Browser Use
Browser agents and stealth cloud browsers for AI: run web tasks, fill forms, extract data.
제작자가 쓴 설명(영어 원문)
Build browser games on gamedev.pl from your coding agent.
이 세 가지는 절대 하나의 점수로 합치지 않아요. 의견, 측정, 인기는 서로 다른 것이니까요.
이 서버는 아직 쉬운 말로 된 요약을 쓰지 못했어요. 아래는 레지스트리에서 읽어 온 사실이에요.
쓰고 있는 AI 앱을 고른 다음 설정을 복사하세요.
필요한 것
어떤 앱을 쓰세요?
위에서 앱을 고르세요. 기억해 두었다가 다음부터는 버튼에 “…에 설치”라고 표시해요.
웹, 데스크톱, 모바일의 Claude에서 쓸 수 있어요:
https://www.gamedev.pl/api/mcp터미널에서 이 명령어를 실행하세요
claude mcp add --transport http creator https://www.gamedev.pl/api/mcp프로젝트의 .cursor/mcp.json 또는 ~/.cursor/mcp.json에 붙여 넣으세요
{
"mcpServers": {
"creator": {
"url": "https://www.gamedev.pl/api/mcp"
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
프로젝트의 .vscode/mcp.json에 붙여 넣으세요
{
"servers": {
"creator": {
"type": "http",
"url": "https://www.gamedev.pl/api/mcp"
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
ChatGPT는 인터넷에 있는 서버에만 연결할 수 있어요:
https://www.gamedev.pl/api/mcp메뉴 이름은 요금제나 시기에 따라 조금 다를 수 있어요.
선택한 앱은 이 기기의 쿠키에만 저장돼요. 계정은 필요 없어요.
이 설정은 제작자의 레지스트리 정보로 만들었어요. README와 다르면 README를 따르세요.
아직 이 서버의 도구 목록을 읽지 않았어요. 엔드포인트는 차례대로 돌아가며 점검해요.
누구나 볼 수 있는 정보를 점검했고, 코드는 읽지 않았어요. 해당하지 않는 항목은 개수에서 뺐어요. · 2026년 11월 7일 점검
레지스트리 이름이 도메인 gamedev.pl 기준으로 확인되었어요(레지스트리가 도메인 소유를 확인해요)
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
아직 점검하지 않았어요. 엔드포인트는 차례대로 돌아가며 점검해요
아직 점검하지 않았어요. 엔드포인트는 차례대로 돌아가며 점검해요
아직 점검하지 않았어요. 엔드포인트를 점검할 때 도구 목록을 읽어요
레지스트리에서 이 카테고리의 활성 서버 전체와 비교했어요. 스타는 게시자가 저장소를 소유한 경우에만 세요.
해당하는 기본 점검 1개 중 1개를 통과했어요. 코드는 읽지 않았어요. 키나 토큰을 넣기 전에 서버가 어떤 권한을 요구하는지 확인하고, 꼭 필요한 권한만 있는 키를 쓰세요.
레지스트리에 필수 키가 나와 있지 않아요. 다만 처음 쓸 때 로그인을 요구하는 서버도 있어요.
제작자의 클라우드에서 실행돼요. 설치 없이 인터넷으로 연결하지만, 보내는 내용은 제작자의 서버를 거쳐요.
GitHub 저장소는 마지막으로 – 변경됐고, 최신 버전(1.0.1)은 3개월 전 레지스트리에 올라왔어요.
Claude Desktop, Claude Code, Cursor, VS Code처럼 MCP를 지원하는 앱에서 쓸 수 있어요. URL로 연결되기 때문에, 원격 MCP 서버를 지원하는 앱(예: 개발자 모드의 ChatGPT)에서도 쓸 수 있어요.
같은 카테고리에는: Browser Use, Chrome DevTools MCP, MCP Server Browser
같은 카테고리에서 다른 제작자가 만든 서버예요. 스타 순으로 정렬했어요.
카드 보는 법:★ GitHub 스타i세 기둥: 리뷰 · 점검 · 사용 정도i업데이트 = 최신 버전을 레지스트리에 공개한 날i
Browser agents and stealth cloud browsers for AI: run web tasks, fill forms, extract data.
MCP server for Chrome DevTools
MCP server for browser use access
제작자의 저장소에서 쓰인 그대로 가져왔어요. PopNx MCP가 검토하거나 보증한 내용이 아니에요. HTML, 이미지, 스크립트는 제거했어요. 링크를 누르면 이 사이트를 벗어나요.
Describe a game. An AI agent builds it. Everyone plays it in the browser.
Play now → www.gamedev.pl · closed beta
You write a few sentences about a game you want. The app asks what it needs to know, then you can hand the brief to the platform builder or connect your own coding agent over MCP. The agent builds actual code, not a template with the numbers changed. After review, the game appears in the catalog and runs in a browser. Bring friends — some games turn phones into controllers around one shared screen.
_Every game above was built this way._
This repository is the platform that does all of that, and it is open source.
Most of this codebase was written by coding agents, and the pipeline that builds the games is itself run by agents. That is unusual enough to be worth watching rather than just reading about:
One guarantee that CI enforces: every game in the catalog is playable with a thumb. Touch support is _derived from each game's source_, not declared in its spec, so a game cannot claim playability it does not have.
The interesting engineering is written up in docs/ — start with docs/README.md.
gamedevpl CLI)Two doors, same games. The on-site page is https://www.gamedev.pl/connect (also /mcp). It lives in the header menu, not on /create or public game pages.
MCP. The server is remote and needs no install: point an MCP-capable client at https://www.gamedev.pl/api/mcp and sign in with OAuth. Claude users can install it as a plugin instead — listings/mcp/claude-plugin/README.md has the exact sequence, including the connector approval that installing does not do on its own. The official registry entry is pl.gamedev/creator.
The tools cover one build round: opening or rejoining it, reading the brief and the engine kit, asking the kit and docs a question, staging and delivering source files, checking the quality gate, and exchanging progress, screenshots and messages with the creator. Several more exist and are deliberately never advertised, so an agent will not discover them. listings/mcp/README.md lists every tool with its annotations, what each destructive one actually consumes, and why the rest are hidden.
CLI. apps/cli is the gamedevpl terminal client (no local model). With no verb it opens a REPL: talk first; a game starts when you ask for one. gamedevpl checkout is the own-editor path. Installers (/install.sh) 404 while CLI_SURFACE is off. With the flag on, the route serves the script even if no cli-v* GitHub release exists yet — that download is what fails then. Until a release ships, npm install then npm run bundle -w @gamedevpl/cli. Details: apps/cli/README.md.
Creating games is in closed beta. The tools load for anyone; the calls need an
approved creator account. That is the gate, not an outage —
npm install
npm run dev
This project requires Node.js 20.19 or newer. Open http://localhost:5173 (not 127.0.0.1). You get a browsable arcade, playable games, a development sign-in, and an in-memory submission flow — with no API keys, no GitHub token, and no cloud project. Game content comes from a sibling games checkout or GAMES_LOCAL_DIR if available, and from bundled fixture games otherwise. Local submissions remain queued because no coding agent is watching the in-memory store.
Full detail, including what is deliberately faked locally and what will surprise you, is in docs/local-development.md.
Note: running this stack locally is for developing the platform, not for recreating the
hosted builder. The orchestration code is here, but the live coding-agent runtime is an
external hosted service. You can still exercise the creator handoff with your own agent and
the live site's MCP connection.
Games are real code, so they cannot be safety-checked the way structured data can. Safety comes from execution, not inspection: every game is assembled into one self-contained document and rendered in an with no `allow-same-origin`. It cannot reach the parent page, cookies, storage, or any authenticated endpoint.
That boundary is the single most important invariant in the project. If you find a way around it, please report it privately — see SECURITY.md.
apps/
web/ Vite + React + TypeScript — arcade, player, Creator Studio cli/ gamedevpl terminal client (see Connect your agent above) api/ Fastify + TypeScript — catalog, jobs, auth, agent channel, multiplayer api/fixtures/ Games-repo-shaped content so the app runs with no credentials e2e/ Playwright checks for critical browser and production flows world/ Persistent-world service, deployed separately from the main API packages/ contract/ Types, constants and route tables shared across workspaces zone-core/ Shared protocol and simulation primitives for persistent worlds infra/ Cloud Run deployment and read-only production-inspection scripts docs/ The plan of record — read this before making assumptions
Games themselves live in a separate repository maintained by coding agents; this app is the catalog, the player, and the submission surface. See docs/games-repo.md.
Contributions are welcome, and the local setup above is designed so your first change can be running in minutes.
SECURITY.md.npm install, then npm run type-check && npm run lint && npm run test && npm run build before you finish. Coding agents should read docs/contributing-for-agents.md.Translations are a good first contribution: the interface lives in apps/web/src/i18n/locales/ and currently ships English and Polish.
gamedev.pl is an old name in Polish game development — for years this domain was a community site where a generation learned to make games, and this repository held its source. The community site survives in the early history of this repo.
The domain now does something different with the same intention: it used to teach people how to make games, and now it lets anyone make one. That continuity is deliberate.
GPL-3.0. Developed with Genaicode.