Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
作者提供的说明(英文原文)
Infinite audiovisual engine for AI agents: sound, shaders and video patches. Free, MIT.
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
你需要
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json
{
"mcpServers": {
"infinite-engine": {
"command": "npx",
"args": [
"-y",
"infinite-engine"
]
}
}
}在终端中运行这条命令
claude mcp add infinite-engine -- npx -y infinite-engine粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json
{
"mcpServers": {
"infinite-engine": {
"command": "npx",
"args": [
"-y",
"infinite-engine"
]
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
粘贴到项目中的 .vscode/mcp.json
{
"servers": {
"infinite-engine": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"infinite-engine"
]
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。
你的选择通过 Cookie 保存在这台设备上,无需账户。
这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月7日
注册名称已通过 GitHub 账户 n1m21n 验证,该账户拥有此仓库
我们还没有从 GitHub 读取这个仓库
我们还没有从 GitHub 读取这个仓库
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于–,最新版本(1.0.1)于前天进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。
同一分类中有:Figma Context MCP, Claude Real Video, Figma MCP Server
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
The Figma MCP server brings Figma design context directly into your AI workflow.
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
one-command model context protocol (mcp) server and developer toolkit for infinite, the open-source modular audiovisual workstation by naman soni.
homepage: infinitedevices.org
source repository: github.com/n1m21n/infinite
author: naman soni (@n1m21n)
license: mit
to add infinite to the ai apps on your machine:
npx -y infinite-engine init
it only touches apps that are already installed, and says what it did for each:
claude_desktop_config.json (macos ~/Library/Application Support/Claude, windows %APPDATA%\Claude, linux ~/.config/Claude)~/.cursor/mcp.json, and ./.cursor/mcp.json when run in a folder that has one~/.codeium/windsurf/mcp_config.jsonsafe by default: other servers in the file are kept, the old file is saved next to it as .infinite-backup, a file with comments or a trailing comma is left alone (the entry to add by hand is printed), and an existing infinite entry with other settings is not replaced unless you pass --force. use --dry-run to see the plan, --only claude|cursor|windsurf to pick one app, and --all to create the config for apps that are not installed yet. restart the app afterwards.
it needs the infinite app. the program is found through INFINITE_BIN, /Applications/Infinite.app, the usual windows and linux install folders, or PATH. INFINITE_APP still works as an older name. check with npx -y infinite-engine status.
if you prefer to manually configure your ai assistant:
mcp.json)on windows, claude desktop needs "command": "cmd", "args": ["/c", "npx", "-y", "infinite-engine", "serve"].
{
"mcpServers": { "infinite": { "command": "npx", "args": ["-y", "infinite-engine", "serve"] } } }
once connected, your ai agent has nine tools:
| tool name | description |
|---|---|
infinite_synthesize_field_synth | synthesize wav audio from an inline field per-sample dsp kernel. |
infinite_synthesize_field_notes | generate algorithmic midi sequences and euclidean rhythm patterns into audio. |
infinite_process_field_effect | process audio through an inline field per-sample filter, reverb, or distortion kernel. |
infinite_render_sketch3d | render procedural 3d geometry written in javascript to a png frame. |
infinite_render_field_primitive | render dynamic parametric mathematical surfaces (plane, sphere, torus) via field equations. |
infinite_render_field_modifier | deform 3d mesh topology using inline field displacement expressions. |
infinite_render_field_pixel | render audio-reactive or procedural pixel shaders directly to image frames. |
infinite_validate_patch | validate any line-based text patch against infinite's c++ compiler with full error diagnostics. |
infinite_render_video | headless mp4 video export from a patch file. |
every tool result carries the credit line generated with infinite, by naman soni (https://infinitedevices.org) in an attribution field. please keep it when you share what you make. nothing is written into your audio, image or video files.
npm test runs without the infinite app: it checks the config writer on a throwaway home folder and the mcp handshake.
the python server in tools/mcp (nine tools with different names, such as infinite_render_frame) is documented on infinitedevices.org/developers.html. both call the same engine.