Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
作者提供的说明(英文原文)
Text-to-speech, speech-to-text, audio-to-face lipsync, and motion-capture clips for 3D agents.
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
THREE_WS_BASE, THREE_WS_API_KEY, THREE_WS_TIMEOUT_MS标为机密的值是你账户的钥匙。千万不要分享给别人,也不要粘贴到聊天里。
你需要
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json
{
"mcpServers": {
"audio": {
"command": "npx",
"args": [
"-y",
"@three-ws/audio-mcp"
],
"env": {
"THREE_WS_BASE": "your-value",
"THREE_WS_API_KEY": "your-value",
"THREE_WS_TIMEOUT_MS": "your-value"
}
}
}
}在终端中运行这条命令
claude mcp add audio --env THREE_WS_BASE=your-value --env THREE_WS_API_KEY=your-value --env THREE_WS_TIMEOUT_MS=your-value -- npx -y @three-ws/audio-mcp运行前请先填写空着的值。
粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json
{
"mcpServers": {
"audio": {
"command": "npx",
"args": [
"-y",
"@three-ws/audio-mcp"
],
"env": {
"THREE_WS_BASE": "your-value",
"THREE_WS_API_KEY": "your-value",
"THREE_WS_TIMEOUT_MS": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
粘贴到项目中的 .vscode/mcp.json
{
"servers": {
"audio": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"@three-ws/audio-mcp"
],
"env": {
"THREE_WS_BASE": "your-value",
"THREE_WS_API_KEY": "your-value",
"THREE_WS_TIMEOUT_MS": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。
你的选择通过 Cookie 保存在这台设备上,无需账户。
THREE_WS_BASE envTHREE_WS_TIMEOUT_MS env这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月7日
注册名称已通过 GitHub 账户 nirholas 验证,该账户拥有此仓库
代码最后更新于昨天
使用 Apache-2.0
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 3 项适用的基础检查中通过了 3 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
你需要填写:THREE_WS_API_KEY
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于昨天,最新版本(0.1.3)于27天前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。
同一分类中有:Figma Context MCP, Claude Real Video, Figma MCP Server
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
The Figma MCP server brings Figma design context directly into your AI workflow.
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
@three-ws/audio-mcp
Give a 3D AI agent a voice and a face — text-to-speech, speech-to-text, audio-to-face lipsync, and the motion-capture clip library, from any MCP client.
A Model Context Protocol server that exposes the three.ws voice and animation pipeline over stdio. Make an avatar speak, let users talk back, turn that speech into a per-frame lipsync track, and browse the recorded motion-capture library — everything you need to drive a 3D agent's mouth and movement.
The speech, recognition, and lipsync lanes run on free NVIDIA NIM models (Magpie TTS, Riva ASR, Audio2Face-3D), with OpenAI as the paid TTS backstop — the same provider policy as the three.ws platform. No key required to start; point THREE_WS_BASE at a deployment and go.
npm install @three-ws/audio-mcp
Or run with npx (no install):
npx @three-ws/audio-mcp
Claude Code, one line:
claude mcp add audio -- npx -y @three-ws/audio-mcp
Claude Desktop / Cursor (claude_desktop_config.json or mcp.json):
{
"mcpServers": { "audio": { "command": "npx", "args": ["-y", "@three-ws/audio-mcp"] } } }
Inspect the surface with the MCP Inspector:
npx -y @modelcontextprotocol/inspector npx @three-ws/audio-mcp
| Tool | Type | What it does |
|---|---|---|
text_to_speech | read-only | Synthesize spoken audio from text; returns a base64 audio data URL plus the real voice/format/mime. Free Magpie, OpenAI backstop. |
speech_to_text | read-only | Transcribe spoken audio (base64 wav/pcm/flac/ogg) with the free NVIDIA Riva recognizer; returns text, confidence, duration. |
audio_to_face | read-only | Turn speech (text you pass, or audio you have) into a per-frame ARKit blendshape lipsync track via Audio2Face-3D. |
motion_capture_clips | read-only | Browse the motion-capture clip library — recorded face/pose/hand/VMC tracks — with kind filter and cursor pagination. |
motion_capture_clip | read-only | Fetch one clip by id including its full per-frame animation track to play back on an avatar. |
All five tools are read-only: they transform input (synthesize/recognize/animate) or read live library data, never mutating platform state. None are idempotent — the audio bytes, transcript, and catalog move between calls.
`text_to_speech` — text (required, 1–4096 chars), voice (default nova), format (mp3|opus|aac|flac|wav|pcm, default mp3), model (OpenAI backstop only), language (BCP-47, default en-US), speed (0.5–2.0, OpenAI lane only).
`speech_to_text` — audio (required, base64 or data: URL), format (wav|pcm|flac|ogg, default wav), language (BCP-47, default en-US), sampleRate (Hz, PCM only), words (bool), model (advanced).
`audio_to_face` — text or audio (one required), format (wav|pcm, audio path), sampleRate (PCM only), voice / language (text path).
`motion_capture_clips` — kind (face|pose|hand|vmc), include_public (bool, authenticated only), limit (1–100, default 50), cursor.
`motion_capture_clip` — id (required, clip UUID).
// text_to_speech
{ "text": "Hello, I'm your three.ws agent.", "voice": "nova" }
{ "ok": true, "voice": "Magpie-Multilingual.EN-US.Aria", "model": "magpie-tts-multilingual", "format": "wav", "mime": "audio/wav", "sizeBytes": 274476, "audio": "data:audio/wav;base64,UklGR…" }
// audio_to_face (text path — returns audio + the lipsync track together)
{ "text": "Watch my lips move." }
{ "ok": true, "audio": { "base64": "UklGR…", "contentType": "audio/wav", "format": "wav" }, "animation": { "fps": 30, "blendShapeNames": ["jawOpen", "mouthClose", "…"], "durationSec": 1.9, "frames": [ { "t": 0.0, "w": [0.0, 0.1, /* … */] } ] } }
A face frame is { t, w }: t = seconds from clip start, w = weights in the order of blendShapeNames (ARKit-52 naming). Play the audio and sample the track by the audio element's currentTime.
Audio crosses the wire as base64 (TTS returns it, ASR/A2F accept it). Both the synthesis input (text) and the recognition input (audio, ~8 MB cap) are bounded by the platform — keep clips to a spoken utterance rather than long recordings. For lipsync on audio you already have, pass wav/pcm directly; browser-recorded WebM/Opus must be decoded to WAV or PCM first (Riva and Audio2Face do not accept the WebM container).
https://three.ws (or your own THREE_WS_BASE).| Variable | Required | Default | Purpose |
|---|---|---|---|
THREE_WS_BASE | no | https://three.ws | Which deployment to talk to. |
THREE_WS_API_KEY | no | — | Bearer token. Raises the metered TTS/ASR/A2F rate limits and unlocks your own private mocap clips. |
THREE_WS_TIMEOUT_MS | no | 60000 | Per-request timeout for the live model calls. |
Part of the three.ws SDK suite — 3D AI agents, on-chain identity, and agent payments.
Website · Changelog · GitHub