Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
제작자가 쓴 설명(영어 원문)
Build, flash, monitor, and test ESP-IDF projects on real hardware.
이 세 가지는 절대 하나의 점수로 합치지 않아요. 의견, 측정, 인기는 서로 다른 것이니까요.
이 서버는 아직 쉬운 말로 된 요약을 쓰지 못했어요. 아래는 레지스트리에서 읽어 온 사실이에요.
쓰고 있는 AI 앱을 고른 다음 설정을 복사하세요.
필요한 것
어떤 앱을 쓰세요?
위에서 앱을 고르세요. 기억해 두었다가 다음부터는 버튼에 “…에 설치”라고 표시해요.
Claude Desktop → Settings → Developer → Edit Config를 열고 claude_desktop_config.json에 이 내용을 붙여 넣으세요
{
"mcpServers": {
"esp-idf": {
"command": "uvx",
"args": [
"esp-idf-mcp"
]
}
}
}터미널에서 이 명령어를 실행하세요
claude mcp add esp-idf -- uvx esp-idf-mcp프로젝트의 .cursor/mcp.json 또는 ~/.cursor/mcp.json에 붙여 넣으세요
{
"mcpServers": {
"esp-idf": {
"command": "uvx",
"args": [
"esp-idf-mcp"
]
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
프로젝트의 .vscode/mcp.json에 붙여 넣으세요
{
"servers": {
"esp-idf": {
"type": "stdio",
"command": "uvx",
"args": [
"esp-idf-mcp"
]
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
이 서버는 내 컴퓨터에서 실행되는데, ChatGPT는 인터넷에 있는 서버에만 연결할 수 있어요. 다른 앱을 고르세요.
선택한 앱은 이 기기의 쿠키에만 저장돼요. 계정은 필요 없어요.
이 설정은 제작자의 레지스트리 정보로 만들었어요. README와 다르면 README를 따르세요.
내 컴퓨터에서 실행돼요. 설치하면 AI 앱에 도구 목록이 나타나요.
누구나 볼 수 있는 정보를 점검했고, 코드는 읽지 않았어요. 해당하지 않는 항목은 개수에서 뺐어요. · 2026년 11월 7일 점검
레지스트리 이름이 GitHub 계정 Maty403 기준으로 확인되었고, 이 계정이 저장소를 소유하고 있어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
내 컴퓨터에서 실행되는 서버라 인터넷 엔드포인트가 없어요
내 컴퓨터에서 실행되며, 대신 로컬 설정을 사용해요
내 컴퓨터에서 실행돼요. 도구 목록은 인터넷 엔드포인트가 있는 서버에서만 읽을 수 있어요
레지스트리에서 이 카테고리의 활성 서버 전체와 비교했어요. 스타는 게시자가 저장소를 소유한 경우에만 세요.
해당하는 기본 점검 1개 중 1개를 통과했어요. 코드는 읽지 않았어요. 키나 토큰을 넣기 전에 서버가 어떤 권한을 요구하는지 확인하고, 꼭 필요한 권한만 있는 키를 쓰세요.
레지스트리에 필수 키가 나와 있지 않아요. 다만 처음 쓸 때 로그인을 요구하는 서버도 있어요.
내 컴퓨터에서 실행돼요. AI 앱이 필요할 때 실행하고, 데이터는 제작자의 서버를 거치지 않아요(서버 자체가 온라인 서비스를 호출하는 경우는 제외).
GitHub 저장소는 마지막으로 – 변경됐고, 최신 버전(1.1.0)은 12일 전 레지스트리에 올라왔어요.
Claude Desktop, Claude Code, Cursor, VS Code처럼 MCP를 지원하는 앱에서 쓸 수 있어요. 내 컴퓨터에 Python (uv)도 있어야 해요.
같은 카테고리에는: Spec Driven Development, Remote Desktop Commander, SwarmMemo
같은 카테고리에서 다른 제작자가 만든 서버예요. 스타 순으로 정렬했어요.
카드 보는 법:★ GitHub 스타i세 기둥: 리뷰 · 점검 · 사용 정도i업데이트 = 최신 버전을 레지스트리에 공개한 날i
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Talk with agent swarms: rooms, private messages and paid tasks for AI agents
제작자의 저장소에서 쓰인 그대로 가져왔어요. PopNx MCP가 검토하거나 보증한 내용이 아니에요. HTML, 이미지, 스크립트는 제거했어요. 링크를 누르면 이 사이트를 벗어나요.
A Model Context Protocol (MCP) server that lets AI agents build, flash, and monitor ESP-IDF projects on real hardware — end to end, from source code to boot logs.
Instead of an agent only being able to *write* firmware code, this server closes the loop: compile → flash over serial → capture boot logs → run pytest-embedded hardware tests — all without leaving the agent's tool set.
Requirements: ESP-IDF, Python 3.9 or newer, and an MCP-capable Codex client. A connected board is needed only for flashing, serial monitoring, and hardware-in-the-loop tests.
git clone https://github.com/Maty403/esp-idf-mcp.git
cd esp-idf-mcp python -m pip install .
codex mcp add esp-idf -- esp-idf-mcp
codex mcp list
If esp-idf-mcp is not on your PATH, open %USERPROFILE%\.codex\config.toml and add the following, replacing both paths. Use the same Python environment where you ran pip install .:
[mcp_servers.esp-idf]
command = "C:\\path\\to\\python.exe" args = ["C:\\path\\to\\esp-idf-mcp\\esp_idf_mcp.py"]
/mcp to confirm the server is connected.With an ESP-IDF project open and a board connected, try:
Replace COM3 with the correct port shown on your machine. Confirm the target board and port before flashing.
A community-built local MCP server for ESP-IDF hardware workflows. Use it to let an AI agent build firmware, interact with serial-connected boards, and run hardware-in-the-loop tests from the same workflow.
Compared with Espressif's built-in ESP-IDF Tools MCP server (documentation checked 2026-10-26):
| Workflow | Built-in ESP-IDF Tools MCP | esp-idf-mcp |
|---|---|---|
| Set target, build, flash, clean | Yes | Yes |
| Create a project | Sample template | Minimal template or bundled ESP-IDF example |
| Monitor a device | Wait for expected output; full serial log is saved | Persistent read/send/close sessions, incremental and full-log views, baud-rate detection, and USB reconnect handling |
| Project and device context | Project config, build status, connected-device resources | Connected-device resource plus chip model, revision, crystal, MAC, and flash details |
| Components and hardware tests | Not listed in the built-in Tools MCP tool set | Browse bundled examples, add/remove component dependencies, and run pytest-embedded hardware tests |
This table compares the local Tools MCP server with this project. Espressif's separate Documentation MCP and Component Registry MCP servers provide documentation and component discovery; they can complement either local tools server.
D:\esp, C:\esp or ~/esp); toolchain paths are matched by version glob, so upgrading ESP-IDF or a toolchain never requires editing the script.sdkconfig and sdkconfig.defaults therefore keep their official upstream semantics: the defaults files seed a fresh sdkconfig (the generic sdkconfig.defaults, plus sdkconfig.defaults. when the generic one exists), while values already present in sdkconfig win on later builds. Hand edits in sdkconfig are picked up through the official ninja RERUN_CMAKE flow.esptool (reads build/flash_args), waits out the hard-reset boot, then opens a persistent monitor session on that port (the board is reset, so the session only holds the fresh boot log) and returns immediately — poll it with monitor_read. The target port is the one you pass in (when omitted it is auto-detected, but only if exactly one non-COM1 port is connected — otherwise the call refuses and lists the candidates), and only that port's monitor session is closed before flashing (skipped when none is open) — other boards are never disturbed.read_chip_info reports chip model, revision, features, crystal, MAC address, and flash vendor/device/size via esptool, then hard-resets the board back into the running app.CONFIG_ESP_CONSOLE_UART_BAUDRATE from the project sdkconfig (no hardcoded default), so logs are never garbled.monitor_open / monitor_read / monitor_send / monitor_close: a persistent, non-blocking session you poll for *new* lines only. monitor_close(session_id) releases exactly the session — or every session on a given port — that you name. flash_project opens one automatically after every flash, so the boot log is always ready to poll. Sessions free themselves: after idle_release seconds (default 30, per-call override) without a read/write the port is released, so an abandoned session can never hold the COM port hostage.monitor_read starts its output at the runtime marker main_task: Returned from app_main(): everything before it (boot ROM/bootloader/component logs *plus* your app_main() initialization output) is folded into a count (N lines folded before app start in the header), and the marker plus all following lines (your tasks, wifi, mqtt, plain printf) are printed one per line. An increment carrying no marker is printed as-is when it is a plain continuation, and folded away when it is still inside the boot phase.monitor_read(full=True) dumps everything retained in the buffer verbatim (no layer split, no folding, timestamps untouched) without consuming the incremental cursor — the two read modes never interfere. On top of that, every serial line is flushed to a session log file ( /.esp_monitor_full.log), so history survives buffer eviction, USB re-enumeration, board resets and session close. Reading is never lossy — whatever is folded is always counted in the header, and anything evicted lives in the file. *N so the repeated content stays visible right next to its count (compared with the leading I (12345) prefix ignored, so lines logged at different milliseconds still collapse), keeps only the relevant tail of long output, and reports evicted/skipped counts in the header instead of silently dropping lines.monitor_open can re-acquire it.pytest-embedded suites against the real board.Includes a Windows usbser.sys workaround (RTS-only control transfers need a DTR re-assert) so reset works on USB-CDC ports as well as CH340-style adapters.
| Tool | Purpose |
|---|---|
build_project | idf.py build (same as a manual build, no configuration rewriting) |
flash_project | esptool flash; when port is omitted it is auto-detected (only if exactly one non-COM1 port is connected — otherwise the call refuses and lists the candidates); closes only that port's monitor session before flashing, then opens a persistent monitor session on it (baud from sdkconfig) for monitor_read |
read_chip_info | Chip model, revision, features, crystal, MAC, flash vendor/device/size |
set_target | idf.py set-target (esp32, esp32s3, esp32c2, …) |
create_project / list_examples | Create a new project (minimal template or a bundled official example); browse the examples shipped with the installed IDF |
add_dependency / remove_dependency | Manage ESP component manager dependencies in idf_component.yml |
clean_project | Incremental clean or fullclean |
monitor_open / monitor_read / monitor_send / monitor_close | Persistent interactive serial session; monitor_read starts at Returned from app_main() (everything before folded into a count), collapses adjacent duplicates as *N, offers full=True for a cursor-independent dump of everything retained, timestamp=True to keep the ms prefix, and writes every line to /.esp_monitor_full.log; monitor_close(session_id) (or a bare port name) releases exactly that session / port; a session auto-releases after idle_release seconds (default 120) without read/write |
run_pytest | Run pytest-embedded hardware tests |
project://devices (resource) | List connected serial ports |
The description each tool exposes to the agent, in full:
`build_project(project_dir, timeout=600)` — Build ESP-IDF project via idf.py build (same as manual). timeout caps the whole build in seconds (default 600); on timeout the process tree is killed and a failure result with extracted error lines is returned. Every call answers with an explicit ✅/❌ verdict. The full output always lands in /.esp_build.log, rewritten every run. Configuration is untouched: sdkconfig.defaults seeds a fresh sdkconfig, values already in sdkconfig win.
`flash_project(project_dir, port=None, monitor=True, wait_after_flash=2.0, timeout=600)` — Flash the built project using esptool directly (reads build/flash_args). Monitor sessions on the target port are closed automatically before flashing — no manual monitor_close needed. When port is omitted it is auto-detected, but only if exactly one non-COM1 port is connected; with several ports connected the call refuses and lists them, so a flash can never land on the wrong board. monitor=True opens a persistent session afterwards (baud read from sdkconfig); wait_after_flash lets the hard-reset boot finish before the monitor opens, so the session holds a clean boot log. timeout caps the whole flash in seconds (default 600). The full output always lands in /.esp_flash.log, rewritten every run.
`create_project(path, example='')` — Create a new ESP-IDF project at the absolute path (must not exist or be empty). With example set (e.g. 'get-started/hello_world'), the project is copied from an official example bundled with the installed IDF — browse them with list_examples; the root project() name is renamed to the new directory when found. Without example, a minimal template project is created via idf.py create-project. Both fully offline; to pull registry components into the new project, call add_dependency afterwards (downloaded on the next build).
`list_examples(category='')` — List official ESP-IDF examples bundled with the installed IDF. Without arguments, lis
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