Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
제작자가 쓴 설명(영어 원문)
The iOS Simulator for coding agents: build Xcode projects, read the screen as text, tap by label.
이 세 가지는 절대 하나의 점수로 합치지 않아요. 의견, 측정, 인기는 서로 다른 것이니까요.
이 서버는 아직 쉬운 말로 된 요약을 쓰지 못했어요. 아래는 레지스트리에서 읽어 온 사실이에요.
쓰고 있는 AI 앱을 고른 다음 설정을 복사하세요.
필요한 것
어떤 앱을 쓰세요?
위에서 앱을 고르세요. 기억해 두었다가 다음부터는 버튼에 “…에 설치”라고 표시해요.
Claude Desktop → Settings → Developer → Edit Config를 열고 claude_desktop_config.json에 이 내용을 붙여 넣으세요
{
"mcpServers": {
"simulator-use": {
"command": "npx",
"args": [
"-y",
"simulator-use",
"mcp"
]
}
}
}터미널에서 이 명령어를 실행하세요
claude mcp add simulator-use -- npx -y simulator-use mcp프로젝트의 .cursor/mcp.json 또는 ~/.cursor/mcp.json에 붙여 넣으세요
{
"mcpServers": {
"simulator-use": {
"command": "npx",
"args": [
"-y",
"simulator-use",
"mcp"
]
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
프로젝트의 .vscode/mcp.json에 붙여 넣으세요
{
"servers": {
"simulator-use": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"simulator-use",
"mcp"
]
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
이 서버는 내 컴퓨터에서 실행되는데, ChatGPT는 인터넷에 있는 서버에만 연결할 수 있어요. 다른 앱을 고르세요.
선택한 앱은 이 기기의 쿠키에만 저장돼요. 계정은 필요 없어요.
이 설정은 제작자의 레지스트리 정보로 만들었어요. README와 다르면 README를 따르세요.
내 컴퓨터에서 실행돼요. 설치하면 AI 앱에 도구 목록이 나타나요.
누구나 볼 수 있는 정보를 점검했고, 코드는 읽지 않았어요. 해당하지 않는 항목은 개수에서 뺐어요. · 2026년 11월 6일 점검
레지스트리 이름이 도메인 nomac.app 기준으로 확인되었어요(레지스트리가 도메인 소유를 확인해요)
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
내 컴퓨터에서 실행되는 서버라 인터넷 엔드포인트가 없어요
내 컴퓨터에서 실행되며, 대신 로컬 설정을 사용해요
내 컴퓨터에서 실행돼요. 도구 목록은 인터넷 엔드포인트가 있는 서버에서만 읽을 수 있어요
레지스트리에서 이 카테고리의 활성 서버 전체와 비교했어요. 스타는 게시자가 저장소를 소유한 경우에만 세요.
해당하는 기본 점검 1개 중 1개를 통과했어요. 코드는 읽지 않았어요. 키나 토큰을 넣기 전에 서버가 어떤 권한을 요구하는지 확인하고, 꼭 필요한 권한만 있는 키를 쓰세요.
레지스트리에 필수 키가 나와 있지 않아요. 다만 처음 쓸 때 로그인을 요구하는 서버도 있어요.
내 컴퓨터에서 실행돼요. AI 앱이 필요할 때 실행하고, 데이터는 제작자의 서버를 거치지 않아요(서버 자체가 온라인 서비스를 호출하는 경우는 제외).
GitHub 저장소는 마지막으로 – 변경됐고, 최신 버전(0.15.1)은 4일 전 레지스트리에 올라왔어요.
Claude Desktop, Claude Code, Cursor, VS Code처럼 MCP를 지원하는 앱에서 쓸 수 있어요. 내 컴퓨터에 Node.js도 있어야 해요.
같은 카테고리에는: Spec Driven Development, Remote Desktop Commander, Usaspending
같은 카테고리에서 다른 제작자가 만든 서버예요. 스타 순으로 정렬했어요.
카드 보는 법:★ GitHub 스타i세 기둥: 리뷰 · 점검 · 사용 정도i업데이트 = 최신 버전을 레지스트리에 공개한 날i
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
USAspending MCP — Federal spending data from USAspending.gov API
제작자의 저장소에서 쓰인 그대로 가져왔어요. PopNx MCP가 검토하거나 보증한 내용이 아니에요. HTML, 이미지, 스크립트는 제거했어요. 링크를 누르면 이 사이트를 벗어나요.
The fastest, most token-efficient way for an AI agent to use the iOS Simulator. simulator-use gives Claude Code, Codex, Cursor and any other MCP client a phone: it builds and runs your Xcode project, reads the screen as a few lines of text, taps and types by label, and runs your tests case by case. Its own native engine talks to the Simulator directly, so reading the whole screen takes about 250 ms and a tap goes out in under a millisecond, where tools that start a helper for every call take 1.5 to 3 seconds. Free and open source (MIT), on any Mac with Xcode, and from Linux, Windows or a Mac without Xcode through a cloud iPhone.
npx simulator-use cloud start gives a cloud iPhone with Xcode to any machine.It builds, runs and tests Xcode projects, reads and uses the screen of any app (SwiftUI, UIKit, React Native), answers iOS's permission prompts, reads the app's logs and crashes, and records video.
Demo · Sign In · iPhone 17 Pro (iOS 27.0)
textfield "Email" #email @201,194 securefield "Password" #password @201,246 switch "Remember me" #remember off @341,298 button "Sign In" #signIn @201,350 text "Not signed in" #status @201,402 tabs: Login (selected) @158,822, Items @244,822
#id (the app's accessibility identifier), state and @x,y, the center in points.unreadable line with their place, so the agent knows to take a screenshot and tap by point.screenshot_file saves the screen at full resolution as a PNG for a person, a report or the App Store; in cloud mode it is saved on your machine too. Either waits for the screen to hold still (up to 2 s), so it shows the screen, not an animation into it.ui_act takes steps in the same words ui_look prints, runs them in order, and answers with what changed:
ui_act steps: ["fill #email gary@example.com", "fill #password secret1", "tap #signIn", "wait \"Welcome\""]
4 steps done in 4.5 s changed: #email "gary@example.com" · #password "•••••••" · #status "Welcome, gary@example.com"
Steps:
| Step | Does |
|---|---|
tap #id, tap "label", tap button "label", tap @x,y | Taps; a switch gets a real touch |
fill #id text | Focuses the field, clears it, types, and reads the text back |
type text | Types into the field that has focus |
scroll down, scroll right @201,402 | Scrolls the screen, or one carousel |
swipe left, swipe left "Row 3" | Swipes the screen, or one row (to reveal Delete) |
hold "Row 5" [seconds] | Long press, for context menus |
set #volume 75 | Sets a slider to a percent |
back, home, key return | The back button (or edge swipe), the home button, a key |
wait "Welcome" [seconds], gone "Loading" | Waits for something to appear or go |
Every step is checked, so nothing succeeds silently:
-- to —, ' to ’), the text is pasted instead, which iOS takes as is. A field that still shows something else stops the call and says what it shows.fill refuses anything that isn't a text field, so keys never land in whichever field still has focus.| Tool | CLI | Does |
|---|---|---|
app_run | simulator-use run | Builds the Xcode project here, installs and launches it, answers with the first screen; errors as file:line; --xcode 26.6 builds with another installed Xcode |
devices | simulator-use devices | Lists the Simulators on this Mac with their runtime, UDID and state, and its Xcodes |
device_use | simulator-use use "iPhone 17 Pro" | Chooses the Simulator the other tools use, booting it (one boot at a time); dark mode, a clean status bar |
app_control | simulator-use app launch dev.example.app | install, launch (answers with the first screen; value passes launch arguments), terminate, uninstall, open_url; grant, revoke and reset_permissions; location; push; the phone's appearance, locale, timezone, text_size and a clean status_bar |
ui_look | simulator-use look | Reads the screen; find keeps matching lines, screenshot adds a picture, screenshot_file saves a full-resolution PNG, full saves the whole tree; --out file.jpg (or .png) saves the screen where you say |
ui_act | simulator-use act "tap #signIn" ... | Does steps in order and answers with what changed |
app_logs | simulator-use logs | The app's print output and its own system log lines; grep, wait_for, crashes |
tests_run | simulator-use test | Runs the unit and UI tests; each case as it finishes, counts, each failure as file:line and the slowest; "0 tests ran" is an error |
screen_record | simulator-use record start | Starts or stops a video of the screen; stop answers with the MP4 |
job_status | simulator-use job | Waits up to 40 s for a long build and answers with its result, or its progress |
job_cancel | simulator-use cancel | Stops a job |
cloud | simulator-use cloud start | start, status, stop a NoMac cloud phone that every tool then runs on; run builds, tests and stops in one call (see Cloud) |
The MCP server and the CLI are built from one list, so they always match. The tool list and instructions stay under 4,000 tokens; a test enforces it.
app_run does the whole loop in one call: it finds the project (a workspace first, then a project, an XcodeGen spec, or ios/), picks the scheme, builds for the Simulator, installs, launches, and answers with the first screen.
The app's permissions are granted when it is installed and its first launch's prompts (notifications too) are answered, so no prompt stops the agent; permissions: "ask" keeps iOS's prompts, to test them. open_url answers iOS's "Open in …?" for a link that opens another app.
Built Demo in 4.2 s, installed dev.simtap.demo.
Launched Demo in 3.9 s. Demo · Sign In · iPhone 17 Pro (iOS 27.0) textfield "Email" #email @201,194 ...
Sources/App.swift:49:37: error: ..., and the path to the full log.SIMULATOR_USE_CACHE_DIR puts it on a disk you keep, so the next machine's build is incremental too.project.yml before each build (skipped when nothing changed), so new files are always in it.env: "API_URL=http://127.0.0.1:8080 MODE=test" gives the app those variables (it reads them from ProcessInfo), as an Xcode scheme does; they stay for its later launches, and env: "" clears them.job_status waits for it. From the CLI, simulator-use run simply waits.app_control install.tests_run runs the scheme's tests and reads the answer from Xcode's result bundle, not from the scrolling output:
Tests failed: 1 passed, 2 failed (3 in 35.3 s). Result bundle: .../tests-1792370825323.xcresult
DemoTests/SignInTests/testRejectsAShortPassword(): Tests/SignInTests.swift:12: XCTAssertEqual failed: ("Welcome, gary@example.com") is not equal to ("Invalid email or password") DemoTests/rejectsAnEmailWithoutAt(): Tests/SignInTests.swift:18: Expectation failed: ...
only takes it, to rerun just that one.The App Store's sandbox cannot complete a purchase in a Simulator (Apple: purchases there need a device; signing in fails with AMSErrorDomain). StoreKit Testing can, and app_control storekit applies the app's .storekit file the way Xcode's Run does, with no Xcode window and no change to the app:
simulator-use app storekit Products.storekit # the app launched last; app_control {action: "storekit", value: "Products.storekit", app: "com.example.app"}
simulator-use app launch # the app loads the file's products, and purchases complete at once simulator-use app storekit clear # back to the App Store
Xcode), with no Apple Account.app_run built last (on a cloud phone, the uploaded project).An app opens any screen without tapping through it when it reads launch arguments: -Key value sets Key in UserDefaults for that launch only, like the "Arguments Passed On Launch" of an Xcode scheme.
simulator-use app launch com.example.app -Onboarding 3 -Demo YES # app_control {action: "launch", value: "-Onboarding 3 -Demo YES"}
simulator-use look --out shots/onboarding-3.jpg # sized to points (402x874 on an iPhone 17 Pro), to read simulator-use look --out store/onboarding-3.png # full resolution, for the App Store
-Greeting "Hello there"앞부분만 보여 드려요. 나머지는 저장소에서 읽어 보세요