原型 · 预览版:收录官方注册中心里的全部服务器,每 30 分钟同步一次。评价和账户功能将在后续阶段推出。
PopNx MCP为使用 AI 的人准备的 MCP 服务器 · 用大白话讲清楚

NoneCap

作者:nonecap版本 0.13.0i★ –i在你的电脑上运行
注册名称io.github.nonecap/nonecap

安装

概览

作者提供的说明(英文原文)

Solve hCaptcha and hCaptcha Enterprise challenges and get back a token, via the NoneCap API.

PopNx MCP 的三大支柱

这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。

它能帮你做什么

我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。

  • 连接方式: 在你的电脑上运行
  • 传输方式: stdio
  • 分类: 其他
  • 你需要填写:NONECAP_API_KEY

安装

选择你使用的 AI 应用,然后复制设置。

安装之前

标为机密的值是你账户的钥匙。千万不要分享给别人,也不要粘贴到聊天里。

你需要

  • npm已安装 Node.js(用于 npx 命令)

你用的是哪个应用?

在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。

打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json

{
  "mcpServers": {
    "nonecap": {
      "command": "npx",
      "args": [
        "-y",
        "nonecap"
      ],
      "env": {
        "NONECAP_API_KEY": "your-value"
      }
    }
  }
}

在终端中运行这条命令

claude mcp add nonecap --env NONECAP_API_KEY=your-value -- npx -y nonecap

运行前请先填写空着的值。

在 Cursor 中打开

或者自己复制设置

粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json

{
  "mcpServers": {
    "nonecap": {
      "command": "npx",
      "args": [
        "-y",
        "nonecap"
      ],
      "env": {
        "NONECAP_API_KEY": "your-value"
      }
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

在 VS Code 中打开

或者自己复制设置

粘贴到项目中的 .vscode/mcp.json

{
  "servers": {
    "nonecap": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "nonecap"
      ],
      "env": {
        "NONECAP_API_KEY": "your-value"
      }
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。

你的选择通过 Cookie 保存在这台设备上,无需账户。

需要你填写的值

  • NONECAP_API_KEY 机密 必填 env
    Your NoneCap API key, from https://dashboard.nonecap.com

这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。

它能做什么

它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。

基础检查i

我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月6日

  • ✓ 通过

    作者与仓库一致

    注册名称已通过 GitHub 账户 nonecap 验证,该账户拥有此仓库

  • … 尚未检查

    仍在维护

    我们还没有从 GitHub 读取这个仓库

  • … 尚未检查

    有许可证

    我们还没有从 GitHub 读取这个仓库

  • – 不适用

    端点有响应

    它在你的电脑上运行,没有互联网端点

  • – 不适用

    使用 OAuth 登录

    在你的电脑上运行,改用本地设置

  • … 尚未检查

    工具描述中没有隐藏指令

    它在你的电脑上运行;我们只能读取互联网端点的工具列表

与“其他”中的其他服务器比较i

  • 星标数多于此分类中其他 32380 个服务器的 0%
  • 发布到注册中心的时间比此分类中其他 32380 个服务器的 87% 更新
  • 基础检查结果等于或优于此分类中其他 32380 个服务器的 100%

与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。

常见问题

NoneCap 安全吗?

它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。

它需要哪些密钥或代码?

你需要填写:NONECAP_API_KEY

它在我的电脑上运行还是在云端?

它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。

它还在维护吗?

GitHub 仓库最后更新于–,最新版本(0.13.0)于4天前进入注册中心。

哪些应用可以使用它?

支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。

有什么可以替代它?

同一分类中有:Spec Driven Development, Remote Desktop Commander, Dechonet MCP

替代选择

同一分类中其他作者的服务器,按星标数排序。

如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i

Spec Driven Development

作者:formulahendry

MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.

在你的电脑上运行★ 440MIT14个月前更新
安装

Remote Desktop Commander

作者:desktop-commander

Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.

在云端运行★ 211昨天更新
安装

Dechonet MCP

作者:node-man

30 security tools for AI agents: phishing links, exposure maps, DNS, SSL, PQC, history, pivots.

电脑或云端今天更新
安装

作者的 README

打开 README

按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。

nonecap

Official TypeScript client for the NoneCap hCaptcha solver API.

Submit a captcha, get back a token. The client handles the polling, the timeouts, and the error cases so you do not have to write the fetch loop yourself.

Install

npm install nonecap

Works on Node 18+, Bun, Deno, and edge runtimes. No dependencies.

Quick start

Grab an API key from dashboard.nonecap.com, then:

import { NoneCap } from "nonecap";

const nc = new NoneCap({ apiKey: process.env.NONECAP_KEY! });

const solve = await nc.solve({ type: "hcaptcha", sitekey: "10000000-ffff-ffff-ffff-000000000001", url: "https://example.com/login", });

console.log(solve.token); // the hCaptcha token, ready to submit console.log(solve.resp_key); // hcaptcha.getRespKey() equivalent, for sites that verify the pair console.log(solve.user_agent); // submit the token with this User-Agent: some sites check the browser version console.log(solve.warnings); // e.g. proxy_session_refused: tokens you reported through this proxy session or its exit IP were refused; a different exit IP is more likely to pass (or, when your proxy changed its exit IP during the solve, use a sticky session per solve)

solve() submits the captcha and waits until it is done, using the API's long-poll so you are not hammering it with requests. It returns the solved solve, or throws if the solve fails or your timeout runs out.

MCP server (Claude Code, Cursor, and other MCP clients)

The package also ships nonecap-mcp, a stdio MCP server, so an AI agent can solve hCaptcha through your NoneCap account.

Claude Code:

claude mcp add nonecap --env NONECAP_API_KEY=<your key> -- npx -y -p nonecap@latest nonecap-mcp

Cursor (~/.cursor/mcp.json), Claude Desktop (claude_desktop_config.json), and most other clients take the same JSON:

{

"mcpServers": { "nonecap": { "command": "npx", "args": ["-y", "-p", "nonecap@latest", "nonecap-mcp"], "env": { "NONECAP_API_KEY": " " } } } }

Tools:

ToolWhat it does
solve_hcaptchaSolve an hCaptcha (sitekey, url; optional type, rqdata, user_agent, proxy, wait_seconds) and return the solve with its token. If the solve is still running after wait_seconds (default 45, at most 50, inside the 60 s that clients built on the official MCP SDK allow by default), it returns the solve id and status so the agent polls get_solve instead of solving again.
get_solveGet a solve by id, optionally waiting up to 50 seconds for it to finish.
cancel_solveCancel a pending or running solve.
list_solvesList your recent solves.
get_accountYour credit balance and your plan's solves left today.
report_solve_outcomeTell NoneCap whether the site accepted a token.

A failed call comes back as a tool error whose JSON carries the API's error code (insufficient_credits, sitekey_rate_limited, a failed solve's proxy_error, …), plus retry_after when the API sent one. Set NONECAP_BASE_URL to point the server at a different API host.

There is also an Agent Skill that tells Claude Code, Codex and other SKILL.md clients when to reach for NoneCap and how to submit the token: copy skills/nonecap-hcaptcha into ~/.claude/skills/ (or your agent's skills folder).

Handling failures

Every error this library throws extends NoneCapError, so you can catch the whole family or pick out the one you care about.

import {

NoneCap, SolveFailedError, InsufficientCreditsError, RateLimitError, } from "nonecap";

try { const { token } = await nc.solve({ type: "hcaptcha", sitekey, url }); // use token } catch (err) { if (err instanceof SolveFailedError) { // The message says what happened, what to do, and that nothing was charged. console.error(err.solve.error?.message); if (err.retryable) scheduleRetry(); } else if (err instanceof InsufficientCreditsError) { console.error("Out of credits. Top up at dashboard.nonecap.com"); } else if (err instanceof RateLimitError) { await new Promise((r) => setTimeout(r, (err.retryAfter ?? 1) * 1000)); } else { throw err; } }

The error subclasses are AuthenticationError (401), PermissionError (403), InsufficientCreditsError (402, with KeyCreditLimitError when one API key hit its own cap), ValidationError (422/400, with a param naming the bad field; PayloadTooLargeError for 413 and UnsupportedMediaTypeError for 415), NotFoundError (404), ConflictError (409), RateLimitError (429, with ConcurrencyLimitError, SitekeyRateLimitedError, ProxyUnavailableError (your own proxy is refusing connections) and RateCappedError (your account reached its submit rate cap on this sitekey, or your own-proxy sessions for it are at their limit) telling them apart; retryAfter is the seconds the API asked you to wait), RecognitionFailedError (422 from recognize() when no answer came back, nothing charged), APIError (5xx, with ServiceUnavailableError for a maintenance pause), and ConnectionError (the request never landed). Every error from a response carries requestId, the id to quote to support.

SolveFailedError carries the full solve. solve.error.code is a SolveErrorCode, solve.error.reason a typed sub-reason or null (proxy_rejected, sitekey_rate_limited, …), and solve.error.retryable says whether resubmitting the same request unchanged can succeed; err.retryable, err.reason and err.solveCode are shortcuts to those fields. Failed solves are never charged.

Cancelling a solve

solve() is the simple path when you just want a token. When you need to cancel while the solve is in flight — clean shutdown, freeing a worker slot, or stopping early — start it instead. solves.start() returns as soon as the submission is accepted, handing you a SolveHandle whose id is available right away.

Wait for the result when you want the token:

const handle = await nc.solves.start({ type: "hcaptcha", sitekey, url });

console.log(handle.id); // available immediately

const solve = await handle.result({ timeout: 120_000 }); console.log(solve.token);

Or hold onto the handle and cancel it from somewhere else — a shutdown hook, a request that was abandoned, a "stop" button:

const handle = await nc.solves.start({ type: "hcaptcha", sitekey, url });

process.on("SIGTERM", () => { handle.cancel().catch(() => {}); // free the worker slot on shutdown });

// elsewhere, whoever needs the token still awaits it: const solve = await handle.result();

handle.result() long-polls until the solve finishes, throwing SolveFailedError or TimeoutError exactly like solve(). The terminal outcome is memoized: once the solve actually finishes, every later result() call returns that same result. A TimeoutError is not memoized — it just means that wait gave up, so you can call result() again (for example with a larger timeout) to resume polling. Concurrent result() calls share a single in-flight poll.

handle.cancel() cancels a pending or in-flight solve. If the solve already finished, the API would answer 409; the handle swallows that and returns the solve's current state instead, since cancelling a finished solve is not something you need to handle. Cancelling settles the handle, so a concurrent or later result() stops polling and reflects the cancelled (terminal) state.

Cancelled and abandoned solves are never charged — nothing is billed unless a solve actually succeeds, and unfinished solves simply expire uncharged at the server deadline. So cancel is for cleanup and early-stop, not cost protection.

Cleaning up after a solve() timeout

solve() blocks until the solve settles, so it hands you no handle to cancel a solve while it's still running — for that, use solves.start() above. The one thing the solve() path offers is cleanup *after* a timeout: when solve() throws TimeoutError, the error usually carries the in-flight solveId (and last-known solve), so you can cancel the solve the wait gave up on. Guard on solveId being present — if the very first submission times out at the transport level, no id has been assigned yet, so solveId is undefined.

import { TimeoutError } from "nonecap";

try { await nc.solve({ type: "hcaptcha", sitekey, url }); } catch (err) { if (err instanceof TimeoutError && err.solveId) { await nc.solves.cancel(err.solveId); } else { throw err; } }

Enterprise captchas

For hcaptcha_enterprise, rqdata is optional: many enterprise sites never issue one. When the page does pass an rqdata blob to its widget, send it, fresh for each challenge.

const { token } = await nc.solve({

type: "hcaptcha_enterprise", sitekey, url, rqdata: "...", // only when the site provides one });

Proxies

Pass a proxy as a structured object or a URL string. Solves run through it, and the bytes are metered back on the solve.

await nc.solve({

type: "hcaptcha", sitekey, url, proxy: { scheme: "http", host: "1.2.3.4", port: 8080, username: "u", password: "p" }, // or: proxy: "http://u:p@1.2.3.4:8080" // scheme can be http, https, socks5, socks5h, or socks4 (default http) // e.g. proxy: "socks5://u:p@1.2.3.4:1080" });

Reporting token acceptance

A token that hCaptcha blessed can still be refused by the site you send it to. Tell us what happened and we tune minting against your real acceptance rate — it's free, and it's the fastest way to get a regression on your sitekey noticed.

Keep the solve_id next to the token you submit downstream, then report the verdict:

const solve = await nc.solve({ type: "hcaptcha", sitekey, url });

const ok = await submitToTheSiteYouAreAutomating(solve.token);

await nc.feedback.report({ solve_id: solve.id, outcome: ok ? "accepted" : "rejected", reason: ok ? undefined : "session invalidated", // optional, the code your target returned context: ok ? undefined : "3rd retry, rotating residential pool", // optional, anything you think would help us diagnose it });

At volume, buffer the verdicts and flush them in one call. Reports over 500 are split across requests for you:

const batch = await nc.feedback.reportMany([

{ solve_id: "solve_01J...", outcome: "accepted" }, { solve_id: "solve_01J...", outcome: "rejected", reason: "...", context: "..." }, ]);

// Items resolve independently, so the call succeeds even when some are // rejected — check failed rather than relying on a throw. if (batch.failed > 0) { console.warn(batch.results.filter((r) => r.status === "error")); }

outcome is one of accepted, rejected, unknown (submitted, verdict unclear), unused (never submitted), or error (downstream broke for a non-token reason). Only accepted and rejected count toward the acceptance rate.

reason and context are both optional free text. reason is the code or message your target gave you; context is anything else about the attempt you think would help us diagnose it, with no schema at all. Neither is parsed — they are what a human reads when you raise a ticket, and they carry the half of a rejection we cannot see from our side.

Reporting the same solve again corrects the earlier verdict,

只显示了开头部分;其余内容请在仓库中阅读

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