原型 · 预览版:收录官方注册中心里的全部服务器,每 30 分钟同步一次。评价和账户功能将在后续阶段推出。
PopNx MCP为使用 AI 的人准备的 MCP 服务器 · 用大白话讲清楚

three.ws Blender

作者:nirholas版本 0.5.0i★ –i在你的电脑上运行
注册名称io.github.nirholas/blender-mcp

安装

概览

作者提供的说明(英文原文)

Drive a local Blender headlessly: inspect, convert, render and script 3D files.

PopNx MCP 的三大支柱

这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。

它能帮你做什么

我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。

  • 连接方式: 在你的电脑上运行
  • 传输方式: stdio
  • 分类: 设计、图片与音频
  • 你需要填写:THREE_WS_FORGE_PROVIDER_KEY

安装

选择你使用的 AI 应用,然后复制设置。

安装之前

  • 基础检查:1 项中通过 1 项
  • 在你的电脑上运行,拥有你的用户账户的权限(文件、网络、应用)。
  • 需要你自己填写: BLENDER_PATH, BLENDER_MCP_TIMEOUT_MS, BLENDER_MCP_WORKDIR, BLENDER_MCP_ALLOW_PYTHON, BLENDER_MCP_INLINE_IMAGE_BYTES, BLENDER_MCP_INLINE_IMAGE_PX, BLENDER_MCP_MAX_CONCURRENCY, THREE_WS_BASE, THREE_WS_FORGE_TIMEOUT_MS, THREE_WS_FORGE_PROVIDER_KEY

标为机密的值是你账户的钥匙。千万不要分享给别人,也不要粘贴到聊天里。

你需要

  • npm已安装 Node.js(用于 npx 命令)

你用的是哪个应用?

在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。

打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json

{
  "mcpServers": {
    "blender": {
      "command": "npx",
      "args": [
        "-y",
        "@three-ws/blender-mcp"
      ],
      "env": {
        "BLENDER_PATH": "your-value",
        "BLENDER_MCP_TIMEOUT_MS": "your-value",
        "BLENDER_MCP_WORKDIR": "your-value",
        "BLENDER_MCP_ALLOW_PYTHON": "your-value",
        "BLENDER_MCP_INLINE_IMAGE_BYTES": "your-value",
        "BLENDER_MCP_INLINE_IMAGE_PX": "your-value",
        "BLENDER_MCP_MAX_CONCURRENCY": "your-value",
        "THREE_WS_BASE": "your-value",
        "THREE_WS_FORGE_TIMEOUT_MS": "your-value",
        "THREE_WS_FORGE_PROVIDER_KEY": "your-value"
      }
    }
  }
}

在终端中运行这条命令

claude mcp add blender --env BLENDER_PATH=your-value --env BLENDER_MCP_TIMEOUT_MS=your-value --env BLENDER_MCP_WORKDIR=your-value --env BLENDER_MCP_ALLOW_PYTHON=your-value --env BLENDER_MCP_INLINE_IMAGE_BYTES=your-value --env BLENDER_MCP_INLINE_IMAGE_PX=your-value --env BLENDER_MCP_MAX_CONCURRENCY=your-value --env THREE_WS_BASE=your-value --env THREE_WS_FORGE_TIMEOUT_MS=your-value --env THREE_WS_FORGE_PROVIDER_KEY=your-value -- npx -y @three-ws/blender-mcp

运行前请先填写空着的值。

在 Cursor 中打开

或者自己复制设置

粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json

{
  "mcpServers": {
    "blender": {
      "command": "npx",
      "args": [
        "-y",
        "@three-ws/blender-mcp"
      ],
      "env": {
        "BLENDER_PATH": "your-value",
        "BLENDER_MCP_TIMEOUT_MS": "your-value",
        "BLENDER_MCP_WORKDIR": "your-value",
        "BLENDER_MCP_ALLOW_PYTHON": "your-value",
        "BLENDER_MCP_INLINE_IMAGE_BYTES": "your-value",
        "BLENDER_MCP_INLINE_IMAGE_PX": "your-value",
        "BLENDER_MCP_MAX_CONCURRENCY": "your-value",
        "THREE_WS_BASE": "your-value",
        "THREE_WS_FORGE_TIMEOUT_MS": "your-value",
        "THREE_WS_FORGE_PROVIDER_KEY": "your-value"
      }
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

在 VS Code 中打开

或者自己复制设置

粘贴到项目中的 .vscode/mcp.json

{
  "servers": {
    "blender": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "@three-ws/blender-mcp"
      ],
      "env": {
        "BLENDER_PATH": "your-value",
        "BLENDER_MCP_TIMEOUT_MS": "your-value",
        "BLENDER_MCP_WORKDIR": "your-value",
        "BLENDER_MCP_ALLOW_PYTHON": "your-value",
        "BLENDER_MCP_INLINE_IMAGE_BYTES": "your-value",
        "BLENDER_MCP_INLINE_IMAGE_PX": "your-value",
        "BLENDER_MCP_MAX_CONCURRENCY": "your-value",
        "THREE_WS_BASE": "your-value",
        "THREE_WS_FORGE_TIMEOUT_MS": "your-value",
        "THREE_WS_FORGE_PROVIDER_KEY": "your-value"
      }
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。

你的选择通过 Cookie 保存在这台设备上,无需账户。

需要你填写的值

  • BLENDER_PATH env
    Absolute path to the Blender 3.0+ executable. Leave unset to discover it on PATH and at the platform's standard install locations.
  • BLENDER_MCP_TIMEOUT_MS env
    Ceiling for one Blender job in milliseconds. Renders and heavy conversions are the slow ones.
  • BLENDER_MCP_WORKDIR env
    Directory for outputs written when a tool is called without an explicit output path.
  • BLENDER_MCP_ALLOW_PYTHON env
    Set to 0 to withdraw blender_run_python, which executes caller-supplied Python inside Blender, from the advertised tool list.
  • BLENDER_MCP_INLINE_IMAGE_BYTES env
    Ceiling on inlined image bytes. Past this the image stays on disk and the response says where.
  • BLENDER_MCP_INLINE_IMAGE_PX env
    Longest edge of the render copy returned inline in a tool result. The full-resolution PNG is always written to disk.
  • BLENDER_MCP_MAX_CONCURRENCY env
    How many Blender processes may run at once. Further calls queue rather than compete for memory.
  • THREE_WS_BASE env
    Base URL of the three.ws deployment backing blender_forge_import.
  • THREE_WS_FORGE_TIMEOUT_MS env
    Ceiling for one text-to-3D generation in milliseconds.
  • THREE_WS_FORGE_PROVIDER_KEY 机密 env
    Meshy/Tripo API key for the bring-your-own-key geometry lane. The default image lane is free and needs no key.

这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。

它能做什么

它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。

基础检查i

我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月7日

  • ✓ 通过

    作者与仓库一致

    注册名称已通过 GitHub 账户 nirholas 验证,该账户拥有此仓库

  • … 尚未检查

    仍在维护

    我们还没有从 GitHub 读取这个仓库

  • … 尚未检查

    有许可证

    我们还没有从 GitHub 读取这个仓库

  • – 不适用

    端点有响应

    它在你的电脑上运行,没有互联网端点

  • – 不适用

    使用 OAuth 登录

    在你的电脑上运行,改用本地设置

  • … 尚未检查

    工具描述中没有隐藏指令

    它在你的电脑上运行;我们只能读取互联网端点的工具列表

与“设计、图片与音频”中的其他服务器比较i

  • 星标数多于此分类中其他 2192 个服务器的 0%
  • 发布到注册中心的时间比此分类中其他 2192 个服务器的 41% 更新
  • 基础检查结果等于或优于此分类中其他 2192 个服务器的 100%

与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。

常见问题

three.ws Blender 安全吗?

它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。

它需要哪些密钥或代码?

你需要填写:THREE_WS_FORGE_PROVIDER_KEY

它在我的电脑上运行还是在云端?

它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。

它还在维护吗?

GitHub 仓库最后更新于–,最新版本(0.5.0)于38天前进入注册中心。

哪些应用可以使用它?

支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。

有什么可以替代它?

同一分类中有:Figma Context MCP, Claude Real Video, Figma MCP Server

替代选择

同一分类中其他作者的服务器,按星标数排序。

如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i

Figma Context MCP

作者:GLips

Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.

在你的电脑上运行★ 16,165MIT5个月前更新
安装

Claude Real Video

作者:HUANGCHIHHUNGLeo

Let any LLM watch a video locally — and search everything it has ever watched.

在你的电脑上运行★ 2,284MIT2个月前更新
安装

Figma MCP Server

作者:figma

The Figma MCP server brings Figma design context directly into your AI workflow.

在云端运行★ 2,15213个月前更新
安装

作者的 README

打开 README

按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。

@three-ws/blender-mcp

Give any AI agent the Blender on your machine. Headless, no GUI, no add-on to install.


A Model Context Protocol server that hands an AI assistant a real Blender over stdio. Inspect a 3D file, convert between GLB, glTF, FBX, OBJ, STL, PLY, Collada, Alembic, USD and .blend, render an auto-framed and auto-lit preview that comes back inline so the assistant can see it, run a bpy script against a scene, and generate a model from a text prompt on the free three.ws Forge lane.

Blender runs in background mode (blender -b), one process per call. That means it works on a server, in CI, and inside a container with no display, no GUI session to keep alive, and no add-on to install into Blender first. Everything is real: each tool drives the Blender installed on the machine, and blender_forge_import calls the live public three.ws generation pipeline.

Requirements

  • Node.js 20+
  • Blender 3.0 or newer, installed locally. Download it, or install it from your package manager. If it is not on PATH, set BLENDER_PATH to the executable (/Applications/Blender.app/Contents/MacOS/Blender on macOS).

Call blender_info first if anything misbehaves: it reports the exact executable, version, render engines, and file formats this build supports.

Install

npm install @three-ws/blender-mcp

Or run it with npx (no install):

npx -y @three-ws/blender-mcp
Claude Code
claude mcp add blender -- npx -y @three-ws/blender-mcp
Claude Desktop / Cursor

Paste this into your MCP config (~/Library/Application Support/Claude/claude_desktop_config.json on macOS, %APPDATA%\Claude\claude_desktop_config.json on Windows):

{

"mcpServers": { "blender": { "command": "npx", "args": ["-y", "@three-ws/blender-mcp"] } } }

Add "env": { "BLENDER_PATH": "/path/to/blender" } if Blender is not on PATH.

Tools

ToolWhat it does
blender_infoReports the Blender being driven: path, version, bundled Python, usable render engines, and the import/export formats this build actually supports. Read-only.
blender_scene_infoOpens a 3D file and describes it: objects with types, parents, dimensions and modifiers; evaluated triangle and vertex counts; materials; a texture inventory with each image's resolution and byte size; armature bone names; animation actions with frame ranges; world-space bounds. Read-only.
blender_convertImports one format and exports another, chosen by the file extensions. Applies modifiers by default and can bake in a uniform unit scale. The exact format list depends on the build (some Linux packages ship without USD, Collada, or Alembic), and blender_info reports what yours actually has.
blender_optimizeThe delivery pass in one call: decimate to a triangle budget, scale oversized textures, purge unreferenced datablocks, and compress the mesh streams with meshopt or Draco. Reports before and after triangles, texture bytes and file size.
blender_renderRenders a still PNG and returns it inline, so the assistant can actually see the model in one call even with no filesystem access. Ask for several views and it orbits the model, every angle in the same launch. If the file has no camera, one is created and framed to the model's bounding sphere; if it has no light, a key light and a lit world are added. A scene that already has its own camera and lighting renders as authored.
blender_run_pythonRuns a bpy script against a scene, optionally opening a file first and exporting the result afterwards. The escape hatch for anything the other tools do not cover.
blender_forge_importGenerates a model from a text prompt or a reference image on the public three.ws Forge pipeline and brings it into Blender, converting on the way in if the output asks for another format. The default lane is free.
Examples

Describe a file before touching it:

> What is in ~/assets/character.fbx?

blender_scene_info { "input": "~/assets/character.fbx" } → 4 meshes, 41,208 triangles, 1 armature (67 bones), 3 actions, bounds 1.78m tall

Make a model shippable and see what it cost:

blender_optimize { "input": "character.glb", "output": "character-web.glb", "max_triangles": 30000, "max_texture_px": 1024 }

→ 4.1 MB to 780 KB (81% saved): 96,412 to 30,000 triangles, textures 2048 to 1024, meshopt compressed

Look at it from four sides at once:

blender_render { "input": "character-web.glb", "views": 4 }

Convert a client's FBX into a web-ready GLB, in metres:

blender_convert { "input": "character.fbx", "output": "character.glb", "scale": 0.01 }

See what you just made:

blender_render { "input": "character.glb", "output": "preview.png", "samples": 64 }

Halve the triangle count and export in one call:

blender_run_python {

"input": "character.glb", "output": "character-lod1.glb", "code": "import bpy\nfor obj in bpy.data.objects:\n if obj.type == 'MESH':\n obj.modifiers.new('Decimate', 'DECIMATE').ratio = 0.5\nresult = {'meshes': len([o for o in bpy.data.objects if o.type == 'MESH'])}" }

Generate an asset and open it as a .blend:

blender_forge_import { "prompt": "a weathered brass diving helmet", "output": "helmet.blend" }

Or reconstruct one from a reference image:

blender_forge_import { "image": "./reference.png", "prompt": "a brass diving helmet", "output": "helmet.glb" }

Compressed glTF

Meshopt- and Draco-compressed assets are decoded automatically before Blender opens them, in process, with no external binary to install.

This is not a nicety. Blender's glTF importer has no decoder for EXT_meshopt_compression, which is what gltfpack emits and what most three.ws avatars are delivered as; handed one it fails outright with *"Extension EXT_meshopt_compression is not available on this addon version"*. Draco is nominally supported but only on builds that ship libextern_draco, which several Linux distribution packages do not. Every tool that takes an input goes through the same decode, and the response names what was decoded in decoded_compression. Your file is never modified: the decoded copy lives in the job's scratch directory and is deleted with it.

How a call works

Every tool call spawns blender -b --factory-startup --python src/py/runner.py -- and exits. Three consequences worth knowing:

  • `--factory-startup` keeps your saved preferences and third-party add-ons out of the result, so a conversion produces the same file on any machine.
  • The runner writes its payload to a file, never to stdout. Blender prints progress, add-on chatter, and render statistics on stdout, and picking a payload out of that stream is guesswork. A missing result file therefore means Blender died, and the error carries the log tail that says why.
  • One process per call. A crashed job cannot corrupt the next one, and nothing stays resident between calls.

Failures come back as structured tool errors (input_not_found, format_unsupported, engine_unavailable, timeout, blender_not_found, blender_unusable, blender_crashed), each with a message that says what to do about it. blender_not_found means no candidate exists; blender_unusable means one exists but would not run, and carries the per-candidate diagnostics, because on a loaded machine a failed probe is transient and telling you to install software you already have is the wrong answer.

Environment variables

VariableDefaultPurpose
BLENDER_PATHdiscovered on PATH and at the platform's standard install locationsAbsolute path to the Blender executable.
BLENDER_MCP_TIMEOUT_MS300000Ceiling for one Blender job.
BLENDER_MCP_WORKDIR /three-ws-blender-mcpWhere outputs land when a tool is called without an explicit output path.
BLENDER_MCP_ALLOW_PYTHON1Set to 0 to withdraw blender_run_python from the advertised tool list entirely.
BLENDER_MCP_MAX_CONCURRENCY2Blender processes allowed at once. Further calls queue rather than compete for memory.
BLENDER_MCP_INLINE_IMAGE_PX768Longest edge of the render copy returned inline. The full-resolution PNG always goes to disk.
BLENDER_MCP_INLINE_IMAGE_BYTES1500000Past this the image stays on disk and the response says so.
THREE_WS_BASEhttps://three.wsDeployment backing blender_forge_import.
THREE_WS_FORGE_TIMEOUT_MS600000Ceiling for one text-to-3D generation.
THREE_WS_FORGE_PROVIDER_KEYunsetMeshy/Tripo key for the bring-your-own-key geometry lane. The default image lane is free and needs no key.

Security

blender_run_python executes caller-supplied Python inside Blender with the permissions of this server: it can read and write the local filesystem. That is the point of the tool, and it is annotated destructiveHint: true so a client can prompt before running it. For unattended or shared deployments, set BLENDER_MCP_ALLOW_PYTHON=0 and the tool is never advertised.

Everything else stays local. Only blender_forge_import reaches the network, and only to the three.ws deployment named by THREE_WS_BASE.

Development

node src/index.js                        # run the server over stdio

npm test # offline invariants + real-Blender integration npm run inspect # open the MCP Inspector against it

test/registration.test.mjs runs offline and passes with no Blender installed. test/blender-session.test.mjs drives the server through a real MCP stdio session against the local Blender, building its fixture with Blender itself; it skips cleanly when no Blender is present.

Related

  • integrations/blender/ is the artist-facing counterpart: a Blender add-on with a sidebar panel that generates three.ws models from inside the GUI. This package is the agent-facing one.
  • @three-ws/scene-mcp composes whole 3D worlds from a sentence.
  • three.ws is the platform behind the Forge pipeline.

License

Apache-2.0

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