Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
제작자가 쓴 설명(영어 원문)
Turn product photos or PSDs into photorealistic mockups: place artwork, edit text, fix tile seams.
이 세 가지는 절대 하나의 점수로 합치지 않아요. 의견, 측정, 인기는 서로 다른 것이니까요.
이 서버는 아직 쉬운 말로 된 요약을 쓰지 못했어요. 아래는 레지스트리에서 읽어 온 사실이에요.
쓰고 있는 AI 앱을 고른 다음 설정을 복사하세요.
SUDOMOCK_API_KEY비밀로 표시된 값은 내 계정의 열쇠예요. 절대 다른 사람과 공유하거나 채팅에 붙여 넣지 마세요.
필요한 것
어떤 앱을 쓰세요?
위에서 앱을 고르세요. 기억해 두었다가 다음부터는 버튼에 “…에 설치”라고 표시해요.
Claude Desktop → Settings → Developer → Edit Config를 열고 claude_desktop_config.json에 이 내용을 붙여 넣으세요
{
"mcpServers": {
"sudomock": {
"command": "npx",
"args": [
"-y",
"@sudomock/mcp"
],
"env": {
"SUDOMOCK_API_KEY": "your-value"
}
}
}
}터미널에서 이 명령어를 실행하세요
claude mcp add sudomock --env SUDOMOCK_API_KEY=your-value -- npx -y @sudomock/mcp실행하기 전에 빈 값을 채워 주세요.
프로젝트의 .cursor/mcp.json 또는 ~/.cursor/mcp.json에 붙여 넣으세요
{
"mcpServers": {
"sudomock": {
"command": "npx",
"args": [
"-y",
"@sudomock/mcp"
],
"env": {
"SUDOMOCK_API_KEY": "your-value"
}
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
프로젝트의 .vscode/mcp.json에 붙여 넣으세요
{
"servers": {
"sudomock": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"@sudomock/mcp"
],
"env": {
"SUDOMOCK_API_KEY": "your-value"
}
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
이 서버는 내 컴퓨터에서 실행되는데, ChatGPT는 인터넷에 있는 서버에만 연결할 수 있어요. 다른 앱을 고르세요.
선택한 앱은 이 기기의 쿠키에만 저장돼요. 계정은 필요 없어요.
이 설정은 제작자의 레지스트리 정보로 만들었어요. README와 다르면 README를 따르세요.
내 컴퓨터에서 실행돼요. 설치하면 AI 앱에 도구 목록이 나타나요.
누구나 볼 수 있는 정보를 점검했고, 코드는 읽지 않았어요. 해당하지 않는 항목은 개수에서 뺐어요. · 2026년 11월 6일 점검
레지스트리 이름이 GitHub 계정 sudomock 기준으로 확인되었고, 이 계정이 저장소를 소유하고 있어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
내 컴퓨터에서 실행되는 서버라 인터넷 엔드포인트가 없어요
내 컴퓨터에서 실행되며, 대신 로컬 설정을 사용해요
내 컴퓨터에서 실행돼요. 도구 목록은 인터넷 엔드포인트가 있는 서버에서만 읽을 수 있어요
레지스트리에서 이 카테고리의 활성 서버 전체와 비교했어요. 스타는 게시자가 저장소를 소유한 경우에만 세요.
해당하는 기본 점검 1개 중 1개를 통과했어요. 코드는 읽지 않았어요. 키나 토큰을 넣기 전에 서버가 어떤 권한을 요구하는지 확인하고, 꼭 필요한 권한만 있는 키를 쓰세요.
입력해야 할 값: SUDOMOCK_API_KEY
내 컴퓨터에서 실행돼요. AI 앱이 필요할 때 실행하고, 데이터는 제작자의 서버를 거치지 않아요(서버 자체가 온라인 서비스를 호출하는 경우는 제외).
GitHub 저장소는 마지막으로 – 변경됐고, 최신 버전(3.9.0)은 오늘 레지스트리에 올라왔어요.
Claude Desktop, Claude Code, Cursor, VS Code처럼 MCP를 지원하는 앱에서 쓸 수 있어요. 내 컴퓨터에 Node.js도 있어야 해요.
같은 카테고리에는: Spec Driven Development, Remote Desktop Commander, Apify MCP Server
같은 카테고리에서 다른 제작자가 만든 서버예요. 스타 순으로 정렬했어요.
카드 보는 법:★ GitHub 스타i세 기둥: 리뷰 · 점검 · 사용 정도i업데이트 = 최신 버전을 레지스트리에 공개한 날i
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Extract data from any website with thousands of scrapers, crawlers, and automations on Apify Store ⚡
제작자의 저장소에서 쓰인 그대로 가져왔어요. PopNx MCP가 검토하거나 보증한 내용이 아니에요. HTML, 이미지, 스크립트는 제거했어요. 링크를 누르면 이 사이트를 벗어나요.
Generate photorealistic product mockups from Claude, Cursor, Windsurf, and VS Code.
Model Context Protocol server for the SudoMock mockup generation API. Upload PSD templates, place artwork onto smart objects, edit supported text layers, and get rendered image URLs -- all through natural language.
This is a local stdio server: your MCP client launches it as a child process via npx and authenticates with your SUDOMOCK_API_KEY.
claude mcp add sudomock \
-e SUDOMOCK_API_KEY=sm_your_key_here \ -- npx -y @sudomock/mcp
Get your API key at sudomock.com/dashboard/api-keys.
JSON config for other clients (Cursor, Windsurf, VS Code)
{
"mcpServers": { "sudomock": { "command": "npx", "args": ["-y", "@sudomock/mcp"], "env": { "SUDOMOCK_API_KEY": "sm_your_key_here" } } } }
Note: A hosted remote (HTTP/OAuth) transport is not available yet. This
package only ships the local stdio server shown above.
| Tool | Description | Credits |
|---|---|---|
list_mockups | List your uploaded mockup templates | 0 |
get_mockup_details | Get smart object UUIDs, dimensions, blend modes; with include_layers, every layer and its UUID, including the layers inside smart objects | 0 |
render_mockup | Render a mockup with artwork and/or editable text; hidden_layers leaves chosen layers out | 1 |
remove_background | Get a transparent-PNG cutout at a public URL that stays available for 7 days | 5 |
check_seams | Check whether a repeating pattern tile joins without a visible seam | 0 |
fix_seams | Repair a pattern tile's seams so it repeats cleanly (always async) | 60 |
list_fonts | List the fonts available for text layers, including your uploads | 0 |
create_upload_url | Get an upload URL for a local file and the file URL it will have | 0 |
create_2d_mockup | Create a photo mockup and detect printable surfaces automatically | 25 |
render_2d_surface | Print artwork across a whole surface (all-over) | 5 |
render_2d_print_area | Print artwork into one saved print area (a drawn zone) | 5 |
render_video | Animate a mockup into a video clip (always async) | cost-based (one per account at no charge, then cost-based) |
upload_psd | Upload a Photoshop PSD/PSB template (sync or async) | 0 |
list_2d_mockups | List saved photo mockup templates; use customizable_only for shopper-ready items | 0 |
get_2d_mockup | Get one photo mockup's saved print areas and its surfaces | 0 |
update_2d_print_areas | Replace a photo mockup's print-area geometry | 0 |
delete_2d_mockup | Delete a photo mockup template | 0 |
get_job | Check the status of an async job by job_id | 0 |
wait_for_job | Poll an async job until it succeeds or fails | 0 |
list_jobs | List async render, video, upload, and photo mockup jobs | 0 |
get_account | Check plan, credits, prepaid balance, and usage | 0 |
update_mockup | Rename a mockup template | 0 |
delete_mockup | Delete a mockup template | 0 |
create_webhook_endpoint | Register a webhook for async job completion, pinned to an event naming | 0 |
list_webhook_endpoints | List your webhook endpoints | 0 |
update_webhook_endpoint | Edit or enable/disable a webhook endpoint | 0 |
delete_webhook_endpoint | Delete a webhook endpoint | 0 |
rotate_webhook_secret | Rotate a webhook signing secret | 0 |
test_webhook_endpoint | Send a signed webhook.test event | 0 |
list_webhook_deliveries | List delivery attempts for an endpoint | 0 |
replay_webhook_delivery | Replay a single failed delivery | 0 |
replay_failed_webhook_deliveries | Replay every failed delivery for an endpoint | 0 |
The product calls its two kinds of template PSD mockups and photo mockups, and the tools answer to those names too. Nothing above was renamed: every name in the table keeps working exactly as it always has, and the spelling beside it is the same tool with the same arguments. Reach for either.
| Name in the table | Also answers to |
|---|---|
list_mockups | list_psd_mockups |
get_mockup_details | get_psd_mockup |
update_mockup | update_psd_mockup |
delete_mockup | delete_psd_mockup |
render_mockup | render_psd_mockup |
create_2d_mockup | create_photo_mockup |
list_2d_mockups | list_photo_mockups |
get_2d_mockup | get_photo_mockup |
update_2d_print_areas | update_photo_mockup_print_areas |
delete_2d_mockup | delete_photo_mockup |
render_2d_surface, render_2d_print_area | render_photo_mockup |
get_2d_mockup | get_2d_mockup_details |
test_webhook_endpoint | send_webhook_test_event |
render_photo_mockup | render_2d_mockup |
render_photo_mockup is the one that is not simply a second name for a single tool. It renders either kind of target from one tool: pass the mockup as mockup_id and name exactly one of surface_uuid (sized by coverage or an explicit width + height) or print_area_uuid (sized by fit or an explicit width + height). Picking the target by picking a tool, with mockup_uuid, is what render_2d_surface and render_2d_print_area still do. render_2d_mockup is render_photo_mockup under a second name, with the mockup passed as mockup_uuid.
render_mockup, upload_psd, create_2d_mockup, and both photo mockup render tools accept is_async: true, and render_video and fix_seams are always async. These return a job_id immediately (HTTP 202) instead of a final result. (create_2d_mockup and the photo mockup render tools are synchronous by default and return the mockup / render directly.) Poll it with get_job, or let wait_for_job block until the job reaches a terminal status and hands back result_url, mockup_uuid, credits_charged, and payg ({credits, unit_price, cost} for pay-as-you-go jobs, otherwise null).
For a photo mockup render, pick the tool that matches the target you read from get_2d_mockup. Every printable product in the photo, and the main wall of a room photo, is a surface with its own surface_uuid: render_2d_surface prints across the whole of one, and takes either a coverage percentage or an explicit width + height. A print area is a bounded zone somebody drew on a product, such as a chest logo: render_2d_print_area takes its print_area_uuid, and either a fit or an explicit width + height. A product can have both, and they are separate targets -- a saved print area does not close off the surface it sits on.
Sizing has one answer per render: send the relative option or the exact box, never both, and send width and height together. position, offset_x, offset_y and rotation place the artwork on either kind of target. Anything you leave out is left out of the request, so the renderer's own default applies rather than a copy of it kept here.
Each entry in a photo mockup's surfaces carries a label, what was detected there, such as pillow or wall, so you can tell surfaces apart before you pick one. update_2d_print_areas takes an optional print_area_id on each area: an area that sends one of the mockup's ids keeps it, and an area without one gets a new id.
tile repeats the artwork as a pattern across the whole target, and tile_spacing leaves a gap between the tiles: a percentage of the tile size, 0 to 100, so the horizontal gap is that percent of the tile width and the vertical gap that percent of the tile height. It is used only when tile is true.
smart_objects entry's asset on render_mockup. size is one tile, fit places the artwork inside each tile, and position sets where the grid starts.render_video takes them as parameters for the smart object it fills, with asset_width and asset_height as the size of one tile.coverage, fit, or width and height) is one tile, and position with offset_x and offset_y sets where the grid starts.A tile needs a size; without one the API answers 422.
Check the tile with check_seams before you render it. It answers at once, at no charge, with status: seamless, faint_seam or visible_seam. seams lists each side that does not join cleanly, left_right (where the right edge meets the left) or top_bottom (where the bottom edge meets the top), with the pixel ranges along it. fixable and unfixable_reason (transparent_edges or too_large) say whether the tile can be repaired, and previous_fix holds your latest fix of the same image, if there is one. Pass crop_aspect, the width divided by the height of one tile in your render, to check the image cropped to that shape the way fit: "crop" crops it.
fix_seams takes the same input and repairs the tile so it repeats without a visible seam. It is always async: read the job with get_job or wait_for_job. The finished job carries result_url, alternative_url (a second repaired version when one is available, otherwise null), result_status (the seam check of the result) and changes (edges or whole_tile); while it runs, stage reads queued, fixing or finishing. A fix that fails with error_code TILE_NOT_FIXABLE carries error_details.reason: not_a_pattern_tile or no_clean_result. Seam fix: 60 credits, refunded automatically if the fix fails; seam check: free.
remove_background returns a transparent-PNG URL valid for 7 days. You can pass that URL straight back as artwork_url during that window. To clean artwork inline during a single render instead, pass remove_background: true to render_mockup or either photo mockup render tool. Either way it costs 5 credits per artwork, refunded automatically if processing fails.
Register an endpoint with create_webhook_endpoint to be notified when async jobs finish. Deliveries are signed with TWO headers: X-SudoMock-Signature (a hex HMAC-SHA256 over ${timestamp}.${rawBody} using the secret returned at creation/rotation) and X-SudoMock-Timestamp (unix seconds). Verify in constant time and reject if |now - timestamp| > 300s.
Render, upload, and video job deliveries use {event, job_id, kind, status, result_url, error, created_at}. The typed photo mockup creation events add version, mockup_id, name, and either print_areas (ready) or reason (rejected). The typed photo mockup render events carry mockup_id, result_url, a public {error_code, message} failure when applicable, and optional export_format / duration_ms. Event types: render.succeeded, render.failed, upload.succeeded, video.succeeded, video.failed, photo_mockup.ready, photo_mockup.rejected, photo_mockup.failed, photo_mockup_render.succeeded, photo_mockup_render.failed, seam_fix.succeeded, seam_fix.failed, webhook.test. Seam fix deliveries carry result_url and alternative_url.
The five photo mockup events also have a legacy spelling: 2d_mockup.ready, 2d_mockup.rejected, 2d_mockup.failed, 2d_render.succeeded, 2d_render.failed (with kind 2d_create / 2d_render in the payload). Which spelling an endpoint receives is its event_naming pin, set at create_webhook_endpoint and returned on every endpoint: current (the names above) or legacy. A create without a pin takes current only when event_types names photo mockup events by their family names alone, and legacy otherwise, including an empty list. Endpoints registered before the pin existed stay on legacy, so a receiver written against the old names keeps working unchanged. Once that
앞부분만 보여 드려요. 나머지는 저장소에서 읽어 보세요