Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
제작자가 쓴 설명(영어 원문)
Read and manage development annotations from a local GPUI app.
이 세 가지는 절대 하나의 점수로 합치지 않아요. 의견, 측정, 인기는 서로 다른 것이니까요.
이 서버는 아직 쉬운 말로 된 요약을 쓰지 못했어요. 아래는 레지스트리에서 읽어 온 사실이에요.
쓰고 있는 AI 앱을 고른 다음 설정을 복사하세요.
제작자가 레지스트리에 설치 정보를 올리지 않았어요. 아래 제작자의 README를 확인하세요.
내 컴퓨터에서 실행돼요. 설치하면 AI 앱에 도구 목록이 나타나요.
누구나 볼 수 있는 정보를 점검했고, 코드는 읽지 않았어요. 해당하지 않는 항목은 개수에서 뺐어요. · 2026년 11월 8일 점검
레지스트리 이름이 GitHub 계정 emmanuel-defreitas 기준으로 확인되었고, 이 계정이 저장소를 소유하고 있어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
내 컴퓨터에서 실행되는 서버라 인터넷 엔드포인트가 없어요
내 컴퓨터에서 실행되며, 대신 로컬 설정을 사용해요
내 컴퓨터에서 실행돼요. 도구 목록은 인터넷 엔드포인트가 있는 서버에서만 읽을 수 있어요
레지스트리에서 이 카테고리의 활성 서버 전체와 비교했어요. 스타는 게시자가 저장소를 소유한 경우에만 세요.
해당하는 기본 점검 1개 중 1개를 통과했어요. 코드는 읽지 않았어요. 키나 토큰을 넣기 전에 서버가 어떤 권한을 요구하는지 확인하고, 꼭 필요한 권한만 있는 키를 쓰세요.
레지스트리에 필수 키가 나와 있지 않아요. 다만 처음 쓸 때 로그인을 요구하는 서버도 있어요.
내 컴퓨터에서 실행돼요. AI 앱이 필요할 때 실행하고, 데이터는 제작자의 서버를 거치지 않아요(서버 자체가 온라인 서비스를 호출하는 경우는 제외).
GitHub 저장소는 마지막으로 – 변경됐고, 최신 버전(0.6.0)은 13일 전 레지스트리에 올라왔어요.
Claude Desktop, Claude Code, Cursor, VS Code처럼 MCP를 지원하는 앱에서 쓸 수 있어요. 내 컴퓨터에 Rust도 있어야 해요.
같은 카테고리에는: Spec Driven Development, Remote Desktop Commander, Tethered Trust
같은 카테고리에서 다른 제작자가 만든 서버예요. 스타 순으로 정렬했어요.
카드 보는 법:★ GitHub 스타i세 기둥: 리뷰 · 점검 · 사용 정도i업데이트 = 최신 버전을 레지스트리에 공개한 날i
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Fit, compatibility and recall checks for AI agents before they buy: verdicts, evidence, receipts.
제작자의 저장소에서 쓰인 그대로 가져왔어요. PopNx MCP가 검토하거나 보증한 내용이 아니에요. HTML, 이미지, 스크립트는 제거했어요. 링크를 누르면 이 사이트를 벗어나요.
[][contributors-url] [][forks-url] [][stars-url] [][issues-url] [][license-url]
gpui-agentation
🎯 Point at a running GPUI app, leave a note, and your coding agent gets the element, its bounds, and its Rust source location.
Explore the docs »
View Demo · Report Bug · Request Feature
Version: 0.6.0. Debug builds only — release builds expose no annotation API.
Pinned to
gpui-pre =0.3.8.
Table of Contents
About The Project
Built With
Getting Started
Prerequisites Installation
Usage
Inspect and annotate Capture feedback Connect your agent Agent skills
Try the Demo Roadmap Contributing License Contact Acknowledgments
[](https://emmanuel-defreitas.github.io/gpui-agentation/)
Agentation annotates web pages through the DOM. A native GPUI window has no DOM, so gpui-agentation registers screens (and optional finer targets) with an ID, label, bounds, and Rust call site, then attaches your note to that.
Use it when you would otherwise describe a UI bug to your agent in words or paste a screenshot. Notes persist to a local JSON file, carry a status (pending, acknowledged, resolved, dismissed) and a reply thread, and an agent reads them over a loopback MCP server or REST/SSE.
It is a development tool. It annotates registered targets, not arbitrary pixels (by default, the whole screen), and release builds do not include it. For production telemetry or session replay, use something else.
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[][Rust-url] [][GPUI-url] [][MCP-url]
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Add gpui-agentation to your own GPUI app in three steps: install the crate, initialize once at launch, then mount and wrap your screen.
Ely is bundled, so there is nothing else to install.
cargo add gpui-agentation --no-default-features --features native
#[cfg(debug_assertions)] and release returns your content unchanged: // Launch: serve Agentation's assets, then initialize.
let app = gpui_platform::application(); #[cfg(debug_assertions)] let app = app.with_assets(gpui_agentation::Assets); app.run(|cx| { #[cfg(debug_assertions)] gpui_agentation::init(cx).expect("initialize Agentation"); // ...open your window });
// Window setup: app name, route, notes file, local port. Keep feedback // in a field of your root view that carries the same cfg. #[cfg(debug_assertions)] let feedback = gpui_agentation::Agentation::mount( "My app", "gpui://my-app/home", "target/agentation/feedback.json", 4748, window, cx, )?;
// Render: wrap the screen in debug builds; release keeps content as is. #[cfg(debug_assertions)] let content = self.feedback.root("home", "Home screen", content, window, cx); content
target(id, label, child) only where you want finer inspection. Ordinary controls need no wrappers. Agentation handles its Ely setup, assets, and focus internally.The consumer example keeps all of this in one devtools module. More: setup guide, setup skill for agents, and customization.
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Turn on the power switch, then choose Inspect, Box, Arrow, Pen, Comment, or Textbox. Select an element or draw on the screen. Inspect surfaces the element's ID, label, bounds, and Rust call site.
Draw an arrow (or a box or freehand pen stroke) to point your agent at exactly the right spot.
While annotation mode is on, use I / B / A / P / C / T to select a tool. Hover a tool to see its shortcut as an Ely keycap in the tooltip. Ctrl/Cmd+S saves the current draft; Ctrl/Cmd+Z and Ctrl/Cmd+Shift+Z undo and redo annotation changes. Delete/Backspace removes a selected annotation when its text field is not being edited. Text fields retain their ordinary typing and text undo behavior.
Textboxes use plain text with one style and size, preceded by a numbered pin. Click to select and show the bounding box; drag the text or pin to move both. Double-click or press Enter on the selected textbox to edit it. Saving displays the text directly on the canvas without opening a comment. Other numbered pins can be dragged independently of their drawings.
In a floating comment, type @ to choose an existing note or #12 to preview pin 12. Hovering a suggestion or using the arrow keys animates its pin; click, Enter or Tab inserts an @#12 reference. Escape dismisses the list. Right-click an annotation for Edit, Delete and Color actions, with undo support.
Include gpui_agentation::debug_menu() in your host's cx.set_menus(...) list to expose the controls in the native Debug menu. Agentation::root routes those menu commands to the active window. Settings → Toolbar → None hides the embedded toolbar. Toolbar placement persists per application in its notes file and is shared by windows mounted against that file.
Write a comment and save it. Open Comments → Copy to copy your feedback as Markdown, ready to paste to your agent.
Move the toolbar out of the way whenever it overlaps the UI you are inspecting.
The endpoint runs on loopback. Clients that require stdio can use the MCP bridge.
mcp-name: io.github.emmanuel-defreitas/gpui-agentation_For more examples, please refer to the Reference._
Give your coding agent a reusable workflow for installation or exploring a running app's feedback. Both skills live under skills/:
| Skill | Use it to |
|---|---|
| gpui-agentation-setup | Integrate the native library into a GPUI app, register screens, and verify debug and release builds. |
| gpui-agentation-explore | Discover the connected MCP tools, read sessions and notes, export Markdown, and work through requested feedback with verified status updates. |
From a clone of this repository, copy either skill directory into your host project's .agents/skills/ directory, or into ~/.agents/skills/ for personal use across projects. For example, to install the exploration skill in a host:
mkdir -p /path/to/your-app/.agents/skills
cp -R skills/gpui-agentation-explore /path/to/your-app/.agents/skills/
In Zed, start a new conversation after copying, then invoke /gpui-agentation-explore or /gpui-agentation-setup. Other agents can load the linked SKILL.md directly or use their supported skill directory. Try: “Use gpui-agentation-explore to discover my app's MCP tools and summarize pending feedback without changing notes.” Skills provide instructions; connect the running debug app's MCP server separately using the steps above.
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Clone the repository and run the bundled demo app:
git clone https://github.com/emmanuel-defreitas/gpui-agentation
cd gpui-agentation make dev
For rebuilds on save, enable Settings → Hot reload → Server status. It rebuilds and restarts the app after a successful build; in-memory state resets, saved annotations survive. Demo details
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See the open issues for a full list of proposed features (and known issues).
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Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.
If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!
앞부분만 보여 드려요. 나머지는 저장소에서 읽어 보세요