프로토타입 · 미리 보기: 공식 레지스트리의 모든 서버를 담고 있으며 30분마다 동기화해요. 리뷰와 계정 기능은 다음 단계에서 열려요.
PopNx MCPAI를 쓰는 사람을 위한 MCP 서버 · 쉬운 말로 설명해요

simulator-use

제작자: NoMac-app버전 0.15.1i★ –i내 컴퓨터에서 실행
레지스트리 이름app.nomac/simulator-use

설치

개요

제작자가 쓴 설명(영어 원문)

The iOS Simulator for coding agents: build Xcode projects, read the screen as text, tap by label.

PopNx MCP의 세 기둥

이 세 가지는 절대 하나의 점수로 합치지 않아요. 의견, 측정, 인기는 서로 다른 것이니까요.

할 수 있는 일

이 서버는 아직 쉬운 말로 된 요약을 쓰지 못했어요. 아래는 레지스트리에서 읽어 온 사실이에요.

  • 연결 방식: 내 컴퓨터에서 실행
  • 전송 방식: stdio
  • 카테고리: 기타

설치

쓰고 있는 AI 앱을 고른 다음 설정을 복사하세요.

설치하기 전에

  • 기본 점검: 1개 중 1개 통과
  • 내 컴퓨터에서 내 사용자 계정의 권한(파일, 네트워크, 앱)으로 실행돼요.
  • 레지스트리에 입력해야 할 키가 나와 있지 않아요.

필요한 것

  • npmNode.js 설치(npx 명령어용)

어떤 앱을 쓰세요?

위에서 앱을 고르세요. 기억해 두었다가 다음부터는 버튼에 “…에 설치”라고 표시해요.

Claude Desktop → Settings → Developer → Edit Config를 열고 claude_desktop_config.json에 이 내용을 붙여 넣으세요

{
  "mcpServers": {
    "simulator-use": {
      "command": "npx",
      "args": [
        "-y",
        "simulator-use",
        "mcp"
      ]
    }
  }
}

터미널에서 이 명령어를 실행하세요

claude mcp add simulator-use -- npx -y simulator-use mcp

Cursor에서 열기

또는 설정을 직접 복사하기

프로젝트의 .cursor/mcp.json 또는 ~/.cursor/mcp.json에 붙여 넣으세요

{
  "mcpServers": {
    "simulator-use": {
      "command": "npx",
      "args": [
        "-y",
        "simulator-use",
        "mcp"
      ]
    }
  }
}

브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.

VS Code에서 열기

또는 설정을 직접 복사하기

프로젝트의 .vscode/mcp.json에 붙여 넣으세요

{
  "servers": {
    "simulator-use": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "simulator-use",
        "mcp"
      ]
    }
  }
}

브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.

이 서버는 내 컴퓨터에서 실행되는데, ChatGPT는 인터넷에 있는 서버에만 연결할 수 있어요. 다른 앱을 고르세요.

선택한 앱은 이 기기의 쿠키에만 저장돼요. 계정은 필요 없어요.

이 설정은 제작자의 레지스트리 정보로 만들었어요. README와 다르면 README를 따르세요.

할 수 있는 일

내 컴퓨터에서 실행돼요. 설치하면 AI 앱에 도구 목록이 나타나요.

기본 점검i

누구나 볼 수 있는 정보를 점검했고, 코드는 읽지 않았어요. 해당하지 않는 항목은 개수에서 뺐어요. · 2026년 11월 6일 점검

  • ✓ 통과

    제작자와 저장소 일치

    레지스트리 이름이 도메인 nomac.app 기준으로 확인되었어요(레지스트리가 도메인 소유를 확인해요)

  • … 아직 점검 안 함

    계속 관리되고 있음

    아직 GitHub에서 이 저장소를 읽어 오지 않았어요

  • … 아직 점검 안 함

    라이선스 있음

    아직 GitHub에서 이 저장소를 읽어 오지 않았어요

  • – 해당 없음

    엔드포인트 응답

    내 컴퓨터에서 실행되는 서버라 인터넷 엔드포인트가 없어요

  • – 해당 없음

    OAuth로 로그인

    내 컴퓨터에서 실행되며, 대신 로컬 설정을 사용해요

  • … 아직 점검 안 함

    도구 설명에 숨겨진 지시 없음

    내 컴퓨터에서 실행돼요. 도구 목록은 인터넷 엔드포인트가 있는 서버에서만 읽을 수 있어요

기타 카테고리의 다른 서버와 비교i

  • 이 카테고리의 다른 서버 32368개 중 0%보다 스타가 많아요
  • 이 카테고리의 다른 서버 32368개 중 89%보다 최근에 레지스트리에 공개됐어요
  • 기본 점검 결과가 이 카테고리의 다른 서버 32368개 중 100%와 같거나 더 좋아요

레지스트리에서 이 카테고리의 활성 서버 전체와 비교했어요. 스타는 게시자가 저장소를 소유한 경우에만 세요.

자주 묻는 질문

simulator-use, 안전한가요?

해당하는 기본 점검 1개 중 1개를 통과했어요. 코드는 읽지 않았어요. 키나 토큰을 넣기 전에 서버가 어떤 권한을 요구하는지 확인하고, 꼭 필요한 권한만 있는 키를 쓰세요.

어떤 키나 코드가 필요한가요?

레지스트리에 필수 키가 나와 있지 않아요. 다만 처음 쓸 때 로그인을 요구하는 서버도 있어요.

내 컴퓨터에서 실행되나요, 클라우드에서 실행되나요?

내 컴퓨터에서 실행돼요. AI 앱이 필요할 때 실행하고, 데이터는 제작자의 서버를 거치지 않아요(서버 자체가 온라인 서비스를 호출하는 경우는 제외).

아직 관리되고 있나요?

GitHub 저장소는 마지막으로 – 변경됐고, 최신 버전(0.15.1)은 4일 전 레지스트리에 올라왔어요.

어떤 앱에서 쓸 수 있나요?

Claude Desktop, Claude Code, Cursor, VS Code처럼 MCP를 지원하는 앱에서 쓸 수 있어요. 내 컴퓨터에 Node.js도 있어야 해요.

대신 쓸 수 있는 건 뭐가 있나요?

같은 카테고리에는: Spec Driven Development, Remote Desktop Commander, Usaspending

대안

같은 카테고리에서 다른 제작자가 만든 서버예요. 스타 순으로 정렬했어요.

카드 보는 법:★ GitHub 스타i세 기둥: 리뷰 · 점검 · 사용 정도i업데이트 = 최신 버전을 레지스트리에 공개한 날i

Spec Driven Development

제작자: formulahendry

MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.

내 컴퓨터에서 실행★ 440MIT14개월 전 업데이트
설치

Remote Desktop Commander

제작자: desktop-commander

Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.

클라우드에서 실행★ 211어제 업데이트
설치

Usaspending

제작자: pipeworx-io

USAspending MCP — Federal spending data from USAspending.gov API

컴퓨터 또는 클라우드오늘 업데이트
설치

제작자의 README

README 열기

제작자의 저장소에서 쓰인 그대로 가져왔어요. PopNx MCP가 검토하거나 보증한 내용이 아니에요. HTML, 이미지, 스크립트는 제거했어요. 링크를 누르면 이 사이트를 벗어나요.

simulator-use

The fastest, most token-efficient way for an AI agent to use the iOS Simulator. simulator-use gives Claude Code, Codex, Cursor and any other MCP client a phone: it builds and runs your Xcode project, reads the screen as a few lines of text, taps and types by label, and runs your tests case by case. Its own native engine talks to the Simulator directly, so reading the whole screen takes about 250 ms and a tap goes out in under a millisecond, where tools that start a helper for every call take 1.5 to 3 seconds. Free and open source (MIT), on any Mac with Xcode, and from Linux, Windows or a Mac without Xcode through a cloud iPhone.

  • Fast: a whole-screen read in about 250 ms, a tap sent in under 1 ms, a screenshot in about 60 ms (measured on an M6 Mac mini, October 2026).
  • Token-efficient: one line per element the agent can use, nothing else; a dozen tools with short descriptions.
  • Complete: build, install, launch, XCTest and XCUITest per case, logs and crashes, video, permission prompts, in-app purchases, iPhone and iPad.
  • Continuously improved: weekly releases driven by thousands of daily sessions.
  • Anywhere: npx simulator-use cloud start gives a cloud iPhone with Xcode to any machine.

It builds, runs and tests Xcode projects, reads and uses the screen of any app (SwiftUI, UIKit, React Native), answers iOS's permission prompts, reads the app's logs and crashes, and records video.

What the agent sees

Demo · Sign In · iPhone 17 Pro (iOS 27.0)

textfield "Email" #email @201,194 securefield "Password" #password @201,246 switch "Remember me" #remember off @341,298 button "Sign In" #signIn @201,350 text "Not signed in" #status @201,402 tabs: Login (selected) @158,822, Items @244,822

  • One line per element: kind, label, #id (the app's accessibility identifier), state and @x,y, the center in points.
  • Groups, icons inside buttons, scroll bars, the status bar and the keyboard's keys are folded away. The tab bar, scrolling and the keyboard are one line each.
  • Only what can be tapped is listed. An alert, a sheet, a menu or a full-screen view in front hides the screen behind it, and iOS's own permission prompts read as alerts over the app. Rows under the navigation bar, the tab bar or the keyboard are counted as hidden (above, below, to the left or right), not listed.
  • A web view in UIKit (Capacitor, React Native's WebView, a sign-in page inside most apps) is read point by point, and its headings, texts, fields, checkboxes, buttons and links are listed like the rest. Web views hosted by SwiftUI, Safari's own pages, in-app browsers, maps, games and iOS's out-of-process pickers have nothing for accessibility to read. They come back as one unreadable line with their place, so the agent knows to take a screenshot and tap by point.
  • A screenshot, when asked for, is sized to points, so a point in the picture is a point to tap. screenshot_file saves the screen at full resolution as a PNG for a person, a report or the App Store; in cloud mode it is saved on your machine too. Either waits for the screen to hold still (up to 2 s), so it shows the screen, not an animation into it.
  • The sign-in screen above is about 70 tokens. The full accessibility tree it comes from is about 40,000.

Using the screen

ui_act takes steps in the same words ui_look prints, runs them in order, and answers with what changed:

ui_act steps: ["fill #email gary@example.com", "fill #password secret1", "tap #signIn", "wait \"Welcome\""]

4 steps done in 4.5 s changed: #email "gary@example.com" · #password "•••••••" · #status "Welcome, gary@example.com"

Steps:

StepDoes
tap #id, tap "label", tap button "label", tap @x,yTaps; a switch gets a real touch
fill #id textFocuses the field, clears it, types, and reads the text back
type textTypes into the field that has focus
scroll down, scroll right @201,402Scrolls the screen, or one carousel
swipe left, swipe left "Row 3"Swipes the screen, or one row (to reveal Delete)
hold "Row 5" [seconds]Long press, for context menus
set #volume 75Sets a slider to a percent
back, home, key returnThe back button (or edge swipe), the home button, a key
wait "Welcome" [seconds], gone "Loading"Waits for something to appear or go

Every step is checked, so nothing succeeds silently:

  • Typed text is read back from the field. When iOS's autocorrect or smart punctuation changes it (-- to —, ' to ’), the text is pasted instead, which iOS takes as is. A field that still shows something else stops the call and says what it shows.
  • Text in any language (Café, 日本語, emoji) can be typed: what a US keyboard lacks goes through the Simulator's clipboard.
  • fill refuses anything that isn't a text field, so keys never land in whichever field still has focus.
  • A tap that changes nothing is reported, after waiting 2.5 s for late answers such as a permission prompt. A tap inside an area that can't be read says it can't be checked.
  • A target that isn't on screen yet gets two seconds to appear, then fails with the next step: "2 elements are below: scroll down", or, when an alert came up in front, "Answer it first: tap "Cancel" or "Open"".
  • The first failing step stops the rest and returns the screen as it is now.
  • A new screen comes back whole; otherwise only what changed.

Tools

ToolCLIDoes
app_runsimulator-use runBuilds the Xcode project here, installs and launches it, answers with the first screen; errors as file:line; --xcode 26.6 builds with another installed Xcode
devicessimulator-use devicesLists the Simulators on this Mac with their runtime, UDID and state, and its Xcodes
device_usesimulator-use use "iPhone 17 Pro"Chooses the Simulator the other tools use, booting it (one boot at a time); dark mode, a clean status bar
app_controlsimulator-use app launch dev.example.appinstall, launch (answers with the first screen; value passes launch arguments), terminate, uninstall, open_url; grant, revoke and reset_permissions; location; push; the phone's appearance, locale, timezone, text_size and a clean status_bar
ui_looksimulator-use lookReads the screen; find keeps matching lines, screenshot adds a picture, screenshot_file saves a full-resolution PNG, full saves the whole tree; --out file.jpg (or .png) saves the screen where you say
ui_actsimulator-use act "tap #signIn" ...Does steps in order and answers with what changed
app_logssimulator-use logsThe app's print output and its own system log lines; grep, wait_for, crashes
tests_runsimulator-use testRuns the unit and UI tests; each case as it finishes, counts, each failure as file:line and the slowest; "0 tests ran" is an error
screen_recordsimulator-use record startStarts or stops a video of the screen; stop answers with the MP4
job_statussimulator-use jobWaits up to 40 s for a long build and answers with its result, or its progress
job_cancelsimulator-use cancelStops a job
cloudsimulator-use cloud startstart, status, stop a NoMac cloud phone that every tool then runs on; run builds, tests and stops in one call (see Cloud)

The MCP server and the CLI are built from one list, so they always match. The tool list and instructions stay under 4,000 tokens; a test enforces it.

Build and run

app_run does the whole loop in one call: it finds the project (a workspace first, then a project, an XcodeGen spec, or ios/), picks the scheme, builds for the Simulator, installs, launches, and answers with the first screen.

The app's permissions are granted when it is installed and its first launch's prompts (notifications too) are answered, so no prompt stops the agent; permissions: "ask" keeps iOS's prompts, to test them. open_url answers iOS's "Open in …?" for a link that opens another app.

Built Demo in 4.2 s, installed dev.simtap.demo.

Launched Demo in 3.9 s. Demo · Sign In · iPhone 17 Pro (iOS 27.0) textfield "Email" #email @201,194 ...

  • A failed build answers with the errors only, as Sources/App.swift:49:37: error: ..., and the path to the full log.
  • Each folder (each git worktree) builds into its own DerivedData, so rebuilds are incremental and worktrees never share products. SIMULATOR_USE_CACHE_DIR puts it on a disk you keep, so the next machine's build is incremental too.
  • An XcodeGen project is regenerated from project.yml before each build (skipped when nothing changed), so new files are always in it.
  • The next call in the same folder needs no arguments.
  • env: "API_URL=http://127.0.0.1:8080 MODE=test" gives the app those variables (it reads them from ProcessInfo), as an Xcode scheme does; they stay for its later launches, and env: "" clears them.
  • An MCP call answers within 40 s; a longer build answers with a job, and job_status waits for it. From the CLI, simulator-use run simply waits.
  • Two builds of one project never run at once, also from two processes: the second says which process is building it.
  • Expo, React Native, Flutter and Capacitor builds are not done yet; build them with their own tools, then app_control install.

Tests

tests_run runs the scheme's tests and reads the answer from Xcode's result bundle, not from the scrolling output:

Tests failed: 1 passed, 2 failed (3 in 35.3 s). Result bundle: .../tests-1792370825323.xcresult

DemoTests/SignInTests/testRejectsAShortPassword(): Tests/SignInTests.swift:12: XCTAssertEqual failed: ("Welcome, gary@example.com") is not equal to ("Invalid email or password") DemoTests/rejectsAnEmailWithoutAt(): Tests/SignInTests.swift:18: Expectation failed: ...

  • XCTest and Swift Testing both.
  • Each failing test is named the way only takes it, to rerun just that one.
  • "0 tests ran" (no test target, or a filter that matched nothing) is an error, never a pass.

In-app purchases

The App Store's sandbox cannot complete a purchase in a Simulator (Apple: purchases there need a device; signing in fails with AMSErrorDomain). StoreKit Testing can, and app_control storekit applies the app's .storekit file the way Xcode's Run does, with no Xcode window and no change to the app:

simulator-use app storekit Products.storekit   # the app launched last; app_control {action: "storekit", value: "Products.storekit", app: "com.example.app"}

simulator-use app launch # the app loads the file's products, and purchases complete at once simulator-use app storekit clear # back to the App Store

  • Products, purchases, subscriptions and renewals are local (environment Xcode), with no Apple Account.
  • Applying starts from the file's state: its products, no purchases. Purchases complete without iOS's purchase sheet, which is not in the app's accessibility tree.
  • It lasts until the app is removed: building and installing over it keeps it.
  • A relative path is looked up here, then in the folder of the project app_run built last (on a cloud phone, the uploaded project).

Any screen, and its screenshot

An app opens any screen without tapping through it when it reads launch arguments: -Key value sets Key in UserDefaults for that launch only, like the "Arguments Passed On Launch" of an Xcode scheme.

simulator-use app launch com.example.app -Onboarding 3 -Demo YES   # app_control {action: "launch", value: "-Onboarding 3 -Demo YES"}

simulator-use look --out shots/onboarding-3.jpg # sized to points (402x874 on an iPhone 17 Pro), to read simulator-use look --out store/onboarding-3.png # full resolution, for the App Store

  • The words after the app are its arguments, quoted as in a shell: -Greeting "Hello there"

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