Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
제작자가 쓴 설명(영어 원문)
The game engine built for AI. Any agent makes a multiplayer game and publishes it.
이 세 가지는 절대 하나의 점수로 합치지 않아요. 의견, 측정, 인기는 서로 다른 것이니까요.
이 서버는 아직 쉬운 말로 된 요약을 쓰지 못했어요. 아래는 레지스트리에서 읽어 온 사실이에요.
쓰고 있는 AI 앱을 고른 다음 설정을 복사하세요.
필요한 것
어떤 앱을 쓰세요?
위에서 앱을 고르세요. 기억해 두었다가 다음부터는 버튼에 “…에 설치”라고 표시해요.
웹, 데스크톱, 모바일의 Claude에서 쓸 수 있어요:
https://mcp.summerengine.com/mcpClaude Desktop → Settings → Developer → Edit Config를 열고 claude_desktop_config.json에 이 내용을 붙여 넣으세요
{
"mcpServers": {
"summer": {
"command": "npx",
"args": [
"-y",
"summer-engine",
"mcp"
]
}
}
}터미널에서 이 명령어를 실행하세요
claude mcp add --transport http summer https://mcp.summerengine.com/mcpclaude mcp add summer -- npx -y summer-engine mcp프로젝트의 .cursor/mcp.json 또는 ~/.cursor/mcp.json에 붙여 넣으세요
{
"mcpServers": {
"summer": {
"url": "https://mcp.summerengine.com/mcp"
}
}
}프로젝트의 .cursor/mcp.json 또는 ~/.cursor/mcp.json에 붙여 넣으세요
{
"mcpServers": {
"summer": {
"command": "npx",
"args": [
"-y",
"summer-engine",
"mcp"
]
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
프로젝트의 .vscode/mcp.json에 붙여 넣으세요
{
"servers": {
"summer": {
"type": "http",
"url": "https://mcp.summerengine.com/mcp"
}
}
}프로젝트의 .vscode/mcp.json에 붙여 넣으세요
{
"servers": {
"summer": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"summer-engine",
"mcp"
]
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
ChatGPT는 인터넷에 있는 서버에만 연결할 수 있어요:
https://mcp.summerengine.com/mcp메뉴 이름은 요금제나 시기에 따라 조금 다를 수 있어요.
선택한 앱은 이 기기의 쿠키에만 저장돼요. 계정은 필요 없어요.
이 설정은 제작자의 레지스트리 정보로 만들었어요. README와 다르면 README를 따르세요.
아직 이 서버의 도구 목록을 읽지 않았어요. 엔드포인트는 차례대로 돌아가며 점검해요.
누구나 볼 수 있는 정보를 점검했고, 코드는 읽지 않았어요. 해당하지 않는 항목은 개수에서 뺐어요. · 2026년 11월 7일 점검
레지스트리 이름이 GitHub 계정 summerengine 기준으로 확인되었고, 이 계정이 저장소를 소유하고 있어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
아직 점검하지 않았어요. 엔드포인트는 차례대로 돌아가며 점검해요
아직 점검하지 않았어요. 엔드포인트는 차례대로 돌아가며 점검해요
아직 점검하지 않았어요. 엔드포인트를 점검할 때 도구 목록을 읽어요
레지스트리에서 이 카테고리의 활성 서버 전체와 비교했어요. 스타는 게시자가 저장소를 소유한 경우에만 세요.
해당하는 기본 점검 1개 중 1개를 통과했어요. 코드는 읽지 않았어요. 키나 토큰을 넣기 전에 서버가 어떤 권한을 요구하는지 확인하고, 꼭 필요한 권한만 있는 키를 쓰세요.
레지스트리에 필수 키가 나와 있지 않아요. 다만 처음 쓸 때 로그인을 요구하는 서버도 있어요.
둘 다 가능해요. 내 컴퓨터에 설치해도 되고, 클라우드 버전에 연결해도 돼요.
GitHub 저장소는 마지막으로 – 변경됐고, 최신 버전(4.5.0)은 17일 전 레지스트리에 올라왔어요.
Claude Desktop, Claude Code, Cursor, VS Code처럼 MCP를 지원하는 앱에서 쓸 수 있어요. URL로 연결되기 때문에, 원격 MCP 서버를 지원하는 앱(예: 개발자 모드의 ChatGPT)에서도 쓸 수 있어요.
같은 카테고리에는: Spec Driven Development, Remote Desktop Commander, Dialyne
같은 카테고리에서 다른 제작자가 만든 서버예요. 스타 순으로 정렬했어요.
카드 보는 법:★ GitHub 스타i세 기둥: 리뷰 · 점검 · 사용 정도i업데이트 = 최신 버전을 레지스트리에 공개한 날i
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Real phone calls in France for AI agents: dial +33 numbers, menus, hold, AI disclosure.
제작자의 저장소에서 쓰인 그대로 가져왔어요. PopNx MCP가 검토하거나 보증한 내용이 아니에요. HTML, 이미지, 스크립트는 제거했어요. 링크를 누르면 이 사이트를 벗어나요.
Any agent builds, tests and publishes a full multiplayer game. MCP server · game-dev skills · `summer` CLI, in one npm package: `summer-engine`.
Website · Docs · CLI setup · MCP setup
npx -y summer-engine@latest dev. It asks before it installs the Summer Engine app (about 660 MB, free) when it is missing, creates a starter project here (in ./my-game when this folder has other files) and opens it, ready for your agent. No sign-in needed to build.https://mcp.summerengine.com/mcp. Nothing to install.brew install summerengine/tap/summernpm install -g summer-engineCLI only (summer-engine 4.2.0 or newer), no MCP server: summer setup --cli. summer ops search "publish my game" finds any operation, signed in or not.
Cloud work: `https://mcp.summerengine.com/mcp`. Nothing to install. Add the URL to your agent and sign in to your Summer account once. Your agent then makes assets (images, 3D models, motion, sound effects, music, voices, video), searches and downloads your Summer asset library, plans games, and runs your projects, the store, publishing, prices, analytics, A/B tests, your team and Studio. It has no engine tools: for those, use the local server below.
| Agent | Add the hosted server |
|---|---|
| Claude Code | claude mcp add --transport http summer-cloud https://mcp.summerengine.com/mcp, then /mcp to sign in |
| Codex | codex mcp add summer-cloud --url https://mcp.summerengine.com/mcp, then codex mcp login summer-cloud |
| Cursor | Add to Cursor, or add "summer-cloud": {"url": "https://mcp.summerengine.com/mcp"} under mcpServers in ~/.cursor/mcp.json |
| VS Code | Add to VS Code, or code --add-mcp '{"name":"summer-cloud","type":"http","url":"https://mcp.summerengine.com/mcp"}' |
| Devin Desktop (formerly Windsurf) | add "summer-cloud": {"serverUrl": "https://mcp.summerengine.com/mcp"} under mcpServers in ~/.config/devin/mcp_config.json (Windows %APPDATA%\devin\mcp_config.json) |
| Claude Desktop, claude.ai | Settings > Connectors > Add custom connector, then paste the URL |
Engine work: `npx -y summer-engine@latest setup --yes` (needs Node 22+). It writes the local server (summer mcp) into your agent's config with the skills. The local server drives the Summer Engine app on your machine: build scenes, write scripts, play the game, take screenshots, read errors. After summer login it also runs every cloud operation, so your agent needs one server. Or paste the prompt in Get started and your agent does every step.
CLI only (summer-engine 4.2.0 or newer): `npx -y summer-engine@latest setup --cli --yes`. No MCP server: your agent runs Summer as commands in its shell. Setup installs the skills for your agent, with summer-cli, the guide to the commands, and writes no MCP entry. Your agent signs you in with summer login, finds an operation with summer ops search " " and runs it as summer -- , with --dry-run, --wait and --json. Engine commands (summer engine …) drive the Summer Engine app on your machine. Each skill ends with a table of the command for every tool it names. Add --assets-only for only the asset skills. --no-mcp is the same as --cli.
ChatGPT and Claude's connector directory use two reviewed store versions with a fixed tool list: https://mcp.summerengine.com/chatgpt (games, assets and generation; no publishing, no billing links) and https://mcp.summerengine.com/directory (the store, publishing and Grow reads; no image, 3D, audio or video generation). They keep their 3.x tool names and have no summer_search or summer_call. For everything else, use /mcp.
Summer Engine is the game engine built for AI. This repo connects your AI coding agent (Claude Code, Cursor, Codex, Copilot and many more) to it: the agent builds a whole game in the engine, tests it, publishes it to summer.games and reads how players play it.
| Part | What it does |
|---|---|
MCP server (summer mcp) | Tools your agent calls to drive the running editor: build scenes, write scripts, play the game, take screenshots, read errors. After summer login it also runs the cloud operations: assets, plans, the store, publishing, prices and analytics. |
| Skills | Game-dev know-how your agent loads: movement, combat, multiplayer, VFX, audio, UI, level design and more. |
CLI (summer) | Installs the engine, signs you in, sets up your agent, creates projects from templates and publishes games. |
This repo is not the engine itself. The CLI downloads the Summer Engine app for you.
With Summer installed, your agent can:
.summer/ project memory lets a fresh agent pick up where the last one stopped.Studio > Settings > Agent permissions has six switches. They apply to every app you connect, like Claude or ChatGPT. These defaults apply now. You can change them soon. Until then, Summer Games still asks the game's owner before an agent publishes, and price, A/B test and member changes ask you first.
| Switch | Default | What the agent may do without asking |
|---|---|---|
| Make and build | on | Edit drafts, scenes, plans and uploads, and start builds. |
| Spend credits | on | Generate assets and run paid builds, within your credits and your auto top-up limit. |
| Publish | on | Publish store pages, versions and releases. Summer's automatic checks still run first. |
| Prices and live changes | on | Change prices and sales, start or stop A/B tests, change member roles. |
| Delete for good | off: asks | Delete games, assets, pages and releases. |
| Contact people | off: asks | Send invites and other emails to real people. |
When a switch is off, the agent asks you first. It gives you a link (https://www.summerengine.com/studio/approvals/ ), and an open Studio tab shows the request with Approve and Decline. Nothing changes until you approve. The agent always asks before it changes agent permissions or auto top-up, enters a jam, or changes the analytics event limit. Studio > Settings > Agent activity lists what agents changed or asked for, newest first, with Undo for prices, sales, country prices, member roles, team names and the event limit.
Generation and paid builds spend your Summer credits. Turn on auto top-up in Studio Billing: when your credits fall below an amount you pick, Summer adds the amount you choose, up to a monthly limit you set. Agents can never change auto top-up on their own. When credits run out, your agent gets the error no_credits with one link: https://www.summerengine.com/studio/credits.
Summer never installs software without your explicit confirmation. Library entries are structurally prevented (by a capability lint in CI) from instructing agents to touch the network, credentials, or package managers.
Open your AI agent (Claude Code, Cursor, Codex, Copilot, Devin Desktop, etc.) and paste:
Install Summer Engine and let's make a game. Read github.com/summerengine/summer, check what I already have installed, install whatever is missing, and open a starter project so we can start building.
The agent reads this README, checks what is already on your machine, and runs only the missing steps in its shell.
The first run will:
summer-engine npm package (~2 MB) through npx.~/.claude/skills/ (or your agent's user-skill directory) so the agent loads them next session.npx -y summer-engine@latest dev: download the Summer Engine app (about 660 MB) if it's not installed, create a starter project and open it in the engine.Building needs no sign-in. Your agent asks you to sign in only when you first use Summer's cloud (generating assets, publishing).
Agents with no shell (Claude Desktop, chat apps with the local server) do the same through the MCP: summer_projects_create_local writes the starter project and summer_projects_open_local opens it, after you say yes to installing the engine.
In most agents (Claude Code, Codex, Cursor, GitHub Copilot (VS Code, CLI, JetBrains), Zed, Cline, Kilo Code, OpenCode, Devin Desktop, Antigravity, Kiro, Trae, Warp, Goose, Hermes, Crush, Amp, Factory, Junie, Qwen Code, Kimi Code, Grok Build and Mistral Vibe), setup also connects Summer Games (summer-games), so the agent can see your friends, start parties and send messages as you. You sign in once; setup prints the step for your agent (Claude Code: /mcp, choose summer-games; Codex: /mcp login summer-games; Cursor: Connect next to summer-games in its MCP settings). A summer.games page opens in your browser; sign in and choose Allow.
Then ask the agent to build something.
In Claude Code, type:
/plugin install summer --marketplace summerengine/summer
Then type /summer:start. It gets a first game playing in about five minutes, with one OK from you and no sign-in: from a template that already plays, or from a plan of concept art Summer draws for your idea right in the chat, built in the Summer Engine desktop app. The plugin brings Summer's skills and two MCP servers: summer-engine drives the desktop app (needs Node), and summer-cloud is Summer's hosted server (sign in once with /mcp). Use the plugin or summer setup claude-code, not both: they install the same skills.
Sound effects, music, voices, images, 3D models, motion and video are made on Summer's servers, so you do not need the Summer Engine app for them. The quickest way is the hosted server in Connect: no Node, no install. To get the asset skills too, paste this instead:
Connect Summer to this agent so I can make game assets. Read github.com/summerengine/summer, connect yourself to Summer and log me in. Skip the Summer Engine app and the starter project, I only want assets.
The agent installs the asset skills and the MCP config (summer-engine 4.0.0 or newer) and signs you in. It does not download the engine. Each a
앞부분만 보여 드려요. 나머지는 저장소에서 읽어 보세요