Pixelbolt pixel art toolkit
What it does
Pixel art and sprite animation for agents: JSON recipes to PNG, APNG, GIF and sprite sheets.
- Connects 在你的电脑上运行
- Account or key No key needed
- Category 游戏、体育、美食与学习
安装
选择你使用的 AI 应用,然后复制设置。
通过 3/3 项检查 · 在你的电脑上运行
第一步:你用哪个 AI?
选择你用的应用,步骤会显示在下方。
可连接 Claude,但需要先准备
不需要密钥,不用安装程序 · 仅限电脑上的 Claude 应用(Windows 或 Mac),网页和手机不可用
双击文件,然后在电脑版 Claude 应用中点击 Install
试一试
用 Pixelbolt pixel art toolkit 告诉我你能帮我做什么,然后做一件给我看✓ 如果 Claude 说正在使用 Pixelbolt pixel art toolkit,或回答中出现 Pixelbolt pixel art toolkit 的工具名称,就表示连接成功
菜单名称已于 2026年11月11日 对照 Anthropic 帮助页面核实 · 你的界面可能因版本略有不同
ChatGPT 暂时无法连接 Pixelbolt pixel art toolkit
Pixelbolt pixel art toolkit 需要安装在你的电脑上,而 ChatGPT 只能连接在网上运行的服务器
你可以改用这些方式
A · 使用能连接 Pixelbolt pixel art toolkit 的应用
- 不需要密钥,不用安装程序 · 仅限电脑上的 Claude 应用(Windows 或 Mac),网页和手机不可用
B · 游戏、体育、美食与学习 类中能连接 ChatGPT 的其他服务器
从同类中使用较多的里挑选,仅限用地址即可连接、无需密钥的
- ShipSwift✓ ChatGPT
- Anime Garden✓ ChatGPT
- Summer Engine✓ ChatGPT
Claude Code 暂时无法连接 Pixelbolt pixel art toolkit
开发者只提供了电脑版 Claude 应用的安装文件
你可以改用这些方式
A · 使用能连接 Pixelbolt pixel art toolkit 的应用
- 不需要密钥,不用安装程序 · 仅限电脑上的 Claude 应用(Windows 或 Mac),网页和手机不可用
Cursor 暂时无法连接 Pixelbolt pixel art toolkit
开发者只提供了电脑版 Claude 应用的安装文件
你可以改用这些方式
A · 使用能连接 Pixelbolt pixel art toolkit 的应用
- 不需要密钥,不用安装程序 · 仅限电脑上的 Claude 应用(Windows 或 Mac),网页和手机不可用
VS Code 暂时无法连接 Pixelbolt pixel art toolkit
开发者只提供了电脑版 Claude 应用的安装文件
你可以改用这些方式
A · 使用能连接 Pixelbolt pixel art toolkit 的应用
- 不需要密钥,不用安装程序 · 仅限电脑上的 Claude 应用(Windows 或 Mac),网页和手机不可用
一览
哪些应用可以使用它
依据这个服务器的连接方式和各应用自己的文档,检查于 2026年11月10日。
在你的电脑上运行,适用于
ClaudeGooseLM StudioMsty StudioCherry StudioVisual StudioWindsurf (Devin Desktop)ZedKiroClineContinueJetBrains AI AssistantCodex CLIGemini CLIOpenCodenodecodeWarpLibreChatRaycast
它能做什么
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
基础检查i
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月15日
- ✓ 通过
作者与仓库一致
注册名称已通过 GitHub 账户 skulitom 验证,该账户拥有此仓库
- ✓ 通过
仍在维护
代码最后更新于今天
- ✓ 通过
有许可证
使用 MIT
- – 不适用
端点有响应
它在你的电脑上运行,没有互联网端点
- – 不适用
使用 OAuth 登录
在你的电脑上运行,改用本地设置
- … 尚未检查
工具描述中没有隐藏指令
它在你的电脑上运行;我们只能读取互联网端点的工具列表
作者:申请重新检查或报告信息错误
讨论
提问、分享技巧或报告无法使用。按“有帮助”数量排序。
用户评价
还没有评价
与“游戏、体育、美食与学习”中的其他服务器比较i
- 星标数多于此分类中其他 1512 个服务器的 99%
- 发布到注册中心的时间比此分类中其他 1512 个服务器的 93% 更新
- 基础检查结果等于或优于此分类中其他 1512 个服务器的 100%
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
常见问题
Pixelbolt pixel art toolkit 安全吗?
它在 3 项适用的基础检查中通过了 3 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
它需要哪些密钥或代码?
注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。
它在我的电脑上运行还是在云端?
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
它还在维护吗?
GitHub 仓库最后更新于今天,最新版本(0.16.0)于前天进入注册中心。
哪些应用可以使用它?
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 MCPB。
有什么可以替代它?
同一分类中有:Anime Garden, WilmAI, Lumify Sports Intelligence, Savecraft, GoodWatch
功能相近的其他选择
同一分类、其他作者、命令已通过检查。官方的排在前面,再按星标排序。
如何看卡片:↓ 每周下载量i★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
WilmAI
Finland's Wilma school system for parents and students: schedule, homework, exams and messages.
Lumify Sports Intelligence
Schedules, scores, odds, splits & explainable AI bet confidence — 8+ sports, free instant key.
Savecraft
Savecraft serves real save game data and expert game knowledge to AI assistants.
GoodWatch
Find movies and TV shows, track watches, and get suggestions based on your taste.
- Anime Garden — 在云端运行,无需安装 · 不需要密钥
- WilmAI — 需要安装在电脑上 · 不需要密钥
- Lumify Sports Intelligence — 在云端运行,无需安装 · 需要密钥
- Savecraft — 在云端运行,无需安装 · 不需要密钥
- GoodWatch — 在云端运行,无需安装 · 不需要密钥
作者的 README
打开 README
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
Pixelbolt
[The gallery](https://skulitom.github.io/Pixelbolt/gallery/): 66 pixel art effects, sprites and scenes from Pixelbolt 0.11.0, all playing, each one click from its recipe in the playground.
Give Claude Code the pixel art skill in one line (Node.js 20 or newer):
npx -y pixelbolt@latest skill install
For Codex, Cursor and the other agents the open skills CLI supports: npx skills add skulitom/Pixelbolt. It copies the skill file alone, which then runs Pixelbolt through npx. The CLI reports installs to the skills.sh leaderboard unless DISABLE_TELEMETRY=1 is set. The skills CLI needs Node.js 22.20 or newer.
Pixel art and sprite animation that your AI agent can make, check and fix. Pixelbolt turns an editable JSON recipe into sprites, tiles, icons, effects and short animations, and exports them as PNG sprite sheets, texture atlases, animated PNGs, GIFs and frames for a video editor. Agents drive it through a local MCP server or the command line; you can open, play and edit the same recipe in a local browser studio.
Try it in your browser: render, export and share recipes with nothing installed.
Poke the pixels: blow on a live pixel-art campfire, pour honey and slime, then save a GIF or share a link that replays exactly what you did.
Effect guides: fire, explosions, smoke and steam, water, slime and honey, and magic, each with recipes that open in the playground. Using Unreal Engine? Import the sheets into Paper2D, with flipbooks (tested in 5.8.4). Need ground tiles? Free autotile tile sets for Godot 4 and Tiled, drawn from a terrain description (tested in Godot 4.7.2 and Tiled 1.12.2). Just want files? Six free pixel art waterfall sprite sheets: one simulated waterfall in stone, lava, slime and moonlit, with Godot 4 files.
Neon Voyage: a free browser game made with Pixelbolt. Every sprite, effect and letter is a recipe, and the rocket's exhaust is a live fluid simulation that bends as you steer.
English · 简体中文 · 日本語 · 한국어 · Español
Fire, smoke, steam, explosions, magic, water, honey, slime and sand come from a real fluid simulation that runs on your own CPU in well under a second and bakes every frame into palette pixels you can edit, with seamless loops (fluid effects).
- Who it's for: game developers, game-jam teams and web or video makers who want an agent such as Claude, Codex or Cursor to draw and revise their pixel art, and people building agents that need exact, repeatable images.
- Use it when you want small 2D game assets that stay editable as text: the agent reads every pixel back, fixes one pixel or one frame without redrawing the rest, and the same recipe renders the same image every time.
- Don't use it for painted or photographic images, large animations (an animation frame is at most 256 × 256 pixels, and a project at most 256 frames and 4,194,304 pixels in all; a single still, such as a 1920 × 1080 backdrop or mural, may be up to 4096 pixels a side within that total), generating art with an image model, or editing GIFs and Aseprite files (it imports PNG only, at up to 8 bits per channel).
- Compared with aseprite-mcp, pixel-mcp, pixscii, pixelart-mcp, pixelforge-mcp and SpriteCook, with Pixelbolt's measured runs, the others read from their code and docs, and when to choose each one instead: Pixel art and sprite tools for AI agents: 7 MCP servers compared (checked 17 October 2026; refreshed 11 November with 0.15.0 measured). For fire, smoke, explosion, water and spell effects, with Pixel FX Designer, SpriteMancer, Fluid FX, Pixel Composer, PHOSPHOR, BlastFX and Pixel VFX Forge: Pixel FX Designer alternatives: 8 tools compared (checked 19 October 2026; Pixel VFX Forge added 27 October). Measured with and without Pixelbolt on Claude Haiku, Sonnet and Opus 5.5, in a benchmark we planned in advance: Does a pixel-art MCP server help Claude? (run 23 October to 3 November 2026; on 0.11.0, 32 of 36 runs passed every check with Pixelbolt and 31 without, blind pairs 18 to 13 with one by default, p = 0.47, at 1.47 times the cost, short of our rule for saying it helps; animations and effects, which 0.11.0 was built for, 9 of 15 pairs, p = 0.61, and a same-day repeat would have failed that bar). For ring-escape, bouncing-ball and territory battle Shorts, with BallTok, Satisfying Labs, BounceMatch, ReelBall, BallSimulator, BallEngine, Korpi, WaveSpeed's free maker and physim: Ring escape and territory battle Shorts with a free, open-source simulator (checked 9 November 2026; two clips with their recipes and one command each).
Try it. You need Node.js 20 or newer; there is nothing else to install, no API key and no network service:
git clone https://github.com/skulitom/Pixelbolt.git
cd Pixelbolt node bin/pixelbolt.js preview --open
Give it to your agent. For Claude Code, one line installs the pixel art skill, with nothing to clone and no MCP server (Pixelbolt 0.9.2 or later):
npx -y pixelbolt@latest skill install
It writes ~/.claude/skills/pixelbolt-pixel-art/ (--project writes the current folder's .claude/skills/ instead, --dir any skills folder), runs every command it names through npx -y pixelbolt@ , and never replaces a copy you have changed unless you add --force. For Pixelbolt's MCP tools too, install the Claude Code plugin instead: it brings the server and the same skill together. In Claude Desktop, download pixelbolt.mcpb from the latest release and open it (or install it from file under Settings → Extensions), choose a workspace folder for recipes and artwork, then ask the agent to call pixel_help. For Codex, Cursor and other MCP clients, see Connect an agent through MCP. Pixelbolt is in the official MCP Registry as io.github.skulitom/pixelbolt.
Pixelbolt was called PixelForge until 0.8.0. The pixelforge command still works as an alias, and recipe files keep their pixelforge-* format tags, so existing files and agent setups keep working.
Gallery · Fluid effects · Quick start · Agent setup · MCP server · Portable builds · Recipe reference · Contributing · Sibling tools
How it works
Write a JSON recipe with palettes, text grids, reusable symbols and drawing operations. Get transparent PNGs, sprite sheets, animated PNGs, GIFs for sharing, numbered frames for video editors, and the metadata and player needed to use them. Inspect and edit the recipe in a local browser studio.
Zero runtime dependencies. No build step, API key, image model, network service or native graphics library. Requires Node.js 20 or newer. Works from a checkout on Windows, macOS and Linux.
Figures in motion
Author limbs as bones, bodies as masses, and faces or props as grids. Relative joints and two-bone reach keep attachments together; idle, walk, run, jump, attack and hurt templates expand into editable poses. Review planted feet, ground contact and loop joins in the CLI, MCP or studio. Small grid parts (boots, hands, blades) turn best as hand-drawn views; --draft-views drafts them by pixel-art rules for you to correct and paste. The output uses the existing sprite player.
node bin/pixelbolt.js preview character.poses.json
node bin/pixelbolt.js compile character.poses.json --expand --out character-edit.poses.json node bin/pixelbolt.js compile character.poses.json --draft-views boot:15,345,hand:45 --preview drafts.png node bin/pixelbolt.js inspect character.poses.json --motion run --speed 48
Baked wave effects
Looping interference and portal interiors combine waves before colouring them, leaving cancellation gaps between bright bands. Two editable presets bake to ordinary sprite frames and appear in the studio's sample list. The game only plays the exported animation.
node bin/pixelbolt.js preview examples/portal.wave.json --open
node bin/pixelbolt.js compile examples/portal.wave.json --out output/portal.json node bin/pixelbolt.js render output/portal.json --out output/portal-assets
Wave controls and limits · Scene comparison and review. Loops only; masks shape the artwork without simulating reflection or collision.
Gallery
An AI agent drew these with Pixelbolt. Its scripts write the recipes, particle sources and scenes; Pixelbolt renders every sprite to a transparent sheet with an atlas, plays each 240×135 room as a scene and writes the GIFs. They are shown at 3×.
![Eight potions, each popping its cork: green, red, blue, purple, orange, frost, shadow and rainbow](https://raw.githubusercontent.co