Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
作者提供的说明(英文原文)
Persistent 3D/2D spatial world model for AI agents with dynamic velocity and entity tracking.
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
你需要
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json
{
"mcpServers": {
"world-model": {
"command": "npx",
"args": [
"-y",
"@putervision/world-model-mcp"
]
}
}
}在终端中运行这条命令
claude mcp add world-model -- npx -y @putervision/world-model-mcp粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json
{
"mcpServers": {
"world-model": {
"command": "npx",
"args": [
"-y",
"@putervision/world-model-mcp"
]
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
粘贴到项目中的 .vscode/mcp.json
{
"servers": {
"world-model": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"@putervision/world-model-mcp"
]
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。
你的选择通过 Cookie 保存在这台设备上,无需账户。
这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月7日
注册名称已通过 GitHub 账户 putervision 验证,该账户拥有此仓库
我们还没有从 GitHub 读取这个仓库
我们还没有从 GitHub 读取这个仓库
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于–,最新版本(0.6.1)于34天前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。
同一分类中有:Figma Context MCP, Claude Real Video, Figma MCP Server
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
The Figma MCP server brings Figma design context directly into your AI workflow.
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
@putervision/world-model-mcp is a zero-infrastructure, deterministic Model Context Protocol (MCP) server that maintains a persistent 3D/2D spatial world model for AI agents. It bridges perception (@putervision/vision-memory-mcp) and reasoning/action (@putervision/state-memory-mcp) with durable entity tracking, object permanence with confidence decay, movement simulation with AABB collision avoidance, expected view frustum projection, and Playwright 3D game automation.
🌐 Official Documentation & Website: putervision.com
Prerequisites: Node.js >= 18.18.0
# 1. Install globally
npm install -g @putervision/world-model-mcp
cd your-project
world-model-mcp init
# Run directly via binary (after global install)
world-model-mcp run
world-model-mcp view
world-model-mcp stats
on, inside, contains, near), ray-AABB occlusion frustum culling, waypoint navigation, and time-travel rollback.active → hidden → lost).KeyW for 450ms, ArrowLeft for 290ms) and 3D↔2D coordinate screen projections.world-model-mcp view)..world-model-mcp/ in your workspace.@putervision/world-model-mcp provides 15 production-grade consolidated MCP tools organized across 5 core workflow domains:
update_entity (entity CRUD, 3D bounds, properties, confidence), query_entities (FTS5 search, proximity radius, status/tags filter, history lookup), set_relation (topological graph links: on, inside, near, contains), get_spatial_map (JSON, GeoJSON, glTF 2.0, OBJ, summary, and format: "compact_slice").simulate_movement (displacement prediction, AABB collision checks, waypoint routing), ingest_observation (vision detection ingestion, Euclidean re-identification, frustum reconciliation), get_expected_view (observer pose, horizontal FOV cone, ray-AABB occlusion).link_to_goal (associate entities/regions with State Memory tasks, extract spatial context slices), record_outcome (record execution results, position shifts, property changes, destruction).manage_spatial_spec (register physical clearance/containment contracts, live verification scoring), create_evidence_pack (cryptographic SHA-256 evidence bundles linking spatial proofs to task nodes).use_spatial_blackboard (topic board, mutex claim/release, intent conflicts), manage_snapshot (checkpoints, snapshot diffing, time-travel undo), wait_for_spatial_state (async polling for target spatial condition), generate_game_inputs (Playwright WASD hold timings, 3D↔2D screen ray projection).👉 For complete parameter specifications, return schemas, and example payloads, see the [API Reference Guide](docs/api-reference.md) and [Database Schema](docs/database-schema.md).
Perception / Vision Detection
│ ▼ ┌─────────────────────────────────┐ │ Perception Ingestion & Re-ID │ ──▶ ingest_observation(reconcile: true) └────────────────┬────────────────┘ │ ▼ ┌─────────────────────────────────┐ │ Durable Entity & Permanence │ ──▶ update_entity(...) │ (3D Bounding Boxes, Decay) │ ──▶ set_relation(relation: "on"|"inside") └────────────────┬────────────────┘ │ ▼ ┌─────────────────────────────────┐ │ Simulation & Waypoint Routing │ ──▶ simulate_movement(mode: "navigate") │ (AABB Collision Avoidance) │ ──▶ get_expected_view(fov: 90) └────────────────┬────────────────┘ │ ▼ ┌─────────────────────────────────┐ │ Playwright & Action Execution │ ──▶ generate_game_inputs(...) │ (WASD Sequences, Screen Rays) │ ──▶ record_outcome(action_type: "move") └────────────────┬────────────────┘ │ ▼ ┌─────────────────────────────────┐ │ Spatial SDD & Cryptographic │ ──▶ manage_spatial_spec(action: "verify") │ Evidence Bundling to Tasks │ ──▶ create_evidence_pack(...) └────────────────┬────────────────┘ │ ▼ ┌─────────────────────────────────┐ │ Persistent SQLite Engine │ ──▶ .world-model-mcp/world.db (WAL mode) │ Append-Only History Ledger │ ──▶ SHA-256 Cryptographic Audit Chain └─────────────────────────────────┘
Explore dedicated guides and deep dives in the docs/ directory:
| Guide | Description |
|---|---|
| 🏗️ [Architecture & Codebase Distillation](docs/codebase-distillation.md) | High-signal architectural overview, module inventory, data flows, and design decisions. |
| 💡 [Features & Triad Overview](docs/features.md) | PuterVision Autonomous Triad interaction, 3D WebGL scene visualizer, and evidence packs. |
| 📋 [Spatial World Model Concepts](docs/concepts.md) | Object Permanence ($C = C_0 \cdot e^{-\lambda t}$), Confidence Decay, Frustum Projection, and Spatial SDD. |
| ⚙️ [Configuration & IDE Setup](docs/configuration.md) | Auto-Initialization details, Environment Variables, and Editor Configs (Cursor, VS Code, Claude, Windsurf). |
| 🛠️ [CLI Command Reference](docs/cli-usage.md) | CLI flags (init, run, view, stats, inspect, map, export, import, doctor, snapshot, spec, blackboard). |
| 🧰 [Tools & API Reference](docs/api-reference.md) | Complete reference for all 15 Consolidated MCP Tools, legacy tool mapping, and parameter examples. |
| 🗄️ [Database Schema](docs/database-schema.md) | SQLite tables (entities, spatial_relations, entity_history, spatial_specs, blackboard_items, evidence_packs). |
| 🎮 [Interactive 3D Game Arena Demo](docs/game-demo.html) | Autonomous 3D browser arena with Three.js bridge diagnostics (window.__WORLD_MODEL_BRIDGE). |
| 🧭 [Examples & Tutorials](docs/examples/) | Deep-dive examples: Spatial Navigation, Perception Reconciliation, and Multi-Agent Blackboard. |
When an autonomous AI agent enters a repository with world-model-mcp:
1. Orient & Explore ──▶ get_spatial_map(format: "summary") + get_expected_view(fov: 90)
# Run full unit, integration, and geometry stress test suite across 47 test files (206 tests)
npm test
npm run test:matrix
npm run test:3d
Developed and maintained by PuterVision. Released under the MIT License.