Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
제작자가 쓴 설명(영어 원문)
Drive Adobe After Effects from any MCP client: compositions, layers, animation and rendering.
이 세 가지는 절대 하나의 점수로 합치지 않아요. 의견, 측정, 인기는 서로 다른 것이니까요.
이 서버는 아직 쉬운 말로 된 요약을 쓰지 못했어요. 아래는 레지스트리에서 읽어 온 사실이에요.
쓰고 있는 AI 앱을 고른 다음 설정을 복사하세요.
AFTEREFFECTS_APP_NAME, AFTEREFFECTS_ALLOWED_DIRS, AFTEREFFECTS_SCRIPT_TIMEOUT_MS필요한 것
어떤 앱을 쓰세요?
위에서 앱을 고르세요. 기억해 두었다가 다음부터는 버튼에 “…에 설치”라고 표시해요.
Claude Desktop → Settings → Developer → Edit Config를 열고 claude_desktop_config.json에 이 내용을 붙여 넣으세요
{
"mcpServers": {
"adobe-aftereffects": {
"command": "npx",
"args": [
"-y",
"adobe-mcp-aftereffects"
],
"env": {
"AFTEREFFECTS_APP_NAME": "your-value",
"AFTEREFFECTS_ALLOWED_DIRS": "your-value",
"AFTEREFFECTS_SCRIPT_TIMEOUT_MS": "your-value"
}
}
}
}터미널에서 이 명령어를 실행하세요
claude mcp add adobe-aftereffects --env AFTEREFFECTS_APP_NAME=your-value --env AFTEREFFECTS_ALLOWED_DIRS=your-value --env AFTEREFFECTS_SCRIPT_TIMEOUT_MS=your-value -- npx -y adobe-mcp-aftereffects실행하기 전에 빈 값을 채워 주세요.
프로젝트의 .cursor/mcp.json 또는 ~/.cursor/mcp.json에 붙여 넣으세요
{
"mcpServers": {
"adobe-aftereffects": {
"command": "npx",
"args": [
"-y",
"adobe-mcp-aftereffects"
],
"env": {
"AFTEREFFECTS_APP_NAME": "your-value",
"AFTEREFFECTS_ALLOWED_DIRS": "your-value",
"AFTEREFFECTS_SCRIPT_TIMEOUT_MS": "your-value"
}
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
프로젝트의 .vscode/mcp.json에 붙여 넣으세요
{
"servers": {
"adobe-aftereffects": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"adobe-mcp-aftereffects"
],
"env": {
"AFTEREFFECTS_APP_NAME": "your-value",
"AFTEREFFECTS_ALLOWED_DIRS": "your-value",
"AFTEREFFECTS_SCRIPT_TIMEOUT_MS": "your-value"
}
}
}
}브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.
이 서버는 내 컴퓨터에서 실행되는데, ChatGPT는 인터넷에 있는 서버에만 연결할 수 있어요. 다른 앱을 고르세요.
선택한 앱은 이 기기의 쿠키에만 저장돼요. 계정은 필요 없어요.
AFTEREFFECTS_APP_NAME envAFTEREFFECTS_ALLOWED_DIRS envAFTEREFFECTS_SCRIPT_TIMEOUT_MS env이 설정은 제작자의 레지스트리 정보로 만들었어요. README와 다르면 README를 따르세요.
내 컴퓨터에서 실행돼요. 설치하면 AI 앱에 도구 목록이 나타나요.
누구나 볼 수 있는 정보를 점검했고, 코드는 읽지 않았어요. 해당하지 않는 항목은 개수에서 뺐어요. · 2026년 11월 8일 점검
레지스트리 이름이 GitHub 계정 zachshallbetter 기준으로 확인되었고, 이 계정이 저장소를 소유하고 있어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
아직 GitHub에서 이 저장소를 읽어 오지 않았어요
내 컴퓨터에서 실행되는 서버라 인터넷 엔드포인트가 없어요
내 컴퓨터에서 실행되며, 대신 로컬 설정을 사용해요
내 컴퓨터에서 실행돼요. 도구 목록은 인터넷 엔드포인트가 있는 서버에서만 읽을 수 있어요
레지스트리에서 이 카테고리의 활성 서버 전체와 비교했어요. 스타는 게시자가 저장소를 소유한 경우에만 세요.
해당하는 기본 점검 1개 중 1개를 통과했어요. 코드는 읽지 않았어요. 키나 토큰을 넣기 전에 서버가 어떤 권한을 요구하는지 확인하고, 꼭 필요한 권한만 있는 키를 쓰세요.
레지스트리에 필수 키가 나와 있지 않아요. 다만 처음 쓸 때 로그인을 요구하는 서버도 있어요.
내 컴퓨터에서 실행돼요. AI 앱이 필요할 때 실행하고, 데이터는 제작자의 서버를 거치지 않아요(서버 자체가 온라인 서비스를 호출하는 경우는 제외).
GitHub 저장소는 마지막으로 – 변경됐고, 최신 버전(0.1.0)은 19일 전 레지스트리에 올라왔어요.
Claude Desktop, Claude Code, Cursor, VS Code처럼 MCP를 지원하는 앱에서 쓸 수 있어요. 내 컴퓨터에 Node.js도 있어야 해요.
같은 카테고리에는: Figma Context MCP, Claude Real Video, Figma MCP Server
같은 카테고리에서 다른 제작자가 만든 서버예요. 스타 순으로 정렬했어요.
카드 보는 법:↓ 주간 다운로드i★ GitHub 스타i세 기둥: 리뷰 · 점검 · 사용 정도i업데이트 = 최신 버전을 레지스트리에 공개한 날i
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
The Figma MCP server brings Figma design context directly into your AI workflow.
제작자의 저장소에서 쓰인 그대로 가져왔어요. PopNx MCP가 검토하거나 보증한 내용이 아니에요. HTML, 이미지, 스크립트는 제거했어요. 링크를 누르면 이 사이트를 벗어나요.
An MCP server that drives Adobe After Effects: projects and footage, compositions, layers, keyframes and expressions, effects, text, masks and the Render Queue. It runs on the machine where After Effects is installed and talks to it through ExtendScript, the scripting interface After Effects ships with.
Requires After Effects 2023 or later on macOS or Windows, and Node.js 18 or later.
Claude Code:
claude mcp add aftereffects -- npx -y adobe-mcp-aftereffects
Any client that reads an mcpServers block (Claude Desktop, Cursor, Warp, …):
{
"mcpServers": { "aftereffects": { "command": "npx", "args": ["-y", "adobe-mcp-aftereffects"] } } }
On macOS the first call asks for permission to control After Effects (System Settings > Privacy & Security > Automation). In After Effects, turn on Settings > Scripting & Expressions > Allow Scripts to Write Files and Access Network, which file operations need.
comp: { id } (item ids come from list_items), { name }, or omitted for the active composition.layers: { indexes: [...] } (1 = top, as in the Timeline), { names: [...] } or { selected: true }.position, scale, rotation, opacity, anchor_point, source_text, …) or a path of match names or names, such as ["ADBE Effect Parade", "Gaussian Blur", "Blurriness"]."#RRGGBB" or "rgb(r,g,b)".AFTEREFFECTS_ALLOWED_DIRS.| Area | Tools |
|---|---|
| Project | get_project_info, list_items, import_files (footage, sequences, layered files as compositions, projects), create_folder, manage_items (rename, move, label, delete), save_project, open_project (or a new project), tidy_project (remove unused, consolidate, reduce) |
| Compositions | create_comp, set_comp_settings (size, duration, frame rate, resolution, start timecode, background, motion blur, nesting, work area, Timeline switches), create_comp_from_items (New Comp from Selection), duplicate_comp, precompose, open_comp, run_comp_command (trim, crop, poster time, lift and extract work area, flowchart, reveal), add_comp_marker, edit_markers (composition and layer markers, cue points, labels), save_frame (PNG) |
| Layers | list_layers, add_layer (solid, null, adjustment, text, shape, camera, light, or a project item), set_layer_properties (switches, comment, quality and sampling, blending mode, Auto-Orient, label, timing, stretch), set_transform, parent_layers (or with jump), set_track_matte, arrange_layers, duplicate_layers (or copy to another composition), delete_layers, select_layers, switch_all_layers, open_layer, trim_layers, move_layers (align, nudge, Quick Offset, slip), split_layers, reframe_layers (fit, centre, flip), replace_layer_source, set_solid_settings, set_layer_styles, choose_layer_tool |
| Time | remap_layer_time (time remapping, freeze frames), stretch_layers (time stretch, keeping keyframes, conform frame rate), set_frame_blending, align_video_to_data |
| Project | get_project_info, list_items, import_files (footage, sequences, layered files as compositions, projects, data files), create_folder, manage_items (rename, move, label, delete), save_project, save_project_copy (.aep or XML .aepx), open_project (a project, a template or a new project), run_project_command (close, revert, open most recent, increment and save), tidy_project (remove unused, consolidate, reduce), set_project_settings (time display, frame count, colour depth, expression engine, thumbnails), find_project_items, select_project_items, set_item_comment, find_missing_dependencies (footage, effects, fonts), resolve_project_fonts, edit_project_metadata (XMP) |
| Footage | get_footage_info, interpret_footage (alpha, frame rate, fields, pulldown, pixel aspect, loop, copy an interpretation), replace_footage (file, sequence, placeholder, solid, layered comp), set_proxy, create_proxy, create_footage_item (placeholder or solid), reload_footage, open_footage (Footage panel, Finder or Explorer, Bridge, Edit Original), detect_scene_edits, paste_svg_as_shapes |
| Compositions | create_comp, set_comp_settings (size, duration, frame rate, background, motion blur, work area), duplicate_comp, precompose, open_comp, add_comp_marker, save_frame (PNG) |
| Layers | list_layers, add_layer (solid, null, adjustment, text, shape, camera, light, or a project item), set_layer_properties (switches, quality, blending mode, label, timing, stretch), set_transform, parent_layers, set_track_matte, arrange_layers, duplicate_layers (or copy to another composition), delete_layers |
| Animation | get_property, set_property, set_keyframes (interpolation and easing), remove_keyframes, set_expression, convert_expression_to_keyframes, set_expression_engine (JavaScript or Legacy ExtendScript) |
| Keyframes | edit_keyframes (Easy Ease, Auto and Continuous Bezier, Hold, ease speed and influence, motion path tangents, roving, labels, values, time-reverse), select_keyframes, go_to_keyframe, copy_animation (keyframes, reversed, expression only, or property links), separate_dimensions, sequence_layers, run_animation_command (keyframe selection, Keyframe Assistant and Reveal commands), manage_puppet (Puppet effect, pin tools, meshes) |
| Effects | list_effects, apply_effect (with property values), list_layer_effects, remove_effects (or turn off), apply_preset (.ffx) |
| Text | add_text_layer (point or paragraph, horizontal or vertical), set_text (Source Text and Character and Paragraph formatting, for the layer or a range of characters or paragraphs), get_text, find_fonts, set_font_options (favourites, font folder rescan), set_text_options (Path Options, More Options, per-character 3D), set_text_animator (animator properties, variable font axes, Range, Wiggly and Expression selectors), list_text_animators, remove_text_animators, convert_text_layers (Create Shapes or Masks from Text, Convert to Editable Text), show_text_panels |
| Effect controls | find_effects (the effect catalog by category, with each effect's controls and whether it is installed), set_effect_controls (apply any effect and set its controls by name, or edit an applied one; keyframes with time), get_effect_controls (types, values, menu choices, ranges), organize_effects (duplicate, reorder, copy to other layers) |
| Text | set_text (Source Text and Character and Paragraph formatting) |
| Masks | add_mask (rectangle, ellipse or path, with mode, feather, opacity, expansion), list_masks, set_masks (mode, lock, lock others, colour, RotoBezier, motion blur, feather falloff), manage_masks (delete, remove all, duplicate, select next or previous, hide locked, mask reference on an effect), set_bezier_path (mask or shape path vertices, first vertex, direction, free transform, variable-width feather points) |
| Shapes | list_shape_content, add_shape_content (groups, rectangle, ellipse, polystar, path, fill, stroke, gradients, and Merge Paths, Offset Paths, Pucker & Bloat, Repeater, Round Corners, Trim Paths, Twist, Wiggle Paths, Wiggle Transform, Zig Zag with their settings), set_shape_content (transform, blend mode, line cap and join, dashes, taper, wave, fill rule, composite, gradient points, operator settings), arrange_shape_content (delete, duplicate, move, group, ungroup, convert to Bezier path), create_shapes_from_vector_layer |
| Paint and roto | select_drawing_tool (shape, pen, mask feather, brush, clone stamp, eraser, Roto Brush and Refine Edge tools; Paint, Brushes and Content-Aware Fill panels), list_paint_strokes, set_paint_strokes (stroke and clone settings, keyframed), set_roto_brush (Roto Brush & Refine Edge settings) |
| 3D | set_camera_options (zoom, F-Stop, depth of field, iris, highlights, Point of Interest), set_light_options (type, colour, intensity, cone, falloff, shadows, environment source), set_material_options (shadows, lights, reflections, transparency; environment layer), set_geometry_options (bevel, extrusion, curvature), set_comp_3d_settings (3D renderer, Draft 3D), set_3d_view (View > Switch 3D View, Reset, Look at, Create Camera from 3D View), run_camera_command (focus links, orbit null, stereo rig, cameras and lights from 3D models), set_camera_tool |
| Render | list_render_templates, queue_render (a span, one frame, or a pre-render), get_render_item, set_render_settings (template and every Render Settings option, log, notification), set_output_module (template or format, file and file name template, channels, depth, resize, crop, audio, post-render action; add or remove modules), render_queue (in After Effects or Adobe Media Encoder), manage_render_queue (remove, duplicate, turn on and off), control_render_queue (pause, continue, stop, panel, progress), configure_render_engine (Multi-Frame Rendering, Watch Folder) |
| Essential Graphics | set_essential_graphics (primary composition, template and control names), add_essential_graphics_controls (properties, dropdown menus, media replacement), add_protected_region (Responsive Design - Time), export_motion_graphics_template (.mogrt) |
| Render | list_render_templates, queue_render, render_queue (in After Effects or Adobe Media Encoder), manage_render_queue |
| Tracking | start_tracking (Track Motion, Track Mask, Track this Property, Mocha, Tracker panel, Motion Tracking workspace), apply_warp_stabilizer, apply_camera_tracker (3D Camera Tracker), get_tracking_data (track points, face measurements), set_track_point |
| Colour | get_color_management (and colour profiles), set_color_management (bit depth, working space, gamma, linearize, blending), set_display_color (display colour management, Simulate Output, Lumetri Scopes), apply_color_effect (grading, broadcast-safe, output simulation on an adjustment layer) |
| Application | purge_caches (Edit > Purge), run_edit_command (undo, redo, cut, copy, paste, select), get_aftereffects_info (version, system, GPU, preference values), set_application_settings (memory, GPU acceleration, documented preferences), manage_script_settings, quit_aftereffects |
| Interface | get_viewer_state, set_view_options (zoom, resolution, channels, exposure, Fast Previews, rulers, guides), run_view_command (grid, layouts, new or close viewer), edit_comp_guides, set_current_tool, go_to_time, show_panel, switch_workspace |
| Audio | set_audio_levels, remap_layer_speed (speed and pitch), run_audio_command (Convert Audio to Keyframes, Edit in Adobe Audition) |
| Automation | run_aftereffects_script_file (now, scheduled, or from File > Scripts), manage_motion_graphics_template |
| Collaboration | manage_team_project (status, create, open, share, get latest, resolve, convert, close) |
| Utility | aftereffects_status, run_menu_command, execute_aftereffects_code, help |
help({ tool }) describes any tool's parameters.
AfterFX.exe -r and reads the result back from a file. Set AFTEREFFECTS_EXE if After Effects is not in the default location.AFTEREFFECTS_SCRIPT_TIMEOUT_MS (default 12앞부분만 보여 드려요. 나머지는 저장소에서 읽어 보세요