Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
作者提供的说明(英文原文)
Turns an agent coding session into a short recap video. Local-first.
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
你需要
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json
{
"mcpServers": {
"vibemovie": {
"command": "npx",
"args": [
"-y",
"vibemovie",
"mcp"
]
}
}
}在终端中运行这条命令
claude mcp add vibemovie -- npx -y vibemovie mcp粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json
{
"mcpServers": {
"vibemovie": {
"command": "npx",
"args": [
"-y",
"vibemovie",
"mcp"
]
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
粘贴到项目中的 .vscode/mcp.json
{
"servers": {
"vibemovie": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"vibemovie",
"mcp"
]
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。
你的选择通过 Cookie 保存在这台设备上,无需账户。
这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月8日
注册名称已通过 GitHub 账户 pooriaarab 验证,该账户拥有此仓库
我们还没有从 GitHub 读取这个仓库
我们还没有从 GitHub 读取这个仓库
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于–,最新版本(0.2.3)于3个月前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。
同一分类中有:Figma Context MCP, Claude Real Video, Figma MCP Server
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:↓ 每周下载量i★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
The Figma MCP server brings Figma design context directly into your AI workflow.
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
Package · Setup · API example · Compare
VibeMovie is an open-source coding-session recap generator for developers and creators. It turns structured events into a self-contained animated HTML story through its local Hyperframes engine. An optional cinematic engine creates narrated MP4 output through WaveSpeed AI and FFmpeg. VibeMovie belongs to the Vibe Suite.
npm install -g vibemovie
Requires Node.js 18 or later. Includes TypeScript declarations and two direct runtime dependencies. The default Hyperframes engine needs no API key, browser automation, or FFmpeg installation.
Create an input file:
cat > session.json <<'JSON'
[ {"kind":"task-done","ts":1769500000000,"agent":"claude-code","payload":{"label":"Refactor auth","durationMin":18}}, {"kind":"tests-pass","ts":1769503600000,"payload":{"passed":42}}, {"kind":"pr-merged","ts":1769505100000,"payload":{"pr":42,"branch":"main"}} ] JSON vibemovie render session.json --title "Auth recap" --out recap.html
The CLI prints recap rendered and the output path. Open recap.html in a browser to play the story and scrub its timeline. No environment variables or credentials are required. The CLI does not load .env files. The input describes events; VibeMovie does not inspect your coding-agent history automatically.
JSON events -> normalize and sort -> scene compiler
| +---------------------+---------------------+ v v Hyperframes (default) cinematic (explicit) embedded HTML/CSS/JavaScript WaveSpeed images + video + voice | | offline browser player FFmpeg -> MP4
Hyperframes rendering uses a local vibe-core runner with egress disabled. Cinematic rendering sends derived prompts, narration text, and intermediate media to WaveSpeed AI.
A terminal recording preserves activity. A recap selects tasks, test outcomes, diff totals, and pull-request milestones into a short story. VibeMovie compiles those supplied events with fixed templates. It does not need a language model to build the default recap. Remotion and asciinema address related video and terminal workflows with different inputs.
Checked 2026-10-14 against Remotion and asciinema CLI.
| Property | VibeMovie | Remotion | asciinema |
|---|---|---|---|
| Input | Structured coding events | React video compositions | Terminal session output |
| Scope | Template-based recap stories | Programmatic video and motion graphics | Terminal recording and streaming |
| Default artifact here | Self-contained HTML | Rendered compositions or embedded player | Asciicast recording |
| Authoring | JSON, Node.js API, agent tool | React components | Recorder CLI |
| Integration or surface | Status | Source behavior |
|---|---|---|
| Hyperframes | Implemented; local | Embedded HTML, CSS, JavaScript, and scene data |
| WaveSpeed AI | Implemented; live API pending | Hosted generation orchestration |
| ByteDance Seedream v4 | Implemented via WaveSpeed; live API pending | Hero and face reference images |
| FLUX Kontext Max | Implemented via WaveSpeed; live API pending | Keyframe image edits |
| Kling v2.5 Turbo Pro | Implemented via WaveSpeed; live API pending | Image-to-video clips |
| ElevenLabs Eleven v3 | Implemented via WaveSpeed; live API pending | Narration synthesis |
| WaveSpeed video face swap | Implemented; best-effort | Optional intermediate face consistency step |
| FFmpeg | Implemented; external executable | Normalize, concatenate, grade, and mux cinematic output |
| Claude Code / OpenAI Codex / Google Gemini CLI | Event input only | Supply normalized JSON yourself; no harness-specific log reader |
| MCP | Implemented | One stdio render tool |
| OpenAI Sora / Replicate | — | No provider adapter shipped |
The source declares two engines, three ratios, three templates, six scene kinds, and five hosted model endpoints through one API service. Verification here covers source and local tests with injected cinematic dependencies. No paid API requests or credential checks were performed. An implemented endpoint is not a guarantee that a provider model remains available.
--ratio 9:16.buildScenes and renderHyperframes inside an existing event pipeline.render tool.16:9, 9:16, and 1:1.render-done event through vibe-core.vibemovie render [file.json|-] [--ratio 16:9|9:16|1:1]
[--template documentary|speedrun|meme] [--engine hyperframes|cinematic] [--out path] [--title name] vibemovie mcp vibemovie help vibemovie --help / -h vibemovie --version / -v / -V
render reads a file or stdin. Input accepts an event array or { "events": [...] }. Defaults are hyperframes, documentary, 16:9, and ./vibe-recap.html. Cinematic output defaults to ./vibe-recap.mp4.
vibemovie mcp starts the stdio Model Context Protocol (MCP) server with one tool:
| Tool | Required input | Optional input | Result |
|---|---|---|---|
render | events array | ratio, template, engine, title, out | HTML text, or a written output path |
Install with npm install vibemovie. Save this as recap.mjs and run node recap.mjs:
import { renderMovie } from 'vibemovie';
const result = await renderMovie([ { kind: 'task-done', ts: 1769500000000, payload: { label: 'Ship auth' } } ], { title: 'Auth recap', out: 'recap.html' }); console.log(result.engine, result.path); // hyperframes recap.html
buildScenes(events, options) and renderHyperframes(scenes, options) are also exported for custom pipelines.
Hyperframes produces animated HTML, not an MP4 or GIF. It does not record your screen or stream live agent activity. The CLI has no --session or --repo importer. Convert external recordings into the event schema before rendering. The scene compiler displays at most five task rows, four diff filenames, and five terminal lines. Terminal lines summarize supplied events; they are not a captured terminal transcript. Diff totals and test results reflect input claims, not an independent Git or test-run verification. Cinematic output is normalized to 1280×720 at 24 frames per second. HTML ratio options do not change that cinematic output size. Cinematic prompts use a fixed character and setting. There is no user-avatar selection or dynamic soundtrack engine. Missing WAVESPEED_API_KEY or FFmpeg triggers HTML fallback; recognized video filename extensions become .html. Runtime provider failures do not trigger a general HTML fallback. Failed clips may be skipped; all clips failing aborts the render. Prediction polling is bounded: normally 95 polls, narration 60, and face swap 140. Requests have no explicit network timeout. The face-swap step can fall back to the raw cut. Temporary cinematic work files remain on disk. Review input before rendering: hosted narration can include task labels, session names, and summary values.
vibemovie render session.json --ratio 9:16 --template speedrun --out portrait.html.vibemovie render --out recap.html.WAVESPEED_API_KEY, then run vibemovie render session.json --engine cinematic..env automatically.vibemovie mcp over stdio.Hosted rendering uses https://api.wavespeed.ai/api/v3. There is no separate ElevenLabs key in this pipeline.
Version 0.2.4 is pre-1.0; APIs and generation behavior can change. Public case studies are not yet published. No public documentation site is configured; setup guidance is self-contained here. Source-only prototypes illustrate additional controls; they are not shipped web applications. Use GitHub issues for support; repository access may be required. For contributions, run npm ci, npm run build, npm run typecheck, npm test, and git diff --check.
VibeMovie tests local rendering and cinematic orchestration with injected dependencies. Hosted endpoints have not been credential-checked in this rewrite.
VibeMovie runs as a local package. Optional hosted generation uses your WaveSpeed API key and provider account.
VibeMovie compiles structured session events with preset scenes. Remotion provides React-based tools for custom video compositions.
VibeMovie renders a summary from supplied events. asciinema records and streams terminal output.
VibeMovie renders Hyperframes HTML without remote assets or API keys. Its cinematic engine requires hosted API access.
VibeMovie defaults to HTML when no cinematic credentials are available. MP4 generation requires a WaveSpeed key and FFmpeg.
VibeMovie accepts JSON event input rather than scanning harness logs. Supply an event array through a file, stdin, the library, or MCP.
VibeMovie has no Sora or Replicate adapter in this version. The cinematic pipeline calls fixed WaveSpeed model endpoints.
VibeMovie supports three ratios in Hyperframes HTML. Cinematic assembly currently normalizes video to 1280×720.
MIT.