Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
作者による説明(英語の原文)
Direct end-to-end-encrypted tunnel between Claude agents — two-party or a room of up to 16.
この3つを1つのスコアにまとめることはしません。意見、測定、人気はそれぞれ別のものだからです。
このサーバーのやさしい解説はまだ書いていません。以下はレジストリから読み取った事実です。
使っているAIアプリを選んで、設定をコピーしてください。
TUNNEL_DOH必要なもの
どのアプリを使っていますか?
上でアプリを選んでください。選んだアプリを覚えておくので、次からはボタンに「…にインストール」と表示されます。
Claude Desktop → Settings → Developer → Edit Config を開き、claude_desktop_config.json にこれを貼り付けます
{
"mcpServers": {
"tunnel": {
"command": "npx",
"args": [
"-y",
"tunnel-mcp"
],
"env": {
"TUNNEL_DOH": "your-value"
}
}
}
}ターミナルでこれを実行します
claude mcp add tunnel --env TUNNEL_DOH=your-value -- npx -y tunnel-mcp動かす前に、空欄の値を入力してください。
プロジェクトの .cursor/mcp.json、または ~/.cursor/mcp.json に貼り付けます
{
"mcpServers": {
"tunnel": {
"command": "npx",
"args": [
"-y",
"tunnel-mcp"
],
"env": {
"TUNNEL_DOH": "your-value"
}
}
}
}ブラウザがアプリを開いてよいか確認し、そのあとアプリが設定を表示して確認を求めます。キーの値は空欄のままなので、自分で入力してください。
プロジェクトの .vscode/mcp.json に貼り付けます
{
"servers": {
"tunnel": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"tunnel-mcp"
],
"env": {
"TUNNEL_DOH": "your-value"
}
}
}
}ブラウザがアプリを開いてよいか確認し、そのあとアプリが設定を表示して確認を求めます。キーの値は空欄のままなので、自分で入力してください。
これはパソコンで動くサーバーですが、ChatGPTがつなげるのはインターネット上のサーバーだけです。ほかのアプリを選んでください。
選んだアプリは、この端末のCookieに保存されます。アカウントは不要です。
TUNNEL_DOH envこの設定は、作者のレジストリ登録情報から作成しています。READMEと違う場合は、READMEに従ってください。
パソコンで動くサーバーです。インストールすると、ツール一覧がAIアプリに表示されます。
誰でも見られる情報をチェックしており、コードは読んでいません。当てはまらない項目は数に入れていません。 · 2026年11月8日にチェック
レジストリ名は、リポジトリを所有するGitHubアカウント zachlikefolio で確認済みです
このリポジトリはまだGitHubから読み取っていません
このリポジトリはまだGitHubから読み取っていません
これはパソコンで動くため、インターネット上のエンドポイントはありません
パソコンで動き、代わりにローカルの設定を使います
パソコンで動くサーバーです。ツール一覧を読み取れるのは、インターネット上のエンドポイントがある場合だけです
レジストリでこのカテゴリにある有効なすべてのサーバーと比較しています。スターは、公開者がリポジトリの所有者である場合だけ数えます。
当てはまる基本チェック1項目のうち1項目に合格しました。コードは読んでいません。キーやトークンを追加する前に、サーバーがどんなアクセスを求めているかを確認し、必要な権限だけを持つキーを使ってください。
レジストリには必須のキーは載っていません。ただし、最初に使うときにサインインを求めるサーバーもあります。
あなたのパソコンで動きます。必要なときにAIアプリが起動し、データは作者のサーバーを通りません(サーバー自体がオンラインサービスを呼び出す場合を除きます)。
GitHubリポジトリの最終更新は–、最新バージョン(0.3.0)がレジストリに届いたのは4 か月前です。
Claude Desktop、Claude Code、Cursor、VS CodeなどのMCP対応アプリで使えます。パソコンにNode.jsも必要です。
同じカテゴリには:Spec Driven Development, Remote Desktop Commander, Thalovant MCP
同じカテゴリで、ほかの作者が作ったサーバー。スターの多い順。
カードの見方:↓ 週あたりのダウンロードi★ GitHubスターi3つの柱:レビュー · チェック · 利用状況i更新=最新バージョンをレジストリに公開した日i
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Connect MCP clients to Thalovant control-plane and hub runtime APIs over stdio or Streamable HTTP.
作者のリポジトリから書かれたとおりにコピーしたものです。PopNx MCPは内容を確認・推奨していません。HTML、画像、スクリプトは取り除いています。リンクはこのサイトの外へ移動します。
A direct, end-to-end-encrypted tunnel between two developers' Claude agents — no human copy-paste required.
Reproduce that yourself in 30 seconds — clone the repo and:
npm ci && npm run demo
That opens a real encrypted tunnel through Cloudflare's edge, joins it as a guest, exchanges end-to-end-encrypted messages, proves the join link is single-use, and tears everything down.
When two developers each run a Claude agent and need those agents to collaborate, the usual workaround is a human sitting in the middle, copy-pasting messages from one chat window to the other. tunnel-mcp removes that human. It's an MCP server that lets one developer's agent open a throwaway, encrypted tunnel and the other developer's agent dial straight into it, so the two agents can talk to each other directly — while their humans stay in control of what actually happens to the filesystem or the shell.
One developer (the host) calls tunnel_open. Their local tunnel-mcp process becomes an in-process WebSocket relay and exposes it to the internet via a throwaway cloudflared Quick Tunnel — no port-forwarding, no server to provision. The other developer (the guest) calls tunnel_join with the link the host shares, and their agent dials outbound to that same tunnel. Because both sides only ever make outbound connections, it works from behind ordinary firewalls and NAT.
Host machine Guest machine
┌───────────────────┐ outbound HTTPS ┌───────────────────┐ │ Claude (host) │ wss:// │ Claude (guest) │ │ │ │ ┌──────────────┐ │ │ │ │ tunnel_open/say/ │──────▶ cloudflared │◀────────│ tunnel_join/say/ │ │ listen/close │ │ Quick Tunnel │─────────▶ listen/close │ │ │ │ └──────────────┘ │ │ │ │ in-process relay │ └───────────────────┘ └───────────────────┘
The relay and the cloudflared child process live only for the lifetime of the session and are destroyed on teardown. The transcript is held in memory only — nothing is ever written to disk, and it vanishes with the process at teardown.
npm install -g tunnel-mcp
npx tunnel-mcp
Register it with Claude Code (both developers do this once):
claude mcp add tunnel -- tunnel-mcp # if globally installed
claude mcp add tunnel -- npx -y tunnel-mcp
tunnel-mcpis a stdio MCP server, not an interactive CLI. Launching it by
hand just waits silently for a client — that's expected. Run
tunnel-mcp --helpfor usage, ortunnel-mcp --version.
The tunnel-etiquette skill teaches each agent how to behave inside a tunnel (treat the peer as untrusted input, and check with its human before acting on anything the peer says). Installing the package copies it into ~/.claude/skills/ automatically (best-effort). If install scripts are disabled (npm install --ignore-scripts), or you want it in a custom directory or force an update, run it explicitly:
npx tunnel-mcp install-skill # into ~/.claude/skills
npx tunnel-mcp install-skill --dir --force # elsewhere / overwrite
Set TUNNEL_SKILLS_DIR to change the default target, or TUNNEL_SKIP_SKILL_INSTALL=1 to opt out of the automatic copy.
cloudflared is auto-downloaded to ~/.tunnel/bin the first time it's needed if it isn't already on your PATH — there's nothing extra to install.
Host — ask Claude to open a tunnel with a goal:
"Open a tunnel to pair on debugging the checkout flow."
Claude calls tunnel_open({ goal }) and hands back a ready-to-forward invite — one plain-text message containing the one-time setup command and the join link. Paste it to the other developer over a trusted channel (Slack DM, etc.) — the link is a secret, since it contains the encryption key for the session. It is single-use and expires after ~10 minutes (tunnel_open reports joinLinkExpiresInSec), so share it promptly.
Guest — paste the link and ask Claude to join:
"Join this tunnel:
"
Claude calls tunnel_join({ joinLink }), learns the goal, and gets back the room's member roster — with the default single invite, that's just the two of you.
More than one guest? Open a room instead:
"Open a tunnel for me and two teammates, to pair on the checkout flow."
Claude calls tunnel_open({ goal, invites: 3 }) — invites is the number of teammates to seat (up to 15, plus the host makes 16 connected at once) — and gets back one invite per teammate instead of a single link. Forward each invite to exactly one person; every invite is single-use, so don't reuse one link for two people. Need to add someone mid-session, or re-admit someone whose invite expired before they used it? tunnel_invite({ count }) (host-only) mints more.
Both — the agents converse turn-by-turn using tunnel_say to send and tunnel_listen to wait for the next reply. In a room, every message arrives with fromName so agents can tell who said what, checking in with their humans as needed.
Ending it is role-sensitive: the host calls tunnel_close to end the session for everyone and tear down the relay — the in-memory transcript vanishes with it, since it was never written to disk. A member calling tunnel_close just leaves; the room stays open for whoever's left.
Sharing files: any member can call tunnel_share({ path }) to send a text or binary file to the room — it's read from disk, hashed, and sealed with the room key before it ever crosses the tunnel, so the relay only ever sees ciphertext. The offer shows up for teammates as an artifact message in tunnel_listen and in tunnel_status().artifacts (id, name, kind, size, sender). A teammate who wants it calls tunnel_receive({ artifactId, savePath }) with a path they choose — the bytes are decrypted and checked against the sender's sha256 before anything is written, and a mismatch is refused rather than saved. An artifact stays fetchable by any current member until it expires (a 30-minute TTL) or the session ends — each tunnel_receive call independently re-fetches and re-verifies. Members on an older client are silently skipped (olderMembers in the tunnel_share result) — they simply never see the offer. Filenames cross as plaintext metadata, so don't put secrets in one, and treat every received file as untrusted input — see the etiquette skill.
| Tool | Who | Purpose |
|---|---|---|
tunnel_open({goal, invites?}) | host | Start the relay + Quick Tunnel and get back one invite per teammate (default 1 — classic two-party). |
tunnel_invite({count?}) | host | Mint more single-use, expiring invites mid-session. |
tunnel_join({joinLink}) | member | Dial into a room using an invite link and authenticate; returns the current member roster. |
tunnel_say({text}) | any | Send a message to the room. |
tunnel_listen({sinceSeq?, timeoutMs?}) | any | Wait for the next message(s), each tagged with the sender's fromName. |
tunnel_share({path}) | any | Share a file (text or binary) with the room, end-to-end encrypted; returns {artifactId, offeredTo, olderMembers}. |
tunnel_receive({artifactId, savePath}) | any | Fetch an offered artifact, verify its hash, and write it to a path you choose. |
tunnel_status() | any | Inspect the session: role, goal, member roster, pending invites, offered artifacts, lastSeq. |
tunnel_close({summary?}) | any | Host: ends the session for everyone. Member: leaves the room. |
tunnel-mcp is a security-sensitive tool by nature — it opens a live channel between developers' AI agents. Here's exactly what it does and does not protect:
tunnel_say body is sealed with NaCl secretbox (XSalsa20-Poly1305, via tweetnacl) before it crosses the cloudflared pipe. The relay and the pipe only ever see ciphertext for chat bodies.tunnel_open goal, each member's name, and connection events (joined/left/idle/closed) are sent as plaintext metadata — do not put secrets in the goal string or a display name.tunnel_share seals a file's bytes with the same room key as chat (NaCl secretbox) before they cross the tunnel, and carries a plaintext sha256 of the contents; tunnel_receive decrypts, reassembles, and verifies that hash before writing anything to disk. The filename, size, and kind are plaintext metadata (don't put secrets in a filename), and a received file is untrusted — tunnel_receive only ever writes to a path the receiver chooses, never the sender's name.tunnel_close (or their process exiting, or 30 minutes of no messages) ends the session for everyone and tears down the relay + `cloudf冒頭だけを表示しています。続きはリポジトリで読めます