Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
作者提供的说明(英文原文)
Cities: Skylines II wiki, encyclopedia, and mod workflow tools for AI agents.
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
CITIES2_MODS_DIR, CITIES2_GAME_DIR, CITIES2_LOCALE_COK你需要
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json
{
"mcpServers": {
"cities2": {
"command": "uvx",
"args": [
"cities2-mcp"
],
"env": {
"CITIES2_MODS_DIR": "your-value",
"CITIES2_GAME_DIR": "your-value",
"CITIES2_LOCALE_COK": "your-value"
}
}
}
}在终端中运行这条命令
claude mcp add cities2 --env CITIES2_MODS_DIR=your-value --env CITIES2_GAME_DIR=your-value --env CITIES2_LOCALE_COK=your-value -- uvx cities2-mcp运行前请先填写空着的值。
粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json
{
"mcpServers": {
"cities2": {
"command": "uvx",
"args": [
"cities2-mcp"
],
"env": {
"CITIES2_MODS_DIR": "your-value",
"CITIES2_GAME_DIR": "your-value",
"CITIES2_LOCALE_COK": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
粘贴到项目中的 .vscode/mcp.json
{
"servers": {
"cities2": {
"type": "stdio",
"command": "uvx",
"args": [
"cities2-mcp"
],
"env": {
"CITIES2_MODS_DIR": "your-value",
"CITIES2_GAME_DIR": "your-value",
"CITIES2_LOCALE_COK": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。
你的选择通过 Cookie 保存在这台设备上,无需账户。
CITIES2_MODS_DIR envCITIES2_GAME_DIR envCITIES2_LOCALE_COK env这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月7日
注册名称已通过 GitHub 账户 mayor-modder 验证,该账户拥有此仓库
我们还没有从 GitHub 读取这个仓库
我们还没有从 GitHub 读取这个仓库
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于–,最新版本(0.5.0)于6天前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Python (uv)。
同一分类中有:Spec Driven Development, Remote Desktop Commander, Starreel
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Turn a script into a finished, downloadable short-drama episode — via MCP or REST.
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
Cities2 MCP and Modding Toolkit is a local MCP server and agent skill bundle for Cities: Skylines II gameplay questions, patch notes, and mod project workflows.
It gives AI agents access to a bundled, searchable Cities: Skylines II Wiki corpus, separately attributed curated research reports, and, when the game is installed locally, the in-game encyclopedia. Agents can use those sources to answer gameplay questions, summarize patch/update information, and explain city systems with source notes. The package also includes five agent skills for game knowledge, modding, review, debugging, and release readiness, plus local MCP workflow tools for scaffolding, inspecting, building, and packaging CS2 mod projects inside trusted workspaces.
The plugin is in active development. Package checks, direct MCP smoke tests, and selected client workflows are covered in the repository test suite and eval reports, but client plugin behavior can vary by host and version. See the known issues and eval reports for the latest verification notes.
Choose your client: Claude Code | Claude desktop | Codex CLI | Codex app | Google Antigravity
See INSTALL.md for full installation details, direct MCP config, workspace setup, build prerequisites, and troubleshooting.
The MCP server includes a prepared text corpus from the Cities: Skylines II Wiki. An AI assistant can:
The MCP server also bundles curated Cities: Skylines II research reports. These reports are historically situated, separately attributed, and generated from committed research notes rather than raw transcripts. Results retain publication and source context so an assistant can distinguish time-bounded findings from current game behavior and APIs.
When Cities: Skylines II is installed locally, the MCP server reads the game encyclopedia from the installed game files. This source is enabled by default when the server can find Cities2_Data/Content/Game/Locale.cok.
The extracted encyclopedia index is cached locally on the user's machine and rebuilt only when the source game file, detected Steam build id, locale, or extractor version changes. Extracted game text is not committed to this repository, shipped in releases, or part of the redistributed wiki corpus.
The server also includes local workflow tools for CS2 mod projects. An AI assistant can:
These tools are meant for local development workflows. Claude, Codex, and Antigravity can use them to write and run trusted workspace code during builds, so configure workspaces deliberately and use manual playtesting before treating any mod as ready to share.
cities2-knowledge: answers gameplay, city-system, and player-facing patch/update questions.cities2-modding: handles general modding questions and local mod project workflows.cities2-mod-review: reviews CS2 mods for safety, maintainability, user value, packaging hygiene, and verification gaps.cities2-mod-debugging: helps debug CS2 mod build, packaging, runtime, log, UI debugger, and in-game behavior issues.cities2-mod-release: checks whether a mod is ready to share.The modding quality skills use documented CS2 best practices and negative constraints as defaults, and they do not present a mod as ready to share until it has been locally playtested.
The MCP server runs locally and does not collect telemetry. See PRIVACY.md for details.
The MCP server code is licensed under the MIT License. The included wiki corpus is licensed under Creative Commons Attribution-ShareAlike 3.0; its source attribution and transformation notes are in the wiki corpus attribution. The curated research corpus is separately attributed, and its original report prose follows the repository license; see the research corpus attribution.
This project is not developed by, endorsed by, reviewed by, or approved by Paradox Interactive, Iceflake Studios, Colossal Order, Paradox Wikis, or any related company. Cities: Skylines II and related names are used referentially.