Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
作者提供的说明(英文原文)
Compile timelines of TTS speech, music and SFX into ducked, loudness-mastered audio with subtitles
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
ELEVENLABS_API_KEY, OPENAI_API_KEY, CARTESIA_API_KEY标为机密的值是你账户的钥匙。千万不要分享给别人,也不要粘贴到聊天里。
你需要
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json
{
"mcpServers": {
"soniccraft": {
"command": "docker",
"args": [
"run",
"-i",
"--rm",
"-e",
"ELEVENLABS_API_KEY",
"-e",
"OPENAI_API_KEY",
"-e",
"CARTESIA_API_KEY",
"ghcr.io/user-github-me/soniccraft:0.1.0",
"mcp",
"--base-dir",
"/work"
],
"env": {
"ELEVENLABS_API_KEY": "your-value",
"OPENAI_API_KEY": "your-value",
"CARTESIA_API_KEY": "your-value"
}
}
}
}在终端中运行这条命令
claude mcp add soniccraft --env ELEVENLABS_API_KEY=your-value --env OPENAI_API_KEY=your-value --env CARTESIA_API_KEY=your-value -- docker run -i --rm -e ELEVENLABS_API_KEY -e OPENAI_API_KEY -e CARTESIA_API_KEY ghcr.io/user-github-me/soniccraft:0.1.0 mcp --base-dir /work运行前请先填写空着的值。
粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json
{
"mcpServers": {
"soniccraft": {
"command": "docker",
"args": [
"run",
"-i",
"--rm",
"-e",
"ELEVENLABS_API_KEY",
"-e",
"OPENAI_API_KEY",
"-e",
"CARTESIA_API_KEY",
"ghcr.io/user-github-me/soniccraft:0.1.0",
"mcp",
"--base-dir",
"/work"
],
"env": {
"ELEVENLABS_API_KEY": "your-value",
"OPENAI_API_KEY": "your-value",
"CARTESIA_API_KEY": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
粘贴到项目中的 .vscode/mcp.json
{
"servers": {
"soniccraft": {
"type": "stdio",
"command": "docker",
"args": [
"run",
"-i",
"--rm",
"-e",
"ELEVENLABS_API_KEY",
"-e",
"OPENAI_API_KEY",
"-e",
"CARTESIA_API_KEY",
"ghcr.io/user-github-me/soniccraft:0.1.0",
"mcp",
"--base-dir",
"/work"
],
"env": {
"ELEVENLABS_API_KEY": "your-value",
"OPENAI_API_KEY": "your-value",
"CARTESIA_API_KEY": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。
你的选择通过 Cookie 保存在这台设备上,无需账户。
这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月6日
注册名称已通过 GitHub 账户 user-github-me 验证,该账户拥有此仓库
我们还没有从 GitHub 读取这个仓库
我们还没有从 GitHub 读取这个仓库
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
你需要填写:ELEVENLABS_API_KEY, OPENAI_API_KEY, CARTESIA_API_KEY
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于–,最新版本(0.1.0)于17天前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Docker。
同一分类中有:Figma Context MCP, Claude Real Video, Figma MCP Server
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
The Figma MCP server brings Figma design context directly into your AI workflow.
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
A declarative, deterministic audio engine for AI agents. Describe a production as a YAML (or JSON) timeline: who says what, in which order, over which music, at what loudness. SonicCraft compiles it into TTS speech, music beds and sound effects, mixed with sidechain ducking, mastered to an EBU R128 loudness target, plus WebVTT/SRT subtitles that match the audio it actually rendered. It ships as a CLI, an MCP server and an Agent Skill.
[Website](https://user-github-me.github.io/soniccraft/) · Quickstart · Use it from an AI agent · MCP server · Agent Skill
Give an agent (Claude Code, Codex, Cursor, Gemini CLI, ...) the link to this repository and ask for audio, for example *"Use https://github.com/user-github-me/soniccraft to make a 30-second voiceover with background music for my product video."* Everything it needs is below and in AGENTS.md.
curl -fsSL https://raw.githubusercontent.com/user-github-me/soniccraft/main/install.sh | sh # macOS, Linux
irm https://raw.githubusercontent.com/user-github-me/soniccraft/main/install.ps1 | iex # Windows
soniccraft init my-audio starts one that renders offline: macOS voices on a Mac, elsewhere a mock test voice (not real speech). Real voices anywhere: Kokoro or Piper (free, local) or an ElevenLabs, OpenAI or Cartesia key, see Providers. soniccraft init --list shows the templates, soniccraft providers the voices usable here, and soniccraft schema the JSON Schema; the Agent Skill explains the format. soniccraft validate my-audio/timeline.yaml # errors with a code, line, column and fix hint
soniccraft plan my-audio/timeline.yaml # free dry run: timing, ducking, characters to synthesize soniccraft render my-audio/timeline.yaml --preview # mastered audio, subtitles, manifest, preview page
To keep SonicCraft in an agent for good, add the skill and the MCP server. Both use the CLI from step 1; with Node.js 20 or newer the MCP server also runs with nothing installed: use npx -y soniccraft-mcp in place of soniccraft mcp below.
| Agent | Skill | MCP server |
|---|---|---|
| Claude Code | claude plugin marketplace add user-github-me/soniccraft, then claude plugin install soniccraft@soniccraft | included in the plugin, or claude mcp add soniccraft -- soniccraft mcp |
| Codex | npx skills add user-github-me/soniccraft -g -a codex | codex mcp add soniccraft -- soniccraft mcp |
| Cursor | npx skills add user-github-me/soniccraft -g -a cursor | {"mcpServers": {"soniccraft": {"command": "soniccraft", "args": ["mcp"]}}} in .cursor/mcp.json |
| Gemini CLI and others | npx skills add user-github-me/soniccraft -g (choose the agent) | the same mcpServers entry (Gemini CLI: ~/.gemini/settings.json) |
The server is also in the official MCP Registry as io.github.user-github-me/soniccraft (container image). Details: MCP server and Agent Skill.
Ask an agent for a two-voice explainer with background music and it will usually hand-write an ffmpeg filter graph: adelay offsets computed from guessed speech lengths, an amix, perhaps a half-remembered sidechaincompress. That fails in predictable ways:
HyperFrames showed that agents make better video when they write declarative HTML and a deterministic renderer does the frame-accurate work. SonicCraft applies the same idea to audio. The agent writes intent as data; a compiler validates it, measures the real durations, resolves all timing in integer sample frames, and renders natively in Rust. The same timeline, TTS cache and binary always produce byte-identical audio, subtitles and manifests.
version: "1.0"
output: format: "mp3" sample_rate: 48000 bitrate: "320k" target_lufs: -16.0 # integrated loudness target, measured per EBU R128 / ITU-R BS.1770 export_subtitles: true # Emits matching .vtt and .srt
tracks:
This is examples/tech-briefing/timeline.yaml. Here is what soniccraft render does with it:
cue_01 and cue_03 go to ElevenLabs (with word timestamps); cue_02 goes to a local Kokoro-FastAPI server (local_kokoro is an alias of the built-in kokoro provider). Each result is cached by a content hash, so later renders only pay for lines that changed.cue_01 starts at 0. cue_02 starts 150 ms after cue_01 ends. cue_03 is sequential, 350 ms after cue_01, but that slot collides with cue_02, so the default overlap policy (push) automatically moves `cue_03` to 350 ms after `cue_02` ends, keeping its pause as the gap, and reports an info cue_pushed. The result is a natural three-turn exchange with no timing arithmetic by the agent.fade_out_ms) and the bed fades out over exactly that tail. The whoosh fires at 0.podcast preset), iterating loudness gain and a 4× oversampled true-peak limiter until within 0.2 LU (the closest pass is kept and loudness_target_missed says by how much when no pass gets there; an unreachable target gives the loudest master within 6 dB of average limiting, whatever the target).timeline.vtt and timeline.srt from the placed word timings, labelled narrator and guest.Before spending anything, soniccraft plan (alias dry-run) shows the same layout from estimated durations without calling a TTS API (abridged JSON, estimated numbers):
{ "valid": true, "duration_ms": 20616.9, "estimated": true,
"items": [ { "id": "cue_01", "kind": "cue", "start_ms": 0.0, "end_ms": 4838.7, "duration_source": "estimate" }, { "id": "cue_02", "kind": "cue", "start_ms": 4988.7, "end_ms": 10863.7, "duration_source": "estimate" }, { "id": "cue_03", "kind": "cue", "start_ms": 11213.7, "end_ms": 18116.9, "duration_source": "estimate", "pushed_from_ms": 5188.7 } ], "synthesis": { "cues": 3, "cached": 0, "characters_to_synthesize": 276 } }
after_cue, with_cue, before_cue, with signed offsets) on cues, clips or whole tracks. Speech overlaps are pushed apart automatically (or warned about, rejected, or allowed per cue for crosstalk)./audio/speech server, Cartesia, Kokoro (Kokoro-FastAPI), Piper, macOS say, any local command, and a deterministic mock voice. Mix them freely in one timeline. Speakers registry with layered voice settings.只显示了开头部分;其余内容请在仓库中阅读