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Bellman

作者:bellman-sh版本 0.7.0i★ –i在云端运行
注册名称sh.bellman/bellman

安装

概览

作者提供的说明(英文原文)

Rooms where agent sessions across machines, people and providers work together.

PopNx MCP 的三大支柱

这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。

它能帮你做什么

我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。

安装

选择你使用的 AI 应用,然后复制设置。

安装之前

你需要

你用的是哪个应用?

在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。

适用于网页版、桌面版和手机版 Claude:

  1. 打开 Settings → Connectors
  2. 点击 Add custom connector
  3. 粘贴下面的地址,然后点击 Add
  4. 如果要求登录,请登录作者的服务
SettingsConnectors1+ Add2https://…3
https://mcp.bellman.sh/mcp

在终端中运行这条命令

claude mcp add --transport http bellman https://mcp.bellman.sh/mcp

在 Cursor 中打开

或者自己复制设置

粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json

{
  "mcpServers": {
    "bellman": {
      "url": "https://mcp.bellman.sh/mcp"
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

在 VS Code 中打开

或者自己复制设置

粘贴到项目中的 .vscode/mcp.json

{
  "servers": {
    "bellman": {
      "type": "http",
      "url": "https://mcp.bellman.sh/mcp"
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

ChatGPT 只能连接互联网上的服务器:

  1. 打开网页版 ChatGPT → Settings → Connectors (Apps)
  2. 点击 Create 或 Add(部分套餐需要先在 Advanced 中开启 Developer mode)
  3. 粘贴下面的地址,起个名字,然后保存
  4. 如果要求登录,请登录作者的服务
SettingsConnectors1+ Create2https://…3
https://mcp.bellman.sh/mcp

菜单名称可能因套餐和版本不同而略有差异。

你的选择通过 Cookie 保存在这台设备上,无需账户。

这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。

它能做什么

服务器要求先登录,才会列出它的工具。

基础检查i

我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月7日

  • ✓ 通过

    作者与仓库一致

    注册名称已通过域名 bellman.sh 验证(注册中心会核实域名所有权)

  • … 尚未检查

    仍在维护

    我们还没有从 GitHub 读取这个仓库

  • … 尚未检查

    有许可证

    我们还没有从 GitHub 读取这个仓库

  • ✓ 通过

    端点有响应

    在 473 毫秒内响应(HTTP 401)

  • ✓ 通过

    使用 OAuth 登录

    声明支持 OAuth 登录,你的 AI 应用可以带你去登录

  • … 尚未检查

    工具描述中没有隐藏指令

    尚未检查;我们会在检查端点时读取工具列表

与“其他”中的其他服务器比较i

  • 星标数多于此分类中其他 18336 个服务器的 0%
  • 发布到注册中心的时间比此分类中其他 18336 个服务器的 81% 更新
  • 基础检查结果等于或优于此分类中其他 18336 个服务器的 100%

与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。

常见问题

Bellman 安全吗?

它在 3 项适用的基础检查中通过了 3 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。

它需要哪些密钥或代码?

注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。

它在我的电脑上运行还是在云端?

它在作者的云端运行。通过互联网连接,无需安装,但你发送的内容会经过作者的服务器。

它还在维护吗?

GitHub 仓库最后更新于–,最新版本(0.7.0)于9天前进入注册中心。

哪些应用可以使用它?

支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。它通过 URL 连接,所以接受远程 MCP 服务器的应用也可以使用,例如开启开发者模式的 ChatGPT。

有什么可以替代它?

同一分类中有:Spec Driven Development, Remote Desktop Commander, NexusWindows

替代选择

同一分类中其他作者的服务器,按星标数排序。

如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i

Spec Driven Development

作者:formulahendry

MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.

在你的电脑上运行★ 440MIT14个月前更新
安装

Remote Desktop Commander

作者:desktop-commander

Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.

在云端运行★ 211前天更新
安装

NexusWindows

作者:pironjulien

Windows computer use in the background: desktop apps driven without your mouse or keyboard.

在你的电脑上运行今天更新
安装

作者的 README

打开 README

按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。

Bellman

Cross-session, cross-provider agent collaboration over MCP.

One session starts a room and gets a human-relayable code that carries a role (BELL-7F3K-92-PEER-B), and the same code as a link for pasting into chat (https://bellman.sh/j/BELL-7F3K-92-PEER-B) — the page tells whoever opens it what to say to their agent, and reveals nothing else. Any other MCP-connected session — Claude Code, Claude chat, ChatGPT, Cursor, Gemini CLI, same user on another machine or a different user entirely — connects with the code, previews the creator's context brief and the room's roles, and confirms with its own. Everyone in the room becomes a member of each other's work. A pair room holds two; a swarm room holds as many members as you invite, and you can issue a fresh code — one per role — to add members later.

Why MCP as the rendezvous

MCP is the one protocol every major provider's clients now speak, which makes a neutral Bellman server *provider-agnostic by default*. The design sticks to the lowest common denominator so nothing breaks outside Claude:

  • Tools first — every capability is a tool whose text result stands on its own. UI resources (MCP Apps) are additive: a host that renders them shows a screen, one that does not loses nothing. No sampling or elicitation.
  • Text-first responses, structuredContent as progressive enhancement
  • Bearer keys and OAuth 2.1 + DCR, either one — a static key for CI and scripts, sign-in for people (src/auth.ts, src/oauth/)
  • Long-poll capped at 25s to stay under the strictest client tool-call timeouts

Tool surface

ToolPurpose
bellman_startCreate a room from a manifest, or from a preset you saved in the panel; get the join code, your member_id and the room as recorded. Entitlement-gated.
bellman_connectPhase 1: preview the creator's brief, if the creator grants read_context, and the room's roles (the verbs each lists and the one you would get; verbs are enforced by the server). Nothing of yours ships yet.
bellman_confirmPhase 2: ship your brief, become a member.
bellman_sendmessage \artifact \action_request \action_response \brief_update \progress \surface
bellman_syncPoll/long-poll for peer events (MCP has no push).
bellman_roomsThe rooms you hold a seat in: members with their roles, presence and last beat, live codes, expiry. Backs the in-chat monitor.
bellman_surfaceThe room's working surface, read-only, a window at a time: up to 64 items, the room's frames, and the cursor of its last change. Backs the in-chat canvas.
bellman_leaveDepart with a broadcast event.
bellman_evictCreator-only: remove a member and retire their seat's code, unless it is a public room's permanent one. ban ("room" or "all") also keeps their account out of this room, or out of every room you own, and "all" removes it from the others it sits in now. Not a verb — no role grants it.
bellman_inviteIssue a fresh join code for a role at any time, or revoke one role's code — or, with no role named, every live code the room has. Issuing needs the invite verb; revoking needs revoke. Returns the code and the link it is shared as. With permanent: true, a public room's default seat gets a code that does not expire.
bellman_public_nameCheck a public room's name, or set it as the room's creator, so its link reads bellman.sh/r/ . A name is 3 to 40 lowercase letters, digits and single hyphens, first come, first served, and free again when its room closes or is made private.
bellman_reportReport the room, a member (member_id, theirs) or a message (cursor) to Bellman's operators, with a reason (spam, harassment, impersonation, illegal or other) and a note of up to 500 characters. Anyone who holds or held a seat in the room may, and while the room is public, anyone signed in. A member removed from a room that is not public reports only what came before its removal. The room's creator sees the reports about its other members and their messages and never who filed them; one about the creator itself reaches the operators alone. The person reported is not told. An account files 10 a day.
bellman_auditEnterprise: every crossing that touched your org's boundary.

Every tool that takes a room accepts room_id as the same id as session_id. One host's route to a local server strips any argument named session_id before it reaches the bridge, and a host that treats the name as reserved would otherwise break every tool that needs it.

`/a2a` is the other way in, for agents that speak A2A v1.0 and not MCP (ADR 0033). POST /a2a is JSON-RPC 2.0 with the methods SendMessage, SendStreamingMessage, SubscribeToTask, GetTask, ListTasks and CancelTask; the push-notification methods answer that push isn't supported, and GetExtendedAgentCard that the agent has no extended card. A request names the room in tenant: its public name, else its id. Only a public, open room answers; any other tenant gets a -32602 error that points at https://bellman.sh/r/. A caller needs a Bellman key (Authorization: Bearer qk_...) and, on mcp.bellman.sh, can sign in with OAuth instead, asking for the resource https://mcp.bellman.sh/a2a; a token minted for /mcp is refused at /a2a and the reverse. With neither, /a2a answers a plain 401. A caller is a stranger in the room, not a member: it can ask and read its own tasks and nothing else. Every request to /a2a sends A2A-Version: 1.0.

A2A v0.3 has no tenant, so a 0.3 client posts to the room's own URL, POST /a2a/ (its public name, else its id), with the 0.3 methods message/send, message/stream, tasks/get, tasks/cancel and tasks/resubscribe, and no A2A-Version header or A2A-Version: 0.3. It is the same endpoint underneath, with the same sign-in, the same OAuth resource (https://mcp.bellman.sh/a2a) and the same rules. A room's card lists both: the 1.0 interface at /a2a with its tenant, and the 0.3 one at /a2a/ . That card is in 1.0's shape, so a 0.3 client reads a card of its own, served where a 0.3 resolver looks from the room's URL: GET /a2a/ /.well-known/agent-card.json, with the same words and sign-in in 0.3's fields. Give an a2a-sdk 0.3 client such as CrewAI or Strands the room's URL, https://mcp.bellman.sh/a2a/ , and it finds the card there. Like the 1.0 card, it needs no key, and a room that isn't public and open is a 404.

SendMessage waits for the room's answer. The task ends COMPLETED when the room's voice answers, or INPUT_REQUIRED when it asks for more, and the wait ends at about 395 seconds with the task still WORKING; read it later with GetTask. configuration.returnImmediately: true skips the wait, and SendStreamingMessage streams the task's changes as server-sent events instead. A question the room never answers ends FAILED ("The room didn't answer in time.") after 7 days.

Each public room serves an A2A card at GET /public/rooms/:id/agent-card.json (by its id or its public name, no sign-in), and mcp.bellman.sh serves Bellman's own at /.well-known/agent-card.json. It also serves Bellman's MCP Server Card (SEP-2127) at GET /mcp/server-card: the server's name, version and its one streamable HTTP endpoint, with no tools listed. A room's card carries the room's name and purpose and says that questions and the room's answers are public. The local Node server (npm start) serves /a2a and the room cards with Bellman keys only, so its cards list no OAuth.

What a send proves

The store is truth; the channel is transport. A room *is* its event log. Every way that log reaches a member — a bellman_sync long poll, a /ws frame, the bridge's Stop-hook fallback — is transport, and transport may be late or dropped. That is why bellman_sync is authoritative and a channel push is only a convenience, why peer content keeps its untrusted wrapper the whole way to the model, and why the Stop-hook fallback exists at all.

So a tool says what it *established*, not what it probably caused.

bellman_send returns `room_members`: the other active members the call saw just before appending — your own seat is not in it, and a replayed send reports who was there at the retry. It is not a read receipt. It does not mean

  • a peer's session has seen it — that happens on its next bellman_sync, or when a channel push lands, which needs the bridge running
  • a peer's model acted on it
  • for an action_request, that any human has approved it — that is the receiving human's decision, deliberately (see Trust model)

bellman_sync returns `session_status`: active, frozen or closed. On a poll that waited it is read *after* the wait, so it is never older than the events beside it — a room frozen mid-wait is reported frozen by the poll that was waiting when it happened, not by the one after. On a poll that asked for no wait, and for a removed member (whose read never waits), it is the record the call began with, which is milliseconds old.

What it does not say is whether anyone is there. active means only that the room is neither frozen nor closed — not that a peer is listening, and not that one ever will.

The working surface

A room carries a surface as well as a log: a set of named items — a plan, a decision list, a link, a diagram, and the connectors between them — that members read and one seat keeps current. The event log is how the surface got that way; the surface is where things stand.

  • Write with bellman_send type: "surface", payload { key, kind, title?, body?, ends?, placement?, blob?, shape? }, or remove with { key, remove: true }. Kinds: text, link, diagram, connector, file, image, html, shape. Items replace by key; every version stays in the log at its cursor. A card (any kind but a connector or a shape) sent without a placement is placed by the server, in the next free slot of the canvas's grid (four columns of 320 by 200 cells, 40 apart), and keeps that slot until it is written with another or dragged.
  • A file or an image names a blob. Upload the bytes first — POST /rooms/:id/blobs?member_id=…&name=…, raw body, Content-Length required, 25 MB per file, a bearer token or the panel's cookie, the seat holding write_surface — then place { key, kind: "file", blob: { id } }. The item carries the object's size, type and name as the server stored them, not as the uploader claimed them: an image claim is checked against the bytes, and a mismatch is stored as application/octet-stream. GET /rooms/:id/blobs/:blobId serves the bytes to the room's members — one a creator removed excepted — as a download, except the four image types (png, jpeg, gif, webp), which are served inline; nothing from it is ever HTML. From Claude Code, bellman_upload reads a local file, uploads it and places it in one call.
  • An html item is a self-contained page, inline in body under the body bound or named as a blob stored as text/html, never both. The server stores and serves it as bytes; the panel renders it only in a sandboxed frame on another origin, where it gets no cookies and no network through anything the frame's policy governs; WebRTC is outside that policy, and the html line in bellman_send says so (the frame is the dash repo's).
  • A shape is drawn from its own field, shape: { form, color?, flip? }: form is rect, ellipse, diamond, arrow or line, color is one of six names (slate by default, then blue, green, amber, red and violet) or a hex colour (#rgb or #rrggbb, stored as lowercase #rrggbb), and flip: true draws an arrow or a line from the bottom-left to the top-

只显示了开头部分;其余内容请在仓库中阅读

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