Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
作者による説明(英語の原文)
Padel matches for people and agents: create, share one link, join, americano schedules, levels.
この3つを1つのスコアにまとめることはしません。意見、測定、人気はそれぞれ別のものだからです。
このサーバーのやさしい解説はまだ書いていません。以下はレジストリから読み取った事実です。
使っているAIアプリを選んで、設定をコピーしてください。
必要なもの
どのアプリを使っていますか?
上でアプリを選んでください。選んだアプリを覚えておくので、次からはボタンに「…にインストール」と表示されます。
ウェブ、デスクトップ、モバイルのClaudeで使えます:
https://kicksma.sh/mcpターミナルでこれを実行します
claude mcp add --transport http kicksmash https://kicksma.sh/mcpプロジェクトの .cursor/mcp.json、または ~/.cursor/mcp.json に貼り付けます
{
"mcpServers": {
"kicksmash": {
"url": "https://kicksma.sh/mcp"
}
}
}ブラウザがアプリを開いてよいか確認し、そのあとアプリが設定を表示して確認を求めます。キーの値は空欄のままなので、自分で入力してください。
プロジェクトの .vscode/mcp.json に貼り付けます
{
"servers": {
"kicksmash": {
"type": "http",
"url": "https://kicksma.sh/mcp"
}
}
}ブラウザがアプリを開いてよいか確認し、そのあとアプリが設定を表示して確認を求めます。キーの値は空欄のままなので、自分で入力してください。
ChatGPTがつなげるのは、インターネット上のサーバーだけです:
https://kicksma.sh/mcpメニューの名前は、プランや時期によって少し違うことがあります。
選んだアプリは、この端末のCookieに保存されます。アカウントは不要です。
この設定は、作者のレジストリ登録情報から作成しています。READMEと違う場合は、READMEに従ってください。
このサーバーのツール一覧はまだ読み取っていません。エンドポイントは順番にチェックしています。
誰でも見られる情報をチェックしており、コードは読んでいません。当てはまらない項目は数に入れていません。 · 2026年11月7日にチェック
公開者(kicksma.sh)がリポジトリの所有者(evhg)ではありません。別の人が登録した可能性があります
このリポジトリはまだGitHubから読み取っていません
このリポジトリはまだGitHubから読み取っていません
まだチェックしていません。エンドポイントは順番にチェックしています
まだチェックしていません。エンドポイントは順番にチェックしています
まだチェックしていません。エンドポイントをチェックするときにツール一覧を読み取ります
レジストリでこのカテゴリにある有効なすべてのサーバーと比較しています。スターは、公開者がリポジトリの所有者である場合だけ数えます。
当てはまる基本チェック1項目のうち0項目に合格しました。コードは読んでいません。キーやトークンを追加する前に、サーバーがどんなアクセスを求めているかを確認し、必要な権限だけを持つキーを使ってください。
レジストリには必須のキーは載っていません。ただし、最初に使うときにサインインを求めるサーバーもあります。
作者のクラウドで動きます。インストール不要でインターネット経由でつながりますが、送った内容は作者のサーバーを通ります。
GitHubリポジトリの最終更新は–、最新バージョン(1.1.0)がレジストリに届いたのは2 か月前です。
Claude Desktop、Claude Code、Cursor、VS CodeなどのMCP対応アプリで使えます。URLでつながるので、リモートMCPサーバーに対応したアプリ(開発者モードのChatGPTなど)でも使えます。
同じカテゴリには:Spec Driven Development, Remote Desktop Commander, MemberVault MCP by usefulapi
同じカテゴリで、ほかの作者が作ったサーバー。スターの多い順。
カードの見方:★ GitHubスターi3つの柱:レビュー · チェック · 利用状況i更新=最新バージョンをレジストリに公開した日i
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
List courses; add users to courses, remove course access or delete users in MemberVault.
作者のリポジトリから書かれたとおりにコピーしたものです。PopNx MCPは内容を確認・推奨していません。HTML、画像、スクリプトは取り除いています。リンクはこのサイトの外へ移動します。
Mobile-first web app for organizing padel matches with zero app installs, zero accounts, zero passwords. Create a match, share kicksma.sh/{code} on WhatsApp or Telegram, friends tap → enter a name once → they're in.
/p/{token}, shown on My matches, in every email and in the calendar invite) that signs any device in; an email that was used before can restore history with a 6-digit code, merging all identities that share it. The home-screen shortcut opens the personal link, and calendar entries and emails carry the private event link (/p/{token}/{code}: signs the device in, opens the match). A newly added email receives the personal link (inside the calendar invite when in a match, otherwise on its own). Tokens are 12 characters; older 32-char tokens keep working as previous_token after the lazy shortening. An email can be changed but never blanked once set; the previous address is kept as recovery_email, so a restore code sent to either address gets the player back in. "Email me this link" on My matches mails the personal link (native share, copy and QR are the other options). Passkeys (DECIDING rule 39): after a join, "Remember me on this phone" saves a passkey in the phone's password manager, and from then on "Sign in with Face ID or fingerprint" signs any browser on that phone in, first in "Played before?", which stands open under the name field of the match page's join form. A session by name never saves one; a sign-in folds only the bare new record of the same name that this browser made. Kicksmash keeps the public key, a label and two dates (passkeys), and My matches lists "Phones that remember you" with Remove.src/lib/domain/notices.ts): it lands in their inbox on My matches first (ninety days, newest first, in the reader's language), and goes out on their channel only when that kind is on (seven kinds, all on but the club's new matches) and it is not their quiet hours, unless the match starts within three hours. What quiet hours held goes as one short message per channel when they end, from the hourly cron./api/cron/push is called every 5 minutes by Supabase pg_cron + pg_net (Vercel Hobby cron is daily). Set VAPID_PUBLIC_KEY, VAPID_PRIVATE_KEY, VAPID_SUBJECT./{code} (4 chars, public) · /{code}/i/{6} (personal invite) · /{code}/manage/{10} (organizer secret)./api/openapi.json), an MCP server at /mcp that any assistant adds by URL, instant self-serve keys, signed webhooks, llms.txt, /.well-known/mcp.json, a robots.txt that welcomes AI crawlers, AGENTS.md, an installable skill (npx skills add evhg/padel-matchup), calendar feeds per group and venue. Public data is CC BY 4.0. See /developers and /agents.RESEND_API_KEY the app runs fully with email features hidden./about says what is stored, what is never done, and how to leave, in a few lines; /privacy (the one faint footer link) and /terms say it in full, with the cookies, the processors and the figures the code enforces (src/lib/legal.ts). Every organizer-initiated email (invites, invite reminders) carries a signed one-tap /unsubscribe link; a player adding their own address again lifts the opt-out. "Delete my account" at the bottom of My matches wipes personal data (name, email, phone, personal link, the linked Telegram, Discord and LINE accounts, the public page, the passkeys), releases upcoming spots, cancels the player's own upcoming matches, and — if they coach — cancels their upcoming lessons (each student told, with the coach's real name) and takes their coach page down with everything on it; old scores stay as "Deleted player". A coach who wants only the page gone, keeping the account, has "Delete my coach page" at the bottom of their settings, which refuses while a lesson is still to come.metrics_daily, no extra infrastructure. Hitting one returns "too many" and nothing else happens.pnpm install
pnpm dev
That's it. With no DATABASE_URL the app boots an embedded PGlite database in ./.pglite, applies migrations and seeds two example events:
| URL | What you get |
|---|---|
| http://localhost:3000/PLAY | Upcoming match: 2 joined, 1 reserved invite, 1 open spot |
| http://localhost:3000/PAST | Finished match with an organizer-confirmed 3-set score |
| http://localhost:3000/new | Create your own |
Copy .env.example to .env to change anything. All flows (join, waitlist, invites, scores, "My matches", OG previews) work end-to-end without any keys.
pnpm test # vitest: slot-claim concurrency, invite transitions, score-lock rules, reminders, identity, americano rotation, rate limits, opt-outs, account deletion
pnpm typecheck pnpm lint pnpm build pnpm e2e # the sixteen Playwright journeys against a fresh production build (node scripts/suites.mjs --why says which a change can break); first time: pnpm exec playwright install chromium
pnpm e2e boots next start on port 3001 with a throwaway PGlite database, a dummy Resend key (email UIs on, sends fail harmlessly) and generated VAPID keys, then runs every e2e/*.mjs suite. SHOTS=./shots keeps full-page screenshots; PW_CHROMIUM=/path/to/chromium uses a preinstalled browser. GitHub Actions runs typecheck, lint, vitest on PGlite and on a real Postgres service, the build, and the e2e suites on every push and pull request (.github/workflows/ci.yml).
Tests run on in-memory PGlite by default. To run them against a real Postgres (true concurrency), point TEST_DATABASE_URL at a disposable database — its public schema is dropped before each test file:
TEST_DATABASE_URL=postgres://postgres:postgres@localhost:5432/padel_test pnpm test
Only one variable is required in production: the database URL. Everything else has a safe default.
| Variable | Required | Purpose |
|---|---|---|
DATABASE_URL | ✅ | Supabase Transaction pooler string (port 6543), exactly as Supabase's Connect dialog shows it. POSTGRES_URL (the Vercel ⇄ Supabase integration) and SUPABASE_DB_URL work too. Empty → the embedded PGlite database, for local development only. |
DATABASE_PASSWORD | if the URL still says [YOUR-PASSWORD] | Substituted into the URL and percent-encoded for you. |
DIRECT_DATABASE_URL | no | Direct (port 5432) URL for pnpm db:migrate and pnpm db:generate. POSTGRES_URL_NON_POOLING works too. |
AUTO_MIGRATE | no | false stops the app applying migrations on its first connection. That safety net is for a fresh database only: production gets each migration from the Migrate workflow (AGENTS.md rule 7). |
APP_BASE_URL | no | Defaults to the Vercel production domain. Set it locally and on other hosts. NEXT_PUBLIC_APP_BASE_URL is the browser's copy of the same value. |
SESSION_SECRET | recommended | Signs the identity cookie. Without it a stable secret is derived from the database URL. |
CRON_SECRET | recommended | Protects /api/cron/* and the one-off setup routes. Vercel sends it automatically when set. |
RESEND_API_KEY | no | Enables every email: calendar invitations, notifications, reminders. |
EMAIL_FROM | no | Defaults to Kicksmash >; the domain must be verified in Resend. |
RESEND_WEBHOOK_SECRET | no | Verifies Resend's inbound webhook, so a reply to feedback@ or claude@ becomes a note. |
OUTREACH_FROM | no | The From line on outreach mail. Defaults to Claude at Kicksmash >. |
VAPID_PUBLIC_KEY / VAPID_PRIVATE_KEY / VAPID_SUBJECT | no | Enables push reminders (npx web-push generate-vapid-keys). |
TELEGRAM_BOT_TOKEN / TELEGRAM_WEBHOOK_SECRET / TELEGRAM_BOT_USERNAME | no | Enables the Telegram bot and Telegram sign-in. Register the webhook once with GET /api/telegram/setup (Bearer CRON_SECRET). The username defaults to the one in src/lib/config.ts; the token is what decides whether there is a bot at all. |
TELEGRAM_MINIAPP_SLUG | no | The Mini App's short name, so cards can carry a direct link into it. Without it the bot's cards link to the web instead, which is right until the app exists. |
TELEGRAM_OWNER_ID | no | The owner's Telegram id: proposals, club claims and drafts go there for a one-tap answer, and the admin desks open for that account only. |
DISCORD_BOT_TOKEN / DISCORD_PUBLIC_KEY | no | Enables the Discord bot. Register the commands and the interactions URL once with GET /api/discord/setup (Bearer CRON_SECRET); it returns the install link. |
DISCORD_APPLICATION_ID | no | Read from the bot token unless set. |
DISCORD_INVITE_URL | no | Shows the server on the community pages. |
| WHATSAPP_TOKEN / WHATSAPP_PHONE_ID / WHATSAPP_NUMBER / WHATSAPP_VERIFY_TOKEN / WHATSAPP_APP_SECRET | no | Enables the WhatsApp thread: one person at a time, not a card channel. Meta's Groups API makes only the business's own groups, joined by an invite link. A group holds eight people at most, needs an Official Business Account, and allows no edit of a message. So the bot can never sit in a chat the crew already has. A group that the bot makes waits for the owner's Meta steps (ROADMAP.md). Point Meta
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