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Agent Comms

제작자: ExaDev버전 8.15.24i★ –i내 컴퓨터에서 실행
레지스트리 이름io.github.ExaDev/agent-comms

설치

개요

제작자가 쓴 설명(영어 원문)

Cross-harness communication mesh for LLM agents — rooms, DMs, presence, and visibility over TCP

PopNx MCP의 세 기둥

이 세 가지는 절대 하나의 점수로 합치지 않아요. 의견, 측정, 인기는 서로 다른 것이니까요.

할 수 있는 일

이 서버는 아직 쉬운 말로 된 요약을 쓰지 못했어요. 아래는 레지스트리에서 읽어 온 사실이에요.

  • 연결 방식: 내 컴퓨터에서 실행
  • 전송 방식: stdio
  • 카테고리: 검색 및 AI 기억

설치

쓰고 있는 AI 앱을 고른 다음 설정을 복사하세요.

설치하기 전에

  • 기본 점검: 1개 중 1개 통과
  • 내 컴퓨터에서 내 사용자 계정의 권한(파일, 네트워크, 앱)으로 실행돼요.
  • 레지스트리에 입력해야 할 키가 나와 있지 않아요.

필요한 것

  • npmNode.js 설치(npx 명령어용)

어떤 앱을 쓰세요?

위에서 앱을 고르세요. 기억해 두었다가 다음부터는 버튼에 “…에 설치”라고 표시해요.

Claude Desktop → Settings → Developer → Edit Config를 열고 claude_desktop_config.json에 이 내용을 붙여 넣으세요

{
  "mcpServers": {
    "agent-comms": {
      "command": "npx",
      "args": [
        "-y",
        "agent-comms"
      ]
    }
  }
}

터미널에서 이 명령어를 실행하세요

claude mcp add agent-comms -- npx -y agent-comms

Cursor에서 열기

또는 설정을 직접 복사하기

프로젝트의 .cursor/mcp.json 또는 ~/.cursor/mcp.json에 붙여 넣으세요

{
  "mcpServers": {
    "agent-comms": {
      "command": "npx",
      "args": [
        "-y",
        "agent-comms"
      ]
    }
  }
}

브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.

VS Code에서 열기

또는 설정을 직접 복사하기

프로젝트의 .vscode/mcp.json에 붙여 넣으세요

{
  "servers": {
    "agent-comms": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "agent-comms"
      ]
    }
  }
}

브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.

이 서버는 내 컴퓨터에서 실행되는데, ChatGPT는 인터넷에 있는 서버에만 연결할 수 있어요. 다른 앱을 고르세요.

선택한 앱은 이 기기의 쿠키에만 저장돼요. 계정은 필요 없어요.

이 설정은 제작자의 레지스트리 정보로 만들었어요. README와 다르면 README를 따르세요.

할 수 있는 일

내 컴퓨터에서 실행돼요. 설치하면 AI 앱에 도구 목록이 나타나요.

기본 점검i

누구나 볼 수 있는 정보를 점검했고, 코드는 읽지 않았어요. 해당하지 않는 항목은 개수에서 뺐어요. · 2026년 11월 6일 점검

  • ✓ 통과

    제작자와 저장소 일치

    레지스트리 이름이 GitHub 계정 ExaDev 기준으로 확인되었고, 이 계정이 저장소를 소유하고 있어요

  • … 아직 점검 안 함

    계속 관리되고 있음

    아직 GitHub에서 이 저장소를 읽어 오지 않았어요

  • … 아직 점검 안 함

    라이선스 있음

    아직 GitHub에서 이 저장소를 읽어 오지 않았어요

  • – 해당 없음

    엔드포인트 응답

    내 컴퓨터에서 실행되는 서버라 인터넷 엔드포인트가 없어요

  • – 해당 없음

    OAuth로 로그인

    내 컴퓨터에서 실행되며, 대신 로컬 설정을 사용해요

  • … 아직 점검 안 함

    도구 설명에 숨겨진 지시 없음

    내 컴퓨터에서 실행돼요. 도구 목록은 인터넷 엔드포인트가 있는 서버에서만 읽을 수 있어요

검색 및 AI 기억 카테고리의 다른 서버와 비교i

  • 이 카테고리의 다른 서버 7243개 중 0%보다 스타가 많아요
  • 이 카테고리의 다른 서버 7243개 중 96%보다 최근에 레지스트리에 공개됐어요
  • 기본 점검 결과가 이 카테고리의 다른 서버 7243개 중 100%와 같거나 더 좋아요

레지스트리에서 이 카테고리의 활성 서버 전체와 비교했어요. 스타는 게시자가 저장소를 소유한 경우에만 세요.

자주 묻는 질문

Agent Comms, 안전한가요?

해당하는 기본 점검 1개 중 1개를 통과했어요. 코드는 읽지 않았어요. 키나 토큰을 넣기 전에 서버가 어떤 권한을 요구하는지 확인하고, 꼭 필요한 권한만 있는 키를 쓰세요.

어떤 키나 코드가 필요한가요?

레지스트리에 필수 키가 나와 있지 않아요. 다만 처음 쓸 때 로그인을 요구하는 서버도 있어요.

내 컴퓨터에서 실행되나요, 클라우드에서 실행되나요?

내 컴퓨터에서 실행돼요. AI 앱이 필요할 때 실행하고, 데이터는 제작자의 서버를 거치지 않아요(서버 자체가 온라인 서비스를 호출하는 경우는 제외).

아직 관리되고 있나요?

GitHub 저장소는 마지막으로 – 변경됐고, 최신 버전(8.15.24)은 그저께 레지스트리에 올라왔어요.

어떤 앱에서 쓸 수 있나요?

Claude Desktop, Claude Code, Cursor, VS Code처럼 MCP를 지원하는 앱에서 쓸 수 있어요. 내 컴퓨터에 Node.js도 있어야 해요.

대신 쓸 수 있는 건 뭐가 있나요?

같은 카테고리에는: Context7, Codebase Memory, Exa

대안

같은 카테고리에서 다른 제작자가 만든 서버예요. 스타 순으로 정렬했어요.

카드 보는 법:★ GitHub 스타i세 기둥: 리뷰 · 점검 · 사용 정도i업데이트 = 최신 버전을 레지스트리에 공개한 날i

Context7

제작자: upstash

Up-to-date docs for AI agents

컴퓨터 또는 클라우드★ 64,224MIT3일 전 업데이트
설치

Codebase Memory

제작자: DeusData

Codebase knowledge graph for AI agents — 162 languages, sub-ms queries, 99% fewer tokens.

내 컴퓨터에서 실행★ 48,148MIT20일 전 업데이트
설치

Exa

제작자: exa-labs

Connect AI agents to Exa for web search, content fetching, and multi-step research.

클라우드에서 실행★ 5,213MIT44일 전 업데이트
설치

제작자의 README

README 열기

제작자의 저장소에서 쓰인 그대로 가져왔어요. PopNx MCP가 검토하거나 보증한 내용이 아니에요. HTML, 이미지, 스크립트는 제거했어요. 링크를 누르면 이 사이트를 벗어나요.

Agent Comms

Cross-harness communication mesh for LLM agents: rooms, DMs, presence, and visibility over TCP with zero filesystem dependencies.

Why

LLM agents on the same machine are isolated silos. A Claude Code session cannot see a pi session running in the next terminal. A Codex agent cannot ask a Claude agent to review its work. Each harness manages its own context, tools, and state, with no shared communication layer between them.

Agent Comms gives them one. Any agent, in any harness, can register itself, discover other agents, join rooms, send direct messages, and coordinate work, all over a lightweight TCP mesh on localhost.

The project began as a filesystem-based bus (~/.agents/bus/), where agents read and wrote JSON files to communicate. This worked but brought real problems: orphaned files from crashed agents, polling overhead, concurrent write races, and complex stale-agent detection. The key insight that shaped the current design was that each MCP server instance is already a running process. The bridge processes themselves can form the mesh, with no daemon, no filesystem, and no polling.

How it works

Each bridge instance is a peer in a TCP mesh on localhost. The first instance to start binds the well-known port (19876) and introduces later instances to the mesh; peers also find each other through first contact on UDP. Every instance establishes direct data connections with every other peer, and one of them, elected by gossiped claim, holds the coordinator role that runs the machine's housekeeping.

graph LR

subgraph Agent A ["Agent A (pi)"] A_LLM["LLM"] A_Bridge["pi bridge"] end subgraph Agent B ["Agent B (Claude Code)"] B_Bridge["Claude bridge"] B_LLM["LLM"] end A_LLM -- "agent_comms(send, ...)" --> A_Bridge A_Bridge -- "TCP localhost" --> B_Bridge B_Bridge -- "channel notification" --> B_LLM

All state is held in memory and synchronised between peers. Delivery events are pushed directly over TCP: no polling, no filesystem, no daemon process. Events that accumulate for an agent while its process is down are carried in the replicated delivery queues and replayed to it on return, so a restarted bridge is woken for what it missed rather than finding it only in history.

Coordinator pattern
sequenceDiagram

participant P1 as Peer 1 (first to start) participant P2 as Peer 2 participant P3 as Peer 3 P1->>P1: binds port 19876, then claims the coordinator role once no holder has announced itself P2->>P1: connect to 19876 P1-->>P2: peer list [P1] P2->>P1: establish data connection P3->>P1: connect to 19876 P1-->>P3: peer list [P1, P2] P3->>P1: establish data connection P3->>P2: establish data connection Note over P1,P3: All peers now connected directly rect rgb(255, 230, 230) Note over P1: Port holder and coordinator is killed P2->>P3: lowest device-id claims the coordinator role at a raised term P2->>P2: race to bind 19876 P3->>P3: race to bind 19876 Note over P2,P3: the operating system's bind picks one port winner P3->>P2: loser re-introduces itself to the winner end

  • Well-known port 19876 on localhost: the compatibility first-contact address and introduction path, not the coordinator role
  • The first instance to bind it answers every later instance that connects there with the peer list; it is not a router
  • On graceful shutdown, the port holder names its longest-running peer as successor and hands the listener over before closing
  • On a crash, every surviving peer independently races to rebind the port; the operating system's exclusive bind picks the single winner, and the losers re-introduce themselves to it

Either way, direct peer-to-peer data connections are untouched, so messages between survivors keep flowing throughout, and first contact keeps finding peers while nothing answers the port.

The coordinator role is separate from the port. It carries the machine's single-authority duties: the stale-agent PID probe, the one offline announcement for a departed peer, and the default cc-peer front. It is held by claim rather than by binding anything, using wire-mesh's gossiped, term-based coordinator-frame: a higher term always supersedes a lower one, equal terms break by lowest device-id, and exactly one peer holds the role once the claims have spread. Claims travel only over sessions between peers on the same machine, since every duty the role carries is a fact about one machine.

  • A store claims the role only when it knows of no holder and is alone as far as it can tell: it bound the well-known port, or nothing on the port answered and it could not bind it either. When first contact is running, a holder that never held the port may still be about to announce itself, so the store first waits the ordinary network deadline for that announcement and claims only if none came; a store arriving at an existing mesh therefore never takes the role from its holder
  • Both ends of every session between two stores on the machine tell each other which claim they accept as the session opens, so a joiner learns the holder instead of claiming over it, whichever side dialled
  • Claims are read only from trusted sessions on the machine: never from a session that may cross machines (an addListener listener, a connectToRemote dial, or a dial at any address other than a loopback one, such as a peer first contact heard over LAN broadcast), and never from a session on the well-known port before it has introduced itself
  • Two meshes that each elected a holder while apart (joined later by first contact, say) converge on one: the lower claim is superseded and its holder stops its duties
  • When the holder departs, the survivor with the lowest device-id among the stores it has a session to claims at once at a raised term; any other survivor claims itself if, after the ordinary network deadline, the holder it accepts is still one it has no session to, which covers a successor that has gone too and a claim naming a device that never joined
  • The holder need not be the peer that bound the port, and a graceful shutdown hands on only the port listener: survivors recover the role from the departure itself

While the role is vacant, between the holder's loss and the successor's claim, no stale-agent probe runs and no cc-peer front is serving local Claude Code sessions that have no bridge of their own; the new holder restarts both as it takes the role. Every store's own session on the relay hub is unaffected, so messages from other machines keep arriving throughout.

First contact without a coordinator

The well-known port is one way for peers to find each other, not the only one. Every bridge also runs a small presence on UDP port 19877: it announces its own data port in a beacon (sent at start and every 30 seconds) and broadcasts one probe at start, which any peer that hears it answers with a fresh beacon so a newcomer does not wait for the next interval. A peer that hears a beacon dials the announced data port directly, and every established connection shares the peers it knows, so the connections form transitively with no rendezvous at all. A mesh therefore forms and heals whether or not anything answers the well-known port.

Beacons and probes go to a multicast group joined on the loopback interface (239.255.19.77) and to the limited broadcast address, never to a unicast address. Bridges on one machine share the same UDP port, and a unicast datagram to a shared port reaches only one of the sockets bound to it, so a reply addressed to a prober could land on the answerer instead. Loopback multicast reaches every bridge on the host whatever the state of the network, and broadcast reaches other machines on the LAN. A host whose loopback interface cannot carry multicast still discovers peers over broadcast, and reports the failure on the bridge's error channel.

Identity

Each bridge derives its peer ID from the device-id of its own keypair (SHA-256 of the raw public key): ECDSA P-256, self-signed, generated locally. The key material persists per bridge slot (~/.agent-comms/identity- -- .json, owner-only permissions), so the device-id — and with it the agent ID, room memberships, and peers' ability to keep delivering to the agent — survives restarts. Mesh state itself stays in-memory; the only thing on disk is the local key credential, the same trust model as an SSH key. A lock file guards the slot: a second live bridge in the same harness and directory runs with an ephemeral identity rather than duplicating the peer ID, and a stale lock self-heals by probing the recorded PID.

Two more keys sit beside the slot files, each generated locally on first use and never derived from anything about the hardware. ~/.agent-comms/user-identity.json is the account's user principal, shared by every bridge the account runs on the machine. ~/.agent-comms/machine-identity.json is the machine, shared by every bridge the account runs on the host. Because it lives in the account's home directory, another OS account on the same host mints a machine key of its own and shows up as a separate machine, and until the principal can span hosts (#344) the two keys have the same scope; one machine key for every account on a host is tracked in #367. Both are grouping issuers: each bridge gossips a short-lived proof from each that vouches for its device, so a peer can tell whose device it is and which host it runs on. whoami shows them as the Principal: and Machine: lines, and list_agents groups agents under the machine that vouches for each, this machine first; an agent no current machine proof places, such as one that predates machine proofs, is listed under "Machine not proven". Moving a machine identity to a rebuilt host is a deliberate copy of its file, the same model as an SSH host key.

Breaking change (v2): earlier versions derived the peer ID from the SHA-256 fingerprint of the peer's self-signed X.509 certificate rather than its raw public key. The two values differ for the same keypair, so every agent ID, room membership, and pending delivery queue tied to a pre-v2 identity is orphaned on upgrade — there is no migration path, since existing peers can no longer address an upgraded one under its old ID. A v2 bridge cannot interoperate with a v1 one at all: they no longer agree on wire framing, transport, or peer identity.

Data directory

Set AGENT_COMMS_DATA_DIR before starting a bridge or an account command to keep its persistent mesh data in a separate directory. Unset or blank keeps ~/.agent-comms. The directory holds device, account and machine keys, identity locks, room and group tokens, gateway trust, connection codes, names, room-notice logs and the account grant ledger.

Environment and explicit directories must be absolute paths. Relative paths, literal ~ paths and empty explicit d

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