Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
제작자가 쓴 설명(영어 원문)
Turns an agent coding session into a short recap video. Local-first.
이 세 가지는 절대 하나의 점수로 합치지 않아요. 의견, 측정, 인기는 서로 다른 것이니까요.
이 서버는 아직 쉬운 말로 된 요약을 쓰지 못했어요. 아래는 레지스트리에서 읽어 온 사실이에요.
쓰고 있는 AI 앱을 고른 다음 설정을 복사하세요.
필요한 것
어떤 앱을 쓰세요?
위에서 앱을 고르세요. 기억해 두었다가 다음부터는 버튼에 “…에 설치”라고 표시해요.
Claude Desktop → Settings → Developer → Edit Config를 열고 claude_desktop_config.json에 이 내용을 붙여 넣으세요
{
"mcpServers": {
"vibemovie": {
"command": "npx",
"args": [
"-y",
"vibemovie",
"mcp"
]
}
}
}터미널에서 이 명령어를 실행하세요
claude mcp add vibemovie -- npx -y vibemovie mcp프로젝트의 .cursor/mcp.json 또는 ~/.cursor/mcp.json에 붙여 넣으세요
{
"mcpServers": {
"vibemovie": {
"command": "npx",
"args": [
"-y",
"vibemovie",
"mcp"
]
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
프로젝트의 .vscode/mcp.json에 붙여 넣으세요
{
"servers": {
"vibemovie": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"vibemovie",
"mcp"
]
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
이 서버는 내 컴퓨터에서 실행되는데, ChatGPT는 인터넷에 있는 서버에만 연결할 수 있어요. 다른 앱을 고르세요.
선택한 앱은 이 기기의 쿠키에만 저장돼요. 계정은 필요 없어요.
이 설정은 제작자의 레지스트리 정보로 만들었어요. README와 다르면 README를 따르세요.
내 컴퓨터에서 실행돼요. 설치하면 AI 앱에 도구 목록이 나타나요.
누구나 볼 수 있는 정보를 점검했고, 코드는 읽지 않았어요. 해당하지 않는 항목은 개수에서 뺐어요. · 2026년 11월 7일 점검
레지스트리 이름이 GitHub 계정 pooriaarab 기준으로 확인되었고, 이 계정이 저장소를 소유하고 있어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
내 컴퓨터에서 실행되는 서버라 인터넷 엔드포인트가 없어요
내 컴퓨터에서 실행되며, 대신 로컬 설정을 사용해요
내 컴퓨터에서 실행돼요. 도구 목록은 인터넷 엔드포인트가 있는 서버에서만 읽을 수 있어요
레지스트리에서 이 카테고리의 활성 서버 전체와 비교했어요. 스타는 게시자가 저장소를 소유한 경우에만 세요.
해당하는 기본 점검 1개 중 1개를 통과했어요. 코드는 읽지 않았어요. 키나 토큰을 넣기 전에 서버가 어떤 권한을 요구하는지 확인하고, 꼭 필요한 권한만 있는 키를 쓰세요.
레지스트리에 필수 키가 나와 있지 않아요. 다만 처음 쓸 때 로그인을 요구하는 서버도 있어요.
내 컴퓨터에서 실행돼요. AI 앱이 필요할 때 실행하고, 데이터는 제작자의 서버를 거치지 않아요(서버 자체가 온라인 서비스를 호출하는 경우는 제외).
GitHub 저장소는 마지막으로 – 변경됐고, 최신 버전(0.2.3)은 3개월 전 레지스트리에 올라왔어요.
Claude Desktop, Claude Code, Cursor, VS Code처럼 MCP를 지원하는 앱에서 쓸 수 있어요. 내 컴퓨터에 Node.js도 있어야 해요.
같은 카테고리에는: Figma Context MCP, Claude Real Video, Figma MCP Server
같은 카테고리에서 다른 제작자가 만든 서버예요. 스타 순으로 정렬했어요.
카드 보는 법:★ GitHub 스타i세 기둥: 리뷰 · 점검 · 사용 정도i업데이트 = 최신 버전을 레지스트리에 공개한 날i
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
The Figma MCP server brings Figma design context directly into your AI workflow.
제작자의 저장소에서 쓰인 그대로 가져왔어요. PopNx MCP가 검토하거나 보증한 내용이 아니에요. HTML, 이미지, 스크립트는 제거했어요. 링크를 누르면 이 사이트를 벗어나요.
Package · Setup · API example · Compare
VibeMovie is an open-source coding-session recap generator for developers and creators. It turns structured events into a self-contained animated HTML story through its local Hyperframes engine. An optional cinematic engine creates narrated MP4 output through WaveSpeed AI and FFmpeg. VibeMovie belongs to the Vibe Suite.
npm install -g vibemovie
Requires Node.js 18 or later. Includes TypeScript declarations and two direct runtime dependencies. The default Hyperframes engine needs no API key, browser automation, or FFmpeg installation.
Create an input file:
cat > session.json <<'JSON'
[ {"kind":"task-done","ts":1769500000000,"agent":"claude-code","payload":{"label":"Refactor auth","durationMin":18}}, {"kind":"tests-pass","ts":1769503600000,"payload":{"passed":42}}, {"kind":"pr-merged","ts":1769505100000,"payload":{"pr":42,"branch":"main"}} ] JSON vibemovie render session.json --title "Auth recap" --out recap.html
The CLI prints recap rendered and the output path. Open recap.html in a browser to play the story and scrub its timeline. No environment variables or credentials are required. The CLI does not load .env files. The input describes events; VibeMovie does not inspect your coding-agent history automatically.
JSON events -> normalize and sort -> scene compiler
| +---------------------+---------------------+ v v Hyperframes (default) cinematic (explicit) embedded HTML/CSS/JavaScript WaveSpeed images + video + voice | | offline browser player FFmpeg -> MP4
Hyperframes rendering uses a local vibe-core runner with egress disabled. Cinematic rendering sends derived prompts, narration text, and intermediate media to WaveSpeed AI.
A terminal recording preserves activity. A recap selects tasks, test outcomes, diff totals, and pull-request milestones into a short story. VibeMovie compiles those supplied events with fixed templates. It does not need a language model to build the default recap. Remotion and asciinema address related video and terminal workflows with different inputs.
Checked 2026-10-14 against Remotion and asciinema CLI.
| Property | VibeMovie | Remotion | asciinema |
|---|---|---|---|
| Input | Structured coding events | React video compositions | Terminal session output |
| Scope | Template-based recap stories | Programmatic video and motion graphics | Terminal recording and streaming |
| Default artifact here | Self-contained HTML | Rendered compositions or embedded player | Asciicast recording |
| Authoring | JSON, Node.js API, agent tool | React components | Recorder CLI |
| Integration or surface | Status | Source behavior |
|---|---|---|
| Hyperframes | Implemented; local | Embedded HTML, CSS, JavaScript, and scene data |
| WaveSpeed AI | Implemented; live API pending | Hosted generation orchestration |
| ByteDance Seedream v4 | Implemented via WaveSpeed; live API pending | Hero and face reference images |
| FLUX Kontext Max | Implemented via WaveSpeed; live API pending | Keyframe image edits |
| Kling v2.5 Turbo Pro | Implemented via WaveSpeed; live API pending | Image-to-video clips |
| ElevenLabs Eleven v3 | Implemented via WaveSpeed; live API pending | Narration synthesis |
| WaveSpeed video face swap | Implemented; best-effort | Optional intermediate face consistency step |
| FFmpeg | Implemented; external executable | Normalize, concatenate, grade, and mux cinematic output |
| Claude Code / OpenAI Codex / Google Gemini CLI | Event input only | Supply normalized JSON yourself; no harness-specific log reader |
| MCP | Implemented | One stdio render tool |
| OpenAI Sora / Replicate | — | No provider adapter shipped |
The source declares two engines, three ratios, three templates, six scene kinds, and five hosted model endpoints through one API service. Verification here covers source and local tests with injected cinematic dependencies. No paid API requests or credential checks were performed. An implemented endpoint is not a guarantee that a provider model remains available.
--ratio 9:16.buildScenes and renderHyperframes inside an existing event pipeline.render tool.16:9, 9:16, and 1:1.render-done event through vibe-core.vibemovie render [file.json|-] [--ratio 16:9|9:16|1:1]
[--template documentary|speedrun|meme] [--engine hyperframes|cinematic] [--out path] [--title name] vibemovie mcp vibemovie help vibemovie --help / -h vibemovie --version / -v / -V
render reads a file or stdin. Input accepts an event array or { "events": [...] }. Defaults are hyperframes, documentary, 16:9, and ./vibe-recap.html. Cinematic output defaults to ./vibe-recap.mp4.
vibemovie mcp starts the stdio Model Context Protocol (MCP) server with one tool:
| Tool | Required input | Optional input | Result |
|---|---|---|---|
render | events array | ratio, template, engine, title, out | HTML text, or a written output path |
Install with npm install vibemovie. Save this as recap.mjs and run node recap.mjs:
import { renderMovie } from 'vibemovie';
const result = await renderMovie([ { kind: 'task-done', ts: 1769500000000, payload: { label: 'Ship auth' } } ], { title: 'Auth recap', out: 'recap.html' }); console.log(result.engine, result.path); // hyperframes recap.html
buildScenes(events, options) and renderHyperframes(scenes, options) are also exported for custom pipelines.
Hyperframes produces animated HTML, not an MP4 or GIF. It does not record your screen or stream live agent activity. The CLI has no --session or --repo importer. Convert external recordings into the event schema before rendering. The scene compiler displays at most five task rows, four diff filenames, and five terminal lines. Terminal lines summarize supplied events; they are not a captured terminal transcript. Diff totals and test results reflect input claims, not an independent Git or test-run verification. Cinematic output is normalized to 1280×720 at 24 frames per second. HTML ratio options do not change that cinematic output size. Cinematic prompts use a fixed character and setting. There is no user-avatar selection or dynamic soundtrack engine. Missing WAVESPEED_API_KEY or FFmpeg triggers HTML fallback; recognized video filename extensions become .html. Runtime provider failures do not trigger a general HTML fallback. Failed clips may be skipped; all clips failing aborts the render. Prediction polling is bounded: normally 95 polls, narration 60, and face swap 140. Requests have no explicit network timeout. The face-swap step can fall back to the raw cut. Temporary cinematic work files remain on disk. Review input before rendering: hosted narration can include task labels, session names, and summary values.
vibemovie render session.json --ratio 9:16 --template speedrun --out portrait.html.vibemovie render --out recap.html.WAVESPEED_API_KEY, then run vibemovie render session.json --engine cinematic..env automatically.vibemovie mcp over stdio.Hosted rendering uses https://api.wavespeed.ai/api/v3. There is no separate ElevenLabs key in this pipeline.
Version 0.2.4 is pre-1.0; APIs and generation behavior can change. Public case studies are not yet published. No public documentation site is configured; setup guidance is self-contained here. Source-only prototypes illustrate additional controls; they are not shipped web applications. Use GitHub issues for support; repository access may be required. For contributions, run npm ci, npm run build, npm run typecheck, npm test, and git diff --check.
VibeMovie tests local rendering and cinematic orchestration with injected dependencies. Hosted endpoints have not been credential-checked in this rewrite.
VibeMovie runs as a local package. Optional hosted generation uses your WaveSpeed API key and provider account.
VibeMovie compiles structured session events with preset scenes. Remotion provides React-based tools for custom video compositions.
VibeMovie renders a summary from supplied events. asciinema records and streams terminal output.
VibeMovie renders Hyperframes HTML without remote assets or API keys. Its cinematic engine requires hosted API access.
VibeMovie defaults to HTML when no cinematic credentials are available. MP4 generation requires a WaveSpeed key and FFmpeg.
VibeMovie accepts JSON event input rather than scanning harness logs. Supply an event array through a file, stdin, the library, or MCP.
VibeMovie has no Sora or Replicate adapter in this version. The cinematic pipeline calls fixed WaveSpeed model endpoints.
VibeMovie supports three ratios in Hyperframes HTML. Cinematic assembly currently normalizes video to 1280×720.
MIT.