Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
作者提供的说明(英文原文)
Deterministic Minecraft pixel-art engine: textures, animation sheets, and pack validation.
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
你需要
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json
{
"mcpServers": {
"mc-asset": {
"command": "npx",
"args": [
"-y",
"mc-asset",
"mcp"
]
}
}
}在终端中运行这条命令
claude mcp add mc-asset -- npx -y mc-asset mcp粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json
{
"mcpServers": {
"mc-asset": {
"command": "npx",
"args": [
"-y",
"mc-asset",
"mcp"
]
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
粘贴到项目中的 .vscode/mcp.json
{
"servers": {
"mc-asset": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"mc-asset",
"mcp"
]
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。
你的选择通过 Cookie 保存在这台设备上,无需账户。
这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月8日
注册名称已通过 GitHub 账户 smile-minecraft 验证,该账户拥有此仓库
我们还没有从 GitHub 读取这个仓库
我们还没有从 GitHub 读取这个仓库
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于–,最新版本(0.5.0)于20天前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。
同一分类中有:Figma Context MCP, Claude Real Video, Figma MCP Server
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
The Figma MCP server brings Figma design context directly into your AI workflow.
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
mc-asset is a texture and model tool for Minecraft Java Edition resource packs, built for both creators and AI agents over the command line (CLI) or MCP.
Language models can't place pixels by eye, so mc-asset turns texture work into text and commands: draw a sprite as a character grid, pixelize reference art, generate tiling textures, pack animation sheets, preview cuboid models, and validate a whole resource pack, from a shell or over MCP. The same input and seed always produce identical files.
*Six 16×16 items, each written as a text grid and drawn by mc-asset render (shown ×6), following the vanilla style rules in the minecraft-pixel-art skill. The grids are in docs/assets/showcase/items/.*
--operations)render)pixelize) and reduce colors (quantize)variant)generate, tile).mcmeta files (animate, mcmeta)gui-scale)compare)validate, validate-pack)optimize)model)pack, style)mcp).grid) or editable multi-layer sources (.mcpx) that build to PNG. See docs/mcpx-format.md..mcpx output is identical run to run and between Bun and Node.--json always returns { success, result, error } with a stable error code, and logs never mix into stdout data.--force, and each file is written to a temp file before being renamed into place.Every image below is produced by mc-asset itself, with fixed seeds for the generated textures, so the whole set is reproducible. The commands live in docs/assets/showcase/README.md.
| Pixelize | Quantize |
|---|---|
| → | → |
| A detailed reference image (128px, shown ×2) reduced to 16px (shown ×16): the grain coarsens and shapes snap to a tidy pixel grid. | A 64-color gradient reduced to 8 colors (both ×4): the color count drops and the result settles into clear steps. |
Material variants — the sword from the top of this page fanned out into all nine built-in materials (copper, crystal, diamond, gold, iron, netherite, oxidized_copper, stone, wood, shown ×5). Its palette gives each color a role, so the blade and guard take the new ramp while the darkest outline, the white glint, the wooden grip, and the guard's gem keep their colors:
Generated patterns — every generate pattern as a 16px swatch from a fixed seed (shown ×4):
| noise | clustered-noise | stripes | checker | gradient | |:-:|:-:|:-:|:-:|:-:| | | | | | | | brick | spots | veins | cracks | grain | | | | | | |
Seamless tiling — a 16px brick block face (left, ×8) and a 4×4 wall of it (right, ×4); the mortar lines continue across every edge:
Block textures — stone, dirt, and oak planks as 16×16 textures (left, ×8) that tile cleanly across all four edges. On the right is a 4×4 wall of the planks texture (×4):
Animation sheet — four frames of a glowing ore block packed into one vertical strip (×4), the layout Minecraft reads with an .mcmeta animation:
Potion variants and compare — the potion recolored into crystal, gold, and iron (×5) while the glass bottle, wooden cork, and white glint keep their colors; compare of the iron and gold variants finds 72 changed liquid pixels, marked in magenta on the diagnostic (×8):
Button nine-slice — a 16px button frame (left, ×4) scaled to 48×16 with nine-slice (middle, ×4) and with plain stretch (right, ×4); the nine-slice keeps the corners and bevels crisp while the stretch smears them:
Java model three-view preview — a five-cuboid stepped shrine model (model-shrine.json) using the brick, planks, stone, and glowing ore textures shown above. model preview --size 128 looks at it three times: from the front (north, front), from the side (east, right), and from above (top):
Run the server straight from the registry — no local install needed:
npx -y mc-asset mcp
Install the CLI globally to get the mc-asset command on your PATH:
npm install -g mc-asset
mc-asset --version
brew tap smile-minecraft/tap
brew install smile-minecraft/tap/mc-asset mc-asset --version
git clone https://github.com/smile-minecraft/mc-asset.git
cd mc-asset bun install --frozen-lockfile bun run build ./bin/mc-asset.js --version
*Prerequisites*: tested with Node.js 22 and Bun 1.3. bun run build needs Bun and ./bin/mc-asset.js needs Node.js; with Bun alone, run bun ./bin/mc-asset.js.
llms.txt — a compact index of the repository for agents.llms-full.txt — the same material as a single file: install, the twenty-five MCP tools, batch operations, the error model, and the limits.docs/cli-surface.md — the frozen CLI commands, the batch operations specification, and the exit-code registry.docs/mcpx-format.md — the editable multi-layer .mcpx and .grid grammar and specification.docs/mcp-guide.md — registration, one verbatim capture per MCP tool, and the error model.docs/mcp-surface.md — the frozen MCP surface: tool names, inputs, and the read/write contract.AGENTS.md](https:/只显示了开头部分;其余内容请在仓库中阅读