原型 · 预览版:收录官方注册中心里的全部服务器,每 30 分钟同步一次。评价和账户功能将在后续阶段推出。
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OnlyWorlds

作者:onlyworlds.com版本 1.0.1i★ –i在云端运行
注册名称com.onlyworlds/mcp

安装

概览

作者提供的说明(英文原文)

Read and write typed fictional worlds (22 linked element types) via the OnlyWorlds open standard.

PopNx MCP 的三大支柱

这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。

它能帮你做什么

我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。

  • 连接方式: 在云端运行
  • 传输方式: Streamable HTTP
  • 分类: 其他
  • 你需要填写:API-Key, API-Pin

安装

选择你使用的 AI 应用,然后复制设置。

安装之前

标为机密的值是你账户的钥匙。千万不要分享给别人,也不要粘贴到聊天里。

你需要

你用的是哪个应用?

在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。

这个地址需要在请求的 header 中放入密钥,而添加连接器的菜单无法设置。请改用 Claude Code、Cursor 或 VS Code。

在终端中运行这条命令

claude mcp add --transport http onlyworlds https://www.onlyworlds.com/mcp --header 'API-Key: your-value' --header 'API-Pin: your-value'

运行前请先填写空着的值。

在 Cursor 中打开

或者自己复制设置

粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json

{
  "mcpServers": {
    "onlyworlds": {
      "url": "https://www.onlyworlds.com/mcp",
      "headers": {
        "API-Key": "your-value",
        "API-Pin": "your-value"
      }
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

在 VS Code 中打开

或者自己复制设置

粘贴到项目中的 .vscode/mcp.json

{
  "servers": {
    "onlyworlds": {
      "type": "http",
      "url": "https://www.onlyworlds.com/mcp",
      "headers": {
        "API-Key": "your-value",
        "API-Pin": "your-value"
      }
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

这个地址需要在请求的 header 中放入密钥,而添加连接器的菜单无法设置。请改用 Claude Code、Cursor 或 VS Code。

你的选择通过 Cookie 保存在这台设备上,无需账户。

需要你填写的值

  • API-Key 机密 HTTP header
    A world's API key: an ow_w_ write key, an ow_r_ read key, an agent seat's key, or a legacy 10-digit key. The schema tools need no key.
  • API-Pin 机密 HTTP header
    The PIN, needed for writes: your account PIN, or an agent seat's ow_s_ secret. Reads with an ow_w_ or ow_r_ key need no PIN.

这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。

它能做什么

工具名称和描述与服务器在 2026年11月6日 报告的完全一致。这些内容由作者撰写,不是我们写的;我们以纯文本形式显示。

  • list_element_types

    List all 22 OnlyWorlds element types with a one-line shape summary of each. Every world is built from these types; each element has a stable UUID `id`, a `name`, and a `type`. Use `get_element_schema(type)` for a type's full field list. Unauthenticated — schema is public referenc

  • get_element_schema

    Return the field structure of one OnlyWorlds element `type` (a slug from `list_element_types`, e.g. "character"). The result groups the type's writable fields by kind so a caller knows how to read and write them: `text` (strings), `integer`, `single_link` (one UUID), `multi_link`

  • search_schema

    Search every element type's fields for `query` (case-insensitive substring), across all 22 types. Useful for "which types have a `location` field?" or finding where a concept lives in the schema. Returns a mapping of type slug -> the matching field names in that type (types with

  • list_worlds

    The worlds you can read here. With an API-Key: the key's one world. Signed in through a hosted client (a bearer), where this server offers one: every world your account owns or is a member of, as your account's world list shows them; pass one's `id` (or its `slug`) as `world` to

  • list_elements

    List elements of one `type` in the world named by your API-Key header, newest-created first. `type` is a slug from `list_element_types` (e.g. "character"). Optional `name_contains` filters by case-insensitive name substring; `supertype` is trimmed and matched without regard to ca

  • get_element

    Fetch one element by `type` and `id` (a UUID) from the world named by your API-Key header. `type` is a slug from `list_element_types`. Returns the full v2 wire shape (the same body as `GET /api/v2/{type}/{id}`): `type`, `id`, `name`, scalar fields, link fields as UUID arrays, and

  • search_elements

    Search the world named by your API-Key header for elements whose name or text fields (description and each type's prose fields, such as a Character's background) hold every word of `query` as a whole word, ignoring case: "ore" does not find "more", and "copper mine" needs both wo

  • get_changes

    Return the delta feed for the world named by your API-Key header: every element created/updated (`op: "upsert"`, full body) or deleted (`op: "delete"`) since `since_cursor`, in apply order, in pages of `limit` (default 25, max 1000). Entries carry FULL element bodies — a default

  • get_draught

    What one Character knows, in one read: the draught. `id` is the Character's UUID; `policy` is one JSON object, every key optional: `components` (a list, or a comma string, of self, role, work, style, events, knowledge, names, sheet, recent, messages, room, proposed, roster; defau

  • list_files

    List the files attached to one element (`type` and `id`, a UUID) in the world named by your API-Key header: PDFs, text files and world bundles kept on onlyworlds.com beside the element, never inside it. Returns `{data: [{id, name, kind, size, label, added_by, added_at}, ...]}`, n

  • read_file

    Read one file attached to an element, by its id (from `list_files`). A text file (txt, md, json, csv, yaml, toml) answers its words, at most 64 KB per call (`truncated: true` past that), in `text`, which always begins with one line saying who added it and when, and that a file is

  • create_element

    Create one new element of `type` in the world named by your API-Key header. `type` is a slug from `list_element_types` (e.g. "character"). `element` is the field payload: `name` plus any scalar, link, or extension fields for that type (call `get_element_schema(type)` for the fiel

  • update_element

    Update an existing element by `type` and `id`, changing ONLY the fields you pass — omitted fields are preserved. This is a server-side read-merge: the current element is loaded and only the keys in `fields` are applied, so it is safe against the raw-HTTP-PATCH hazard where sendin

  • edit_links

    Add and/or remove links on ONE multi-link `field` of an element, leaving the rest of that field's array untouched. Use this for additive/subtractive link edits (unlike `update_element`, which REPLACES a link array). `type` is a slug from `list_element_types`; `id` is the element'

  • bulk_apply

    Create and/or update many elements across any of the 22 types in one call. Each entry in `items` is `{"type": , "element": }` with the same payload shape `create_element` takes: an `element` with an `id` UPDATES that id (creating it if absent), an `element` without an `id` CREATE

  • get_image_upload_ticket

    Get a ticket to upload ONE image into this world, for an element's `image_url` (Keel #59). The image never passes through this tool: you send its bytes yourself, straight to the image host, with the ticket. Steps: 1. Call this tool. You get `ticket`, `upload_url`, `max_bytes` and

基础检查i

我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月6日

  • ! 注意

    作者与仓库一致

    注册中心没有列出源代码仓库,因此无法将发布者(onlyworlds.com)与代码对应起来

  • … 尚未检查

    仍在维护

    我们还没有从 GitHub 读取这个仓库

  • … 尚未检查

    有许可证

    我们还没有从 GitHub 读取这个仓库

  • ✓ 通过

    端点有响应

    在 114 毫秒内响应(HTTP 200)

  • – 不适用

    使用 OAuth 登录

    无需登录

  • ✓ 通过

    工具描述中没有隐藏指令

    已读取 16 个工具描述,未发现针对 AI 的隐藏指令

与“其他”中的其他服务器比较i

  • 星标数多于此分类中其他 32509 个服务器的 0%
  • 发布到注册中心的时间比此分类中其他 32509 个服务器的 91% 更新
  • 基础检查结果等于或优于此分类中其他 32509 个服务器的 37%

与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。

常见问题

OnlyWorlds 安全吗?

它在 3 项适用的基础检查中通过了 2 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。

它需要哪些密钥或代码?

你需要填写:API-Key, API-Pin

它在我的电脑上运行还是在云端?

它在作者的云端运行。通过互联网连接,无需安装,但你发送的内容会经过作者的服务器。

它还在维护吗?

GitHub 仓库最后更新于–,最新版本(1.0.1)于3天前进入注册中心。

哪些应用可以使用它?

支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。它通过 URL 连接,所以接受远程 MCP 服务器的应用也可以使用,例如开启开发者模式的 ChatGPT。

有什么可以替代它?

同一分类中有:Spec Driven Development, Remote Desktop Commander, Fomu MCP

替代选择

同一分类中其他作者的服务器,按星标数排序。

如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i

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作者的 README

仓库中没有找到 README

问 PopNx