Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
제작자가 쓴 설명(영어 원문)
Audits shipped apps for how easily they can be reverse engineered
이 세 가지는 절대 하나의 점수로 합치지 않아요. 의견, 측정, 인기는 서로 다른 것이니까요.
이 서버는 아직 쉬운 말로 된 요약을 쓰지 못했어요. 아래는 레지스트리에서 읽어 온 사실이에요.
쓰고 있는 AI 앱을 고른 다음 설정을 복사하세요.
필요한 것
어떤 앱을 쓰세요?
위에서 앱을 고르세요. 기억해 두었다가 다음부터는 버튼에 “…에 설치”라고 표시해요.
Claude Desktop → Settings → Developer → Edit Config를 열고 claude_desktop_config.json에 이 내용을 붙여 넣으세요
{
"mcpServers": {
"reverse-shield": {
"command": "npx",
"args": [
"-y",
"@guardbee/mcp-reverse-shield"
]
}
}
}터미널에서 이 명령어를 실행하세요
claude mcp add reverse-shield -- npx -y @guardbee/mcp-reverse-shield프로젝트의 .cursor/mcp.json 또는 ~/.cursor/mcp.json에 붙여 넣으세요
{
"mcpServers": {
"reverse-shield": {
"command": "npx",
"args": [
"-y",
"@guardbee/mcp-reverse-shield"
]
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
프로젝트의 .vscode/mcp.json에 붙여 넣으세요
{
"servers": {
"reverse-shield": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"@guardbee/mcp-reverse-shield"
]
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
이 서버는 내 컴퓨터에서 실행되는데, ChatGPT는 인터넷에 있는 서버에만 연결할 수 있어요. 다른 앱을 고르세요.
선택한 앱은 이 기기의 쿠키에만 저장돼요. 계정은 필요 없어요.
이 설정은 제작자의 레지스트리 정보로 만들었어요. README와 다르면 README를 따르세요.
내 컴퓨터에서 실행돼요. 설치하면 AI 앱에 도구 목록이 나타나요.
누구나 볼 수 있는 정보를 점검했고, 코드는 읽지 않았어요. 해당하지 않는 항목은 개수에서 뺐어요. · 2026년 11월 6일 점검
레지스트리 이름이 GitHub 계정 GuardBee 기준으로 확인되었고, 이 계정이 저장소를 소유하고 있어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
내 컴퓨터에서 실행되는 서버라 인터넷 엔드포인트가 없어요
내 컴퓨터에서 실행되며, 대신 로컬 설정을 사용해요
내 컴퓨터에서 실행돼요. 도구 목록은 인터넷 엔드포인트가 있는 서버에서만 읽을 수 있어요
레지스트리에서 이 카테고리의 활성 서버 전체와 비교했어요. 스타는 게시자가 저장소를 소유한 경우에만 세요.
해당하는 기본 점검 1개 중 1개를 통과했어요. 코드는 읽지 않았어요. 키나 토큰을 넣기 전에 서버가 어떤 권한을 요구하는지 확인하고, 꼭 필요한 권한만 있는 키를 쓰세요.
레지스트리에 필수 키가 나와 있지 않아요. 다만 처음 쓸 때 로그인을 요구하는 서버도 있어요.
내 컴퓨터에서 실행돼요. AI 앱이 필요할 때 실행하고, 데이터는 제작자의 서버를 거치지 않아요(서버 자체가 온라인 서비스를 호출하는 경우는 제외).
GitHub 저장소는 마지막으로 – 변경됐고, 최신 버전(0.6.1)은 3일 전 레지스트리에 올라왔어요.
Claude Desktop, Claude Code, Cursor, VS Code처럼 MCP를 지원하는 앱에서 쓸 수 있어요. 내 컴퓨터에 Node.js도 있어야 해요.
같은 카테고리에는: Spec Driven Development, Remote Desktop Commander, Dechonet MCP
같은 카테고리에서 다른 제작자가 만든 서버예요. 스타 순으로 정렬했어요.
카드 보는 법:★ GitHub 스타i세 기둥: 리뷰 · 점검 · 사용 정도i업데이트 = 최신 버전을 레지스트리에 공개한 날i
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
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제작자의 저장소에서 쓰인 그대로 가져왔어요. PopNx MCP가 검토하거나 보증한 내용이 아니에요. HTML, 이미지, 스크립트는 제거했어요. 링크를 누르면 이 사이트를 벗어나요.
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An MCP server that tells you how much your shipped app gives a reverse engineer for free.
Reverse-engineering MCPs now let an agent take an app it has no source for — a web bundle, an Electron app, an APK, an iOS app, a game, a native or .NET binary — and explain how a feature works, down to the binary. This package is the other side of that: point it at *your own* build artifact and it reports what such a tool (or a person with jadx, ILSpy, Il2CppDumper, Hopper or the browser's devtools) would get without any effort, with the fix for each — and suggest_fixes turns those fixes into a diff against your build config.
Telemetry is off by default. With
GUARDBEE_TELEMETRY=1it sends the server, tool, success, duration and short parameter values such as a file path; longer strings and fields likecontent,tokenorpasswordare replaced with a placeholder. See@guardbee/mcp-telemetry.
Claude ──► reverse-shield ──► your build artifact / live site
│ ├─ web source maps (shipped, inline, publicly reachable), unminified / dev bundles, keys, internal hosts, WebAssembly debug info and names ├─ electron fuses (RunAsNode, --inspect, NODE_OPTIONS, ASAR integrity), unpacked app code, code inside app.asar ├─ android APK and AAB: debuggable, R8/ProGuard missing, signing scheme, backup, plain React Native bundle, unstripped .so ├─ ios IPA and .app: Debug-configuration builds, development profiles, plain React Native bundle, .dSYM in the bundle, the executable ├─ engines Unity (IL2CPP metadata, Mono assemblies), PyInstaller, Java/Spring Boot JARs, Flutter (Dart obfuscation) ├─ native debug info, symbols, get-task-allow, hardened runtime, signing, PIE/NX/RELRO/canary (ELF, Mach-O, PE) ├─ secrets keys in everything above: dex, resources.arsc, plists, config files, Hermes bytecode, .so and executables └─ .NET obfuscation missing, embedded PDB, leaked build paths
Everything runs locally and offline (except scan_url), with its own parsers for ASAR, the Electron fuse wire, binary AndroidManifest (AXML), DEX, ELF, Mach-O (including universal binaries and code signatures) and PE/.NET metadata — no apktool, jadx or binutils needed.
| Check | Severity | Target | What it gives away |
|---|---|---|---|
sourcemap_embeds_source | critical | web | Full original source via sourcesContent |
sourcemap_shipped / sourcemap_inline / sourcemap_publicly_reachable | high | web | Original file paths and structure |
eval_devtool_bundle | high | web | Dev bundle with each module's path |
bundle_secret | per key type | all | A working credential in client code, an app package or a binary |
wasm_debug_info | high | web | WebAssembly with DWARF: source files, lines, types |
unminified_bundle / dev_build_framework / wasm_name_section | medium | web | Readable code / framework dev runtime / named WebAssembly functions |
sourcemap_reference / internal_endpoint | low | web | Where the map lives / localhost, private IPs, staging hosts |
electron_fuse_run_as_node / electron_fuse_inspect_args | high | electron | Node runtime or debugger inside the signed app |
electron_app_unpacked | high | electron | App code as an editable folder |
electron_fuse_node_options / _asar_integrity_off / _load_outside_asar | medium | electron | Code injection and ASAR tampering |
apk_debuggable | critical | android | Debugger attach and run-as into app data |
apk_no_obfuscation / apk_js_bundle_plaintext / apk_unsigned | high | android | jadx output with real names / readable RN bundle / no tamper evidence |
apk_allow_backup / apk_v1_only_signature | medium | android | Data pulled via backup / Janus-style repackaging |
native_debug_info / native_debuggable_entitlement | high | native | Source-level debug data / lldb attach |
native_symbols_not_stripped / native_no_hardened_runtime / native_injection_entitlement / native_unsigned | medium | native | Named functions / dylib injection / patched copies run |
native_no_pie / native_no_nx | medium | native | Exploit-friendly fixed addresses / executable stack |
native_no_relro / native_no_stack_canary / native_adhoc_signed / native_build_path_leak | low | native | Hardening gaps and build-host details |
ios_debug_build / ios_js_bundle_plaintext / ios_dsym_shipped | high | ios | Unoptimised code with full symbols and preview stubs / readable RN bundle / full DWARF symbols in the bundle |
ios_development_profile | medium | ios | Debugger attach on registered devices |
unity_il2cpp_metadata / unity_mono_assemblies | high | engines | Every class, method and string of the game / C# scripts via dnSpy |
flutter_not_obfuscated | high | engines | Dart class and method names for blutter / reFlutter |
python_pyinstaller_bundle / java_not_obfuscated | high | engines | Decompilable .pyc files / Java classes with original names |
dotnet_not_obfuscated / dotnet_embedded_pdb | high | .NET | ILSpy/dnSpy output close to the original source |
list_checks returns the full catalog with fixes. Every result carries an A–F grade: F when anything critical (or several high findings) is exposed, A when nothing is.
classes*.dex and looks at classes under your application id (and under the packages of components your manifest names, for .debug-style ids). Dozens of descriptive class names with almost no one- or two-letter names means R8 did not run.#Strings heap. Known obfuscator markers (ConfuserEx, Dotfuscator, SmartAssembly, …) pass immediately; otherwise an assembly passes when at least 10% of its identifiers are one- or two-letter names, bare numbers or non-ASCII junk. Checked against an Obfuscar build (21%, passes) and 400 unobfuscated NuGet assemblies (383 flagged; the other 17 are resource-only assemblies with too few names to judge).resources.arsc / resources.pb string pool (where strings.xml and google-services values end up), assets/ and res/raw/; iOS plists (GoogleService-Info.plist) and the executable; JSON/plist/.env/properties/YAML files in an ASAR, a JAR (Spring Boot application.properties) or a build folder; Hermes bytecode, .so libraries and native/.NET binaries by their printable strings. Only fixed-format keys are matched there, as in bundles. A Google/Firebase API key in an Android or iOS package is reported as medium: those ship by design and must be restricted to the app's package name or bundle id. .debug.dylib next to __preview.dylib; either one in a bundle means the Debug configuration was shipped.global-metadata.dat is flagged only when its standard header is intact (protected builds encrypt it); a Mono Assembly-CSharp.dll goes through the .NET name check.libapp.so, App.framework/App). --obfuscate renames everything the program defines to two- or three-letter names while the Dart VM's own names stay, so a snapshot passes when at least 10% of its identifiers are that short. Checked against one program built both ways with the Dart SDK's gen_snapshot: 1% without the flag, 31% (unstripped) and 37% (stripped) with it. Fewer than 200 identifiers is a note, not a verdict..debug_* (DWARF), name (function names) and sourceMappingURL; the code itself is not judged./hs/hsstatic/, WordPress /wp-includes/) and open-source libraries (jQuery, Bootstrap, polyfills, vendor bundles) are skipped, and a reachable map whose sources are all dependencies is not reported. Internal hosts count only when they point into the site (private IPs, .internal/.corp/.lan, its own staging hosts); the localhost URLs frameworks ship are ignored. A Google browser key is reported as medium (restrict it to the site's referrers), and a Supabase anon key is not reported, since the browser is meant to hold it (a service_role key still is).{
"mcpServers": { "guardbee-reverse-shield": { "command": "npx", "args": ["-y", "@guardbee/mcp-reverse-shield"] } } }
Then ask your agent: *“How easy is it to reverse engineer ./release/MyApp.app? Fix what you can in the build config.”*
npx @guardbee/mcp-reverse-shield scan ./dist --fail-on=high
npx @guardbee/mcp-reverse-shield scan ./app/build/outputs/apk/release/app-release.apk npx @guardbee/mcp-reverse-shield scan "/Applications/My App.app" --format=json npx @guardbee/mcp-reverse-shield scan https://app.example.com --format=sarif > reverse-shield.sarif npx @guardbee/mcp-reverse-shield scan ./build/MyApp.ipa npx @guardbee/mcp-reverse-shield suggest . --format=patch | git apply # review first: suggest . prints the same as text
| Tool | Purpose |
|---|---|
scan_artifact | Scan a file or directory: APK, AAB, IPA, iOS or macOS .app, Electron folder, app.asar, JAR, ELF/Mach-O/PE/.NET binary, JS bundle, source map, or a build output folder (Unity and Python builds included). Optional ignore and baseline |
suggest_fixes | Read the project's build config (Vite, webpack, Next.js, Angular, CRA, Android Gradle and manifest, React Native, electron-builder / Forge, .NET project files, Flutter) and return the changes as unified diffs. Never writes files |
scan_url | Fetch a live page, check its same-site bundles, follow sourceMappingURL and probe .map (third-party scripts are not fetched) |
list_checks | The check catalog with what each finding gives away and how to fix it |
Directories are walked including dist/, build/ and out/ (that is the point); node_modules, VCS and cache folders are skipped, and a macOS .app or Electron folder found inside is scanned as one unit — its fuses, its ASAR and its own executable, not the bundled third-party frameworks.
guardbee.yml:
reverse-shield:
fail-on: high max-files: 5000 baseline: .reverse-shield-baseline.json exclude: -
앞부분만 보여 드려요. 나머지는 저장소에서 읽어 보세요