GitDiagram
Architecture diagrams, explanations and Mermaid source for public GitHub repositories.
3D & AR SDK for Android, iOS, Web — API docs, samples, validation, and code generation.
Pick the AI app you use, then copy the settings.
Passed 2/3 checks · Runs on your computer · ✓ Commands checked Nov 13, 2026
First: which AI do you use?
Pick your app and the steps appear below.
Works with Claude, with some setup first
Install Node.js on your computer first (one time) · Only the Claude desktop app (Windows or Mac), not the web or phone
Copy this message into a Claude chat. The AI checks your computer, tells you which file it will change, and waits for your OK every time.
Please install the MCP server Sceneview for Claude on this computer, in this order: 1) Check Node.js with node -v. If it is missing, tell me to install it from https://nodejs.org/en/download; do not install it yourself. 2) Use only this config (already checked by PopNx MCP): { "mcpServers": { "sceneview": { "command": "npx", "args": [ "-y", "sceneview-mcp" ] } } } 3) Tell me the full path of the file you will change, or the command you will run, and wait for my OK. 4) No key is needed. 5) Do what we agreed, then check that the Sceneview tools really show up.This message has no key in it. If a key is needed, the AI will ask you to paste it yourself into the file or the app’s field.
Already installed? Check first · Open Terminal, type this command and press Enter
node -vMac: press ⌘ + Space, type Terminal, press Enter
Windows: open Start, type Windows PowerShell, then Open
Not installed: Open the official download page, pick the LTS version and the click-through installer: .pkg on Mac · .msi on Windows. Double-click and follow it to the end. No curl command needed
Open the Node.js download page ↗
When it’s done, close Terminal, open it again and run the same command. You should see a version number: node -v
Install once; it works for everything that needs Node.js
SettingsDeveloperEdit Config
{
"mcpServers": {
"sceneview": {
"command": "npx",
"args": [
"-y",
"sceneview-mcp"
]
}
}
}Use Sceneview and tell me what you can do for me, then show me one thing✓ If Claude says it is using Sceneview or shows a Sceneview tool in the answer, you are connected
Menu names checked against Anthropic’s help page on Nov 11, 2026 · your screen may differ slightly by app version
ChatGPT cannot connect Sceneview yet
Sceneview runs on your computer, but ChatGPT can only connect servers that run on the web
A · Use an app that can connect Sceneview
B · Others in Developer tools that work with ChatGPT
Picked from the most used in the same category, only ones that connect by address with no key
Works with Claude Code, with some setup first
Install Node.js on your computer first (one time)
Copy this message into a Claude Code chat. The AI checks your computer, tells you which file it will change, and waits for your OK every time.
Please install the MCP server Sceneview for Claude Code on this computer, in this order: 1) Check Node.js with node -v. If it is missing, tell me to install it from https://nodejs.org/en/download; do not install it yourself. 2) Use only this config (already checked by PopNx MCP): claude mcp add --scope user sceneview -- npx -y sceneview-mcp 3) Tell me the full path of the file you will change, or the command you will run, and wait for my OK. 4) No key is needed. 5) Do what we agreed, then check that the Sceneview tools really show up.This message has no key in it. If a key is needed, the AI will ask you to paste it yourself into the file or the app’s field.
Already installed? Check first · Open Terminal, type this command and press Enter
node -vMac: press ⌘ + Space, type Terminal, press Enter
Windows: open Start, type Windows PowerShell, then Open
Not installed: Open the official download page, pick the LTS version and the click-through installer: .pkg on Mac · .msi on Windows. Double-click and follow it to the end. No curl command needed
Open the Node.js download page ↗
When it’s done, close Terminal, open it again and run the same command. You should see a version number: node -v
Install once; it works for everything that needs Node.js
Mac: press Command+Space and type Terminal · Windows: open PowerShell
claude mcp add --scope user sceneview -- npx -y sceneview-mcpYou should see Sceneview listed as connected
Use Sceneview and tell me what you can do for me, then show me one thing✓ If Claude Code says it is using Sceneview or shows a Sceneview tool in the answer, you are connected
Menu names checked against Anthropic’s help page on Nov 11, 2026 · your screen may differ slightly by app version
Works with Cursor, with some setup first
Install Node.js on your computer first (one time)
Copy this message into a Cursor chat. The AI checks your computer, tells you which file it will change, and waits for your OK every time.
Please install the MCP server Sceneview for Cursor on this computer, in this order: 1) Check Node.js with node -v. If it is missing, tell me to install it from https://nodejs.org/en/download; do not install it yourself. 2) Use only this config (already checked by PopNx MCP): { "mcpServers": { "sceneview": { "command": "npx", "args": [ "-y", "sceneview-mcp" ] } } } 3) Tell me the full path of the file you will change, or the command you will run, and wait for my OK. 4) No key is needed. 5) Do what we agreed, then check that the Sceneview tools really show up.This message has no key in it. If a key is needed, the AI will ask you to paste it yourself into the file or the app’s field.
Already installed? Check first · Open Terminal, type this command and press Enter
node -vMac: press ⌘ + Space, type Terminal, press Enter
Windows: open Start, type Windows PowerShell, then Open
Not installed: Open the official download page, pick the LTS version and the click-through installer: .pkg on Mac · .msi on Windows. Double-click and follow it to the end. No curl command needed
Open the Node.js download page ↗
When it’s done, close Terminal, open it again and run the same command. You should see a version number: node -v
Install once; it works for everything that needs Node.js
Use Sceneview and tell me what you can do for me, then show me one thing✓ If Cursor says it is using Sceneview or shows a Sceneview tool in the answer, you are connected
Menu names checked against Cursor’s help page on Nov 11, 2026 · your screen may differ slightly by app version
Works with VS Code, with some setup first
Install Node.js on your computer first (one time)
Copy this message into a VS Code chat. The AI checks your computer, tells you which file it will change, and waits for your OK every time.
Please install the MCP server Sceneview for VS Code on this computer, in this order: 1) Check Node.js with node -v. If it is missing, tell me to install it from https://nodejs.org/en/download; do not install it yourself. 2) Use only this config (already checked by PopNx MCP): { "servers": { "sceneview": { "type": "stdio", "command": "npx", "args": [ "-y", "sceneview-mcp" ] } } } 3) Tell me the full path of the file you will change, or the command you will run, and wait for my OK. 4) No key is needed. 5) Do what we agreed, then check that the Sceneview tools really show up.This message has no key in it. If a key is needed, the AI will ask you to paste it yourself into the file or the app’s field.
Already installed? Check first · Open Terminal, type this command and press Enter
node -vMac: press ⌘ + Space, type Terminal, press Enter
Windows: open Start, type Windows PowerShell, then Open
Not installed: Open the official download page, pick the LTS version and the click-through installer: .pkg on Mac · .msi on Windows. Double-click and follow it to the end. No curl command needed
Open the Node.js download page ↗
When it’s done, close Terminal, open it again and run the same command. You should see a version number: node -v
Install once; it works for everything that needs Node.js
Use Sceneview and tell me what you can do for me, then show me one thing✓ If VS Code says it is using Sceneview or shows a Sceneview tool in the answer, you are connected
Menu names checked against VS Code’s help page on Nov 11, 2026 · your screen may differ slightly by app version
Claude Code
claude mcp add --scope user sceneview -- npx -y sceneview-mcpClaude Desktop (claude_desktop_config.json)
{
"mcpServers": {
"sceneview": {
"command": "npx",
"args": [
"-y",
"sceneview-mcp"
]
}
}
}Cursor (~/.cursor/mcp.json)
{
"mcpServers": {
"sceneview": {
"command": "npx",
"args": [
"-y",
"sceneview-mcp"
]
}
}
}VS Code (mcp.json)
{
"servers": {
"sceneview": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"sceneview-mcp"
]
}
}
}These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.
npm: sceneview-mcpBased on how this server connects and on each app’s own docs, checked Nov 10, 2026.
Run on your computer in
ClaudeGooseLM StudioMsty StudioCherry StudioCursorVS Code + GitHub CopilotVisual StudioWindsurf (Devin Desktop)ZedKiroClineContinueJetBrains AI AssistantClaude CodeCodex CLIGemini CLIOpenCodenodecodeWarpLibreChatRaycast
Runs on your computer; the tool list appears in your AI app after you install it.
We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 15, 2026
The publisher (ThomasGorisse) is not the repo owner (sceneview); someone else may have listed it
Code last changed yesterday
Uses Apache-2.0
This one runs on your computer; there is no internet endpoint
Runs on your computer and uses local settings instead
Runs on your computer; we can only read tool lists from internet endpoints
Not checked yet
Ask, share a tip or report that it does not work. Sorted by what people marked helpful.
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Posts here are written by users, not the PopNx team.
No reviews yet
Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.
It passed 2 of 3 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.
The registry does not list a required key, though some servers ask you to sign in on first use.
It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).
The GitHub repo last changed yesterday, and the latest version (3.4.2) reached the registry 8 months ago.
Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need Node.js on your computer.
In the same category: GitDiagram, Appllama, Cloudflare MCP, Omnara, Repowise
Same category, other makers, commands already checked. Official ones first, then by stars.
Reading a card:↓ Downloads per weeki★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi
Architecture diagrams, explanations and Mermaid source for public GitHub repositories.
Study screens, flows and paywalls from top-earning iOS apps, then build from what wins.
Cloudflare MCP servers
Deploy durable AI agents with Omnara, an open-source managed-agent platform.
Codebase intelligence for AI coding agents: graph, git history, docs, decisions, code health.
Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.
The AI-first 3D & AR SDK for Jetpack Compose — and the web.
Declarative 3D and AR for app developers who want a model on screen, or in the room, without a game engine: Filament + ARCore on Android, Filament.js + WebXR in the browser, and a Compose Multiplatform viewer. It is the maintained successor to Google Sceneform. Open source, Apache 2.0.
| Building with | Add | Then write |
|---|---|---|
| Jetpack Compose — 3D | io.github.sceneview:sceneview:4.69.5 | SceneView { } |
| Jetpack Compose — AR | io.github.sceneview:arsceneview:4.69.5 | ARSceneView { } or PlacementScene |
| Android Views / XML | the same | SceneView { } inside a ComposeView |
| Kotlin / Compose Multiplatform | io.github.sceneview:sceneview-compose:4.69.5 | SceneViewer(model = …) in commonMain |
| Web | npm install sceneview-web | SceneView.modelViewer("canvas", "model.glb") |
Moving from Sceneform, or from SceneView 2.x code (Scene(childNodes = …), ARScene)? The mapping. Which artifact fits your app: 3D and AR library, per platform.
Used in production. More than 1,300 stars on GitHub, and over 500 public repositories declare SceneView as a dependency. It ships in Medal, IKEA, Lenskart and Safie on Google Play, is declared by the open-source apps Bitkey (Block) and Vocable (WillowTree), and is a dependency of the GeneXus Augmented Reality module and the TruVideo camera SDK. The Niantic Spatial SDK samples use it for AR.
AI-first means one thing here: an assistant that reads llms.txt or the MCP server writes SceneView code that works on the first try. When it doesn't, the API or the doc gets fixed.
The demo apps are built from samples/. Any demo opens straight from a link: https://sceneview.github.io/open?demo= . Start with Cosmos, the galaxy the catalogue opens on, or 3D Scan, a space scanned with ARCore and rebuilt in 3D.
A living room scanned in 3D Scan on a Pixel 9, then rebuilt as a model (sped up).
Install the Android demo, record your screen while you use a demo, and tell us what breaks or confuses you: open an issue with the recording attached, or send it from the app (any demo, Settings, then Send feedback).
One minimal, working example per platform. The full reference for each is in llms.txt.
// build.gradle.kts
implementation("io.github.sceneview:sceneview:4.69.5")
The app module needs compileSdk = 37, minSdk 24 or higher, AGP 9.4.0+, Kotlin 2.3 or newer and JVM target 21 for both Java and Kotlin: SceneView ships Java 21 bytecode with public inline functions. The quickstart requirements give the Gradle snippet and the reason for each.
Stuck on AGP 8 / compileSdk 36 / Kotlin 2.2? Use 4.18.0, the newest release that builds there.
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.runtime.Composable import androidx.compose.ui.Modifier import io.github.sceneview.SceneView import io.github.sceneview.rememberModelInstance
@Composable fun ModelScreen() { SceneView(modifier = Modifier.fillMaxSize()) { // orbit camera + default lighting rememberModelInstance(modelLoader, "models/helmet.glb")?.let { instance -> ModelNode(modelInstance = instance, scaleToUnits = 1.0f, autoAnimate = true) } } }
models/helmet.glb lives in src/main/assets/. rememberModelInstance returns null until the model is loaded, then recomposes. Never call modelLoader.createModel* from a background coroutine: Filament calls must run on the main thread, and rememberModelInstance handles that.
// build.gradle.kts
implementation("io.github.sceneview:arsceneview:4.69.5") // includes the 3D module
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.runtime.* import androidx.compose.ui.Modifier import com.google.ar.core.Anchor import com.google.ar.core.Plane import io.github.sceneview.ar.ARSceneView import io.github.sceneview.ar.arcore.createAnchorOrNull import io.github.sceneview.ar.arcore.getUpdatedPlanes import io.github.sceneview.rememberModelInstance
@Composable fun ARScreen() { var anchor by remember { mutableStateOf (null) }
ARSceneView( modifier = Modifier.fillMaxSize(), planeRenderer = true, onSessionUpdated = { _, frame -> if (anchor == null) { anchor = frame.getUpdatedPlanes() .firstOrNull { it.type == Plane.Type.HORIZONTAL_UPWARD_FACING } ?.let { it.createAnchorOrNull(it.centerPose) } } } ) { val helmet = rememberModelInstance(modelLoader, "models/helmet.glb") anchor?.let { a -> AnchorNode(anchor = a) { helmet?.let { ModelNode(modelInstance = it, scaleToUnits = 0.5f) } } } } }
Plane detected → anchor set → Compose recomposes → the model appears. AR state is just Kotlin state. For placement without a tap, grounded and gesture-ready, start from AutoPlacementScene (see llms.txt).
arsceneview already declares the CAMERA permission and marks ARCore as optional. An AR Optional app declares android.hardware.camera.ar and android.hardware.camera as ; an AR Required app overrides the ARCore value with tools:replace="android:value". Both snippets are in the AR manifest section.
<canvas id="viewer" style="width: 100%; height: 480px"></canvas>
// commonMain dependencies
implementation("io.github.sceneview:sceneview-compose:4.69.5")
SceneViewer(model = ModelSource.Asset("models/helmet.glb"), modifier = Modifier.fillMaxSize())
A viewer by design — load, orbit, light, tap; no AR. Scope and the one-time iOS setup: sceneview-compose/.
SceneView for SwiftUI (SceneViewSwift), Flutter (flutter_sceneview) and React Native (@sceneview-sdk/react-native) is deprecated: 4.68.0 is their last release. Published versions stay installable and the source stays in this repository — what that means and the timeline.
claude mcp add sceneview -- npx -y sceneview-mcp # Claude Code
codex mcp add sceneview -- npx -y sceneview-mcp # Codex
Then ask: *"Add a 3D model viewer to my Compose screen."* Every other client is in Use with AI.
Each row is a published package plus an app or page you can open today, backed by a real capture of it.
| Platform | Status | Install | Open it | Capture |
|---|---|---|---|---|
| Android | Shipped · Stable | Maven Central | Google Play | |
| iOS | Shipped · Alpha | Swift Package | App Store | |
| Web | Shipped · Alpha | npm sceneview-web | Live web demo |
*Shipped* means released and publicly reachable; the second word is the API maturity. The other platforms in the table below join this section once a capture backs them.
| Platform | Renderer | Framework | Status |
|---|---|---|---|
| Android | Filament | Jetpack Compose | Stable |
| Android TV | Filament | Compose TV | Alpha |
| iOS / macOS / visionOS | RealityKit | SwiftUI | Deprecated — 4.68.0 is the last release |
| Web | Filament.js (WebGL2 / WASM) | JavaScript + Kotlin/JS | Alpha |
| Compose Multiplatform | Filament (Android, desktop) · RealityKit (iOS) | `scene