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PopNx MCP为使用 AI 的人准备的 MCP 服务器 · 用大白话讲清楚

Perfboard Designer

作者:MaurerKrisztian版本 0.1.0i★ –i电脑或云端
注册名称com.perfboarddesigner/mcp

安装

概览

作者提供的说明(英文原文)

Design perfboard and stripboard layouts, check the wiring and get a link to open them in the editor.

PopNx MCP 的三大支柱

这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。

它能帮你做什么

我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。

安装

选择你使用的 AI 应用,然后复制设置。

安装之前

  • 基础检查:1 项中通过 1 项
  • 在作者的服务器上运行:你向它提出的内容会经过他们的服务器。
  • 需要你自己填写: PERFBOARD_EDITOR_URL, PERFBOARD_PROJECTS_URL, PERFBOARD_IMAGE_URL

你需要

  • 在云端运行无需安装任何东西,通过互联网连接
  • npm已安装 Node.js(用于 npx 命令)

你用的是哪个应用?

在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。

适用于网页版、桌面版和手机版 Claude:

  1. 打开 Settings → Connectors
  2. 点击 Add custom connector
  3. 粘贴下面的地址,然后点击 Add
  4. 如果要求登录,请登录作者的服务
SettingsConnectors1+ Add2https://…3
https://mcp.perfboarddesigner.com/mcp

或者在你的电脑上运行

打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json

{
  "mcpServers": {
    "perfboarddesigner": {
      "command": "npx",
      "args": [
        "-y",
        "perfboard-designer-mcp"
      ],
      "env": {
        "PERFBOARD_EDITOR_URL": "your-value",
        "PERFBOARD_PROJECTS_URL": "your-value",
        "PERFBOARD_IMAGE_URL": "your-value"
      }
    }
  }
}

在终端中运行这条命令

claude mcp add --transport http perfboarddesigner https://mcp.perfboarddesigner.com/mcp

或者在你的电脑上运行

claude mcp add perfboarddesigner --env PERFBOARD_EDITOR_URL=your-value --env PERFBOARD_PROJECTS_URL=your-value --env PERFBOARD_IMAGE_URL=your-value -- npx -y perfboard-designer-mcp

运行前请先填写空着的值。

在 Cursor 中打开

或者自己复制设置

粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json

{
  "mcpServers": {
    "perfboarddesigner": {
      "url": "https://mcp.perfboarddesigner.com/mcp"
    }
  }
}

或者在你的电脑上运行

在 Cursor 中打开

或者自己复制设置

粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json

{
  "mcpServers": {
    "perfboarddesigner": {
      "command": "npx",
      "args": [
        "-y",
        "perfboard-designer-mcp"
      ],
      "env": {
        "PERFBOARD_EDITOR_URL": "your-value",
        "PERFBOARD_PROJECTS_URL": "your-value",
        "PERFBOARD_IMAGE_URL": "your-value"
      }
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

在 VS Code 中打开

或者自己复制设置

粘贴到项目中的 .vscode/mcp.json

{
  "servers": {
    "perfboarddesigner": {
      "type": "http",
      "url": "https://mcp.perfboarddesigner.com/mcp"
    }
  }
}

或者在你的电脑上运行

在 VS Code 中打开

或者自己复制设置

粘贴到项目中的 .vscode/mcp.json

{
  "servers": {
    "perfboarddesigner": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "perfboard-designer-mcp"
      ],
      "env": {
        "PERFBOARD_EDITOR_URL": "your-value",
        "PERFBOARD_PROJECTS_URL": "your-value",
        "PERFBOARD_IMAGE_URL": "your-value"
      }
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

ChatGPT 只能连接互联网上的服务器:

  1. 打开网页版 ChatGPT → Settings → Connectors (Apps)
  2. 点击 Create 或 Add(部分套餐需要先在 Advanced 中开启 Developer mode)
  3. 粘贴下面的地址,起个名字,然后保存
  4. 如果要求登录,请登录作者的服务
SettingsConnectors1+ Create2https://…3
https://mcp.perfboarddesigner.com/mcp

菜单名称可能因套餐和版本不同而略有差异。

你的选择通过 Cookie 保存在这台设备上,无需账户。

需要你填写的值

  • PERFBOARD_EDITOR_URL env
    Where board links open, e.g. http://localhost:3000/app/ for your own copy of the editor. Defaults to https://perfboarddesigner.com/app/.
  • PERFBOARD_PROJECTS_URL env
    Where short links store projects, or off for no short links. Defaults to https://projects.perfboarddesigner.com.
  • PERFBOARD_IMAGE_URL env
    Where board picture links point, or off for none. Defaults to https://mcp.perfboarddesigner.com/render.svg.

这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。

它能做什么

我们还没有读取这个服务器的工具列表;我们会轮流检查各个端点。

基础检查i

我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月7日

  • ✓ 通过

    作者与仓库一致

    注册名称已通过域名 perfboarddesigner.com 验证(注册中心会核实域名所有权)

  • … 尚未检查

    仍在维护

    我们还没有从 GitHub 读取这个仓库

  • … 尚未检查

    有许可证

    我们还没有从 GitHub 读取这个仓库

  • … 尚未检查

    端点有响应

    尚未检查;我们会轮流检查各个端点

  • … 尚未检查

    使用 OAuth 登录

    尚未检查;我们会轮流检查各个端点

  • … 尚未检查

    工具描述中没有隐藏指令

    尚未检查;我们会在检查端点时读取工具列表

与“设计、图片与音频”中的其他服务器比较i

  • 星标数多于此分类中其他 2193 个服务器的 0%
  • 发布到注册中心的时间比此分类中其他 2193 个服务器的 61% 更新
  • 基础检查结果等于或优于此分类中其他 2193 个服务器的 100%

与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。

常见问题

Perfboard Designer 安全吗?

它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。

它需要哪些密钥或代码?

注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。

它在我的电脑上运行还是在云端?

两种方式都可以:安装在你的电脑上,或者连接云端版本。

它还在维护吗?

GitHub 仓库最后更新于–,最新版本(0.1.0)于20天前进入注册中心。

哪些应用可以使用它?

支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。它通过 URL 连接,所以接受远程 MCP 服务器的应用也可以使用,例如开启开发者模式的 ChatGPT。

有什么可以替代它?

同一分类中有:Figma Context MCP, Claude Real Video, Figma MCP Server

替代选择

同一分类中其他作者的服务器,按星标数排序。

如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i

Figma Context MCP

作者:GLips

Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.

在你的电脑上运行★ 16,165MIT5个月前更新
安装

Claude Real Video

作者:HUANGCHIHHUNGLeo

Let any LLM watch a video locally — and search everything it has ever watched.

在你的电脑上运行★ 2,284MIT2个月前更新
安装

Figma MCP Server

作者:figma

The Figma MCP server brings Figma design context directly into your AI workflow.

在云端运行★ 2,15213个月前更新
安装

作者的 README

打开 README

按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。

Perfboard Designer MCP server

An MCP server that lets an AI agent (Claude, or any MCP client) design perfboard and stripboard layouts for Perfboard Designer. The agent looks up parts, writes the board as a project file, checks it, and gives you a share link. Clicking the link opens the board in the editor, where you can look at it and change it.

"Lay out a 555 LED blinker on a small perfboard and send me the link."

It runs on your computer (stdio), needs no account and saves nothing to disk; or it can be hosted on Cloudflare Workers (below). While it runs it keeps the projects an agent is working on in memory, each under a projectId, so the agent sends a project at most once and then changes it with small edits. The project file stays the source of truth: get_project returns it, and every tool also takes a whole file instead of an id.

Setup

Node.js 22 or newer. It's on npm as perfboard-designer-mcp, which npx downloads the first time.

Claude Code:

claude mcp add --scope user perfboard -- npx -y perfboard-designer-mcp

Claude Desktop (claude_desktop_config.json, Settings → Developer → Edit Config) and other clients that take a command:

{

"mcpServers": { "perfboard": { "command": "npx", "args": ["-y", "perfboard-designer-mcp"] } } }

To run it from this repo instead, build it and use node /path/to/perfboard-designer/mcp/dist/server.js as the command:

cd mcp

npm install npm run build

Links open the public editor, https://perfboarddesigner.com/app/. To point them at another copy (a local dev server, say), set PERFBOARD_EDITOR_URL in the server's environment:

{

"mcpServers": { "perfboard": { "command": "npx", "args": ["-y", "perfboard-designer-mcp"], "env": {"PERFBOARD_EDITOR_URL": "http://localhost:3000/app/"} } } }

The server works on its own, without the hosted Worker. It only points at it for two extras, each set in the server's environment like PERFBOARD_EDITOR_URL, public unless set, and off to do without (agents are then not offered it):

SettingExtraDefault
PERFBOARD_IMAGE_URLmake_share_link's image, a picture of the board (render_board's PNGs are drawn here and need nothing)https://mcp.perfboarddesigner.com/render.svg
PERFBOARD_PROJECTS_URLmake_share_link's store: a short link to a stored project. Nothing is sent unless an agent askshttps://projects.perfboarddesigner.com

Point them at a local Worker with http://localhost:8787/render.svg and http://localhost:8787.

Tools

ToolWhat it does
list_partsLists the parts a project can place (175 today). Without a query, every part by category, one line each (its id, name and pin count). With words such as "capacitor" or "555", the parts matching all of them, or the closest ones when none do.
get_partParts in full, as many as you name in ids: which list each goes in, its pins and pin labels, polarity, value unit, holes its body covers, and an example entry to copy.
new_projectStarts a project kept in memory and returns its projectId: a blank perfboard or stripboard of the size you give, or a copy of an example (example: "555-led-blinker").
edit_projectChanges a kept project with a list of ops, all or none: add_part (by part id, with at, or from/to for two-lead parts; refs are numbered if left out; or a part of the agent's own: custom, pins anywhere or a catalog part's package via shape with its own pin names, or chip, a dual-row chip or dev board, placed again later by name), update_part (move, turn, change value or ref), remove_parts, add_wire (from/to, with via for the holes it bends at, or a path of holes made into one wire per leg; any end can be a pin by name, e.g. "U1.7" or "D1.K", for the hole it's in), update_wire (ends by hole or pin too, via to replace its bends), remove_wires, set_board, add_cuts/remove_cuts, set_pad (a note on a hole). Returns what changed, where the new or moved parts' pins landed, and the board checked as validate_project does; when it has no errors, also its nets.
get_projectThe whole project file of a kept project.
get_pin_positionsWhere every placed part's pins land on the board after rotation, e.g. U1 pin 8 (VCC) at [9, 3], so wires can be routed to the right holes.
render_boardDraws the board as text, one cell per hole with column and row numbers: pins by part key and number (a1), holes under a body, wire ends, holes a wire runs over without joining them, strip cuts and holes with notes, then which part each key is and every wire with its net. area draws only part of the board (needed above 6000 holes). format: "png" draws a picture instead, as the editor draws it (holes 50 px apart, scaled down to fit 1000 px; area crops it), for an agent to look at.
get_netsWhich pins the board connects: each net with its name (e.g. GND), its pins (U1.8 VCC for a chip pin, D1.K or C1.+ for a polarized lead, R1.1 otherwise) and its wires, plus pins connected to nothing, junctions (holes where three or more things join) and crossings (where a wire goes over another wire or a hole without joining it).
validate_projectLists every problem, with where it is: unreadable entries, unknown parts, pins off the board, two parts' pins or leads in one hole, overlapping parts, wires that connect nothing (a loose end, or no pins on their net), a wire passing over a pin without ending there, IC pins and two-lead parts' leads connected to nothing, supply rails shorted together (VCC with 5V is one rail, VCC with GND a short), LEDs, electrolytic capacitors and + and − pins in backwards or a diode conducting straight across the supply (judged by the rails: pins named like VCC, GND or 5V, battery holders' terminals and holes noted +9V), and on a stripboard, pins shorted by a strip or in a cut hole. Wires crossing are listed as notes, not problems. Pass expectNets (the netlist you meant, e.g. [["U1.8", "U1.4", "R1.1", "J1.1"], ["U1.2", "U1.6", "C1.+"]]) and every missing or extra connection is an error; for a kept project it's remembered, so edit_project and make_share_link check against it too ([] forgets it). A whole project sent here is kept, and the reply gives its projectId.
make_share_linkValidates the project (with expectNets, given or remembered) and returns the link that opens it, and image: the address of an SVG picture of the board, drawn as the editor draws it (served by the hosted Worker, below). It refuses a project with errors unless allowErrors is set. editorUrl points it at another copy of the editor, e.g. http://localhost:3000/app/; it defaults to PERFBOARD_EDITOR_URL. With store: true (or storeAs: "led-blinker", the id it'd like), it also stores the project (below) and returns stored: its id, a short link and its file and pictures. The self-contained link is made either way, and if storing fails, storeError says why.
show_boardShows the user a picture of the board right in the chat, as the editor draws it, with a button that opens it in the editor: an MCP App, for clients that show them (e.g. Claude, ChatGPT), which don't load Markdown images from links. The picture travels in the result's _meta, to the page and not to the agent; the page is the ui://perfboard/board-view.html resource. Clients without MCP Apps show nothing.
read_share_linkReads the project out of a link you share with the agent (z=, json= or src=, a stored project's short link too) and keeps it under a projectId, so the agent can change an existing board.

Every tool that reads a project takes either projectId or the whole file as project. Kept projects last as long as the server process (the 200 most recently used); on Cloudflare, 30 days after they were last used.

Its instructions to agents are kept short (clients cut them off at about 2 KB); the full guide is the resource perfboard://docs/guide (src/guide.ts).

It also serves the format as resources: perfboard://docs/project-file (the project file format, field by field), perfboard://docs/share-links (the link format), perfboard://parts (the whole parts catalog as JSON), and example projects: perfboard://examples/555-led-blinker (a 555 LED blinker on a perfboard, all wired with jumpers) and perfboard://examples/555-led-blinker-stripboard (the same circuit on a stripboard), read from ../examples/.

Hosting it on Cloudflare Workers

The public copy runs at https://mcp.perfboarddesigner.com/mcp; how to add it to Claude Code, claude.ai, ChatGPT, Cursor and other clients is on https://perfboarddesigner.com/mcp-server/ (../mcp-server/index.html).

The same server also runs as a Cloudflare Worker, so an MCP client can reach it over the web with nothing installed: Streamable HTTP at /mcp (src/worker.ts). It's stateless, every request getting a fresh server, so kept projects can't live in memory: each is kept in its own Durable Object (ProjectHolder), named by its projectId, and forgotten after 30 days unused. Project ids are random, so they can't be guessed. There's no sign-in: anyone with the address can use it.

It also draws boards: /render.svg? followed by a share link's part after the # (name=…&z=… or json=…; src= links aren't fetched) answers with an SVG picture of that board, drawn by the editor's own board renderer (../src/board-render/) with the part icons baked in. /render.png? with the same parameters answers with a PNG of it instead, for places that don't show SVG, such as chat apps and link previews. An address says everything in its picture, so it's cached for good (src/image-requests.ts).

The PNGs, from /render.png and render_board, are drawn from the same SVG by resvg, compiled to WebAssembly (@resvg/resvg-wasm, MPL-2.0), so they come out the same from the Worker and from stdio (src/board-png.ts). Drawing one takes around a tenth of a second of CPU for a small board, far more than the Workers Free plan's 10 ms a request, so the hosted server needs a paid plan to draw them.

So pictures aren't drawn again for every request, each Cloudflare data center keeps a copy of every picture and stored project file it serves (the Workers Cache API), for as long as its Cache-Control says: a year for /render.*, a day for stored projects. Repeat requests there are answered from it (CF-Cache-Status: HIT) without drawing again or waking the stored project's Durable Object (edgeCached() in src/worker.ts). Only answers that worked are kept, so an unknown id is looked up again next time. After a change to how boards are drawn, old pictures stay until they expire or the zone's cache is purged in the Cloudflare dashboard. The cache does nothing on the workers.dev address, only on the custom domains.

Stored projects

A share link carries the whole project, so it works without any server, but it gets long. The Worker can also store a project under a short id and serve it, at https://projects.perfboarddesigner.com (the same Worker, at its own address so the storage could move to a Worker of its own without breaking links). It's the project storage behind short links, for agents (make_share_link with store) and for people (the editor's Share dialog), documented for both in docs/share-links.md:

| Request |

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