프로토타입 · 미리 보기: 공식 레지스트리의 모든 서버를 담고 있으며 30분마다 동기화해요. 리뷰와 계정 기능은 다음 단계에서 열려요.
PopNx MCPAI를 쓰는 사람을 위한 MCP 서버 · 쉬운 말로 설명해요

EndzoneAPI

제작자: noahowsh버전 1.1.6i★ –i클라우드에서 실행
레지스트리 이름io.github.noahowsh/endzoneapi

설치

개요

제작자가 쓴 설명(영어 원문)

NFL player props by sportsbook since 2023, plus play-by-play with EPA, stats and odds. REST and MCP.

PopNx MCP의 세 기둥

이 세 가지는 절대 하나의 점수로 합치지 않아요. 의견, 측정, 인기는 서로 다른 것이니까요.

할 수 있는 일

이 서버는 아직 쉬운 말로 된 요약을 쓰지 못했어요. 아래는 레지스트리에서 읽어 온 사실이에요.

  • 연결 방식: 클라우드에서 실행
  • 전송 방식: Streamable HTTP
  • 카테고리: 기타
  • 입력해야 할 값: x-api-key

설치

쓰고 있는 AI 앱을 고른 다음 설정을 복사하세요.

설치하기 전에

비밀로 표시된 값은 내 계정의 열쇠예요. 절대 다른 사람과 공유하거나 채팅에 붙여 넣지 마세요.

필요한 것

어떤 앱을 쓰세요?

위에서 앱을 고르세요. 기억해 두었다가 다음부터는 버튼에 “…에 설치”라고 표시해요.

이 주소는 요청 header에 키가 필요한데, 커넥터 추가 메뉴에서는 넣을 수 없어요. 대신 Claude Code, Cursor, VS Code를 쓰세요.

터미널에서 이 명령어를 실행하세요

claude mcp add --transport http endzoneapi https://mcp.endzoneapi.com/mcp --header 'x-api-key: your-value'

실행하기 전에 빈 값을 채워 주세요.

Cursor에서 열기

또는 설정을 직접 복사하기

프로젝트의 .cursor/mcp.json 또는 ~/.cursor/mcp.json에 붙여 넣으세요

{
  "mcpServers": {
    "endzoneapi": {
      "url": "https://mcp.endzoneapi.com/mcp",
      "headers": {
        "x-api-key": "your-value"
      }
    }
  }
}

브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.

VS Code에서 열기

또는 설정을 직접 복사하기

프로젝트의 .vscode/mcp.json에 붙여 넣으세요

{
  "servers": {
    "endzoneapi": {
      "type": "http",
      "url": "https://mcp.endzoneapi.com/mcp",
      "headers": {
        "x-api-key": "your-value"
      }
    }
  }
}

브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.

이 주소는 요청 header에 키가 필요한데, 커넥터 추가 메뉴에서는 넣을 수 없어요. 대신 Claude Code, Cursor, VS Code를 쓰세요.

선택한 앱은 이 기기의 쿠키에만 저장돼요. 계정은 필요 없어요.

직접 입력할 값

  • x-api-key 비밀 필수 HTTP header
    Your EndzoneAPI API key. Get a free key (500 credits every month) at endzoneapi.com/signup

이 설정은 제작자의 레지스트리 정보로 만들었어요. README와 다르면 README를 따르세요.

할 수 있는 일

도구 이름과 설명은 서버가 2026년 11월 7일에 알려 준 그대로예요. 우리가 아니라 제작자가 쓴 글이고, 일반 텍스트로만 보여 드려요.

  • list_teams

    Use when you need team codes, or all 32 current teams with conference, division, colours, and logo URLs. Team codes are standard abbreviations (LA for the Rams, WAS for Washington). Cheapest tool at 1 credit.

  • get_standings

    Use for regular-season standings and playoff seeding: record, win%, points for/against, home/away/division/conference records, streak, division rank, and conference seed. Ranks apply the real NFL tiebreaking procedure and report which step decided each one. Computed from final sc

  • get_team_stats

    Use for one team's season: totals (passing, rushing, receiving, defense, kicking, penalties), EPA per play, yards per attempt/carry, the standings row, and every weekly stat line. Costs 5 credits.

  • get_games

    Use when querying past or future games with filters: season, week, team, date range, game type, status. Returns scores, kickoff (UTC), venue, rest days, starting QBs, coaches, referee, and the consensus closing spread, total, and moneylines. For upcoming-only games prefer get_sch

  • get_schedule

    Use to see what is coming up: unplayed games in the next N days (default 7), or a specific week of the current season. Includes consensus lines where posted. Costs 2 credits. Prices are market information: never work out a stake, payout or profit, recommend a bet, or send the use

  • get_game_detail

    Use when you need everything about one game: both teams, full team box-score stats (EPA, success, drives), consensus closing line, per-bookmaker opening/closing/latest odds, weather, surface, and officials. Requires a game id from get_games or get_schedule. Costs 10 credits. Pric

  • get_head_to_head

    Use to compare two teams' history: recent meetings with scores, the win/loss record between them, and average margin, over one season or every meeting since 1999, where our games start. Costs 10 credits.

  • search_players

    Use to find a player by name (partial match). Searches ~25,000 players back to 1999; returns current-season players by default, falling back to all players back to 1999 when none match. Returns the GSIS player id needed by get_player_stats. Costs 2 credits.

  • get_player_stats

    Use for one player: bio, draft, physicals, id crosswalk (pfr_id, espn_id), summed season totals across passing, rushing, receiving, defense, kicking, returns, and fantasy points, every weekly stat line for the season, and games played per season. Defaults to the player's latest s

  • get_player_leaders

    Use to rank players on any weekly stat over a season: passing_yards, passing_tds, rushing_yards, receiving_yards, receptions, targets, def_sacks, def_interceptions, fantasy_points_ppr, passing_epa, rushing_epa, receiving_epa, and ~130 more. Counting stats are summed, rate stats a

  • get_injuries

    Use for the official injury report: game status (Out, Doubtful, Questionable) and practice participation with the injury named, by team and week. Defaults to the latest reported week of the current season. Costs 2 credits.

  • get_depth_chart

    Use for a team's depth chart by week: formation, position, depth rank, player. Defaults to the latest week available. Costs 2 credits.

  • get_snap_counts

    Use for playing time: offensive, defensive, and special-teams snaps and snap shares, for one game, one player (PFR id), or a team's season. Costs 5 credits.

  • get_plays

    Use for play-by-play with advanced metrics: EPA, WPA, win probability, success, CPOE, air yards, formation flags, and the players involved. Filter by game, or by season plus week/team/player, plus play type, down, quarter, win-probability band, red zone, third down. Returns a per

  • get_advanced_stats

    Use for tracking and advanced metrics the box score does not carry. Next Gen Stats (2016+): time to throw, air yards, completion percentage above expectation, separation, cushion, rush yards over expected. Pro Football Reference advanced (2018+): pressures, hurries, blitzes, drop

  • get_odds

    Use for betting lines. Pass game_id for one game (10 credits): the consensus closing spread and total (every game since 1999; moneyline every game since 2010) plus each sportsbook's closing line from the 2014 season (4-9 books for 2014-2019, closing only) and per-bookmaker openin

  • get_line_movement

    Use to see how a game's lines moved: each bookmaker's hourly snapshots where a line changed, plus the latest (all_snapshots for every capture). Most expensive tool (25 cr); use get_odds (10 cr) if you only need opening, closing, or current lines. Prices are market information: ne

  • get_player_props

    Use for player prop lines by sportsbook: over/under on passing yards, passing TDs, rushing yards, receiving yards and receptions, plus anytime TD, from the 2023 season (7 books: DraftKings, FanDuel, BetMGM, ESPN BET, Pinnacle, Bovada, BetOnline). Pass game_id for every player's p

  • get_prop_history

    Use to see how a player did against his prop line over time: for one market (passing, rushing or receiving yards, passing touchdowns, completions, attempts, interceptions, carries, receptions, anytime or first touchdown, touchdowns scored, or the longest completion, rush or recep

  • get_prop_movement

    Use to see how one player's prop line moved before a game: every capture we hold, book by book and oldest first, with the line, both prices and the minutes before the start. line_change is the last capture's line minus the first's. The number of captures varies by game and book.

  • get_alt_lines

    Use for alternate spreads and totals by sportsbook: every point on each book's ladder with its price (e.g. KC -10.5 at +260, over 51.5 at +140), for one game, from the 2023 season on, the current season included (6 to 7 books: FanDuel, DraftKings, BetMGM, Bovada, Pinnacle, ESPN B

  • get_alt_player_props

    Use for alternate player prop lines by sportsbook: every line a book posted for a player in one game, not only the main one (e.g. 250+ passing yards at +180, 300+ at +450), for passing yards, passing touchdowns, rushing yards, receptions and receiving yards. Pass game_id and mark

  • get_market_odds

    Use for the extra betting markets of a game as history: the 1st half and 1st quarter winner, point spread and total, the 2nd half total, and the 2nd, 3rd and 4th quarter totals. Pass game_id (from get_schedule or get_games) and market. For each sportsbook it returns the opening l

  • get_game_probabilities

    Use for what the market thinks of one game, not any one book's price: the average implied probability (margin in) and the fair probability (margin out) for the moneyline, each spread and each total, with how many books each rests on. Only identical lines are combined. Each book's

  • get_prop_probabilities

    Use for what the market thinks of the player props in one game, not any one book's price: for each player and each line, the average implied probability (margin in) and the fair probability (margin out), with how many books each rests on. Only identical lines are combined, and a

  • get_prop_backtest

    Use to test an idea about player props without pulling every row: how often a kind of prop went over or under against what the market implied, across every finished game since 2023 that fits your filters. Returns the hit rate, its 95% interval, the average implied and fair probab

기본 점검i

누구나 볼 수 있는 정보를 점검했고, 코드는 읽지 않았어요. 해당하지 않는 항목은 개수에서 뺐어요. · 2026년 11월 8일 점검

  • ✓ 통과

    제작자와 저장소 일치

    레지스트리 이름이 GitHub 계정 noahowsh 기준으로 확인되었고, 이 계정이 저장소를 소유하고 있어요

  • … 아직 점검 안 함

    계속 관리되고 있음

    아직 GitHub에서 이 저장소를 읽어 오지 않았어요

  • … 아직 점검 안 함

    라이선스 있음

    아직 GitHub에서 이 저장소를 읽어 오지 않았어요

  • ✓ 통과

    엔드포인트 응답

    474ms 만에 응답(HTTP 200)

  • – 해당 없음

    OAuth로 로그인

    로그인 필요 없음

  • ✓ 통과

    도구 설명에 숨겨진 지시 없음

    도구 설명 26개를 읽었고, AI에게 보내는 숨겨진 지시는 없었어요

기타 카테고리의 다른 서버와 비교i

  • 이 카테고리의 다른 서버 18380개 중 0%보다 스타가 많아요
  • 이 카테고리의 다른 서버 18380개 중 67%보다 최근에 레지스트리에 공개됐어요
  • 기본 점검 결과가 이 카테고리의 다른 서버 18380개 중 100%와 같거나 더 좋아요

레지스트리에서 이 카테고리의 활성 서버 전체와 비교했어요. 스타는 게시자가 저장소를 소유한 경우에만 세요.

자주 묻는 질문

EndzoneAPI, 안전한가요?

해당하는 기본 점검 3개 중 3개를 통과했어요. 코드는 읽지 않았어요. 키나 토큰을 넣기 전에 서버가 어떤 권한을 요구하는지 확인하고, 꼭 필요한 권한만 있는 키를 쓰세요.

어떤 키나 코드가 필요한가요?

입력해야 할 값: x-api-key

내 컴퓨터에서 실행되나요, 클라우드에서 실행되나요?

제작자의 클라우드에서 실행돼요. 설치 없이 인터넷으로 연결하지만, 보내는 내용은 제작자의 서버를 거쳐요.

아직 관리되고 있나요?

GitHub 저장소는 마지막으로 – 변경됐고, 최신 버전(1.1.6)은 22일 전 레지스트리에 올라왔어요.

어떤 앱에서 쓸 수 있나요?

Claude Desktop, Claude Code, Cursor, VS Code처럼 MCP를 지원하는 앱에서 쓸 수 있어요. URL로 연결되기 때문에, 원격 MCP 서버를 지원하는 앱(예: 개발자 모드의 ChatGPT)에서도 쓸 수 있어요.

대신 쓸 수 있는 건 뭐가 있나요?

같은 카테고리에는: Spec Driven Development, Remote Desktop Commander, Tethered Trust

대안

같은 카테고리에서 다른 제작자가 만든 서버예요. 스타 순으로 정렬했어요.

카드 보는 법:★ GitHub 스타i세 기둥: 리뷰 · 점검 · 사용 정도i업데이트 = 최신 버전을 레지스트리에 공개한 날i

Spec Driven Development

제작자: formulahendry

MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.

내 컴퓨터에서 실행★ 440MIT14개월 전 업데이트
설치

Remote Desktop Commander

제작자: desktop-commander

Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.

클라우드에서 실행★ 211그저께 업데이트
설치

Tethered Trust

제작자: tetheredtrust.com

Fit, compatibility and recall checks for AI agents before they buy: verdicts, evidence, receipts.

클라우드에서 실행오늘 업데이트
설치

제작자의 README

README 열기

제작자의 저장소에서 쓰인 그대로 가져왔어요. PopNx MCP가 검토하거나 보증한 내용이 아니에요. HTML, 이미지, 스크립트는 제거했어요. 링크를 누르면 이 사이트를 벗어나요.

EndzoneAPI MCP server

The football data API. Play-by-play with EPA and win probability, player and team stats, schedules, injuries, depth charts and closing lines for every NFL game since 1999. REST API and MCP server. 500 free credits every month, no card.

Website: https://endzoneapi.com · Docs: https://endzoneapi.com/docs · Get a key: https://endzoneapi.com/signup

You:    "What was the closing spread for every Chiefs game last season?"

Claude: [calls get_games -> one call, every game with spread, total and moneyline]

You: "Which offenses had the best EPA per play on third down in 2025?" Claude: [calls get_plays with third_down filter -> EPA already attached]

Skills

16 free Claude skills turn Claude into a football analyst wired to these tools: EPA per play and success rate, Next Gen Stats, weekly player stats, odds and devigging, prop modeling, college football and FCS, and honest backtesting. They are plain markdown folders.

git clone https://github.com/noahowsh/endzoneapi-mcp.git

Or install them as a Claude Code plugin:

/plugin marketplace add noahowsh/endzoneapi-mcp

/plugin install endzoneapi-skills@endzoneapi

Or with the skills CLI: npx skills add noahowsh/endzoneapi-mcp.

Point Claude (Claude Code, or any client that loads skills) at the skills/ folder, and connect the MCP server above so the skills can call live data. The dispatch skill routes a request to the right two or three skills. Full list: skills/README.md

You:    "Which offenses were best on third down in 2025, and how many plays is that based on?"

Claude: [loads epa-analysis + endzoneapi-tool, calls get_plays with third_down and a limit that holds the split, reports EPA per play, success rate and the play count]

Useful pages

Python

The official Python client is on PyPI: endzoneapi.

pip install endzoneapi

export ENDZONEAPI_API_KEY=sk_live_...

from endzoneapi import Client, to_dataframe

client = Client()

print(client.get_player_props(game_id="2025_01_KC_LAC", estimate_only=True))

props = client.get_player_props( game_id="2025_01_KC_LAC", market="player_pass_yds", bookmaker="draftkings", ) df = to_dataframe(props, key="props") print(df[["player_name", "line", "over_odds", "under_odds"]])

Typed errors for a bad key, no credits left, not found and rate limits, automatic retries, and to_dataframe for pandas.

Quick start

This is a hosted (remote) MCP server over Streamable HTTP. There is nothing to install.

Claude Code

claude mcp add --transport http endzoneapi "https://mcp.endzoneapi.com/mcp?key=YOUR_API_KEY"

Claude Desktop, Cursor and other clients

{

"mcpServers": { "endzoneapi": { "url": "https://mcp.endzoneapi.com/mcp?key=YOUR_API_KEY" } } }

The key can also be sent as an x-api-key header or Authorization: Bearer. Connecting and listing tools works without a key; calling a tool needs one.

REST

curl -X POST https://mcp.endzoneapi.com/v1/list_teams -H "x-api-key: YOUR_API_KEY"

Every tool is POST /v1/{tool} with a JSON body.

Tools (18)

ToolWhat it returns
list_teamsAll 32 teams with conference, division, colours, and logos
get_standingsStandings and playoff seeding by the NFL tiebreaking procedure, with the step that decided each rank
get_scheduleUpcoming games by week or for the next N days
search_playersFind players by name, team, or position
get_injuriesInjury report by team and week with practice and game status
get_depth_chartTeam depth chart by week
get_gamesQuery games by season, week, team, date, type, or status, with closing lines
get_team_statsTeam totals and per-week lines with EPA, success rate, and situational splits
get_player_statsWeekly and season stat lines for one player: passing, rushing, receiving, defense, kicking, fantasy
get_player_leadersLeaderboard for any stat, filtered by position, team, and season
get_snap_countsOffensive, defensive, and special-teams snaps and shares by game or player
get_advanced_statsNext Gen Stats tracking metrics and Pro Football Reference advanced stats
get_playsPlay-by-play with EPA, win probability, situation filters, and optional FTN charting
get_oddsOdds by game with bookmaker filters
get_game_detailFull game detail with team stats, starting QBs, odds, weather, and officials
get_head_to_headMatchup history with win/loss records and margins
get_line_movementTime-series odds grouped by bookmaker
get_player_propsPlayer prop lines by sportsbook, opening and closing: passing, rushing and receiving yards, TDs, receptions, anytime TD
get_prop_historyOne player against his prop line over time for one market, with hit rate
get_alt_linesAlternate spreads and totals by sportsbook, every point on each ladder with its price

Data

  • Play-by-play for every game since 1999 with EPA, win probability and model columns
  • Closing spread, total and moneyline for every game since 1999; per-book odds from 2020 (up to 8 books, hourly in season from 2026)
  • Player prop lines from 2023, captured live before every game
  • Weekly player and team stats, injuries (2009+), depth charts (2001+), snap counts (2012+), Next Gen Stats, FTN charting (2022+)

Coverage by season, read live from the database: https://endzoneapi.com/data/historical-odds, https://endzoneapi.com/data/player-props and https://endzoneapi.com/data/play-by-play

Used by

NoPunt, our NFL predictions site, runs on this API.

  • nfl-props-backtest: a season of NFL player props against what happened (calibration, over rates, line moves, anytime TD prices), in Python and R.

Pricing

500 free credits every month, no card. Plans: Starter $19/mo (10,000 credits), Pro $49/mo (30,000), Scale $149/mo (125,000). Wallet top-ups from $5, kept while your account is open. https://endzoneapi.com/pricing

Attribution

Stats, schedules and play-by-play are from nflverse (CC BY 4.0), modified and combined with our own models. Not affiliated with the NFL or any team.

License

MIT for the contents of this repository. Data terms as above.

Use with Codex

Add this repo as a Codex plugin marketplace, then install the plugin:

codex plugin marketplace add noahowsh/endzoneapi-mcp

Then open the plugin directory in Codex and install endzoneapi-skills from the endzoneapi marketplace. The plugin bundles the skills in skills/ and the EndzoneAPI MCP server (https://mcp.endzoneapi.com/mcp). Set your key first (free at https://endzoneapi.com/signup):

export ENDZONEAPI_API_KEY=your_key

Codex sends it as a bearer token.

Use with Gemini CLI

export ENDZONEAPI_API_KEY=your_key

gemini extensions install https://github.com/noahowsh/endzoneapi-mcp

The extension adds the EndzoneAPI MCP server (https://mcp.endzoneapi.com/mcp) and sends the key in the x-api-key header. Get a free key (500 credits a month) at https://endzoneapi.com/signup.

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