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PopNx MCPAIを使う人のためのMCPサーバー · やさしい言葉で解説

UVCS MCP

作者:ProAnimaバージョン 1.4.1i★ –iパソコンで動く
レジストリ名io.github.ProAnima/uvcs-mcp

インストール

概要

作者による説明(英語の原文)

Safe Plastic SCM / Unity Version Control MCP: history, review, merge preview, and guarded writes.

PopNx MCPの3つの柱

この3つを1つのスコアにまとめることはしません。意見、測定、人気はそれぞれ別のものだからです。

できること

このサーバーのやさしい解説はまだ書いていません。以下はレジストリから読み取った事実です。

  • 接続方法: パソコンで動く
  • トランスポート: stdio
  • カテゴリ: その他
  • 入力が必要なもの:UVCS_WORKSPACE

インストール

使っているAIアプリを選んで、設定をコピーしてください。

インストールの前に

  • 基本チェック:1項目中1項目に合格
  • あなたのパソコンで、あなたのユーザーと同じ権限(ファイル、ネットワーク、アプリ)で動きます。
  • 自分で入力するもの: UVCS_WORKSPACE, UVCS_MCP_MODE, UVCS_ALLOWED_WORKSPACES, UVCS_ALLOWED_REPOS, UVCS_CM_PATH

必要なもの

  • npmNode.jsのインストール(npxコマンドに必要)

どのアプリを使っていますか?

上でアプリを選んでください。選んだアプリを覚えておくので、次からはボタンに「…にインストール」と表示されます。

Claude Desktop → Settings → Developer → Edit Config を開き、claude_desktop_config.json にこれを貼り付けます

{
  "mcpServers": {
    "uvcs": {
      "command": "npx",
      "args": [
        "-y",
        "@proanima/uvcs-mcp"
      ],
      "env": {
        "UVCS_WORKSPACE": "your-value",
        "UVCS_MCP_MODE": "your-value",
        "UVCS_ALLOWED_WORKSPACES": "your-value",
        "UVCS_ALLOWED_REPOS": "your-value",
        "UVCS_CM_PATH": "your-value"
      }
    }
  }
}

ターミナルでこれを実行します

claude mcp add uvcs --env UVCS_WORKSPACE=your-value --env UVCS_MCP_MODE=your-value --env UVCS_ALLOWED_WORKSPACES=your-value --env UVCS_ALLOWED_REPOS=your-value --env UVCS_CM_PATH=your-value -- npx -y @proanima/uvcs-mcp

動かす前に、空欄の値を入力してください。

Cursorで開く

または、設定を自分でコピーする

プロジェクトの .cursor/mcp.json、または ~/.cursor/mcp.json に貼り付けます

{
  "mcpServers": {
    "uvcs": {
      "command": "npx",
      "args": [
        "-y",
        "@proanima/uvcs-mcp"
      ],
      "env": {
        "UVCS_WORKSPACE": "your-value",
        "UVCS_MCP_MODE": "your-value",
        "UVCS_ALLOWED_WORKSPACES": "your-value",
        "UVCS_ALLOWED_REPOS": "your-value",
        "UVCS_CM_PATH": "your-value"
      }
    }
  }
}

ブラウザがアプリを開いてよいか確認し、そのあとアプリが設定を表示して確認を求めます。キーの値は空欄のままなので、自分で入力してください。

VS Codeで開く

または、設定を自分でコピーする

プロジェクトの .vscode/mcp.json に貼り付けます

{
  "servers": {
    "uvcs": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "@proanima/uvcs-mcp"
      ],
      "env": {
        "UVCS_WORKSPACE": "your-value",
        "UVCS_MCP_MODE": "your-value",
        "UVCS_ALLOWED_WORKSPACES": "your-value",
        "UVCS_ALLOWED_REPOS": "your-value",
        "UVCS_CM_PATH": "your-value"
      }
    }
  }
}

ブラウザがアプリを開いてよいか確認し、そのあとアプリが設定を表示して確認を求めます。キーの値は空欄のままなので、自分で入力してください。

これはパソコンで動くサーバーですが、ChatGPTがつなげるのはインターネット上のサーバーだけです。ほかのアプリを選んでください。

選んだアプリは、この端末のCookieに保存されます。アカウントは不要です。

自分で入力する値

  • UVCS_WORKSPACE 必須 env
    Absolute path of the Plastic SCM / Unity Version Control workspace (the folder that contains .plastic).
  • UVCS_MCP_MODE env
    readonly (default) for inspection only; standard enables prepare/confirm write tools.
  • UVCS_ALLOWED_WORKSPACES env
    Workspace paths the server may use, separated by ';'. Set it to UVCS_WORKSPACE to pin the workspace.
  • UVCS_ALLOWED_REPOS env
    repository@server:port identities the workspace must match, separated by ';' (the guarded profile).
  • UVCS_CM_PATH env
    Absolute path of the cm executable when it is not on PATH (GUI clients on macOS often need it).

この設定は、作者のレジストリ登録情報から作成しています。READMEと違う場合は、READMEに従ってください。

できること

パソコンで動くサーバーです。インストールすると、ツール一覧がAIアプリに表示されます。

基本チェックi

誰でも見られる情報をチェックしており、コードは読んでいません。当てはまらない項目は数に入れていません。 · 2026年11月7日にチェック

  • ✓ 合格

    作者とリポジトリが一致

    レジストリ名は、リポジトリを所有するGitHubアカウント ProAnima で確認済みです

  • … 未チェック

    今もメンテナンスされている

    このリポジトリはまだGitHubから読み取っていません

  • … 未チェック

    ライセンスがある

    このリポジトリはまだGitHubから読み取っていません

  • – 対象外

    エンドポイントが応答する

    これはパソコンで動くため、インターネット上のエンドポイントはありません

  • – 対象外

    OAuthでサインイン

    パソコンで動き、代わりにローカルの設定を使います

  • … 未チェック

    ツールの説明に隠れた指示がない

    パソコンで動くサーバーです。ツール一覧を読み取れるのは、インターネット上のエンドポイントがある場合だけです

その他のほかのサーバーとの比較i

  • このカテゴリのほかの32568件のうち0%よりスターが多い
  • このカテゴリのほかの32568件のうち75%より最近レジストリに公開
  • 基本チェックの結果が、このカテゴリのほかの32568件のうち100%と同じかそれ以上

レジストリでこのカテゴリにある有効なすべてのサーバーと比較しています。スターは、公開者がリポジトリの所有者である場合だけ数えます。

よくある質問

UVCS MCPは安全ですか?

当てはまる基本チェック1項目のうち1項目に合格しました。コードは読んでいません。キーやトークンを追加する前に、サーバーがどんなアクセスを求めているかを確認し、必要な権限だけを持つキーを使ってください。

どんなキーやコードが必要ですか?

入力が必要なもの:UVCS_WORKSPACE

パソコンで動きますか、それともクラウドですか?

あなたのパソコンで動きます。必要なときにAIアプリが起動し、データは作者のサーバーを通りません(サーバー自体がオンラインサービスを呼び出す場合を除きます)。

今もメンテナンスされていますか?

GitHubリポジトリの最終更新は–、最新バージョン(1.4.1)がレジストリに届いたのは11 日前です。

どのアプリで使えますか?

Claude Desktop、Claude Code、Cursor、VS CodeなどのMCP対応アプリで使えます。パソコンにNode.jsも必要です。

代わりに使えるものは?

同じカテゴリには:Spec Driven Development, Remote Desktop Commander, FlyDocs

代わりの候補

同じカテゴリで、ほかの作者が作ったサーバー。スターの多い順。

カードの見方:★ GitHubスターi3つの柱:レビュー · チェック · 利用状況i更新=最新バージョンをレジストリに公開した日i

Remote Desktop Commander

作者:desktop-commander

Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.

クラウドで動く★ 211昨日更新
インストール

FlyDocs

作者:flydocs.ai

Spec-driven development workflow: your agent works issues, sessions and the status lifecycle.

パソコンで動く今日更新
インストール

作者のREADME

READMEを開く

作者のリポジトリから書かれたとおりにコピーしたものです。PopNx MCPは内容を確認・推奨していません。HTML、画像、スクリプトは取り除いています。リンクはこのサイトの外へ移動します。

UVCS MCP - Unity Version Control / Plastic SCM MCP Server

Safe MCP server for Plastic SCM, Unity Version Control, and Unity DevOps Version Control source-control workspaces (cm 10.0.16.6656+, including 11.x).

UVCS MCP connects AI IDEs and coding agents to the local cm CLI through a fixed allowlist of documented SCM commands. It helps agents inspect source-control workspace state, prepare changes, create branches and labels, run guarded checkins, and perform merges without arbitrary shell access.

Current release: 1.4.1. Supported cm clients: 10.0.16.6656 and newer, including Unity Version Control / Unity DevOps Version Control 11.x.

Requirements

  • Node.js 22 or newer (tested on 22, 24, and 26);
  • an existing Plastic SCM / Unity Version Control workspace;
  • the cm CLI. init finds it on PATH or in the standard install folders and writes its absolute path; otherwise pass --cm= ;
  • a logged-in cm client with access to the workspace server.

Not a Unity Editor MCP

UVCS MCP is not a Unity Editor automation server. It does not control scenes, GameObjects, Play Mode, Unity packages, editor windows, builds, or runtime objects.

It works with the Plastic SCM / Unity Version Control cm CLI and focuses on source-control workflows: status, pending changes, branches, labels, checkins, locks, diffs, and merges.

Production Quick Start

For one workspace, start with the guarded profile:

npx -y @proanima/uvcs-mcp@1.4.1 init \

--client=cursor,codex \ --workspace="D:/Repositories/YourWorkspace" \ --safety=guarded \ --print-config

The preview shows only the uvcs entries, the target files, and whether each file would be created, merged, or left unchanged. Project files such as .cursor/mcp.json go into the workspace folder; pass --project-dir= to put them elsewhere. Remove --print-config to apply it, then validate the result:

npx -y @proanima/uvcs-mcp@1.4.1 doctor \

--workspace="D:/Repositories/YourWorkspace"

Restart the MCP client, then call:

uvcs_setup_status

uvcs_workspace_status uvcs_style_setup_check

Use readonly when inspection is sufficient. Use standard only for trusted or disposable workspaces where repository identity pinning is intentionally not required.

Configure the MCP client to auto-approve only read-only tools and to ask you before every *_confirm tool. See Clients.

AI-Assisted Install

Ask your AI IDE to install this MCP server from the GitHub repository URL.

For example:

Install this MCP server from https://github.com/ProAnima/unity-version-control-mcp, configure it for my Plastic SCM / Unity Version Control source-control workspace, and run uvcs_doctor.

Install From a Clone

Use a clone only when client configuration should run that checkout instead of the npm package:

git clone https://github.com/ProAnima/unity-version-control-mcp.git uvcs-mcp

cd uvcs-mcp npm ci node src/cli.js init-local --client=cursor --workspace="D:/Repositories/YourWorkspace"

Always pass --workspace (or --project-dir): project files are written into the workspace folder, and init refuses to write them into the uvcs-mcp folder itself. Preview first with --print-config.

Restart your MCP client, then ask it to run:

uvcs_doctor

uvcs_workspace_status

Manual Setup By OS

Windows:

npx -y @proanima/uvcs-mcp@1.4.1 init --client=cursor --workspace="D:\Repositories\YourWorkspace"

macOS:

npx -y @proanima/uvcs-mcp@1.4.1 init --client=cursor --workspace="$HOME/Repositories/YourWorkspace"

Linux:

npx -y @proanima/uvcs-mcp@1.4.1 init --client=cursor --workspace="$HOME/Repositories/YourWorkspace"

Replace cursor with your client, or list several separated by commas. If cm is not found, add --cm=/path/to/cm. On macOS this matters for GUI clients, which do not inherit the shell PATH; init writes the absolute cm path as UVCS_CM_PATH for that reason.

init validates every target before writing. A malformed or JSONC config aborts the run with nothing written, unless --skip-invalid is passed, which skips that client and prints the entry to add by hand. Changed files are backed up as . .bak; unchanged files are not rewritten. Run uvcs-mcp init --help for every option.

Manual MCP Block

{

"command": "npx", "args": ["-y", "@proanima/uvcs-mcp@1.4.1"], "env": { "UVCS_WORKSPACE": "D:/Repositories/YourWorkspace", "UVCS_MCP_MODE": "readonly" } }

On native Windows npx is the npx.cmd shim. Claude Code, Claude Desktop, Cursor, Codex 0.59+, Kiro, and OpenCode resolve it themselves. For Antigravity and Windsurf / Devin Desktop, or if a client reports spawn npx ENOENT, use "command": "cmd" with "args": ["/c", "npx", "-y", "@proanima/uvcs-mcp@1.4.1"]. See Clients.

Every environment variable is described in Configuration.

MCP Registry

The server is listed in the official MCP Registry as io.github.ProAnima/uvcs-mcp. Clients and directories that read the registry can install it from there; it still needs a local cm CLI and a workspace path (UVCS_WORKSPACE).

Supported Clients

  • Cursor (project and global)
  • Codex
  • Claude Desktop
  • Claude Code (project .mcp.json; init also prints the equivalent claude mcp add --scope user command)
  • OpenCode (project and global)
  • Antigravity (project and global)
  • Kiro (project and global)
  • Windsurf / Devin Desktop
  • Zed (template only)

See Clients for file locations.

Safety Model

  • Default mode is readonly; an unrecognized UVCS_MCP_MODE also means readonly.
  • Protocol handling is provided by the official MCP TypeScript SDK.
  • Tool input is validated server-side with strict schemas.
  • Write tools require UVCS_MCP_MODE=standard.
  • Every write uses *_prepare followed by the matching *_confirm, and tools carry MCP annotations so clients can auto-approve reads and require approval for writes.
  • Checkin takes all tracked pending changes, or only the given paths; a path-scoped checkin adds the .meta partner of every selected Unity asset and refuses assets whose .meta is still private.
  • Merges with conflicts are refused at prepare and again at confirm, so uvcs_merge does not start a merge that the preview reports as conflicting.
  • Item paths, branch names, and label names that cm would read as options (leading -) are rejected, and item paths cannot contain the wildcards * or ?.
  • Write confirmations are serialized per workspace and across MCP processes, and switch, merge, update, undo, checkout, release checkout, and checkin revalidate workspace state after prepare.
  • cm runs without a shell and with stdin closed, under separate read and write timeouts and an output limit.
  • Repository delete, repository rename, arbitrary cm, arbitrary shell execution, and raw cm api startup are not exposed.
  • Optional JSONL audit logging is available with UVCS_AUDIT_LOG=/path/to/uvcs-mcp-audit.jsonl.

Tools

  • uvcs_doctor
  • uvcs_policy_status
  • uvcs_setup_status
  • uvcs_workspace_status
  • uvcs_pending_changes
  • uvcs_branch_info
  • uvcs_locks
  • uvcs_checkout_prepare / uvcs_checkout_confirm
  • uvcs_release_checkout_prepare / uvcs_release_checkout_confirm
  • uvcs_unity_meta_diagnostics
  • uvcs_style_rules
  • uvcs_style_setup_check
  • uvcs_style_init_prepare / uvcs_style_init_confirm
  • uvcs_name_preview
  • uvcs_release_plan
  • uvcs_diff_file
  • uvcs_changeset_diff
  • uvcs_revision_diff
  • uvcs_file_history
  • uvcs_annotate
  • uvcs_branch_list
  • uvcs_label_list
  • uvcs_merge_preview
  • uvcs_cleanup_candidates
  • uvcs_branch_safety_report
  • uvcs_update_workspace_prepare / uvcs_update_workspace_confirm
  • uvcs_changeset_analytics
  • uvcs_add_prepare / uvcs_add_confirm
  • uvcs_undo_prepare / uvcs_undo_confirm
  • uvcs_branch_create_prepare / uvcs_branch_create_confirm
  • uvcs_label_create_prepare / uvcs_label_create_confirm
  • uvcs_switch_workspace_prepare / uvcs_switch_workspace_confirm
  • uvcs_merge_prepare / uvcs_merge_confirm
  • uvcs_checkin_prepare / uvcs_checkin_confirm

History, Review, and Merge Preview

Read-only tools answer "what changed" questions in every safety profile:

  • uvcs_changeset_diff lists items added, changed, moved, or deleted in a changeset (cs:123), a branch (/main/task), a shelve, or between two changesets or labels, and flags Unity assets added, moved, or deleted without their .meta (and the reverse).
  • uvcs_revision_diff returns a unified line diff of one file for a changeset, between two revisions, or against the workspace copy.
  • uvcs_file_history and uvcs_annotate show who changed a file or a line, and when.
  • uvcs_branch_list and uvcs_label_list find branches and labels by name, owner, date, parent, or branch.
  • uvcs_merge_preview reports what a merge would bring and which items conflict, into the workspace or, with destination, into any branch on the server, without merging.

Checkin by Path and Exclusive Checkout

  • uvcs_checkin_prepare accepts paths to check in only the user's files or folders. Every selected Unity asset brings its .meta file along, new parent folders that the change needs are listed as dependencies, and the token is invalidated if a selected file is edited again before confirm.
  • uvcs_checkout_prepare checks files out before editing. When the server has a lock rule for them (lock.conf), this takes the exclusive lock that protects scenes, prefabs, and other binary assets; files locked by someone else are refused.
  • uvcs_release_checkout_prepare releases checkouts of files whose content did not change. Modified files keep their checkout and their edits until they are checked in.
  • uvcs_locks accepts paths and a scope (all, user, workspace).

Agent Skill

The package ships an agent skill (SKILL.md) that teaches Claude Code, Codex, Cursor, OpenCode, Gemini CLI, and other SKILL.md agents when and how to use these tools, including the prepare/confirm workflow and Unity .meta rules:

npx -y @proanima/uvcs-mcp@1.4.1 skill install --agent=claude,agents

See Agent Skill for every agent, project-scope installs, and the marketplace ZIP.

Multiple Workspaces

Use a fleet manifest to configure one MCP server for up to 50 named workspaces:

npx -y @proanima/uvcs-mcp@1.4.1 init --manifest=workspaces.json --client=cursor,codex --print-config

Start from templates/fleet/workspaces.example.json. See Multi-Workspace and Fleet Work for safety profiles and the recommended prepare-all/confirm-each workflow.

In fleet mode every tool call requires an explicit workspace selector. Use --fleet-layout=isolated only when you prefer one MCP process per workspace.

Validate every configured workspace before restarting the client:

npx -y @proanima/uvcs-mcp@1.4.1 doctor --manifest=workspaces.json

For mass work, inspect every target first, prepare all writes, present one combined plan, and confirm each workspace independently. Cross-repository operations are not atomic.

Development

npm ci

npm test npm run lint npm run check npm run audit:prod npm run release:check npm run smoke:fake npm run smoke:fleet npm run smoke:pack npm run pack:skill

Run the real Plastic SCM smoke test against a disposable or safe workspace:

npm run smoke:plastic -- "D:/Repositories/YourWorkspace"

The smoke test creates temporary branches, labels, checkins, and a merge through MCP tools.

Project Support

  • Use GitHub Issues for reproduci

冒頭だけを表示しています。続きはリポジトリで読めます

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