Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
作者提供的说明(英文原文)
The iOS Simulator for coding agents: build Xcode projects, read the screen as text, tap by label.
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
你需要
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json
{
"mcpServers": {
"simulator-use": {
"command": "npx",
"args": [
"-y",
"simulator-use",
"mcp"
]
}
}
}在终端中运行这条命令
claude mcp add simulator-use -- npx -y simulator-use mcp粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json
{
"mcpServers": {
"simulator-use": {
"command": "npx",
"args": [
"-y",
"simulator-use",
"mcp"
]
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
粘贴到项目中的 .vscode/mcp.json
{
"servers": {
"simulator-use": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"simulator-use",
"mcp"
]
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。
你的选择通过 Cookie 保存在这台设备上,无需账户。
这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月6日
注册名称已通过域名 nomac.app 验证(注册中心会核实域名所有权)
我们还没有从 GitHub 读取这个仓库
我们还没有从 GitHub 读取这个仓库
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于–,最新版本(0.15.1)于4天前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。
同一分类中有:Spec Driven Development, Remote Desktop Commander, topo^alpin
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Avalanche bulletins and mountain weather forecasts for any place in the Alps.
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
The fastest, most token-efficient way for an AI agent to use the iOS Simulator. simulator-use gives Claude Code, Codex, Cursor and any other MCP client a phone: it builds and runs your Xcode project, reads the screen as a few lines of text, taps and types by label, and runs your tests case by case. Its own native engine talks to the Simulator directly, so reading the whole screen takes about 250 ms and a tap goes out in under a millisecond, where tools that start a helper for every call take 1.5 to 3 seconds. Free and open source (MIT), on any Mac with Xcode, and from Linux, Windows or a Mac without Xcode through a cloud iPhone.
npx simulator-use cloud start gives a cloud iPhone with Xcode to any machine.It builds, runs and tests Xcode projects, reads and uses the screen of any app (SwiftUI, UIKit, React Native), answers iOS's permission prompts, reads the app's logs and crashes, and records video.
Demo · Sign In · iPhone 17 Pro (iOS 27.0)
textfield "Email" #email @201,194 securefield "Password" #password @201,246 switch "Remember me" #remember off @341,298 button "Sign In" #signIn @201,350 text "Not signed in" #status @201,402 tabs: Login (selected) @158,822, Items @244,822
#id (the app's accessibility identifier), state and @x,y, the center in points.unreadable line with their place, so the agent knows to take a screenshot and tap by point.screenshot_file saves the screen at full resolution as a PNG for a person, a report or the App Store; in cloud mode it is saved on your machine too. Either waits for the screen to hold still (up to 2 s), so it shows the screen, not an animation into it.ui_act takes steps in the same words ui_look prints, runs them in order, and answers with what changed:
ui_act steps: ["fill #email gary@example.com", "fill #password secret1", "tap #signIn", "wait \"Welcome\""]
4 steps done in 4.5 s changed: #email "gary@example.com" · #password "•••••••" · #status "Welcome, gary@example.com"
Steps:
| Step | Does |
|---|---|
tap #id, tap "label", tap button "label", tap @x,y | Taps; a switch gets a real touch |
fill #id text | Focuses the field, clears it, types, and reads the text back |
type text | Types into the field that has focus |
scroll down, scroll right @201,402 | Scrolls the screen, or one carousel |
swipe left, swipe left "Row 3" | Swipes the screen, or one row (to reveal Delete) |
hold "Row 5" [seconds] | Long press, for context menus |
set #volume 75 | Sets a slider to a percent |
back, home, key return | The back button (or edge swipe), the home button, a key |
wait "Welcome" [seconds], gone "Loading" | Waits for something to appear or go |
Every step is checked, so nothing succeeds silently:
-- to —, ' to ’), the text is pasted instead, which iOS takes as is. A field that still shows something else stops the call and says what it shows.fill refuses anything that isn't a text field, so keys never land in whichever field still has focus.| Tool | CLI | Does |
|---|---|---|
app_run | simulator-use run | Builds the Xcode project here, installs and launches it, answers with the first screen; errors as file:line; --xcode 26.6 builds with another installed Xcode |
devices | simulator-use devices | Lists the Simulators on this Mac with their runtime, UDID and state, and its Xcodes |
device_use | simulator-use use "iPhone 17 Pro" | Chooses the Simulator the other tools use, booting it (one boot at a time); dark mode, a clean status bar |
app_control | simulator-use app launch dev.example.app | install, launch (answers with the first screen; value passes launch arguments), terminate, uninstall, open_url; grant, revoke and reset_permissions; location; push; the phone's appearance, locale, timezone, text_size and a clean status_bar |
ui_look | simulator-use look | Reads the screen; find keeps matching lines, screenshot adds a picture, screenshot_file saves a full-resolution PNG, full saves the whole tree; --out file.jpg (or .png) saves the screen where you say |
ui_act | simulator-use act "tap #signIn" ... | Does steps in order and answers with what changed |
app_logs | simulator-use logs | The app's print output and its own system log lines; grep, wait_for, crashes |
tests_run | simulator-use test | Runs the unit and UI tests; each case as it finishes, counts, each failure as file:line and the slowest; "0 tests ran" is an error |
screen_record | simulator-use record start | Starts or stops a video of the screen; stop answers with the MP4 |
job_status | simulator-use job | Waits up to 40 s for a long build and answers with its result, or its progress |
job_cancel | simulator-use cancel | Stops a job |
cloud | simulator-use cloud start | start, status, stop a NoMac cloud phone that every tool then runs on; run builds, tests and stops in one call (see Cloud) |
The MCP server and the CLI are built from one list, so they always match. The tool list and instructions stay under 4,000 tokens; a test enforces it.
app_run does the whole loop in one call: it finds the project (a workspace first, then a project, an XcodeGen spec, or ios/), picks the scheme, builds for the Simulator, installs, launches, and answers with the first screen.
The app's permissions are granted when it is installed and its first launch's prompts (notifications too) are answered, so no prompt stops the agent; permissions: "ask" keeps iOS's prompts, to test them. open_url answers iOS's "Open in …?" for a link that opens another app.
Built Demo in 4.2 s, installed dev.simtap.demo.
Launched Demo in 3.9 s. Demo · Sign In · iPhone 17 Pro (iOS 27.0) textfield "Email" #email @201,194 ...
Sources/App.swift:49:37: error: ..., and the path to the full log.SIMULATOR_USE_CACHE_DIR puts it on a disk you keep, so the next machine's build is incremental too.project.yml before each build (skipped when nothing changed), so new files are always in it.env: "API_URL=http://127.0.0.1:8080 MODE=test" gives the app those variables (it reads them from ProcessInfo), as an Xcode scheme does; they stay for its later launches, and env: "" clears them.job_status waits for it. From the CLI, simulator-use run simply waits.app_control install.tests_run runs the scheme's tests and reads the answer from Xcode's result bundle, not from the scrolling output:
Tests failed: 1 passed, 2 failed (3 in 35.3 s). Result bundle: .../tests-1792370825323.xcresult
DemoTests/SignInTests/testRejectsAShortPassword(): Tests/SignInTests.swift:12: XCTAssertEqual failed: ("Welcome, gary@example.com") is not equal to ("Invalid email or password") DemoTests/rejectsAnEmailWithoutAt(): Tests/SignInTests.swift:18: Expectation failed: ...
only takes it, to rerun just that one.The App Store's sandbox cannot complete a purchase in a Simulator (Apple: purchases there need a device; signing in fails with AMSErrorDomain). StoreKit Testing can, and app_control storekit applies the app's .storekit file the way Xcode's Run does, with no Xcode window and no change to the app:
simulator-use app storekit Products.storekit # the app launched last; app_control {action: "storekit", value: "Products.storekit", app: "com.example.app"}
simulator-use app launch # the app loads the file's products, and purchases complete at once simulator-use app storekit clear # back to the App Store
Xcode), with no Apple Account.app_run built last (on a cloud phone, the uploaded project).An app opens any screen without tapping through it when it reads launch arguments: -Key value sets Key in UserDefaults for that launch only, like the "Arguments Passed On Launch" of an Xcode scheme.
simulator-use app launch com.example.app -Onboarding 3 -Demo YES # app_control {action: "launch", value: "-Onboarding 3 -Demo YES"}
simulator-use look --out shots/onboarding-3.jpg # sized to points (402x874 on an iPhone 17 Pro), to read simulator-use look --out store/onboarding-3.png # full resolution, for the App Store
-Greeting "Hello there"只显示了开头部分;其余内容请在仓库中阅读