structureGodot scene node tree with attached scripts, instanced sub-scenes, and signal connections (handlers resolved to symbols).
find_asset_referencesWhich scenes/prefabs/Blueprints use this script, asset, or handler? Reverse lookup across Godot res:// paths, Unity GUIDs (via .meta), and Unreal modules + /Game/ Blueprint paths.
search_reflectionAll UPROPERTY(Replicated), [SerializeField], @export vars, signals — engine reflection markers across the workspace.
index_status / reindexIndex health and manual refresh.

Cross-file answers are LSP-first with a structural floor: when a language server is available (found on PATH or auto-acquired into a per-user cache), references/definitions/hover/call hierarchies are exact and tagged lsp; everywhere else, heuristic import/name resolution answers with a confidence score per edge. Servers: typescript-language-server + pyright (npm), gopls (go install), rust-analyzer + clangd (pinned, SHA-256-verified release binaries), Eclipse JDT LS for Java (needs a Java 21+ runtime — detected via PATH/JAVA_HOME), kotlin-language-server (needs any JRE), and csharp-ls for C# (needs the .NET SDK; installed as a dotnet tool — deliberately not Microsoft's Roslyn LSP, whose license is VS-only). GDScript attaches to the Godot editor's built-in language server (TCP 127.0.0.1:6005, override with CODE_ATLAS_GODOT_LSP_PORT) whenever the editor has the project open — close the editor and answers fall back to structural, reopen it and the next query reattaches. Missing runtimes degrade that language to structural, reported honestly in index_status. A first-time acquisition (download + boot) never blocks a query: tools wait up to 8 s, then answer structurally while the server finishes starting. Disable with --no-lsp; disable auto-download with --no-download.

Semantic search embeds every function/class (signature + doc + body) with a code-tuned local model — jinaai/jina-embeddings-v2-base-code, quantized ONNX — and fuses cosine similarity with BM25 keyword rank. Everything stays on your machine. The ONNX runtime (~220 MB) and model (~150 MB) are not part of this package: they download to the per-user cache the first time you call semantic_search, never at install, and structural tools never wait on them. Until coverage completes, results are keyword-weighted and say so. Embedding a 60k-symbol repo takes ~15 minutes of background time, once; after that only edited symbols re-embed. "embeddings": {"model": "fast"} swaps in a 4× faster general-purpose model; --no-embeddings turns the layer off.

Languages

Indexing today (25): TypeScript, TSX, JavaScript, Python, C, C++, Rust, Go, Java, Kotlin, C#, GDScript, PHP, Ruby, Lua, Solidity, Zig, Nix, Swift, Scala, Dart, Terraform/HCL, Pascal/Delphi, Vue, Svelte.

Vue and Svelte single-file components index the blocks (all of them, included) at their true file line numbers; component imports resolve, so .vue/.svelte dependency graphs work in get_dependencies and change_impact. Terraform maps blocks to symbols (resource "aws_s3_bucket" "logs" is searchable by either label) and resolves local module sources as imports. Languages beyond the LSP-covered core answer structurally with confidence-scored edges — same contract as everywhere else.

Test-file awareness: every indexed file is classified by per-language path conventions (*.test.ts, test_*.py, *_test.go, src/test/, *_spec.rb, foundry .t.sol, …) — this powers change_impact's affected-test reporting. Inline test blocks (Rust #[cfg(test)], Zig test) are not path-classifiable and stay invisible by design.

Game engines: engine assets index alongside code — Godot .tscn/.tres scenes (node trees, script attachments, signal connections, autoloads; res:// resolved per project.godot, monorepos of many projects included), Unity .unity/.prefab/.asset + .meta GUID maps (MonoBehaviour → C# class links, serialized references), and Unreal .uproject/.uplugin/Build.cs module graphs plus indexed reflection macros: UCLASS/USTRUCT/UFUNCTION/UPROPERTY specifiers attach to the symbol they annotate (searchable, shown in get_symbol_info), and dllexport macros (class MYGAME_API AMyActor) no longer break C++ class extraction.

Unreal Blueprints (`.uasset`/`.umap`): binary editor packages are parsed natively (package summary, name/import/export tables, asset-registry tags, and bounded tagged-property r

只显示了开头部分;其余内容请在仓库中阅读

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