프로토타입 · 미리 보기: 공식 레지스트리의 모든 서버를 담고 있으며 30분마다 동기화해요. 리뷰와 계정 기능은 다음 단계에서 열려요.
PopNx MCPAI를 쓰는 사람을 위한 MCP 서버 · 쉬운 말로 설명해요

Espn

제작자: christianclaudio버전 2.2.0i★ –i내 컴퓨터에서 실행
레지스트리 이름io.github.christianclaudio/espn

설치

개요

제작자가 쓴 설명(영어 원문)

Model Context Protocol server for live & historical sports stats and odds via ESPN.

PopNx MCP의 세 기둥

이 세 가지는 절대 하나의 점수로 합치지 않아요. 의견, 측정, 인기는 서로 다른 것이니까요.

할 수 있는 일

이 서버는 아직 쉬운 말로 된 요약을 쓰지 못했어요. 아래는 레지스트리에서 읽어 온 사실이에요.

  • 연결 방식: 내 컴퓨터에서 실행
  • 전송 방식: stdio
  • 카테고리: 기타

설치

쓰고 있는 AI 앱을 고른 다음 설정을 복사하세요.

설치하기 전에

  • 기본 점검: 1개 중 1개 통과
  • 내 컴퓨터에서 내 사용자 계정의 권한(파일, 네트워크, 앱)으로 실행돼요.
  • 직접 입력할 값: ESPN_BASE_URL, ESPN_TIMEOUT_SECONDS, ESPN_MAX_RETRIES, ESPN_MCP_READONLY, ESPN_MCP_PROFILE, ESPN_MCP_ENABLE_TOOL_SEARCH, ESPN_MCP_TOOL_SEARCH_BACKEND

필요한 것

  • PyPIPython의 uv 설치(uvx 명령어용)

어떤 앱을 쓰세요?

위에서 앱을 고르세요. 기억해 두었다가 다음부터는 버튼에 “…에 설치”라고 표시해요.

Claude Desktop → Settings → Developer → Edit Config를 열고 claude_desktop_config.json에 이 내용을 붙여 넣으세요

{
  "mcpServers": {
    "espn": {
      "command": "uvx",
      "args": [
        "mcp-server-espn"
      ],
      "env": {
        "ESPN_BASE_URL": "your-value",
        "ESPN_TIMEOUT_SECONDS": "your-value",
        "ESPN_MAX_RETRIES": "your-value",
        "ESPN_MCP_READONLY": "your-value",
        "ESPN_MCP_PROFILE": "your-value",
        "ESPN_MCP_ENABLE_TOOL_SEARCH": "your-value",
        "ESPN_MCP_TOOL_SEARCH_BACKEND": "your-value"
      }
    }
  }
}

터미널에서 이 명령어를 실행하세요

claude mcp add espn --env ESPN_BASE_URL=your-value --env ESPN_TIMEOUT_SECONDS=your-value --env ESPN_MAX_RETRIES=your-value --env ESPN_MCP_READONLY=your-value --env ESPN_MCP_PROFILE=your-value --env ESPN_MCP_ENABLE_TOOL_SEARCH=your-value --env ESPN_MCP_TOOL_SEARCH_BACKEND=your-value -- uvx mcp-server-espn

실행하기 전에 빈 값을 채워 주세요.

Cursor에서 열기

또는 설정을 직접 복사하기

프로젝트의 .cursor/mcp.json 또는 ~/.cursor/mcp.json에 붙여 넣으세요

{
  "mcpServers": {
    "espn": {
      "command": "uvx",
      "args": [
        "mcp-server-espn"
      ],
      "env": {
        "ESPN_BASE_URL": "your-value",
        "ESPN_TIMEOUT_SECONDS": "your-value",
        "ESPN_MAX_RETRIES": "your-value",
        "ESPN_MCP_READONLY": "your-value",
        "ESPN_MCP_PROFILE": "your-value",
        "ESPN_MCP_ENABLE_TOOL_SEARCH": "your-value",
        "ESPN_MCP_TOOL_SEARCH_BACKEND": "your-value"
      }
    }
  }
}

브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.

VS Code에서 열기

또는 설정을 직접 복사하기

프로젝트의 .vscode/mcp.json에 붙여 넣으세요

{
  "servers": {
    "espn": {
      "type": "stdio",
      "command": "uvx",
      "args": [
        "mcp-server-espn"
      ],
      "env": {
        "ESPN_BASE_URL": "your-value",
        "ESPN_TIMEOUT_SECONDS": "your-value",
        "ESPN_MAX_RETRIES": "your-value",
        "ESPN_MCP_READONLY": "your-value",
        "ESPN_MCP_PROFILE": "your-value",
        "ESPN_MCP_ENABLE_TOOL_SEARCH": "your-value",
        "ESPN_MCP_TOOL_SEARCH_BACKEND": "your-value"
      }
    }
  }
}

브라우저가 앱을 열지 물어본 다음, 앱이 설정을 보여 주고 확인을 요청해요. 키 값은 비워 두니 직접 입력하세요.

이 서버는 내 컴퓨터에서 실행되는데, ChatGPT는 인터넷에 있는 서버에만 연결할 수 있어요. 다른 앱을 고르세요.

선택한 앱은 이 기기의 쿠키에만 저장돼요. 계정은 필요 없어요.

직접 입력할 값

  • ESPN_BASE_URL env
    Optional REST base URL override
  • ESPN_TIMEOUT_SECONDS env
    HTTP request timeout in seconds
  • ESPN_MAX_RETRIES env
    Maximum retry attempts on HTTP 429 / 5xx
  • ESPN_MCP_READONLY env
    Restrict server execution strictly to read-only inspection tools
  • ESPN_MCP_PROFILE env
    Server domain profile (full, games, teams, news, readonly)
  • ESPN_MCP_ENABLE_TOOL_SEARCH env
    Replace flat tool catalog with dynamic search transform
  • ESPN_MCP_TOOL_SEARCH_BACKEND env
    Tool Search backend: bm25 (default) or regex

이 설정은 제작자의 레지스트리 정보로 만들었어요. README와 다르면 README를 따르세요.

할 수 있는 일

내 컴퓨터에서 실행돼요. 설치하면 AI 앱에 도구 목록이 나타나요.

기본 점검i

누구나 볼 수 있는 정보를 점검했고, 코드는 읽지 않았어요. 해당하지 않는 항목은 개수에서 뺐어요. · 2026년 11월 7일 점검

  • ✓ 통과

    제작자와 저장소 일치

    레지스트리 이름이 GitHub 계정 christianclaudio 기준으로 확인되었고, 이 계정이 저장소를 소유하고 있어요

  • … 아직 점검 안 함

    계속 관리되고 있음

    아직 GitHub에서 이 저장소를 읽어 오지 않았어요

  • … 아직 점검 안 함

    라이선스 있음

    아직 GitHub에서 이 저장소를 읽어 오지 않았어요

  • – 해당 없음

    엔드포인트 응답

    내 컴퓨터에서 실행되는 서버라 인터넷 엔드포인트가 없어요

  • – 해당 없음

    OAuth로 로그인

    내 컴퓨터에서 실행되며, 대신 로컬 설정을 사용해요

  • … 아직 점검 안 함

    도구 설명에 숨겨진 지시 없음

    내 컴퓨터에서 실행돼요. 도구 목록은 인터넷 엔드포인트가 있는 서버에서만 읽을 수 있어요

기타 카테고리의 다른 서버와 비교i

  • 이 카테고리의 다른 서버 32623개 중 0%보다 스타가 많아요
  • 이 카테고리의 다른 서버 32623개 중 82%보다 최근에 레지스트리에 공개됐어요
  • 기본 점검 결과가 이 카테고리의 다른 서버 32623개 중 100%와 같거나 더 좋아요

레지스트리에서 이 카테고리의 활성 서버 전체와 비교했어요. 스타는 게시자가 저장소를 소유한 경우에만 세요.

자주 묻는 질문

Espn, 안전한가요?

해당하는 기본 점검 1개 중 1개를 통과했어요. 코드는 읽지 않았어요. 키나 토큰을 넣기 전에 서버가 어떤 권한을 요구하는지 확인하고, 꼭 필요한 권한만 있는 키를 쓰세요.

어떤 키나 코드가 필요한가요?

레지스트리에 필수 키가 나와 있지 않아요. 다만 처음 쓸 때 로그인을 요구하는 서버도 있어요.

내 컴퓨터에서 실행되나요, 클라우드에서 실행되나요?

내 컴퓨터에서 실행돼요. AI 앱이 필요할 때 실행하고, 데이터는 제작자의 서버를 거치지 않아요(서버 자체가 온라인 서비스를 호출하는 경우는 제외).

아직 관리되고 있나요?

GitHub 저장소는 마지막으로 – 변경됐고, 최신 버전(2.2.0)은 7일 전 레지스트리에 올라왔어요.

어떤 앱에서 쓸 수 있나요?

Claude Desktop, Claude Code, Cursor, VS Code처럼 MCP를 지원하는 앱에서 쓸 수 있어요. 내 컴퓨터에 Python (uv)도 있어야 해요.

대신 쓸 수 있는 건 뭐가 있나요?

같은 카테고리에는: Spec Driven Development, Remote Desktop Commander, Draugr

대안

같은 카테고리에서 다른 제작자가 만든 서버예요. 스타 순으로 정렬했어요.

카드 보는 법:★ GitHub 스타i세 기둥: 리뷰 · 점검 · 사용 정도i업데이트 = 최신 버전을 레지스트리에 공개한 날i

Spec Driven Development

제작자: formulahendry

MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.

내 컴퓨터에서 실행★ 440MIT14개월 전 업데이트
설치

Remote Desktop Commander

제작자: desktop-commander

Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.

클라우드에서 실행★ 211그저께 업데이트
설치

Draugr

제작자: draugr-dev

Security scanning for AI agents: SAST, SCA, secrets, IaC, DAST, ranked by real risk.

내 컴퓨터에서 실행오늘 업데이트
설치

제작자의 README

README 열기

제작자의 저장소에서 쓰인 그대로 가져왔어요. PopNx MCP가 검토하거나 보증한 내용이 아니에요. HTML, 이미지, 스크립트는 제거했어요. 링크를 누르면 이 사이트를 벗어나요.

🏈 mcp-server-espn

Enterprise-grade Model Context Protocol (MCP) server for live and historical sports analytics, consensus betting odds, and predictions via ESPN.

Equips AI agents with real-time sports intelligence, live win probabilities, in-depth boxscore statistics, roster hierarchies, and matchup analytics.


⚠️ Disclaimers & Fair Use Notice

[!IMPORTANT]

Community Project Disclaimer

mcp-server-espn is an independent open-source community project. It is not affiliated with, sponsored by, endorsed by, or supported by ESPN Inc. or The Walt Disney Company. *"ESPN"* is a trademark of ESPN Inc. All data provided via ESPN's public REST endpoints is intended for educational, research, and personal non-commercial use.


💡 Why This Exists

Autonomous sports analysis requires high-velocity, structured, and resilient data feeds:

  1. Live Game State & Win Probability: Real-time game events (turnovers, scoring plays, pitching changes) shift momentum and expected outcomes dynamically.
  2. Key Player Injuries & Depth Chart Swaps: An in-game injury or substitution fundamentally alters team efficiency and tactical matchups.
  3. Consensus Odds & Predictive Models: Aggregating consensus sportsbook lines (DraftKings, Caesars, ESPN BET) alongside predictive metrics (FPI, BPI) powers deep statistical game evaluations.

mcp-server-espn provides a unified, hardened Model Context Protocol interface directly to ESPN's public sports data endpoints.


🏟️ System Architecture

graph TD

Client["AI Agent / MCP Client (Antigravity, Claude, Codex, Cortex)"] Gateway["Root FastMCP Gateway (espn-mcp) (stdio / Streamable HTTP)"] ParentMW["Parent Middleware Pipeline (ParentAuditMiddleware & ReadOnlyGateMiddleware)"] GamesSub["Sub-Server: espn-games (games_* | GamesDomainGuard)"] TeamsSub["Sub-Server: espn-teams (teams_* | TeamsDomainGuard)"] NewsSub["Sub-Server: espn-news (news_* | Resources)"] ClientHandler["Hardened ESPN AsyncClient (Connection Pool & 429 Jitter Backoff)"] ESPN["ESPN Public REST CDN (https://site.web.api.espn.com)"]

Client <-->|"JSON-RPC (tools/list, tools/call)"| Gateway Gateway --> ParentMW ParentMW --> GamesSub ParentMW --> TeamsSub ParentMW --> NewsSub GamesSub & TeamsSub & NewsSub <-->|"API Methods"| ClientHandler ClientHandler <-->|"HTTPS REST Mirror"| ESPN


🚀 FastMCP 4 Server Composition

mcp-server-espn implements canonical FastMCP 4 Server Composition via root.mount(..., namespace="..."):

  • Domain Sub-Servers: Partitioned into espn-games (games_*), espn-teams (teams_*), and espn-news (news_*).
  • Hierarchical Middleware:
  • Parent: ParentAuditMiddleware (timing logs, audit trails, and secret scrubbing) and ReadOnlyGateMiddleware (fail-closed read-only enforcement).
  • Child: GamesDomainGuardMiddleware (query limit validation <= 100) and TeamsDomainGuardMiddleware (team and athlete identifier validation).
  • Focused Profiles: Run lightweight surfaces via --profile full|games|teams|news|readonly (ESPN_MCP_PROFILE):
  • full (default): All 33 domain tools and resources mounted.
  • games: Scores, summaries, schedules, standings, rankings, transactions, league leaders, draft, live play-by-play, situations, odds, probabilities, predictor, calendar, futures, power index (20 tools).
  • teams: Rosters, depth charts, player stats, athlete profiles, bio, stats, gamelog, splits, search, list teams, team detail, team statistics (12 tools).
  • news: League news and reference resources (1 tool).
  • readonly: Read-only enforcement across all routes.
  • Opt-In Tool Search: Preserves standard flat tools/list by default for seamless client compatibility, while enabling search transforms via --enable-tool-search (ESPN_MCP_ENABLE_TOOL_SEARCH): BM25 ranking for natural-language queries by default (search_tools takes a query), or regex patterns with --tool-search-backend regex (ESPN_MCP_TOOL_SEARCH_BACKEND=regex; search_tools takes a pattern).

📈 Sports Intelligence Workflows

Workflow 1: Live In-Game Win Probability & Situation Tracking
  1. Poll Active Games: Agent calls games_get_scoreboard(sport="football", league="nfl") to identify close games in the 2nd half.
  2. Fetch In-Game Situation & Win Probability: Call games_get_game_situation(sport="football", league="nfl", event_id="401872947") and games_get_win_probabilities(sport="football", league="nfl", event_id="401872947") to inspect down/distance, red zone state, and live win expectancy curve.
  3. Inspect Play-by-Play: Call games_get_play_by_play(sport="football", league="nfl", event_id="401872947") for drive-by-drive sequencing and scoring event logs.
Workflow 2: Athlete Deep Dive & Fantasy Valuation
  1. Bio & Career Context: Call teams_get_athlete_bio(sport="football", league="nfl", athlete_id="12483") to retrieve draft capital, college pedigree, and physical metrics.
  2. Recent Gamelog & Splits: Pull teams_get_athlete_gamelog and teams_get_athlete_splits to analyze performance trends against specific defensive schemes and venue conditions.
  3. League-Wide Leaderboard Standing: Call games_get_leaders_by_athlete(sport="football", league="nfl", category="passing", sort="yards") to evaluate percentile rankings.

🏟️ Supported Sports & Leagues Reference Matrix

The server supports canonical sport/league slug pairs and auto-normalizes popular shortcuts:

Sport SlugLeague SlugRecognized Shortcuts / AliasesCommon Display Name
footballnflnflNational Football League
footballcollege-footballcfb, ncaa-football, fbsNCAA College Football
basketballnbanbaNational Basketball Association
basketballmens-college-basketballcbb, ncaa-basketballNCAA Men's College Basketball
basketballwomens-college-basketballwbb, ncaa-womens-basketballNCAA Women's Basketball
basketballwnbawnbaWomen's National Basketball Association
baseballmlbmlbMajor League Baseball
hockeynhlnhlNational Hockey League
soccereng.1epl, premier-leagueEnglish Premier League
soccerusa.1mlsMajor League Soccer
socceruefa.championsucl, champions-leagueUEFA Champions League
socceresp.1la-ligaSpanish La Liga
soccerita.1serie-aItalian Serie A
soccerger.1bundesligaGerman Bundesliga
soccerfra.1ligue-1French Ligue 1

📊 Tool Suite (33 Domain Tools)

All tools implement explicit MCP 2.0 annotations (readOnlyHint=True, idempotentHint=True):

DomainToolParametersDescription
Gamesgames_get_scoreboardsport, league, date, week, season_type, group, limitFinal scores and results for any date (date=YYYYMMDD) or inclusive date range (date=YYYYMMDD-YYYYMMDD; ranges of up to 31 days are fetched one day at a time, because ESPN rejects the range form on team-sport scoreboards, so limit applies to each day (up to 31 × limit events) and one failed day fails the whole call; golf ranges are sent to ESPN as is), plus live scores, state (pre/in/post), period/clock, TV broadcasts, starting probables. Returns event IDs for other game tools.
Gamesgames_get_game_summarysport, league, event_idConsensus betting lines, matchup predictor win %, ATS, scoring plays, drives, leaders, momentum.
Gamesgames_get_team_schedulesport, league, team_id, season, season_typeSeason schedule with historical game results and scores: the regular season by default, postseason games with season_type=3.
Gamesgames_get_standingssport, league, seasonDivision, conference, and overall league standings, win-loss records, games back, and win percentages. season is the year the season ends (2016 = the 2015-16 NBA season), or the year it starts for soccer (2026 = the 2026-27 Premier League season); the response echoes requested_season, season, and season_display.
Gamesgames_get_rankingssport, leagueTop 25 national polls and rankings (AP Top 25, Coaches Poll, College Football Playoff).
Gamesgames_get_transactionssport, league, limitLeague-wide transactions, roster trades, waivers, signings, and releases.
Gamesgames_get_leaders_by_athletesport, league, limit, category, sortStatistical leaderboards across players in a league.
Gamesgames_get_leaders_by_teamsport, league, limit, category, sortTeam statistical rankings and leaderboards.
Gamesgames_get_league_groupssport, leagueLeague conference, division, and structural group hierarchies.
Gamesgames_get_league_eventssport, league, datesThe league's current scheduled events. ESPN's events route ignores dates, so date filtering is not supported: a dates value returns isError: true with no request, pointing to games_get_scoreboard with the same value as date.
Gamesgames_get_league_draftsport, league, seasonLeague draft rounds, team selections, and pick results.
Gamesgames_get_scoreboard_headersport, leagueLive ticker scoreboard header data across games for a sport and league.
Gamesgames_get_event_oddssport, league, event_id, competition_idSportsbook consensus and provider odds (spreads, totals, moneylines).
Gamesgames_get_play_by_playsport, league, event_id, limit, pagePlay-by-play sequence, clock, scoring, and drive events.
Gamesgames_get_game_situationsport, league, event_idReal-time in-game situation (down, distance, yardline, possession, red zone).
Gamesgames_get_win_probabilitiessport, league, event_idLive and historical win probability curves across game progression.
Gamesgames_get_game_predictorsport, league, event_idPre-game and in-game matchup predictor and projection metrics.
Gamesgames_get_calendarsport, league, datesLeague schedule calendar and active event dates across a season.
Gamesgames_get_futuressport, league, seasonSeason futures betting markets (championship odds, win totals).
Gamesgames_get_power_indexsport, league, seasonTeam power index (FPI / BPI) ratings and efficiency metrics.
Teamsteams_searchquery, type, limitGlobal search for athletes and teams by name/keyword (type="player" or "team").

| Teams | teams_list_teams | sport, league | Directory of all

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